L 06/10/2026 - 15:05:25: World triggered "meta_data" (matchid "2606101505250eb8") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/10/2026 - 15:05:25: "crybaby<30><[U:1:394426789]>" changed role to "soldier" L 06/10/2026 - 15:05:25: ". ᴗ.<29><[U:1:248366533]>" changed role to "soldier" L 06/10/2026 - 15:05:27: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:28: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:28: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "110") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:28: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:29: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:29: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:29: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "54") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:29: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:29: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:29: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:29: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "22") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:29: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:29: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "59") (weapon "quake_rl") L 06/10/2026 - 15:05:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:30: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:30: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "24") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:30: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "90") (weapon "quake_rl") L 06/10/2026 - 15:05:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:31: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:31: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:31: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "67") (realdamage "1") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:31: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12071 3560 -1124") (victim_position "12392 3504 -1246") L 06/10/2026 - 15:05:31: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:05:33: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:33: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "205") L 06/10/2026 - 15:05:33: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:35: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:35: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "106") (weapon "quake_rl") L 06/10/2026 - 15:05:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:36: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:36: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "24") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:36: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "57") (weapon "quake_rl") L 06/10/2026 - 15:05:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:36: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:36: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "29") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:37: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:37: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:37: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "14") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:37: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:37: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:37: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "98") (realdamage "37") (weapon "quake_rl") L 06/10/2026 - 15:05:37: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12683 3494 -1094") (victim_position "12297 3503 -1078") L 06/10/2026 - 15:05:37: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:05:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:39: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:39: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "83") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:41: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 15:05:41: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:42: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:42: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:42: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "62") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:43: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:44: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:44: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:44: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "69") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:44: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:44: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:44: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "76") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:44: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:44: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:44: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "51") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:45: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:45: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:45: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:45: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "26") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:46: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:46: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "25") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:46: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "85") (realdamage "35") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:46: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "shotgun_soldier" (attacker_position "12594 3570 -1094") (victim_position "12606 3742 -1045") L 06/10/2026 - 15:05:46: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:05:48: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:48: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:48: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "68") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:48: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:49: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:49: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "107") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:49: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 15:05:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:50: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:50: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "57") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:51: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "100") (weapon "quake_rl") L 06/10/2026 - 15:05:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:51: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:51: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "14") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:52: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "101") (realdamage "76") (weapon "quake_rl") L 06/10/2026 - 15:05:52: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12664 3430 -1094") (victim_position "12441 3673 -1014") L 06/10/2026 - 15:05:52: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:05:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:54: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:54: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:54: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "49") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:55: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:55: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "235") L 06/10/2026 - 15:05:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:55: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "66") (weapon "quake_rl") L 06/10/2026 - 15:05:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:05:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:05:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:57: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:57: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "13") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:05:57: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "65") (weapon "quake_rl") L 06/10/2026 - 15:05:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:57: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:57: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "49") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:58: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:05:59: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "64") (realdamage "54") (weapon "shotgun_soldier") L 06/10/2026 - 15:05:59: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "shotgun_soldier" (attacker_position "12374 3373 -1361") (victim_position "12148 3440 -1462") L 06/10/2026 - 15:05:59: ". ᴗ.<29><[U:1:248366533]>" triggered "domination" against "crybaby<30><[U:1:394426789]>" L 06/10/2026 - 15:05:59: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:06:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:01: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:03: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:03: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "112") (weapon "quake_rl") L 06/10/2026 - 15:06:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:04: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:05: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "56") (weapon "quake_rl") L 06/10/2026 - 15:06:05: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:05: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "45") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:05: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "72") (realdamage "53") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:05: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "shotgun_soldier" (attacker_position "12420 4009 -1416") (victim_position "12462 3851 -1207") L 06/10/2026 - 15:06:05: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:05: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:06:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:08: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:08: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "101") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:09: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "95") (weapon "quake_rl") L 06/10/2026 - 15:06:09: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:09: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "76") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:09: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:10: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:10: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:10: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "61") (realdamage "56") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:10: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12339 3787 -986") (victim_position "12570 3460 -1027") L 06/10/2026 - 15:06:10: "crybaby<30><[U:1:394426789]>" triggered "revenge" against ". ᴗ.<29><[U:1:248366533]>" L 06/10/2026 - 15:06:10: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:10: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "185") L 06/10/2026 - 15:06:10: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:06:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:13: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "101") (weapon "quake_rl") L 06/10/2026 - 15:06:13: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:14: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:15: ". ᴗ.<29><[U:1:248366533]>" picked up item "tf_ammo_pack" L 06/10/2026 - 15:06:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:16: "crybaby<30><[U:1:394426789]>" picked up item "tf_ammo_pack" L 06/10/2026 - 15:06:16: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:17: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "18") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:17: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:17: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:17: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "17") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:18: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:18: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "39") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:18: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:18: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "63") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:19: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:19: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:19: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "44") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:19: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:19: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:19: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "68") (realdamage "6") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:19: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "shotgun_soldier" (attacker_position "12461 3585 -1103") (victim_position "12252 3486 -1339") L 06/10/2026 - 15:06:19: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:06:21: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:21: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:21: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "53") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:21: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:22: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:22: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "89") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:22: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:23: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:23: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "291") L 06/10/2026 - 15:06:23: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:23: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:23: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "35") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:24: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:24: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:24: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:24: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "35") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:25: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:25: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:27: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:27: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "49") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:28: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:28: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:28: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "52") (realdamage "47") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:28: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12218 3890 -1419") (victim_position "12183 3592 -1234") L 06/10/2026 - 15:06:28: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:06:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:31: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:31: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "112") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:31: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:32: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:33: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:34: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "72") (weapon "quake_rl") L 06/10/2026 - 15:06:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:35: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:36: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:36: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "51") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:36: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "85") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:37: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:37: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:37: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "62") (realdamage "39") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:37: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12170 3895 -1450") (victim_position "12368 3871 -1217") L 06/10/2026 - 15:06:37: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:06:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:40: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:40: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "100") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:43: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:43: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:43: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "62") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:43: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "79") (weapon "quake_rl") L 06/10/2026 - 15:06:43: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:43: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:43: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "31") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:43: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "8") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:44: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:44: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:44: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "23") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:44: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12385 3403 -957") (victim_position "12601 3588 -1094") L 06/10/2026 - 15:06:44: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:06:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:46: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "59") (weapon "quake_rl") L 06/10/2026 - 15:06:47: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:47: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "106") (weapon "quake_rl") L 06/10/2026 - 15:06:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:48: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:48: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:48: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "59") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:48: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:49: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "44") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:49: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "39") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:50: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:50: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "24") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:50: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:50: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "82") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:51: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:51: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "71") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:51: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "23") (realdamage "5") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:51: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "shotgun_soldier" (attacker_position "12371 3764 -1137") (victim_position "12669 3753 -1094") L 06/10/2026 - 15:06:51: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:06:53: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:53: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:53: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "58") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:54: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:54: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:54: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "71") (weapon "quake_rl") L 06/10/2026 - 15:06:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:56: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:56: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "64") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:06:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:06:57: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "71") (weapon "quake_rl") L 06/10/2026 - 15:06:58: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:06:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:58: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "7") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:58: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:58: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:58: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "26") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "47") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "14") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "51") (realdamage "13") (weapon "shotgun_soldier") L 06/10/2026 - 15:06:59: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "shotgun_soldier" (attacker_position "12100 3554 -1441") (victim_position "12298 3316 -1242") L 06/10/2026 - 15:06:59: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:07:02: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:02: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:02: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "563") L 06/10/2026 - 15:07:02: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:04: "crybaby<30><[U:1:394426789]>" picked up item "tf_ammo_pack" L 06/10/2026 - 15:07:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:05: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "112") (realdamage "56") (weapon "quake_rl") L 06/10/2026 - 15:07:05: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12396 3622 -1113") (victim_position "12406 3541 -1131") L 06/10/2026 - 15:07:05: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:07:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:07: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:07: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:08: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:08: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "92") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:10: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:10: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:11: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:11: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:11: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "87") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:11: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:11: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:11: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:11: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "52") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:12: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "36") (realdamage "1") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:12: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "shotgun_soldier" (attacker_position "12461 3843 -1143") (victim_position "12639 4084 -1570") L 06/10/2026 - 15:07:12: ". ᴗ.<29><[U:1:248366533]>" triggered "domination" against "crybaby<30><[U:1:394426789]>" L 06/10/2026 - 15:07:13: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:07:15: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:15: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:15: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "58") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:15: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "110") (weapon "quake_rl") L 06/10/2026 - 15:07:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:15: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:17: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:18: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "75") (weapon "quake_rl") L 06/10/2026 - 15:07:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:18: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:18: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "90") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:18: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:18: ". ᴗ.<29><[U:1:248366533]>" picked up item "tf_ammo_pack" L 06/10/2026 - 15:07:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:18: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "88") (realdamage "27") (weapon "quake_rl") L 06/10/2026 - 15:07:18: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "quake_rl" (attacker_position "12657 3737 -1082") (victim_position "12528 3560 -1073") L 06/10/2026 - 15:07:18: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:18: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:07:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:20: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:20: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "109") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:20: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:21: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:21: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:21: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "492") L 06/10/2026 - 15:07:21: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:21: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:21: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "75") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:22: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:23: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:26: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:26: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:26: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "56") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:27: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:27: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:27: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "34") (realdamage "7") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:27: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12649 3885 -1301") (victim_position "13184 3824 -1453") L 06/10/2026 - 15:07:27: "crybaby<30><[U:1:394426789]>" triggered "revenge" against ". ᴗ.<29><[U:1:248366533]>" L 06/10/2026 - 15:07:27: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:27: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:07:29: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:30: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "73") (weapon "quake_rl") L 06/10/2026 - 15:07:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:30: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:30: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "63") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:30: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:31: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:31: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "48") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:31: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "52") (weapon "quake_rl") L 06/10/2026 - 15:07:31: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:31: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:31: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "91") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:32: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:32: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:32: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "42") (realdamage "34") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:32: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12069 3895 -1417") (victim_position "12455 3810 -1086") L 06/10/2026 - 15:07:32: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:07:34: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:34: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:35: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:35: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "108") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:35: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:35: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:35: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "58") (weapon "quake_rl") L 06/10/2026 - 15:07:36: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:36: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "109") (realdamage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "310") L 06/10/2026 - 15:07:36: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12430 3953 -1010") (victim_position "12368 3796 -919") L 06/10/2026 - 15:07:36: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:36: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:07:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:39: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "63") (weapon "quake_rl") L 06/10/2026 - 15:07:39: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:39: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "50") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:40: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:40: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "80") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:40: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:40: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "107") (realdamage "106") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:40: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12637 3495 -1046") (victim_position "12699 3698 -1094") L 06/10/2026 - 15:07:40: "crybaby<30><[U:1:394426789]>" triggered "domination" against ". ᴗ.<29><[U:1:248366533]>" L 06/10/2026 - 15:07:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:40: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:07:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:43: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "58") (weapon "quake_rl") L 06/10/2026 - 15:07:43: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:44: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:44: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:44: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "64") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:44: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:44: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:44: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "97") (weapon "quake_rl") L 06/10/2026 - 15:07:45: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:46: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:46: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "26") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:47: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:47: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "71") (weapon "quake_rl") L 06/10/2026 - 15:07:47: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:48: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:48: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:48: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:48: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:48: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:48: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "88") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:49: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "23") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:49: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:49: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:49: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "63") (realdamage "55") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:49: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12476 3765 -1150") (victim_position "12339 3594 -984") L 06/10/2026 - 15:07:49: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:07:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:51: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "60") (weapon "quake_rl") L 06/10/2026 - 15:07:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:52: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "52") (weapon "quake_rl") L 06/10/2026 - 15:07:52: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:53: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:53: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:53: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "70") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:53: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:54: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:54: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:54: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "77") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:54: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:55: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "23") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:55: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:55: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "53") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:56: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "49") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:56: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:56: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:07:56: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "70") (realdamage "3") (weapon "shotgun_soldier") L 06/10/2026 - 15:07:56: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12273 3675 -1237") (victim_position "11972 3542 -1460") L 06/10/2026 - 15:07:56: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:07:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:07:58: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "75") (weapon "quake_rl") L 06/10/2026 - 15:07:58: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:59: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:59: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "48") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:07:59: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:07:59: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:00: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "304") L 06/10/2026 - 15:08:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:00: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:00: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "15") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:01: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:01: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:01: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "70") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:02: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:02: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:02: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "85") (realdamage "79") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:02: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "11968 3759 -1462") (victim_position "12008 3935 -1478") L 06/10/2026 - 15:08:02: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:08:04: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:04: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:05: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:05: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "78") (weapon "quake_rl") L 06/10/2026 - 15:08:05: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:05: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "58") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:05: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:06: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:07: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:08: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:08: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "104") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:09: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:09: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:09: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "85") (realdamage "74") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:09: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12441 3727 -1130") (victim_position "12614 3716 -1094") L 06/10/2026 - 15:08:09: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:08:11: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:11: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:12: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "67") (weapon "quake_rl") L 06/10/2026 - 15:08:12: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:12: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:13: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:13: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:13: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "72") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:13: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:13: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "86") (weapon "quake_rl") L 06/10/2026 - 15:08:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:14: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:14: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "31") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:14: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:20: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:20: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "83") (realdamage "63") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:20: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "shotgun_soldier" (attacker_position "12202 3877 -1438") (victim_position "12398 3969 -1480") L 06/10/2026 - 15:08:20: ". ᴗ.<29><[U:1:248366533]>" triggered "revenge" against "crybaby<30><[U:1:394426789]>" L 06/10/2026 - 15:08:20: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:08:22: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:22: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "83") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:22: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:22: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:23: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:23: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:24: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:24: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "61") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:24: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:25: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:25: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:25: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "59") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:26: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:26: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:26: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:27: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:28: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:28: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:28: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:28: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "26") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:28: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:28: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:28: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:28: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12398 3609 -1111") (victim_position "12108 3988 -1484") L 06/10/2026 - 15:08:28: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:08:30: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:30: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:30: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "635") L 06/10/2026 - 15:08:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:31: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:31: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "61") (weapon "quake_rl") L 06/10/2026 - 15:08:31: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:32: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:36: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:36: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:36: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "47") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:37: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "world" (attacker_position "12404 3728 -1129") (victim_position "12998 3822 -1490") L 06/10/2026 - 15:08:37: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:08:39: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:39: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:39: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "192") L 06/10/2026 - 15:08:39: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:39: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "72") (weapon "quake_rl") L 06/10/2026 - 15:08:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:40: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:40: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:40: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "61") (weapon "quake_rl") L 06/10/2026 - 15:08:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:41: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:41: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:41: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "73") (weapon "quake_rl") L 06/10/2026 - 15:08:42: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:42: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:42: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:42: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:42: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:42: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "63") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:43: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:43: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:43: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "21") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:43: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:43: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "21") (realdamage "18") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:43: ". ᴗ.<29><[U:1:248366533]>" killed "crybaby<30><[U:1:394426789]>" with "shotgun_soldier" (attacker_position "12670 3618 -1094") (victim_position "13047 3621 -1019") L 06/10/2026 - 15:08:43: "crybaby<30><[U:1:394426789]>" spawned as "soldier" L 06/10/2026 - 15:08:45: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:46: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:46: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:46: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "77") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:46: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:49: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:50: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:51: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:51: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "109") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:51: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:51: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:52: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:52: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:52: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "100") (realdamage "71") (weapon "tf_projectile_rocket") (airshot "1") (height "434") L 06/10/2026 - 15:08:52: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12319 3637 -1242") (victim_position "12134 3510 -949") L 06/10/2026 - 15:08:52: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:52: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "96") (weapon "quake_rl") L 06/10/2026 - 15:08:52: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:08:54: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:55: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:55: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "98") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:55: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:55: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "76") (weapon "quake_rl") L 06/10/2026 - 15:08:55: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:56: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:56: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "45") (weapon "quake_rl") L 06/10/2026 - 15:08:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:57: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:57: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "68") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:08:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:08:57: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "53") (weapon "quake_rl") L 06/10/2026 - 15:08:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:57: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:57: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "7") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:57: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:08:58: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:58: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:58: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:08:58: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "83") (realdamage "55") (weapon "shotgun_soldier") L 06/10/2026 - 15:08:59: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12337 3767 -1235") (victim_position "12488 3719 -1094") L 06/10/2026 - 15:08:59: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:09:00: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:09:01: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:09:01: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "66") (weapon "quake_rl") L 06/10/2026 - 15:09:01: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:01: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "85") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:01: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:02: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:09:02: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:02: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:09:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:09:03: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:09:03: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "8") (weapon "shotgun_soldier") L 06/10/2026 - 15:09:03: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:03: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "90") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:03: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:04: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:09:04: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:09:04: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "86") (realdamage "67") (weapon "shotgun_soldier") L 06/10/2026 - 15:09:04: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12321 3508 -1246") (victim_position "12188 3554 -1149") L 06/10/2026 - 15:09:04: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:09:05: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:06: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:06: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "82") (weapon "tf_projectile_rocket") (airshot "1") (height "199") L 06/10/2026 - 15:09:06: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:07: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:09:07: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:09:08: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:09:08: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "86") (weapon "quake_rl") L 06/10/2026 - 15:09:08: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:08: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "107") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:08: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:09: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:09:09: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:09:09: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/10/2026 - 15:09:09: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/10/2026 - 15:09:09: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "62") (realdamage "29") (weapon "shotgun_soldier") L 06/10/2026 - 15:09:09: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "shotgun_soldier" (attacker_position "12321 3645 -1002") (victim_position "12577 3488 -1050") L 06/10/2026 - 15:09:09: "crybaby<30><[U:1:394426789]>" triggered "domination" against ". ᴗ.<29><[U:1:248366533]>" L 06/10/2026 - 15:09:09: ". ᴗ.<29><[U:1:248366533]>" spawned as "soldier" L 06/10/2026 - 15:09:12: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:12: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:12: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "28") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:14: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:15: "crybaby<30><[U:1:394426789]>" picked up item "tf_ammo_pack" L 06/10/2026 - 15:09:15: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:15: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "70") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_hit" (weapon "quake_rl") L 06/10/2026 - 15:09:15: ". ᴗ.<29><[U:1:248366533]>" triggered "damage" against "crybaby<30><[U:1:394426789]>" (damage "68") (weapon "quake_rl") L 06/10/2026 - 15:09:15: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:15: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:09:16: "crybaby<30><[U:1:394426789]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:16: ". ᴗ.<29><[U:1:248366533]>" triggered "shot_fired" (weapon "quake_rl") L 06/10/2026 - 15:09:17: "crybaby<30><[U:1:394426789]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:17: "crybaby<30><[U:1:394426789]>" triggered "damage" against ". ᴗ.<29><[U:1:248366533]>" (damage "111") (realdamage "75") (weapon "tf_projectile_rocket") L 06/10/2026 - 15:09:17: World triggered "mge_elo_delta" (player "[U:1:394426789]") (old_elo "1599") (new_elo "1607") L 06/10/2026 - 15:09:17: World triggered "mge_elo_delta" (player "[U:1:248366533]") (old_elo "1615") (new_elo "1607") L 06/10/2026 - 15:09:17: "crybaby<30><[U:1:394426789]>" killed ". ᴗ.<29><[U:1:248366533]>" with "tf_projectile_rocket" (attacker_position "12202 3543 -1160") (victim_position "12291 3558 -1175") L 06/10/2026 - 15:09:17: World triggered "mge_match_end" (winner "[U:1:394426789]") (loser "[U:1:248366533]") (winner_score "20") (loser_score "13")