L 06/10/2026 - 06:09:07: World triggered "meta_data" (matchid "2606100609074625") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/10/2026 - 06:09:07: "c0pe<6><[U:1:117330396]>" changed role to "soldier" L 06/10/2026 - 06:09:07: "kvb0y<7><[U:1:246538949]>" changed role to "soldier" L 06/10/2026 - 06:09:08: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:13: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:13: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:13: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "73") (weapon "quake_rl") L 06/10/2026 - 06:09:13: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:13: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:13: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "45") (weapon "quake_rl") L 06/10/2026 - 06:09:14: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:14: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:15: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:15: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:15: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 06:09:15: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:15: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "87") (weapon "quake_rl") L 06/10/2026 - 06:09:15: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:16: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:16: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "40") (weapon "quake_rl") L 06/10/2026 - 06:09:16: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:18: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:19: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:20: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "world" (attacker_position "-5792 -12892 -1659") (victim_position "-5624 -12771 -1524") L 06/10/2026 - 06:09:20: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:09:21: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:21: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:21: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "61") (weapon "quake_rl") L 06/10/2026 - 06:09:22: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:23: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:23: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:23: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "700") L 06/10/2026 - 06:09:24: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:24: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:24: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "111") (weapon "quake_rl") L 06/10/2026 - 06:09:25: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:25: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "79") (realdamage "36") (weapon "quake_rl") L 06/10/2026 - 06:09:25: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5505 -12828 -1535") (victim_position "-5597 -12818 -1479") L 06/10/2026 - 06:09:25: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:09:25: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:27: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:27: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:27: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "357") L 06/10/2026 - 06:09:27: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:27: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:27: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "66") (weapon "quake_rl") L 06/10/2026 - 06:09:28: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:28: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:28: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "500") L 06/10/2026 - 06:09:28: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:28: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:28: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "255") L 06/10/2026 - 06:09:28: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:29: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:29: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "world" (attacker_position "-5539 -12433 -1605") (victim_position "-5187 -12874 -1657") L 06/10/2026 - 06:09:29: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:29: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:09:32: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:32: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "110") (weapon "quake_rl") L 06/10/2026 - 06:09:32: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:32: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:32: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "58") (weapon "quake_rl") L 06/10/2026 - 06:09:32: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:33: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:33: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:33: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "62") (weapon "quake_rl") L 06/10/2026 - 06:09:33: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:33: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:33: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "86") (realdamage "83") (weapon "quake_rl") L 06/10/2026 - 06:09:33: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5384 -12900 -1452") (victim_position "-5312 -12705 -1663") L 06/10/2026 - 06:09:33: "kvb0y<7><[U:1:246538949]>" triggered "domination" against "c0pe<6><[U:1:117330396]>" L 06/10/2026 - 06:09:34: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:09:36: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:36: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:36: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:36: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "95") (weapon "quake_rl") L 06/10/2026 - 06:09:37: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:37: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:37: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "65") (weapon "quake_rl") L 06/10/2026 - 06:09:37: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:37: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "112") (weapon "quake_rl") L 06/10/2026 - 06:09:37: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:37: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:37: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "54") (weapon "quake_rl") L 06/10/2026 - 06:09:37: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:39: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:39: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:39: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:39: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "48") (realdamage "25") (weapon "quake_rl") L 06/10/2026 - 06:09:39: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5484 -12939 -1586") (victim_position "-5900 -12836 -1523") L 06/10/2026 - 06:09:40: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:09:42: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:42: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:42: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "211") L 06/10/2026 - 06:09:42: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:42: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:42: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "60") (weapon "quake_rl") L 06/10/2026 - 06:09:43: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:43: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:43: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:43: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "571") L 06/10/2026 - 06:09:44: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:44: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "42") (weapon "quake_rl") L 06/10/2026 - 06:09:44: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:44: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:44: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "65") (weapon "quake_rl") L 06/10/2026 - 06:09:45: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:45: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "world" (attacker_position "-5737 -13114 -1475") (victim_position "-5484 -12918 -1654") L 06/10/2026 - 06:09:45: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:09:47: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:47: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:48: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:48: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:48: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "64") (weapon "quake_rl") L 06/10/2026 - 06:09:50: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:50: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "69") (weapon "quake_rl") L 06/10/2026 - 06:09:50: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:50: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:50: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "78") (weapon "quake_rl") L 06/10/2026 - 06:09:50: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:51: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:51: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:51: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "109") (weapon "quake_rl") L 06/10/2026 - 06:09:51: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:52: "c0pe<6><[U:1:117330396]>" picked up item "tf_ammo_pack" L 06/10/2026 - 06:09:52: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:52: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "108") (realdamage "30") (weapon "quake_rl") L 06/10/2026 - 06:09:52: "c0pe<6><[U:1:117330396]>" killed "kvb0y<7><[U:1:246538949]>" with "quake_rl" (attacker_position "-5288 -12591 -1663") (victim_position "-5476 -12624 -1663") L 06/10/2026 - 06:09:52: "c0pe<6><[U:1:117330396]>" triggered "revenge" against "kvb0y<7><[U:1:246538949]>" L 06/10/2026 - 06:09:52: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:52: "kvb0y<7><[U:1:246538949]>" spawned as "soldier" L 06/10/2026 - 06:09:54: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:54: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "310") L 06/10/2026 - 06:09:54: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:55: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:55: "kvb0y<7><[U:1:246538949]>" picked up item "tf_ammo_pack" L 06/10/2026 - 06:09:55: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:55: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "75") (weapon "quake_rl") L 06/10/2026 - 06:09:55: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:55: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:55: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "103") (weapon "quake_rl") L 06/10/2026 - 06:09:56: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:56: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:56: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "49") (weapon "quake_rl") L 06/10/2026 - 06:09:57: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:57: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:09:57: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:09:57: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "62") (realdamage "41") (weapon "quake_rl") L 06/10/2026 - 06:09:57: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-6009 -12909 -1535") (victim_position "-6329 -12779 -1620") L 06/10/2026 - 06:09:57: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:09:58: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:00: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:00: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "197") L 06/10/2026 - 06:10:00: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:00: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:00: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:00: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "64") (weapon "quake_rl") L 06/10/2026 - 06:10:01: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:01: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:01: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:01: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "37") (weapon "quake_rl") L 06/10/2026 - 06:10:01: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:02: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:02: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "48") (weapon "quake_rl") L 06/10/2026 - 06:10:03: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:03: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:03: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "40") (weapon "quake_rl") L 06/10/2026 - 06:10:04: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:04: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:05: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:05: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "48") (weapon "quake_rl") L 06/10/2026 - 06:10:06: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:06: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:06: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "42") (realdamage "10") (weapon "quake_rl") L 06/10/2026 - 06:10:06: "c0pe<6><[U:1:117330396]>" killed "kvb0y<7><[U:1:246538949]>" with "quake_rl" (attacker_position "-5276 -13134 -1617") (victim_position "-5794 -12935 -1663") L 06/10/2026 - 06:10:06: "kvb0y<7><[U:1:246538949]>" spawned as "soldier" L 06/10/2026 - 06:10:09: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:09: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:09: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "351") L 06/10/2026 - 06:10:09: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:09: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:09: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:09: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "108") (realdamage "95") (weapon "quake_rl") L 06/10/2026 - 06:10:09: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5520 -12722 -1535") (victim_position "-5377 -12772 -1663") L 06/10/2026 - 06:10:10: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:10:12: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:12: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:12: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "106") (weapon "quake_rl") L 06/10/2026 - 06:10:13: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:13: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:13: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:13: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "83") (weapon "quake_rl") L 06/10/2026 - 06:10:13: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:14: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:14: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:14: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "89") (realdamage "23") (weapon "quake_rl") L 06/10/2026 - 06:10:14: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5612 -12861 -1535") (victim_position "-6026 -13146 -1663") L 06/10/2026 - 06:10:14: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:10:16: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:16: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:16: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:16: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "69") (weapon "quake_rl") L 06/10/2026 - 06:10:17: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:18: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:18: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:18: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "63") (weapon "quake_rl") L 06/10/2026 - 06:10:18: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:18: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "52") (weapon "quake_rl") L 06/10/2026 - 06:10:18: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:18: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:19: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:19: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "54") (weapon "quake_rl") L 06/10/2026 - 06:10:19: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:19: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:19: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "75") (weapon "quake_rl") L 06/10/2026 - 06:10:20: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:20: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:20: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "70") (realdamage "19") (weapon "quake_rl") L 06/10/2026 - 06:10:20: "c0pe<6><[U:1:117330396]>" killed "kvb0y<7><[U:1:246538949]>" with "quake_rl" (attacker_position "-5798 -12884 -1618") (victim_position "-6097 -13013 -1663") L 06/10/2026 - 06:10:20: "kvb0y<7><[U:1:246538949]>" spawned as "soldier" L 06/10/2026 - 06:10:22: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:22: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:23: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:23: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "84") (weapon "quake_rl") L 06/10/2026 - 06:10:23: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:23: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:23: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "70") (weapon "quake_rl") L 06/10/2026 - 06:10:23: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:23: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "110") (weapon "quake_rl") L 06/10/2026 - 06:10:23: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:24: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:24: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:25: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:25: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "67") (realdamage "20") (weapon "quake_rl") L 06/10/2026 - 06:10:25: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5675 -12890 -1169") (victim_position "-5767 -12564 -1663") L 06/10/2026 - 06:10:25: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:10:26: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:27: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:27: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:27: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:27: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "76") (weapon "quake_rl") L 06/10/2026 - 06:10:28: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:28: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:28: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "54") (weapon "quake_rl") L 06/10/2026 - 06:10:28: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:28: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "106") (weapon "quake_rl") L 06/10/2026 - 06:10:28: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:29: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:29: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:29: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "50") (weapon "quake_rl") L 06/10/2026 - 06:10:29: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:29: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:29: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "99") (realdamage "31") (weapon "quake_rl") L 06/10/2026 - 06:10:29: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5576 -13213 -1663") (victim_position "-5923 -13060 -1663") L 06/10/2026 - 06:10:29: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:10:31: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:31: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:32: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:32: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "73") (weapon "quake_rl") L 06/10/2026 - 06:10:32: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:32: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:32: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "101") (weapon "quake_rl") L 06/10/2026 - 06:10:33: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:33: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:34: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:34: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "74") (weapon "quake_rl") L 06/10/2026 - 06:10:35: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:37: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:37: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "112") (realdamage "22") (weapon "quake_rl") L 06/10/2026 - 06:10:37: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5713 -12871 -1535") (victim_position "-5768 -12806 -1535") L 06/10/2026 - 06:10:37: "kvb0y<7><[U:1:246538949]>" picked up item "tf_ammo_pack" L 06/10/2026 - 06:10:37: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:37: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:10:37: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:39: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:39: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:39: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "341") L 06/10/2026 - 06:10:39: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:40: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:40: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "73") (weapon "quake_rl") L 06/10/2026 - 06:10:40: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:40: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:40: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "96") (weapon "quake_rl") L 06/10/2026 - 06:10:41: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:41: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:42: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:42: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:44: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:44: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:44: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:44: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "54") (weapon "quake_rl") L 06/10/2026 - 06:10:45: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:46: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:46: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "60") (realdamage "1") (weapon "quake_rl") L 06/10/2026 - 06:10:46: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5693 -12787 -1535") (victim_position "-5724 -12214 -1487") L 06/10/2026 - 06:10:46: "kvb0y<7><[U:1:246538949]>" triggered "domination" against "c0pe<6><[U:1:117330396]>" L 06/10/2026 - 06:10:46: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:10:46: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:46: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:46: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "38") (weapon "quake_rl") L 06/10/2026 - 06:10:48: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:49: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:49: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:49: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:49: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "89") (weapon "quake_rl") L 06/10/2026 - 06:10:50: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:51: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:51: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "109") (realdamage "78") (weapon "quake_rl") L 06/10/2026 - 06:10:51: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5527 -12870 -1535") (victim_position "-5414 -12811 -1663") L 06/10/2026 - 06:10:51: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:51: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:10:53: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:53: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:53: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:53: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "58") (weapon "quake_rl") L 06/10/2026 - 06:10:54: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:55: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:55: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:55: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "77") (weapon "quake_rl") L 06/10/2026 - 06:10:55: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:56: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:56: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "72") (weapon "quake_rl") L 06/10/2026 - 06:10:56: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:57: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:57: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "110") (realdamage "43") (weapon "quake_rl") L 06/10/2026 - 06:10:57: "c0pe<6><[U:1:117330396]>" killed "kvb0y<7><[U:1:246538949]>" with "quake_rl" (attacker_position "-5642 -12969 -1506") (victim_position "-5518 -13022 -1508") L 06/10/2026 - 06:10:57: "c0pe<6><[U:1:117330396]>" triggered "revenge" against "kvb0y<7><[U:1:246538949]>" L 06/10/2026 - 06:10:57: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:57: "kvb0y<7><[U:1:246538949]>" spawned as "soldier" L 06/10/2026 - 06:10:59: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:10:59: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:10:59: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "60") (weapon "quake_rl") L 06/10/2026 - 06:11:00: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:00: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:00: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:00: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "73") (weapon "quake_rl") L 06/10/2026 - 06:11:01: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:01: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:01: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "56") (weapon "quake_rl") L 06/10/2026 - 06:11:02: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:03: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:03: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:03: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:03: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "73") (realdamage "50") (weapon "quake_rl") L 06/10/2026 - 06:11:03: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5664 -12660 -1464") (victim_position "-5614 -12476 -1638") L 06/10/2026 - 06:11:03: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:11:05: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:06: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:06: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:06: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "63") (weapon "quake_rl") L 06/10/2026 - 06:11:06: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:06: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "70") (weapon "quake_rl") L 06/10/2026 - 06:11:06: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:07: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:07: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:07: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "63") (weapon "quake_rl") L 06/10/2026 - 06:11:08: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:09: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:09: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:10: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:10: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "64") (realdamage "54") (weapon "quake_rl") L 06/10/2026 - 06:11:10: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5501 -12776 -1535") (victim_position "-5249 -13185 -1616") L 06/10/2026 - 06:11:10: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:11:12: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:12: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:12: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:12: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 06:11:13: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:13: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:13: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "103") (weapon "quake_rl") L 06/10/2026 - 06:11:14: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:14: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:14: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "52") (weapon "quake_rl") L 06/10/2026 - 06:11:14: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:14: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "67") (weapon "quake_rl") L 06/10/2026 - 06:11:14: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:15: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:16: "kvb0y<7><[U:1:246538949]>" picked up item "tf_ammo_pack" L 06/10/2026 - 06:11:17: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:17: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:17: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:17: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "82") (weapon "quake_rl") L 06/10/2026 - 06:11:18: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:18: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:18: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "55") (realdamage "23") (weapon "quake_rl") L 06/10/2026 - 06:11:18: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5728 -12675 -1190") (victim_position "-5581 -12220 -1535") L 06/10/2026 - 06:11:18: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:11:20: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:20: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:20: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:20: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "55") (weapon "quake_rl") L 06/10/2026 - 06:11:21: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:21: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:21: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "61") (weapon "quake_rl") L 06/10/2026 - 06:11:22: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:23: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:23: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:24: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:24: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:24: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "104") (weapon "quake_rl") L 06/10/2026 - 06:11:24: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:24: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:24: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "60") (weapon "quake_rl") L 06/10/2026 - 06:11:25: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:25: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:25: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "50") (realdamage "21") (weapon "quake_rl") L 06/10/2026 - 06:11:25: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5805 -12998 -1663") (victim_position "-5325 -12725 -1663") L 06/10/2026 - 06:11:25: "kvb0y<7><[U:1:246538949]>" triggered "domination" against "c0pe<6><[U:1:117330396]>" L 06/10/2026 - 06:11:26: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:11:28: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:28: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:28: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "112") (weapon "quake_rl") L 06/10/2026 - 06:11:29: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:30: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:30: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:30: "c0pe<6><[U:1:117330396]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:30: "c0pe<6><[U:1:117330396]>" triggered "damage" against "kvb0y<7><[U:1:246538949]>" (damage "37") (weapon "quake_rl") L 06/10/2026 - 06:11:31: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:31: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:31: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "61") (weapon "quake_rl") L 06/10/2026 - 06:11:32: "kvb0y<7><[U:1:246538949]>" picked up item "tf_ammo_pack" L 06/10/2026 - 06:11:32: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:32: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:33: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:33: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:33: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "57") (realdamage "17") (weapon "quake_rl") L 06/10/2026 - 06:11:33: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5101 -13273 -1535") (victim_position "-5641 -13384 -1527") L 06/10/2026 - 06:11:33: "c0pe<6><[U:1:117330396]>" spawned as "soldier" L 06/10/2026 - 06:11:48: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:48: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:49: "c0pe<6><[U:1:117330396]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:49: "kvb0y<7><[U:1:246538949]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 06:11:49: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:49: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "71") (weapon "quake_rl") L 06/10/2026 - 06:11:50: "kvb0y<7><[U:1:246538949]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 06:11:50: "kvb0y<7><[U:1:246538949]>" triggered "damage" against "c0pe<6><[U:1:117330396]>" (damage "120") (realdamage "87") (weapon "quake_rl") (crit "mini") L 06/10/2026 - 06:11:50: World triggered "mge_elo_delta" (player "[U:1:246538949]") (old_elo "1600") (new_elo "1608") L 06/10/2026 - 06:11:50: World triggered "mge_elo_delta" (player "[U:1:117330396]") (old_elo "1600") (new_elo "1592") L 06/10/2026 - 06:11:50: "kvb0y<7><[U:1:246538949]>" killed "c0pe<6><[U:1:117330396]>" with "quake_rl" (attacker_position "-5488 -13081 -1621") (victim_position "-5464 -13206 -1622") L 06/10/2026 - 06:11:50: World triggered "mge_match_end" (winner "[U:1:246538949]") (loser "[U:1:117330396]") (winner_score "20") (loser_score "4")