L 06/10/2026 - 14:42:32: World triggered "meta_data" (matchid "2606101442323810") (map "mge_league_v3") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/10/2026 - 14:42:32: ". ᴗ.<29><[U:1:248366533]>" changed role to "soldier" L 06/10/2026 - 14:42:32: "crybaby<30><[U:1:394426789]>" changed role to "soldier" L 06/10/2026 - 14:42:33: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:34: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:34: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "68") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:37: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:37: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:37: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "41") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:38: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:42:39: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "51") (weapon "quake_rl") L 06/10/2026 - 14:42:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:40: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:40: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "110") (realdamage "85") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:40: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6605 9356 -2504") (victim_position "6632 9503 -2556") L 06/10/2026 - 14:42:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:40: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:42:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:42: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:43: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:43: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "82") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:44: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:44: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:44: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "90") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:45: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:45: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:45: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:42:45: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "74") (weapon "quake_rl") L 06/10/2026 - 14:42:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:42:46: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "83") (weapon "quake_rl") L 06/10/2026 - 14:42:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:47: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:47: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "110") (realdamage "45") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:47: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6528 9394 -2365") (victim_position "6478 9346 -2485") L 06/10/2026 - 14:42:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:42:47: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "188") L 06/10/2026 - 14:42:47: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:47: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:42:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:50: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:50: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "103") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:42:51: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 14:42:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:51: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:51: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "56") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:54: "crybaby<30><[U:1:394426789]>" picked up item "tf_ammo_pack" L 06/10/2026 - 14:42:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:56: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:42:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:42:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:42:57: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "74") (realdamage "15") (weapon "quake_rl") L 06/10/2026 - 14:42:57: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6614 9543 -2556") (victim_position "6954 9387 -2806") L 06/10/2026 - 14:42:58: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:43:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:00: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:00: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "79") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:01: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "78") (weapon "quake_rl") L 06/10/2026 - 14:43:02: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:02: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "88") (weapon "quake_rl") L 06/10/2026 - 14:43:02: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:03: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:03: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "61") (realdamage "46") (weapon "quake_rl") L 06/10/2026 - 14:43:03: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6364 9657 -2676") (victim_position "6370 10063 -2641") L 06/10/2026 - 14:43:03: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:03: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "66") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:03: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:43:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:05: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "211") L 06/10/2026 - 14:43:05: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:06: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:06: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "37") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:06: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:07: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:07: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:07: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:07: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "66") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:08: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "102") (realdamage "93") (weapon "quake_rl") L 06/10/2026 - 14:43:08: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6359 9520 -2684") (victim_position "6649 9457 -2556") L 06/10/2026 - 14:43:08: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:43:10: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:10: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "198") L 06/10/2026 - 14:43:10: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:11: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:13: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "52") (weapon "quake_rl") L 06/10/2026 - 14:43:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:14: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:14: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:14: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "47") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:16: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:17: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "80") (weapon "quake_rl") L 06/10/2026 - 14:43:18: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:19: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:19: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "87") (realdamage "6") (weapon "quake_rl") (crit "mini") L 06/10/2026 - 14:43:19: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6639 9318 -2556") (victim_position "6623 9332 -2674") L 06/10/2026 - 14:43:19: ". ᴗ.<29><[U:1:248366533]>" triggered "domination" against "crybaby<30><[U:1:394426789]>" L 06/10/2026 - 14:43:19: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:19: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:43:22: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:22: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:22: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "71") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:22: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:22: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:23: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:23: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "343") L 06/10/2026 - 14:43:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:23: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:23: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "67") (weapon "quake_rl") L 06/10/2026 - 14:43:23: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:23: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "98") (realdamage "59") (weapon "tf_projectile_rocket") (airshot "1") (height "312") L 06/10/2026 - 14:43:23: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6569 9312 -2556") (victim_position "6484 9661 -2396") L 06/10/2026 - 14:43:23: "crybaby<30><[U:1:394426789]>" triggered "revenge" against ". ᴗ.<29><[U:1:248366533]>" L 06/10/2026 - 14:43:24: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:43:25: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:26: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:26: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:26: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "69") (weapon "quake_rl") L 06/10/2026 - 14:43:26: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:26: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "108") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:26: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:26: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:27: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:27: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:27: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "53") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:30: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:30: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "35") (realdamage "30") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:30: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6529 9586 -2708") (victim_position "6129 10126 -2666") L 06/10/2026 - 14:43:30: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:43:33: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:35: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:36: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "71") (weapon "quake_rl") L 06/10/2026 - 14:43:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:36: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:36: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "68") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:37: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:37: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:37: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "107") (weapon "quake_rl") L 06/10/2026 - 14:43:37: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:37: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:37: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "80") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:38: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "55") (realdamage "22") (weapon "quake_rl") L 06/10/2026 - 14:43:38: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6656 9492 -2275") (victim_position "6541 9663 -2660") L 06/10/2026 - 14:43:38: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:39: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:43:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:40: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "356") L 06/10/2026 - 14:43:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:41: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:41: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:41: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "60") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:42: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:42: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "563") L 06/10/2026 - 14:43:42: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:42: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:43: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "106") (realdamage "9") (weapon "quake_rl") L 06/10/2026 - 14:43:43: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6726 9282 -2708") (victim_position "6584 9129 -2560") L 06/10/2026 - 14:43:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:43: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:43:43: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:44: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:44: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "48") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:45: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:45: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "224") L 06/10/2026 - 14:43:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:46: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "33") (weapon "quake_rl") L 06/10/2026 - 14:43:48: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:48: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:49: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 14:43:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:50: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "71") (weapon "quake_rl") L 06/10/2026 - 14:43:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:52: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "86") (realdamage "29") (weapon "quake_rl") L 06/10/2026 - 14:43:52: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6542 9258 -2556") (victim_position "6714 9241 -2664") L 06/10/2026 - 14:43:52: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:52: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "109") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:52: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:52: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:43:54: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:54: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:54: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "54") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:54: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "199") L 06/10/2026 - 14:43:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:55: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "103") (realdamage "92") (weapon "quake_rl") L 06/10/2026 - 14:43:55: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6676 9388 -2556") (victim_position "6496 9602 -2648") L 06/10/2026 - 14:43:55: ". ᴗ.<29><[U:1:248366533]>" triggered "domination" against "crybaby<30><[U:1:394426789]>" L 06/10/2026 - 14:43:55: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:43:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:57: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:57: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "56") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:43:58: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "104") (weapon "quake_rl") L 06/10/2026 - 14:43:59: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:59: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:59: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "83") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:43:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:43:59: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:01: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:01: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:01: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "104") (realdamage "79") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:01: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6630 9265 -2556") (victim_position "6575 9063 -2751") L 06/10/2026 - 14:44:01: "crybaby<30><[U:1:394426789]>" triggered "revenge" against ". ᴗ.<29><[U:1:248366533]>" L 06/10/2026 - 14:44:01: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:44:03: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:04: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:04: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "332") L 06/10/2026 - 14:44:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:04: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "65") (weapon "quake_rl") L 06/10/2026 - 14:44:04: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:05: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "210") L 06/10/2026 - 14:44:05: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:06: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:08: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "111") (realdamage "43") (weapon "quake_rl") L 06/10/2026 - 14:44:08: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6140 9449 -2716") (victim_position "6251 9482 -2750") L 06/10/2026 - 14:44:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:08: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:44:10: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:11: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:11: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:11: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "88") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:11: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:11: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "112") (realdamage "81") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:11: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6724 9389 -2520") (victim_position "6662 9378 -2556") L 06/10/2026 - 14:44:11: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:44:11: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:12: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:13: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:13: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "214") L 06/10/2026 - 14:44:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:13: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "71") (weapon "quake_rl") L 06/10/2026 - 14:44:13: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:14: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:15: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "82") (weapon "quake_rl") L 06/10/2026 - 14:44:15: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:15: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "253") L 06/10/2026 - 14:44:15: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:15: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "77") (realdamage "27") (weapon "quake_rl") L 06/10/2026 - 14:44:15: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6559 9570 -2327") (victim_position "6683 9338 -2556") L 06/10/2026 - 14:44:16: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:44:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:18: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:18: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "352") L 06/10/2026 - 14:44:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:18: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:18: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "106") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:18: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:19: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:20: "crybaby<30><[U:1:394426789]>" picked up item "tf_ammo_pack" L 06/10/2026 - 14:44:20: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:20: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "145") (realdamage "71") (weapon "tf_projectile_rocket") (crit "mini") L 06/10/2026 - 14:44:20: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6851 9412 -2826") (victim_position "6900 9290 -2644") L 06/10/2026 - 14:44:20: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:20: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:44:22: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:22: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "225") L 06/10/2026 - 14:44:22: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:22: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:25: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:25: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:25: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "101") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:26: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:26: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:27: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 14:44:27: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:27: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "39") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:27: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:28: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:28: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:28: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "49") (realdamage "31") (weapon "quake_rl") L 06/10/2026 - 14:44:28: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6205 9283 -2809") (victim_position "6763 8974 -2638") L 06/10/2026 - 14:44:28: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:28: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:44:28: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:28: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "31") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:31: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "85") (weapon "quake_rl") L 06/10/2026 - 14:44:31: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:32: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:32: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:32: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "63") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:33: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:33: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "110") (weapon "quake_rl") L 06/10/2026 - 14:44:33: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:34: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "111") (realdamage "17") (weapon "quake_rl") L 06/10/2026 - 14:44:34: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6561 9330 -2484") (victim_position "6634 9394 -2502") L 06/10/2026 - 14:44:34: ". ᴗ.<29><[U:1:248366533]>" picked up item "tf_ammo_pack" L 06/10/2026 - 14:44:34: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:34: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "78") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:34: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:44:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:37: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:37: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:37: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:37: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "78") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:38: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "96") (weapon "quake_rl") L 06/10/2026 - 14:44:38: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:39: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:39: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "97") (realdamage "11") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:39: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6681 9408 -2556") (victim_position "6761 9722 -2787") L 06/10/2026 - 14:44:39: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:44:41: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:41: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "112") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:41: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:41: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "71") (weapon "quake_rl") L 06/10/2026 - 14:44:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:42: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:42: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "57") (realdamage "42") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:42: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6733 9505 -2600") (victim_position "6474 9477 -2505") L 06/10/2026 - 14:44:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:42: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:44:44: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:44: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:44: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:44: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "80") (weapon "quake_rl") L 06/10/2026 - 14:44:45: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:45: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:45: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "65") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:45: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:46: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "107") (realdamage "100") (weapon "quake_rl") L 06/10/2026 - 14:44:46: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6689 9346 -2485") (victim_position "6513 9223 -2496") L 06/10/2026 - 14:44:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:46: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:44:48: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:48: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:49: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:49: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "74") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:49: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "77") (weapon "quake_rl") L 06/10/2026 - 14:44:50: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:50: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "356") L 06/10/2026 - 14:44:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:52: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "97") (weapon "quake_rl") L 06/10/2026 - 14:44:53: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:53: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:53: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "40") (realdamage "26") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:53: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6429 9747 -2597") (victim_position "6823 9362 -2813") L 06/10/2026 - 14:44:53: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:44:55: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:55: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "251") L 06/10/2026 - 14:44:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:56: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:56: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:56: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "106") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:57: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:57: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "67") (realdamage "5") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:44:57: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6532 9334 -2556") (victim_position "6756 8904 -2708") L 06/10/2026 - 14:44:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:57: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:44:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:44:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:44:59: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "65") (weapon "quake_rl") L 06/10/2026 - 14:44:59: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:00: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:00: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "110") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:01: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "108") (weapon "quake_rl") L 06/10/2026 - 14:45:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:02: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:02: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:02: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "93") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:02: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:04: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:06: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:06: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:06: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "75") (realdamage "35") (weapon "quake_rl") L 06/10/2026 - 14:45:06: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6677 9500 -2556") (victim_position "6684 9724 -2833") L 06/10/2026 - 14:45:06: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:45:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:09: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:09: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "70") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:09: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:09: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "58") (weapon "quake_rl") L 06/10/2026 - 14:45:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:10: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "109") (weapon "quake_rl") L 06/10/2026 - 14:45:11: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:11: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:11: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "50") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:12: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:12: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "79") (realdamage "21") (weapon "quake_rl") L 06/10/2026 - 14:45:12: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6461 9395 -2556") (victim_position "6429 9663 -2708") L 06/10/2026 - 14:45:12: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:45:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:14: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:14: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:14: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "79") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:15: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:15: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:15: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "517") L 06/10/2026 - 14:45:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:15: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "61") (weapon "quake_rl") L 06/10/2026 - 14:45:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:16: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:16: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:16: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "70") (weapon "quake_rl") L 06/10/2026 - 14:45:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:17: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "69") (weapon "quake_rl") L 06/10/2026 - 14:45:17: ". ᴗ.<29><[U:1:248366533]>" committed suicide with "quake_rl" (attacker_position "6525 9260 -2477") L 06/10/2026 - 14:45:17: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:45:19: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:19: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:19: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:19: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "105") (weapon "quake_rl") L 06/10/2026 - 14:45:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:20: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "66") (weapon "quake_rl") L 06/10/2026 - 14:45:21: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:21: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:22: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:22: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "64") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:23: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:23: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:23: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "41") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:24: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:24: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:24: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "42") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:29: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:31: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:31: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:31: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "24") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:33: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:33: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:33: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "108") (realdamage "21") (weapon "quake_rl") L 06/10/2026 - 14:45:33: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6608 9774 -2487") (victim_position "6576 9793 -2689") L 06/10/2026 - 14:45:33: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:33: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:45:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:35: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:36: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:36: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "78") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:36: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "109") (weapon "quake_rl") L 06/10/2026 - 14:45:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:37: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:37: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:37: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:37: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "64") (weapon "quake_rl") L 06/10/2026 - 14:45:38: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:44: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "88") (realdamage "70") (weapon "unique_pickaxe_escape") (crit "mini") L 06/10/2026 - 14:45:44: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "unique_pickaxe_escape" (attacker_position "6825 9077 -2708") (victim_position "6877 9063 -2708") L 06/10/2026 - 14:45:44: "crybaby<30><[U:1:394426789]>" picked up item "tf_ammo_pack" L 06/10/2026 - 14:45:44: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:45:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:47: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "56") (weapon "quake_rl") L 06/10/2026 - 14:45:47: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:47: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "105") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:47: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:50: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "75") (weapon "quake_rl") L 06/10/2026 - 14:45:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:45:57: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "37") (weapon "quake_rl") L 06/10/2026 - 14:45:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:58: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:45:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:45:59: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:01: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:01: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "102") (realdamage "42") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:01: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6931 9329 -2752") (victim_position "6694 9448 -2556") L 06/10/2026 - 14:46:01: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:46:03: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:03: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "209") L 06/10/2026 - 14:46:03: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:05: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:05: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "77") (weapon "quake_rl") L 06/10/2026 - 14:46:06: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:06: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:07: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:07: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:07: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "106") (realdamage "41") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:07: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6655 9465 -2330") (victim_position "6562 9425 -2556") L 06/10/2026 - 14:46:07: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:46:09: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:10: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "107") (weapon "quake_rl") L 06/10/2026 - 14:46:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:10: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:10: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:10: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "65") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:11: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:11: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:11: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "95") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:12: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 14:46:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:12: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:12: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:12: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "98") (realdamage "6") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:12: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6663 9721 -2832") (victim_position "6315 9815 -2708") L 06/10/2026 - 14:46:12: "crybaby<30><[U:1:394426789]>" triggered "domination" against ". ᴗ.<29><[U:1:248366533]>" L 06/10/2026 - 14:46:12: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:46:14: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:15: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:15: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "80") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:15: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:15: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "66") (weapon "quake_rl") L 06/10/2026 - 14:46:16: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:16: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:16: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "104") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:16: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:17: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:17: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "71") (realdamage "31") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:17: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6424 9422 -2486") (victim_position "6572 9310 -2556") L 06/10/2026 - 14:46:17: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:17: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:46:19: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:19: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:20: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "86") (weapon "quake_rl") L 06/10/2026 - 14:46:20: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:22: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:22: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:23: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "100") (weapon "quake_rl") L 06/10/2026 - 14:46:24: "crybaby<30><[U:1:394426789]>" picked up item "tf_ammo_pack" L 06/10/2026 - 14:46:25: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:26: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:26: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "74") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:26: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:26: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:26: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:26: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "49") (realdamage "32") (weapon "quake_rl") L 06/10/2026 - 14:46:26: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6438 9426 -2383") (victim_position "6569 9220 -2708") L 06/10/2026 - 14:46:26: ". ᴗ.<29><[U:1:248366533]>" triggered "revenge" against "crybaby<30><[U:1:394426789]>" L 06/10/2026 - 14:46:27: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:46:28: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:28: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "292") L 06/10/2026 - 14:46:28: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:29: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:29: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:29: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "63") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:30: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "482") L 06/10/2026 - 14:46:30: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:30: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "69") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:30: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "world" (attacker_position "6620 9549 -2516") (victim_position "6139 9531 -2785") L 06/10/2026 - 14:46:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:31: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:46:31: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:31: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "24") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:33: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:33: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "237") L 06/10/2026 - 14:46:33: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:33: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:33: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:33: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "75") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:33: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:34: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "634") L 06/10/2026 - 14:46:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:35: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "80") (realdamage "13") (weapon "quake_rl") (airshot "1") (height "510") L 06/10/2026 - 14:46:35: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "6545 9299 -2556") (victim_position "6960 9068 -2198") L 06/10/2026 - 14:46:35: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 14:46:35: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:35: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "30") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:37: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:37: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:37: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "84") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:38: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:38: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "52") (weapon "quake_rl") L 06/10/2026 - 14:46:38: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:39: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "76") (weapon "quake_rl") L 06/10/2026 - 14:46:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:40: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:40: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "110") (realdamage "73") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:40: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6750 9347 -2495") (victim_position "6676 9456 -2483") L 06/10/2026 - 14:46:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:41: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:46:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:44: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:44: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "59") (weapon "quake_rl") L 06/10/2026 - 14:46:44: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:44: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "90") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:44: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:45: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:45: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:45: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:45: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "71") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:46: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "110") (weapon "quake_rl") L 06/10/2026 - 14:46:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:46: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:46: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "84") (realdamage "23") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:46: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6527 9160 -2673") (victim_position "6394 9400 -2799") L 06/10/2026 - 14:46:47: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 14:46:50: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:50: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "209") L 06/10/2026 - 14:46:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 14:46:50: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 14:46:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 14:46:52: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:52: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:52: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "55") (realdamage "42") (weapon "tf_projectile_rocket") L 06/10/2026 - 14:46:52: World triggered "mge_elo_delta" (player "[U:1:394426789]") (old_elo "1599") (new_elo "1607") L 06/10/2026 - 14:46:52: World triggered "mge_elo_delta" (player "[U:1:248366533]") (old_elo "1615") (new_elo "1607") L 06/10/2026 - 14:46:52: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "6409 9373 -2708") (victim_position "6362 9264 -2823") L 06/10/2026 - 14:46:52: World triggered "mge_match_end" (winner "[U:1:394426789]") (loser "[U:1:248366533]") (winner_score "20") (loser_score "19")