L 06/06/2026 - 11:48:53: World triggered "meta_data" (matchid "260606114853d918") (map "mge_league_v3") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/06/2026 - 11:48:53: "qswyt11<14><[U:1:312605197]>" changed role to "soldier" L 06/06/2026 - 11:48:53: "LeGO<13><[U:1:331394858]>" changed role to "soldier" L 06/06/2026 - 11:48:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:48:56: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:48:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:48:56: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "79") (weapon "quake_rl") L 06/06/2026 - 11:48:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:48:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:48:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "83") (weapon "quake_rl") L 06/06/2026 - 11:48:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:48:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:48:57: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "78") (weapon "quake_rl") L 06/06/2026 - 11:48:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:48:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:48:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:48:58: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "89") (realdamage "23") (weapon "quake_rl") L 06/06/2026 - 11:48:58: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "6391 9431 -2708") (victim_position "6677 9858 -2797") L 06/06/2026 - 11:48:58: "LeGO<13><[U:1:331394858]>" spawned as "soldier" L 06/06/2026 - 11:49:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:01: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:01: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "79") (weapon "quake_rl") L 06/06/2026 - 11:49:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:04: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:04: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "73") (weapon "quake_rl") L 06/06/2026 - 11:49:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:04: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "80") (weapon "quake_rl") L 06/06/2026 - 11:49:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:05: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:05: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:05: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "10") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:07: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:49:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:12: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "46") (weapon "quake_rl") L 06/06/2026 - 11:49:13: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:14: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "57") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:15: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "14") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:15: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "14") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:16: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "61") (realdamage "32") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:16: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6831 8936 -2676") (victim_position "6531 8876 -2762") L 06/06/2026 - 11:49:19: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:20: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "72") (weapon "quake_rl") L 06/06/2026 - 11:49:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:21: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "80") (weapon "quake_rl") L 06/06/2026 - 11:49:22: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:22: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:22: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "47") (realdamage "41") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:22: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6597 10071 -2629") (victim_position "6388 10004 -2434") L 06/06/2026 - 11:49:24: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:25: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "79") (weapon "quake_rl") L 06/06/2026 - 11:49:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:26: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:27: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:49:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:29: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "66") (weapon "quake_rl") L 06/06/2026 - 11:49:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:31: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "83") (weapon "quake_rl") L 06/06/2026 - 11:49:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:32: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "33") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:33: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "23") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:33: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "30") (realdamage "29") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:33: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6160 9133 -2796") (victim_position "6623 8941 -2818") L 06/06/2026 - 11:49:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:37: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "77") (weapon "quake_rl") L 06/06/2026 - 11:49:39: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:41: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "62") (weapon "quake_rl") L 06/06/2026 - 11:49:42: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:42: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:42: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "18") (realdamage "8") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:42: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6421 9408 -2556") (victim_position "6579 8987 -2825") L 06/06/2026 - 11:49:44: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:46: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "70") (weapon "quake_rl") L 06/06/2026 - 11:49:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:47: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "69") (weapon "quake_rl") L 06/06/2026 - 11:49:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:49: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:49: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:49:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:52: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "59") (weapon "quake_rl") L 06/06/2026 - 11:49:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:52: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "77") (weapon "quake_rl") L 06/06/2026 - 11:49:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:54: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "13") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:49:54: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "9") (weapon "shotgun_soldier") L 06/06/2026 - 11:49:54: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "world" (attacker_position "6138 9481 -2801") (victim_position "6069 10052 -2706") L 06/06/2026 - 11:49:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:49:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:49:58: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "56") (weapon "quake_rl") L 06/06/2026 - 11:49:58: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:50:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:01: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "293") L 06/06/2026 - 11:50:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:03: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "world" (attacker_position "6661 9200 -2480") (victim_position "6792 9373 -2699") L 06/06/2026 - 11:50:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:06: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "359") L 06/06/2026 - 11:50:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:07: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "49") (weapon "quake_rl") L 06/06/2026 - 11:50:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:09: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "23") (realdamage "17") (weapon "shotgun_soldier") L 06/06/2026 - 11:50:09: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6834 9001 -2670") (victim_position "6820 9525 -2820") L 06/06/2026 - 11:50:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:12: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "68") (weapon "quake_rl") L 06/06/2026 - 11:50:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:14: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:50:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:16: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "74") (weapon "quake_rl") L 06/06/2026 - 11:50:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:17: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "55") (weapon "quake_rl") L 06/06/2026 - 11:50:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:18: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "82") (realdamage "46") (weapon "quake_rl") L 06/06/2026 - 11:50:18: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "6472 9449 -2556") (victim_position "6516 9670 -2708") L 06/06/2026 - 11:50:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:21: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:23: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:50:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:25: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "80") (weapon "quake_rl") L 06/06/2026 - 11:50:26: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:27: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "62") (weapon "quake_rl") L 06/06/2026 - 11:50:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:28: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:28: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:28: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "82") (weapon "shotgun_soldier") L 06/06/2026 - 11:50:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:29: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:29: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "17") (realdamage "10") (weapon "shotgun_soldier") L 06/06/2026 - 11:50:29: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6329 9983 -2553") (victim_position "6662 9596 -2301") L 06/06/2026 - 11:50:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:32: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "91") (weapon "quake_rl") L 06/06/2026 - 11:50:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:33: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "48") (weapon "quake_rl") L 06/06/2026 - 11:50:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:34: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "36") (realdamage "30") (weapon "shotgun_soldier") L 06/06/2026 - 11:50:34: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6724 9341 -2285") (victim_position "6793 9281 -2649") L 06/06/2026 - 11:50:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:37: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "63") (weapon "quake_rl") L 06/06/2026 - 11:50:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:38: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:39: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:39: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "107") (weapon "quake_rl") L 06/06/2026 - 11:50:39: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:39: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:50:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:41: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "82") (weapon "quake_rl") L 06/06/2026 - 11:50:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:42: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:43: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "80") (realdamage "61") (weapon "quake_rl") L 06/06/2026 - 11:50:43: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "6671 9550 -2556") (victim_position "6249 9707 -2708") L 06/06/2026 - 11:50:45: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:46: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "103") (weapon "quake_rl") L 06/06/2026 - 11:50:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:47: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "83") (weapon "quake_rl") L 06/06/2026 - 11:50:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:49: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:49: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:49: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "33") (realdamage "10") (weapon "shotgun_soldier") L 06/06/2026 - 11:50:49: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6022 9151 -2783") (victim_position "6175 9033 -2657") L 06/06/2026 - 11:50:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:51: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "111") (weapon "quake_rl") L 06/06/2026 - 11:50:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:50:54: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "75") (realdamage "61") (weapon "shotgun_soldier") L 06/06/2026 - 11:50:54: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6446 9757 -2708") (victim_position "6523 9471 -2556") L 06/06/2026 - 11:50:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:58: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "57") (weapon "quake_rl") L 06/06/2026 - 11:50:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:58: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:50:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:50:59: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "58") (weapon "quake_rl") L 06/06/2026 - 11:51:00: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:51:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:04: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:04: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "55") (weapon "quake_rl") L 06/06/2026 - 11:51:05: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:06: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "49") (weapon "quake_rl") L 06/06/2026 - 11:51:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:07: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "73") (weapon "quake_rl") L 06/06/2026 - 11:51:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:07: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "18") (weapon "shotgun_soldier") L 06/06/2026 - 11:51:08: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:51:10: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:11: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "68") (weapon "quake_rl") L 06/06/2026 - 11:51:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:13: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:13: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:13: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "64") (weapon "shotgun_soldier") L 06/06/2026 - 11:51:14: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:21: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:51:26: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:27: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "65") (weapon "quake_rl") L 06/06/2026 - 11:51:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:28: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:51:28: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:28: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:28: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "30") (weapon "quake_rl") L 06/06/2026 - 11:51:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:30: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "74") (weapon "quake_rl") L 06/06/2026 - 11:51:32: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:33: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:33: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "46") (weapon "quake_rl") L 06/06/2026 - 11:51:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:34: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "28") (weapon "shotgun_soldier") L 06/06/2026 - 11:51:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:34: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "11") (weapon "shotgun_soldier") L 06/06/2026 - 11:51:34: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:51:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:37: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "59") (weapon "quake_rl") L 06/06/2026 - 11:51:38: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:38: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:38: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "65") (weapon "quake_rl") L 06/06/2026 - 11:51:39: "qswyt11<14><[U:1:312605197]>" picked up item "tf_ammo_pack" L 06/06/2026 - 11:51:40: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:51:41: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "57") (realdamage "53") (weapon "shotgun_soldier") L 06/06/2026 - 11:51:41: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "6713 9099 -2708") (victim_position "6863 9287 -2743") L 06/06/2026 - 11:51:41: "qswyt11<14><[U:1:312605197]>" triggered "revenge" against "LeGO<13><[U:1:331394858]>" L 06/06/2026 - 11:51:44: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:45: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:45: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "73") (weapon "quake_rl") L 06/06/2026 - 11:51:45: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:46: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "99") (weapon "quake_rl") L 06/06/2026 - 11:51:46: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:51:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:48: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "111") (realdamage "103") (weapon "quake_rl") (airshot "1") (height "346") L 06/06/2026 - 11:51:48: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "6459 9580 -2304") (victim_position "6525 9618 -2361") L 06/06/2026 - 11:51:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:50: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:51: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "77") (weapon "quake_rl") L 06/06/2026 - 11:51:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:52: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "63") (weapon "quake_rl") L 06/06/2026 - 11:51:53: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:51:55: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:55: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "283") L 06/06/2026 - 11:51:55: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:51:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:51:57: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "87") (realdamage "55") (weapon "quake_rl") (airshot "1") (height "480") L 06/06/2026 - 11:51:57: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "6541 9802 -2484") (victim_position "6694 9494 -2075") L 06/06/2026 - 11:51:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:00: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:52:00: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "74") (weapon "quake_rl") L 06/06/2026 - 11:52:00: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:52:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:52:02: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "71") (weapon "quake_rl") L 06/06/2026 - 11:52:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:52:03: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "84") (weapon "quake_rl") L 06/06/2026 - 11:52:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:05: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "world" (attacker_position "7058 9670 -2794") (victim_position "6835 9994 -2825") L 06/06/2026 - 11:52:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:52:09: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "104") (weapon "quake_rl") L 06/06/2026 - 11:52:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:52:10: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:52:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:52:17: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "100") (weapon "quake_rl") L 06/06/2026 - 11:52:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:52:18: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "60") (realdamage "25") (weapon "quake_rl") L 06/06/2026 - 11:52:18: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "6481 9482 -2556") (victim_position "6743 9420 -2465") L 06/06/2026 - 11:52:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:52:23: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:52:23: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "111") (realdamage "95") (weapon "quake_rl") L 06/06/2026 - 11:52:23: World triggered "mge_elo_delta" (player "[U:1:312605197]") (old_elo "1590") (new_elo "1600") L 06/06/2026 - 11:52:23: World triggered "mge_elo_delta" (player "[U:1:331394858]") (old_elo "1712") (new_elo "1702") L 06/06/2026 - 11:52:23: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "6587 9567 -2452") (victim_position "6554 9498 -2402") L 06/06/2026 - 11:52:23: World triggered "mge_match_end" (winner "[U:1:312605197]") (loser "[U:1:331394858]") (winner_score "20") (loser_score "16")