L 06/06/2026 - 11:53:18: World triggered "meta_data" (matchid "26060611531827de") (map "mge_league_v3") (arena "Node 2v2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/06/2026 - 11:53:18: "qswyt11<14><[U:1:312605197]>" changed role to "soldier" L 06/06/2026 - 11:53:18: "LeGO<13><[U:1:331394858]>" changed role to "soldier" L 06/06/2026 - 11:53:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:26: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:27: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:27: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "78") (realdamage "58") (weapon "quake_rl") L 06/06/2026 - 11:53:27: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "quake_rl" (attacker_position "-12441 -10882 -1612") (victim_position "-12390 -11020 -1935") L 06/06/2026 - 11:53:27: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:27: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:53:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:31: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:31: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "51") (weapon "quake_rl") L 06/06/2026 - 11:53:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:34: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:34: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "67") (weapon "quake_rl") L 06/06/2026 - 11:53:34: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:34: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:34: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:34: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "46") (realdamage "27") (weapon "shotgun_soldier") L 06/06/2026 - 11:53:34: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "shotgun_soldier" (attacker_position "-12340 -10294 -1810") (victim_position "-11942 -10192 -1989") L 06/06/2026 - 11:53:34: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:53:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:36: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:36: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:36: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "85") (weapon "quake_rl") L 06/06/2026 - 11:53:37: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:37: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "60") (weapon "quake_rl") L 06/06/2026 - 11:53:37: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:37: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:37: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "227") L 06/06/2026 - 11:53:38: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:38: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:39: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:39: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "73") (realdamage "24") (weapon "quake_rl") L 06/06/2026 - 11:53:39: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-12470 -10268 -1887") (victim_position "-12154 -10091 -1980") L 06/06/2026 - 11:53:39: "LeGO<13><[U:1:331394858]>" spawned as "soldier" L 06/06/2026 - 11:53:41: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:41: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:41: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:41: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "61") (weapon "quake_rl") L 06/06/2026 - 11:53:42: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:42: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "56") (weapon "quake_rl") L 06/06/2026 - 11:53:42: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:42: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:42: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "61") (weapon "quake_rl") L 06/06/2026 - 11:53:42: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:43: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:43: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:43: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "53") (weapon "quake_rl") L 06/06/2026 - 11:53:43: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:43: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:43: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "48") (weapon "shotgun_soldier") L 06/06/2026 - 11:53:43: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:44: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:44: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:44: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:44: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "37") (realdamage "16") (weapon "shotgun_soldier") L 06/06/2026 - 11:53:44: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "shotgun_soldier" (attacker_position "-12381 -10314 -1818") (victim_position "-12623 -9938 -2047") L 06/06/2026 - 11:53:44: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:53:46: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:47: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:47: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "57") (weapon "quake_rl") L 06/06/2026 - 11:53:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:47: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "111") (weapon "quake_rl") L 06/06/2026 - 11:53:47: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:47: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:48: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:48: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "53") (weapon "quake_rl") L 06/06/2026 - 11:53:48: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:48: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:48: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "52") (weapon "quake_rl") L 06/06/2026 - 11:53:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:48: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:48: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "73") (realdamage "47") (weapon "quake_rl") L 06/06/2026 - 11:53:48: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-12596 -10636 -1954") (victim_position "-12883 -10340 -1977") L 06/06/2026 - 11:53:48: "LeGO<13><[U:1:331394858]>" spawned as "soldier" L 06/06/2026 - 11:53:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:51: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:51: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:51: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "79") (weapon "quake_rl") L 06/06/2026 - 11:53:52: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:52: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "98") (weapon "quake_rl") L 06/06/2026 - 11:53:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:52: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "66") (weapon "quake_rl") L 06/06/2026 - 11:53:52: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:52: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:53: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:54: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:54: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "19") (weapon "shotgun_soldier") L 06/06/2026 - 11:53:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:54: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:54: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "41") (weapon "shotgun_soldier") L 06/06/2026 - 11:53:54: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "world" (attacker_position "-12931 -10527 -1622") (victim_position "-12730 -10267 -2042") L 06/06/2026 - 11:53:54: "LeGO<13><[U:1:331394858]>" spawned as "soldier" L 06/06/2026 - 11:53:56: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:56: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:57: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:57: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "58") (weapon "quake_rl") L 06/06/2026 - 11:53:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:57: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "55") (weapon "quake_rl") L 06/06/2026 - 11:53:57: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:57: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:58: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:58: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:58: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "33") (weapon "shotgun_soldier") L 06/06/2026 - 11:53:59: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:59: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:59: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "56") (weapon "shotgun_soldier") L 06/06/2026 - 11:53:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:53:59: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "66") (weapon "quake_rl") L 06/06/2026 - 11:53:59: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:53:59: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:59: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:53:59: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "59") (realdamage "34") (weapon "shotgun_soldier") L 06/06/2026 - 11:53:59: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "shotgun_soldier" (attacker_position "-12775 -10208 -2047") (victim_position "-12666 -10539 -2047") L 06/06/2026 - 11:53:59: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:54:01: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:01: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:02: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "87") (weapon "quake_rl") L 06/06/2026 - 11:54:02: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:02: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "104") (weapon "quake_rl") L 06/06/2026 - 11:54:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:03: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:03: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "74") (weapon "quake_rl") L 06/06/2026 - 11:54:03: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:03: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "55") (realdamage "52") (weapon "quake_rl") L 06/06/2026 - 11:54:03: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "quake_rl" (attacker_position "-12421 -10243 -1814") (victim_position "-12532 -10375 -1821") L 06/06/2026 - 11:54:03: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:03: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:54:05: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:06: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:06: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "61") (weapon "quake_rl") L 06/06/2026 - 11:54:06: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:07: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:07: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:07: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "52") (weapon "quake_rl") L 06/06/2026 - 11:54:07: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:08: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:08: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:08: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "88") (weapon "quake_rl") L 06/06/2026 - 11:54:09: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:09: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:09: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "57") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:09: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:09: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "40") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:09: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:09: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:09: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "41") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:10: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:10: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:10: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "14") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:11: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:11: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:12: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:12: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "23") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:13: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:13: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:13: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "15") (realdamage "4") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:13: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "shotgun_soldier" (attacker_position "-12064 -10648 -2047") (victim_position "-12334 -10855 -2047") L 06/06/2026 - 11:54:13: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:54:15: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:15: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:16: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "59") (weapon "quake_rl") L 06/06/2026 - 11:54:16: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:16: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:16: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "305") L 06/06/2026 - 11:54:16: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:17: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:17: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:17: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "12") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:17: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:18: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:18: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "7") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:18: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:18: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:18: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "66") (realdamage "50") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:18: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "shotgun_soldier" (attacker_position "-12716 -10279 -2031") (victim_position "-12404 -10097 -2047") L 06/06/2026 - 11:54:18: "LeGO<13><[U:1:331394858]>" triggered "domination" against "qswyt11<14><[U:1:312605197]>" L 06/06/2026 - 11:54:18: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:54:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:20: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:20: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:20: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "76") (weapon "quake_rl") L 06/06/2026 - 11:54:21: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:21: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "112") (weapon "quake_rl") L 06/06/2026 - 11:54:21: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:22: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:22: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:22: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:22: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "41") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:23: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:23: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "57") (realdamage "54") (weapon "quake_rl") L 06/06/2026 - 11:54:23: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "quake_rl" (attacker_position "-12052 -10431 -1951") (victim_position "-12520 -10770 -2005") L 06/06/2026 - 11:54:23: "qswyt11<14><[U:1:312605197]>" triggered "revenge" against "LeGO<13><[U:1:331394858]>" L 06/06/2026 - 11:54:23: "LeGO<13><[U:1:331394858]>" spawned as "soldier" L 06/06/2026 - 11:54:25: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:25: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:25: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:25: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "81") (weapon "quake_rl") L 06/06/2026 - 11:54:26: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:26: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:26: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:26: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "71") (weapon "quake_rl") L 06/06/2026 - 11:54:27: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:27: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:27: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:27: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "47") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:27: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "95") (weapon "quake_rl") L 06/06/2026 - 11:54:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:27: "qswyt11<14><[U:1:312605197]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:27: "qswyt11<14><[U:1:312605197]>" triggered "damage" against "LeGO<13><[U:1:331394858]>" (damage "38") (realdamage "32") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:28: "qswyt11<14><[U:1:312605197]>" killed "LeGO<13><[U:1:331394858]>" with "shotgun_soldier" (attacker_position "-12028 -10602 -2047") (victim_position "-12451 -10437 -1887") L 06/06/2026 - 11:54:28: "LeGO<13><[U:1:331394858]>" spawned as "soldier" L 06/06/2026 - 11:54:30: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:30: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:30: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:30: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "65") (weapon "quake_rl") L 06/06/2026 - 11:54:31: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:31: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "110") (weapon "quake_rl") L 06/06/2026 - 11:54:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:31: "qswyt11<14><[U:1:312605197]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:31: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:32: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:32: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "61") (realdamage "27") (weapon "quake_rl") L 06/06/2026 - 11:54:32: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "quake_rl" (attacker_position "-12397 -10272 -1822") (victim_position "-12012 -10155 -2047") L 06/06/2026 - 11:54:32: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:54:32: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:53: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:53: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "89") (weapon "quake_rl") L 06/06/2026 - 11:54:53: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:53: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:53: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "18") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:54: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "quake_rl") L 06/06/2026 - 11:54:54: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "quake_rl") L 06/06/2026 - 11:54:54: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "62") (weapon "quake_rl") L 06/06/2026 - 11:54:55: "LeGO<13><[U:1:331394858]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:55: "LeGO<13><[U:1:331394858]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/06/2026 - 11:54:55: "LeGO<13><[U:1:331394858]>" triggered "damage" against "qswyt11<14><[U:1:312605197]>" (damage "45") (realdamage "31") (weapon "shotgun_soldier") L 06/06/2026 - 11:54:55: "LeGO<13><[U:1:331394858]>" killed "qswyt11<14><[U:1:312605197]>" with "shotgun_soldier" (attacker_position "-12831 -10640 -2047") (victim_position "-13287 -10632 -2047") L 06/06/2026 - 11:54:55: "qswyt11<14><[U:1:312605197]>" spawned as "soldier" L 06/06/2026 - 11:55:11: "LeGO<13><[U:1:331394858]>" joined team "Spectator" L 06/06/2026 - 11:55:11: World triggered "mge_match_aborted" (reason "player_disconnect")