L 06/10/2026 - 14:31:43: World triggered "meta_data" (matchid "260610143143c158") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/10/2026 - 14:31:43: ". ᴗ.<29><[U:1:248366533]>" changed role to "soldier" L 06/10/2026 - 14:31:43: "crybaby<30><[U:1:394426789]>" changed role to "soldier" L 06/10/2026 - 14:31:48: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:31:48: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:48: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:31:48: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "74") (weapon "quake_rl") L 06/10/2026 - 14:31:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:31:49: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "320") L 06/10/2026 - 14:31:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:31:49: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:49: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "89") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:50: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "world" (attacker_position "12735 3637 -1094") (victim_position "12602 4026 -1556") L 06/10/2026 - 14:31:50: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:31:52: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:53: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:53: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "50") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:31:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:31:53: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 14:31:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:31:54: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:31:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:31:55: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "85") (weapon "quake_rl") L 06/10/2026 - 14:31:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:55: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:55: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "67") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:56: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:56: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:56: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "53") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:31:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:31:57: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "102") (realdamage "87") (weapon "quake_rl") L 06/10/2026 - 14:31:57: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12325 3982 -969") (victim_position "12388 3709 -1128") L 06/10/2026 - 14:31:57: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:31:59: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:59: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:59: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "107") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:31:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:00: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:00: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "59") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:00: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "89") (weapon "quake_rl") L 06/10/2026 - 14:32:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:01: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:01: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "319") L 06/10/2026 - 14:32:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:03: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:04: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "57") (realdamage "40") (weapon "quake_rl") L 06/10/2026 - 14:32:04: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12149 3418 -1280") (victim_position "12165 3432 -1343") L 06/10/2026 - 14:32:04: ". ᴗ.<29><[U:1:248366533]>" picked up item "tf_ammo_pack" L 06/10/2026 - 14:32:04: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:04: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "59") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:04: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:32:05: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:07: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:07: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:07: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "337") L 06/10/2026 - 14:32:07: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:08: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:08: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "71") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:10: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "67") (weapon "quake_rl") L 06/10/2026 - 14:32:10: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:10: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "58") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:10: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:12: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:14: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "45") (realdamage "11") (weapon "quake_rl") L 06/10/2026 - 14:32:14: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12784 3530 -1094") (victim_position "12376 3327 -1531") L 06/10/2026 - 14:32:14: ". ᴗ.<29><[U:1:248366533]>" triggered "domination" against "crybaby<30><[U:1:394426789]>" L 06/10/2026 - 14:32:14: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:32:16: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:16: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:17: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:17: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "88") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:17: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "69") (weapon "quake_rl") L 06/10/2026 - 14:32:18: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:20: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:20: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:20: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "45") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:21: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:21: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:21: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "78") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:22: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:23: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "50") (weapon "quake_rl") L 06/10/2026 - 14:32:23: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:24: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:24: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "69") (weapon "quake_rl") L 06/10/2026 - 14:32:24: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "world" (attacker_position "12312 3828 -827") (victim_position "12371 3705 -1111") L 06/10/2026 - 14:32:24: "crybaby<30><[U:1:394426789]>" triggered "revenge" against ". ᴗ.<29><[U:1:248366533]>" L 06/10/2026 - 14:32:24: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:32:27: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:28: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:28: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "72") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:28: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:29: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:30: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:30: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "61") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:31: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:35: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "81") (weapon "quake_rl") L 06/10/2026 - 14:32:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:35: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "345") L 06/10/2026 - 14:32:35: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:35: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:35: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "72") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:36: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "world" (attacker_position "12514 3615 -1094") (victim_position "12199 3382 -1471") L 06/10/2026 - 14:32:36: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:32:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:38: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "530") L 06/10/2026 - 14:32:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:39: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:39: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "54") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:40: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "864") L 06/10/2026 - 14:32:40: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:40: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "53") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:41: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:41: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "226") L 06/10/2026 - 14:32:42: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:47: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:48: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:48: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:51: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:51: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "72") (realdamage "19") (weapon "tf_projectile_rocket") (crit "mini") L 06/10/2026 - 14:32:51: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12176 3679 -1318") (victim_position "12272 3547 -1185") L 06/10/2026 - 14:32:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:51: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "54") (weapon "quake_rl") L 06/10/2026 - 14:32:51: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:32:53: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:53: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:53: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "189") L 06/10/2026 - 14:32:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:54: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:54: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:54: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "74") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:56: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "46") (weapon "quake_rl") L 06/10/2026 - 14:32:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:56: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "103") (weapon "quake_rl") L 06/10/2026 - 14:32:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:57: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:57: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "52") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:32:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:32:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:32:58: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "64") (realdamage "51") (weapon "quake_rl") L 06/10/2026 - 14:32:58: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12362 3777 -1212") (victim_position "12004 3457 -1466") L 06/10/2026 - 14:32:58: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:33:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:01: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:01: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "112") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:01: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:02: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:02: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:02: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:02: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "877") L 06/10/2026 - 14:33:02: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:02: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "46") (weapon "quake_rl") L 06/10/2026 - 14:33:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:03: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "81") (weapon "quake_rl") L 06/10/2026 - 14:33:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:05: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:06: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:07: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:07: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "96") (realdamage "68") (weapon "quake_rl") L 06/10/2026 - 14:33:07: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12448 3388 -1312") (victim_position "12374 3707 -1045") L 06/10/2026 - 14:33:07: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:33:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:09: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:09: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:09: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "248") L 06/10/2026 - 14:33:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:10: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "103") (weapon "quake_rl") L 06/10/2026 - 14:33:10: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:10: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:10: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "51") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:11: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:11: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:13: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:13: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:13: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "79") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:14: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "104") (weapon "quake_rl") L 06/10/2026 - 14:33:16: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:17: "crybaby<30><[U:1:394426789]>" picked up item "tf_ammo_pack" L 06/10/2026 - 14:33:19: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:27: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "88") (realdamage "11") (weapon "unique_pickaxe_escape") (crit "mini") L 06/10/2026 - 14:33:27: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "unique_pickaxe_escape" (attacker_position "12853 4692 -1407") (victim_position "12857 4740 -1400") L 06/10/2026 - 14:33:27: "crybaby<30><[U:1:394426789]>" picked up item "tf_ammo_pack" L 06/10/2026 - 14:33:27: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:33:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:30: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "60") (weapon "quake_rl") L 06/10/2026 - 14:33:30: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:30: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "98") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:32: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:32: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 14:33:32: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:32: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:32: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "64") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:32: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:35: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "57") (weapon "quake_rl") L 06/10/2026 - 14:33:35: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:35: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:35: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "68") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:37: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "world" (attacker_position "12005 3823 -1464") (victim_position "12133 3367 -1476") L 06/10/2026 - 14:33:37: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:33:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:40: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "65") (weapon "quake_rl") L 06/10/2026 - 14:33:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:41: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "319") L 06/10/2026 - 14:33:41: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:42: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:43: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "59") (weapon "quake_rl") L 06/10/2026 - 14:33:44: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:44: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:44: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "65") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:45: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:45: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:45: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "90") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:47: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "75") (realdamage "3") (weapon "quake_rl") L 06/10/2026 - 14:33:47: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12271 3551 -1243") (victim_position "12179 3874 -1375") L 06/10/2026 - 14:33:47: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:47: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:33:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:49: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:49: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "85") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:52: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:52: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "56") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:52: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:54: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "104") (weapon "quake_rl") L 06/10/2026 - 14:33:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:54: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "101") (weapon "quake_rl") L 06/10/2026 - 14:33:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:55: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:55: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "45") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:56: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:56: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:56: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "61") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:56: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "world" (attacker_position "12742 3533 -1094") (victim_position "12283 3488 -1368") L 06/10/2026 - 14:33:57: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:33:59: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:59: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:59: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "59") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:33:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:33:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:33:59: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "278") L 06/10/2026 - 14:34:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:02: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:02: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "59") (weapon "quake_rl") L 06/10/2026 - 14:34:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:04: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "98") (realdamage "51") (weapon "quake_rl") (airshot "1") (height "293") L 06/10/2026 - 14:34:04: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12716 3443 -1094") (victim_position "13048 3599 -1207") L 06/10/2026 - 14:34:04: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:34:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:06: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:06: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:06: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "84") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:06: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:07: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:07: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "79") (weapon "quake_rl") L 06/10/2026 - 14:34:07: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:08: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "79") (weapon "quake_rl") L 06/10/2026 - 14:34:08: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:08: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "187") L 06/10/2026 - 14:34:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:09: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:10: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "95") (weapon "quake_rl") L 06/10/2026 - 14:34:10: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "world" (attacker_position "12165 3588 -1387") (victim_position "12500 3842 -1186") L 06/10/2026 - 14:34:10: ". ᴗ.<29><[U:1:248366533]>" triggered "domination" against "crybaby<30><[U:1:394426789]>" L 06/10/2026 - 14:34:10: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:34:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:12: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "107") (weapon "quake_rl") L 06/10/2026 - 14:34:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:12: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:12: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:12: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "204") L 06/10/2026 - 14:34:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:14: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "98") (weapon "quake_rl") L 06/10/2026 - 14:34:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:15: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:15: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "31") (realdamage "29") (weapon "quake_rl") L 06/10/2026 - 14:34:15: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12558 3653 -1094") (victim_position "12001 3350 -1481") L 06/10/2026 - 14:34:15: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:34:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:17: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "92") (weapon "quake_rl") L 06/10/2026 - 14:34:17: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:19: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:20: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:20: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:20: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "84") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:20: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "103") (weapon "quake_rl") L 06/10/2026 - 14:34:21: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:21: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:22: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:22: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "78") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:24: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:24: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "86") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:24: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:24: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:24: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:24: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "87") (realdamage "44") (weapon "quake_rl") L 06/10/2026 - 14:34:24: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12520 3785 -1017") (victim_position "12741 3821 -1094") L 06/10/2026 - 14:34:24: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:34:26: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:26: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:26: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "79") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:26: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:27: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "77") (weapon "quake_rl") L 06/10/2026 - 14:34:27: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:27: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "84") (weapon "quake_rl") L 06/10/2026 - 14:34:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:28: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:28: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "109") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:28: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:29: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:30: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:30: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "52") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:32: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:33: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:34: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "75") (realdamage "41") (weapon "quake_rl") L 06/10/2026 - 14:34:34: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12539 3437 -1022") (victim_position "12369 3620 -1118") L 06/10/2026 - 14:34:34: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:34:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:36: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "335") L 06/10/2026 - 14:34:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:37: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:40: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:40: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "71") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:41: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:41: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:41: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "60") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:42: ". ᴗ.<29><[U:1:248366533]>" picked up item "tf_ammo_pack" L 06/10/2026 - 14:34:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:43: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:43: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "71") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:44: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:44: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:44: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "70") (realdamage "62") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:44: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12665 3799 -909") (victim_position "12398 3675 -1044") L 06/10/2026 - 14:34:44: "crybaby<30><[U:1:394426789]>" triggered "revenge" against ". ᴗ.<29><[U:1:248366533]>" L 06/10/2026 - 14:34:44: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:34:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:47: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:47: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "31") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:48: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:49: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:49: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "300") L 06/10/2026 - 14:34:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:34:52: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "105") (weapon "quake_rl") L 06/10/2026 - 14:34:52: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:52: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "106") (realdamage "73") (weapon "tf_projectile_rocket") (airshot "1") (height "637") L 06/10/2026 - 14:34:52: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12774 3766 -910") (victim_position "12605 3955 -910") L 06/10/2026 - 14:34:52: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:52: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:34:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:54: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:54: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "795") L 06/10/2026 - 14:34:54: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:34:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:34:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:00: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:00: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "76") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:01: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "player" (attacker_position "12499 3604 -1094") (victim_position "13051 3891 -1173") L 06/10/2026 - 14:35:01: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:35:03: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:03: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "48") (weapon "quake_rl") L 06/10/2026 - 14:35:04: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:04: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:04: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "253") L 06/10/2026 - 14:35:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:04: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "107") (weapon "quake_rl") L 06/10/2026 - 14:35:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:04: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:05: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "50") (weapon "quake_rl") L 06/10/2026 - 14:35:06: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:06: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:06: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "95") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:09: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "109") (realdamage "11") (weapon "quake_rl") (crit "mini") L 06/10/2026 - 14:35:09: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12347 3523 -1194") (victim_position "12508 3448 -1201") L 06/10/2026 - 14:35:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:09: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:35:11: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:11: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:11: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "71") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:13: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:13: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "82") (weapon "quake_rl") L 06/10/2026 - 14:35:14: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:14: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:14: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "85") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:15: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:15: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:15: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "105") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:15: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "103") (weapon "quake_rl") L 06/10/2026 - 14:35:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:17: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "60") (realdamage "35") (weapon "quake_rl") L 06/10/2026 - 14:35:17: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12328 3850 -1232") (victim_position "12186 3568 -1326") L 06/10/2026 - 14:35:17: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:35:19: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:20: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:20: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "63") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:20: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "83") (weapon "quake_rl") L 06/10/2026 - 14:35:21: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:21: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:21: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "77") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:21: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:23: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:24: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:24: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:24: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "79") (weapon "quake_rl") L 06/10/2026 - 14:35:25: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:25: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:26: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:26: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:26: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "62") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:27: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "73") (weapon "quake_rl") L 06/10/2026 - 14:35:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:27: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:27: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "67") (realdamage "50") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:27: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12266 3651 -1214") (victim_position "12409 3435 -1198") L 06/10/2026 - 14:35:27: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:28: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:35:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:30: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:30: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "106") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:31: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "54") (weapon "quake_rl") L 06/10/2026 - 14:35:31: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:31: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "112") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:31: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:32: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:35: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "57") (weapon "quake_rl") L 06/10/2026 - 14:35:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:38: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "109") (realdamage "81") (weapon "quake_rl") (airshot "1") (height "418") L 06/10/2026 - 14:35:38: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12322 3748 -1107") (victim_position "12279 3905 -1025") L 06/10/2026 - 14:35:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:38: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:35:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:40: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:40: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "66") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:40: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "108") (weapon "quake_rl") L 06/10/2026 - 14:35:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:41: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:41: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "270") L 06/10/2026 - 14:35:41: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:41: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:47: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "318") L 06/10/2026 - 14:35:47: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:48: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "world" (attacker_position "12386 3704 -1128") (victim_position "12370 3340 -1512") L 06/10/2026 - 14:35:48: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:48: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "87") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:48: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:35:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:50: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:50: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "47") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:51: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "93") (weapon "quake_rl") L 06/10/2026 - 14:35:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:51: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:51: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "70") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:52: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:53: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "64") (weapon "quake_rl") L 06/10/2026 - 14:35:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:53: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "109") (realdamage "85") (weapon "quake_rl") L 06/10/2026 - 14:35:53: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12630 3427 -1094") (victim_position "12501 3426 -1197") L 06/10/2026 - 14:35:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:53: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:35:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:55: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:55: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "104") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:56: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:35:56: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "76") (weapon "quake_rl") L 06/10/2026 - 14:35:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:57: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:57: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "74") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:35:57: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12526 3535 -1058") (victim_position "12251 3632 -1192") L 06/10/2026 - 14:35:57: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:35:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:35:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:36:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:36:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:36:00: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "111") (weapon "quake_rl") L 06/10/2026 - 14:36:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:36:00: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:36:00: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "71") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:36:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:36:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:36:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:36:01: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "75") (weapon "quake_rl") L 06/10/2026 - 14:36:02: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:36:02: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "111") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:36:02: World triggered "mge_elo_delta" (player "[U:1:248366533]") (old_elo "1599") (new_elo "1607") L 06/10/2026 - 14:36:02: World triggered "mge_elo_delta" (player "[U:1:394426789]") (old_elo "1615") (new_elo "1607") L 06/10/2026 - 14:36:02: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "world" (attacker_position "12623 3579 -1094") (victim_position "12612 3463 -1094") L 06/10/2026 - 14:36:02: World triggered "mge_match_end" (winner "[U:1:248366533]") (loser "[U:1:394426789]") (winner_score "20") (loser_score "9")