L 06/11/2026 - 00:28:28: World triggered "meta_data" (matchid "260611002828a504") (map "mge_league_v3") (arena "Silo [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/11/2026 - 00:28:28: "unc and also chopped<290><[U:1:198131771]>" changed role to "soldier" L 06/11/2026 - 00:28:28: "distortion<294><[U:1:1221028872]>" changed role to "soldier" L 06/11/2026 - 00:28:33: "distortion<294><[U:1:1221028872]>" say "glhf!" L 06/11/2026 - 00:28:35: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:36: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:37: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:37: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:37: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "82") (weapon "quake_rl") L 06/11/2026 - 00:28:38: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:38: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:38: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:38: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "46") (weapon "quake_rl") L 06/11/2026 - 00:28:38: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:38: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "37") (weapon "quake_rl") L 06/11/2026 - 00:28:39: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:39: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:39: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:39: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "68") (realdamage "17") (weapon "quake_rl") L 06/11/2026 - 00:28:39: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12604 -996 -1244") (victim_position "-12167 -1407 -1415") L 06/11/2026 - 00:28:39: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:28:40: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:43: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:43: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:43: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "268") L 06/11/2026 - 00:28:44: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:44: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:44: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "62") (realdamage "61") (weapon "quake_rl") L 06/11/2026 - 00:28:44: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12364 -1011 -1408") (victim_position "-12521 -1157 -1415") L 06/11/2026 - 00:28:45: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:28:47: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:47: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:48: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:48: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "76") (weapon "quake_rl") L 06/11/2026 - 00:28:48: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:48: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:49: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:49: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "68") (weapon "quake_rl") L 06/11/2026 - 00:28:49: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:49: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:49: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:49: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "77") (weapon "quake_rl") L 06/11/2026 - 00:28:51: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:51: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:51: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "99") (realdamage "47") (weapon "quake_rl") L 06/11/2026 - 00:28:51: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12726 -576 -1287") (victim_position "-13010 -371 -1409") L 06/11/2026 - 00:28:51: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:28:55: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:58: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:59: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:59: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:28:59: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:28:59: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "81") (weapon "quake_rl") L 06/11/2026 - 00:29:00: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:00: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "106") (weapon "quake_rl") L 06/11/2026 - 00:29:00: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:00: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:01: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:01: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "39") (weapon "quake_rl") L 06/11/2026 - 00:29:01: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:02: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:02: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "52") (weapon "quake_rl") L 06/11/2026 - 00:29:02: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:02: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:02: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "9") (realdamage "7") (weapon "shotgun_soldier") L 06/11/2026 - 00:29:02: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "shotgun_soldier" (attacker_position "-13077 -593 -1415") (victim_position "-12687 -1112 -1159") L 06/11/2026 - 00:29:02: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:29:06: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:06: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:06: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "75") (weapon "quake_rl") L 06/11/2026 - 00:29:07: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:07: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:07: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "46") (realdamage "44") (weapon "quake_rl") L 06/11/2026 - 00:29:07: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12575 -817 -1287") (victim_position "-12933 -526 -1415") L 06/11/2026 - 00:29:07: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:29:10: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:10: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:10: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:10: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:10: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "53") (weapon "quake_rl") L 06/11/2026 - 00:29:11: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:11: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:11: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "189") L 06/11/2026 - 00:29:11: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:13: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:15: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:16: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:16: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:16: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:16: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "31") (weapon "shotgun_soldier") L 06/11/2026 - 00:29:17: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:17: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:17: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:17: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "7") (weapon "shotgun_soldier") L 06/11/2026 - 00:29:18: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "world" (attacker_position "-12254 -1099 -1415") (victim_position "-12588 -1118 -1159") L 06/11/2026 - 00:29:18: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:18: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:29:21: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:21: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:21: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "104") (weapon "quake_rl") L 06/11/2026 - 00:29:21: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:22: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:22: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "71") (weapon "quake_rl") L 06/11/2026 - 00:29:22: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:22: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:23: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:23: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:27: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:27: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:27: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "60") (realdamage "30") (weapon "quake_rl") L 06/11/2026 - 00:29:27: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12545 -1133 -1123") (victim_position "-12458 -1296 -1248") L 06/11/2026 - 00:29:27: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:27: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:27: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "108") (weapon "quake_rl") L 06/11/2026 - 00:29:27: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:29:27: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:30: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:30: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:30: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "88") (weapon "quake_rl") L 06/11/2026 - 00:29:31: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:31: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "92") (weapon "quake_rl") L 06/11/2026 - 00:29:31: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:32: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:32: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:33: "distortion<294><[U:1:1221028872]>" picked up item "tf_ammo_pack" L 06/11/2026 - 00:29:34: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:35: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:35: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:35: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "75") (realdamage "17") (weapon "quake_rl") L 06/11/2026 - 00:29:35: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12530 -525 -1159") (victim_position "-12598 -400 -1287") L 06/11/2026 - 00:29:36: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:36: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:29:38: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:38: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:38: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:38: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "581") L 06/11/2026 - 00:29:39: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:40: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:40: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:40: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "67") (realdamage "66") (weapon "quake_rl") L 06/11/2026 - 00:29:40: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12659 -573 -881") (victim_position "-12664 -524 -1287") L 06/11/2026 - 00:29:40: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:29:42: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:42: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:43: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:43: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "105") (weapon "quake_rl") L 06/11/2026 - 00:29:43: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:44: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:44: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "108") (weapon "quake_rl") L 06/11/2026 - 00:29:44: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:45: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:45: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "54") (weapon "quake_rl") L 06/11/2026 - 00:29:45: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:45: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:46: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:47: "distortion<294><[U:1:1221028872]>" picked up item "tf_ammo_pack" L 06/11/2026 - 00:29:47: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:47: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:47: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "26") (realdamage "20") (weapon "shotgun_soldier") L 06/11/2026 - 00:29:47: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "shotgun_soldier" (attacker_position "-12517 -829 -1395") (victim_position "-12560 -242 -1287") L 06/11/2026 - 00:29:47: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:29:50: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:51: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:51: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:51: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "84") (weapon "quake_rl") L 06/11/2026 - 00:29:51: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:52: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:52: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:53: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:53: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "67") (weapon "quake_rl") L 06/11/2026 - 00:29:53: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:53: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:53: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:53: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "60") (weapon "shotgun_soldier") L 06/11/2026 - 00:29:54: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:54: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:54: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "80") (weapon "shotgun_soldier") L 06/11/2026 - 00:29:54: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:54: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:29:54: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "57") (realdamage "23") (weapon "shotgun_soldier") L 06/11/2026 - 00:29:54: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "shotgun_soldier" (attacker_position "-12954 -318 -1372") (victim_position "-12860 -542 -1387") L 06/11/2026 - 00:29:55: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:29:58: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:58: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:58: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:58: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "70") (weapon "quake_rl") L 06/11/2026 - 00:29:59: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:59: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:29:59: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:29:59: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "56") (weapon "quake_rl") L 06/11/2026 - 00:30:00: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:00: "distortion<294><[U:1:1221028872]>" picked up item "tf_ammo_pack" L 06/11/2026 - 00:30:03: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:03: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:03: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:03: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "53") (weapon "quake_rl") L 06/11/2026 - 00:30:04: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:04: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:05: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:05: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:05: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:05: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "101") (weapon "quake_rl") L 06/11/2026 - 00:30:05: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:05: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "62") (realdamage "21") (weapon "quake_rl") L 06/11/2026 - 00:30:05: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-13018 -519 -1415") (victim_position "-13353 -593 -1415") L 06/11/2026 - 00:30:05: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:30:07: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:08: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:09: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:09: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:09: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "83") (weapon "quake_rl") L 06/11/2026 - 00:30:09: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:10: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:10: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "112") (weapon "quake_rl") L 06/11/2026 - 00:30:10: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:10: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "68") (weapon "quake_rl") L 06/11/2026 - 00:30:10: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:10: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:11: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "world" (attacker_position "-12745 -534 -1287") (victim_position "-13284 -556 -1404") L 06/11/2026 - 00:30:12: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:30:15: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:15: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:15: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:15: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "359") L 06/11/2026 - 00:30:16: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:16: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:18: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:19: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:20: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:20: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:20: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "106") (realdamage "71") (weapon "quake_rl") L 06/11/2026 - 00:30:20: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "quake_rl" (attacker_position "-12935 -1041 -1317") (victim_position "-12785 -1127 -1147") L 06/11/2026 - 00:30:20: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:20: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:30:24: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:24: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:25: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:25: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "101") (weapon "quake_rl") L 06/11/2026 - 00:30:25: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:25: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:25: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:25: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "102") (weapon "quake_rl") L 06/11/2026 - 00:30:25: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:25: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "73") (weapon "quake_rl") L 06/11/2026 - 00:30:26: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:27: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:27: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:27: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "106") (realdamage "47") (weapon "quake_rl") L 06/11/2026 - 00:30:27: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12431 -1172 -1240") (victim_position "-12341 -1038 -1415") L 06/11/2026 - 00:30:27: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:30:30: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:31: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:31: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "111") (weapon "quake_rl") L 06/11/2026 - 00:30:31: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:32: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:33: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:33: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:33: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "54") (weapon "quake_rl") L 06/11/2026 - 00:30:33: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:35: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:35: "unc and also chopped<290><[U:1:198131771]>" picked up item "tf_ammo_pack" L 06/11/2026 - 00:30:36: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:36: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:36: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:36: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "61") (weapon "quake_rl") L 06/11/2026 - 00:30:37: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:38: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:38: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:38: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "33") (weapon "shotgun_soldier") L 06/11/2026 - 00:30:38: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:38: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:38: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "55") (realdamage "22") (weapon "quake_rl") L 06/11/2026 - 00:30:38: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-13152 -834 -1319") (victim_position "-13248 -903 -1415") L 06/11/2026 - 00:30:38: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:30:41: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:42: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:42: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:42: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:42: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "594") L 06/11/2026 - 00:30:43: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:43: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:43: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "47") (weapon "quake_rl") L 06/11/2026 - 00:30:43: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:44: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:44: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:44: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:44: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "52") (weapon "shotgun_soldier") L 06/11/2026 - 00:30:44: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:44: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "51") (weapon "quake_rl") L 06/11/2026 - 00:30:45: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:45: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:45: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "17") (weapon "shotgun_soldier") L 06/11/2026 - 00:30:46: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:46: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "103") (realdamage "99") (weapon "quake_rl") L 06/11/2026 - 00:30:46: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12950 -586 -1376") (victim_position "-12673 -639 -1287") L 06/11/2026 - 00:30:46: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:46: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:30:48: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:49: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:49: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "110") (weapon "quake_rl") L 06/11/2026 - 00:30:49: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:49: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:50: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:51: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:51: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:30:51: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "38") (weapon "quake_rl") L 06/11/2026 - 00:30:51: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:51: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:51: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "41") (weapon "shotgun_soldier") L 06/11/2026 - 00:30:51: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:53: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:53: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:53: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "10") (weapon "shotgun_soldier") L 06/11/2026 - 00:30:54: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:55: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:55: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:55: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "9") (weapon "shotgun_soldier") L 06/11/2026 - 00:30:56: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:57: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:57: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:30:58: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:58: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:30:58: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "20") (realdamage "16") (weapon "shotgun_soldier") L 06/11/2026 - 00:30:58: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "shotgun_soldier" (attacker_position "-13366 -720 -1367") (victim_position "-12760 -666 -1250") L 06/11/2026 - 00:30:58: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:31:00: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:01: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:01: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:01: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:01: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "46") (weapon "quake_rl") L 06/11/2026 - 00:31:02: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:05: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:05: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:05: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "110") (weapon "quake_rl") L 06/11/2026 - 00:31:05: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:06: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:06: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:06: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "52") (weapon "quake_rl") L 06/11/2026 - 00:31:06: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:07: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:07: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:07: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "52") (weapon "quake_rl") L 06/11/2026 - 00:31:08: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:08: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:08: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "53") (realdamage "38") (weapon "quake_rl") L 06/11/2026 - 00:31:08: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "quake_rl" (attacker_position "-12466 -290 -1326") (victim_position "-12615 -496 -1242") L 06/11/2026 - 00:31:08: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:31:08: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:08: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:08: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "45") (weapon "quake_rl") L 06/11/2026 - 00:31:10: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:10: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:10: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "95") (weapon "quake_rl") L 06/11/2026 - 00:31:10: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:10: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "112") (weapon "quake_rl") L 06/11/2026 - 00:31:11: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:11: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "86") (weapon "quake_rl") L 06/11/2026 - 00:31:11: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "world" (attacker_position "-12683 -690 -1287") (victim_position "-12811 -690 -1210") L 06/11/2026 - 00:31:11: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:11: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:11: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:31:14: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:14: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "286") L 06/11/2026 - 00:31:14: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:15: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:15: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:15: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "40") (weapon "quake_rl") L 06/11/2026 - 00:31:15: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:16: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:16: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "41") (weapon "quake_rl") L 06/11/2026 - 00:31:17: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:19: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:19: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:19: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:19: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "72") (realdamage "14") (weapon "quake_rl") L 06/11/2026 - 00:31:19: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12763 -509 -1082") (victim_position "-12999 -547 -1405") L 06/11/2026 - 00:31:19: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:31:21: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:22: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:23: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:23: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "82") (weapon "quake_rl") L 06/11/2026 - 00:31:23: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:24: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:25: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:26: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:27: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:27: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:27: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "48") (weapon "quake_rl") L 06/11/2026 - 00:31:27: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:28: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:29: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:29: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "79") (realdamage "42") (weapon "quake_rl") L 06/11/2026 - 00:31:29: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12993 -423 -1336") (victim_position "-12774 -398 -1287") L 06/11/2026 - 00:31:29: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:29: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:31:29: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:29: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:29: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "48") (weapon "quake_rl") L 06/11/2026 - 00:31:33: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:34: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:34: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:34: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "44") (weapon "quake_rl") L 06/11/2026 - 00:31:34: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:34: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:34: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "108") (weapon "quake_rl") L 06/11/2026 - 00:31:35: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:36: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:38: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:38: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:38: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "52") (realdamage "47") (weapon "quake_rl") L 06/11/2026 - 00:31:38: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12565 -1089 -1131") (victim_position "-12432 -1253 -1294") L 06/11/2026 - 00:31:39: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:39: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:31:41: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:42: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:42: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:42: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "71") (weapon "quake_rl") L 06/11/2026 - 00:31:42: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:43: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:43: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:43: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "88") (weapon "quake_rl") L 06/11/2026 - 00:31:43: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:43: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "111") (weapon "quake_rl") L 06/11/2026 - 00:31:43: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:45: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:45: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:45: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "10") (weapon "shotgun_soldier") L 06/11/2026 - 00:31:47: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:47: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:47: "unc and also chopped<290><[U:1:198131771]>" picked up item "tf_ammo_pack" L 06/11/2026 - 00:31:47: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:47: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "51") (realdamage "3") (weapon "quake_rl") L 06/11/2026 - 00:31:47: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12793 -598 -1159") (victim_position "-12888 -604 -1457") L 06/11/2026 - 00:31:47: "distortion<294><[U:1:1221028872]>" triggered "domination" against "unc and also chopped<290><[U:1:198131771]>" L 06/11/2026 - 00:31:47: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:31:49: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:50: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:50: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:51: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:52: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:52: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "76") (weapon "quake_rl") L 06/11/2026 - 00:31:52: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:52: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:52: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "77") (weapon "quake_rl") L 06/11/2026 - 00:31:52: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:53: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:53: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:53: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "68") (weapon "shotgun_soldier") L 06/11/2026 - 00:31:54: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:54: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:54: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "6") (weapon "shotgun_soldier") L 06/11/2026 - 00:31:54: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:54: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:54: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "36") (weapon "shotgun_soldier") L 06/11/2026 - 00:31:56: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:31:57: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:31:57: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:31:57: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "62") (realdamage "47") (weapon "quake_rl") L 06/11/2026 - 00:31:57: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12806 -1063 -1479") (victim_position "-12447 -875 -1479") L 06/11/2026 - 00:31:57: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:31:59: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:00: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:00: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:00: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "66") (weapon "quake_rl") L 06/11/2026 - 00:32:00: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:01: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:01: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:03: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:03: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:03: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "34") (weapon "quake_rl") L 06/11/2026 - 00:32:05: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:06: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:06: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "107") (weapon "quake_rl") L 06/11/2026 - 00:32:06: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:08: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:09: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:09: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:09: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "40") (weapon "quake_rl") L 06/11/2026 - 00:32:09: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:10: "distortion<294><[U:1:1221028872]>" picked up item "tf_ammo_pack" L 06/11/2026 - 00:32:10: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:11: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:12: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:12: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "57") (weapon "quake_rl") L 06/11/2026 - 00:32:12: "distortion<294><[U:1:1221028872]>" committed suicide with "quake_rl" (attacker_position "-12681 -1206 -1228") L 06/11/2026 - 00:32:12: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:12: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:32:12: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:16: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:16: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:17: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:17: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:17: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "111") (weapon "quake_rl") L 06/11/2026 - 00:32:17: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:17: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:18: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:19: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:19: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "56") (weapon "quake_rl") L 06/11/2026 - 00:32:20: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:20: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:20: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "3") (weapon "shotgun_soldier") L 06/11/2026 - 00:32:20: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:20: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:20: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:20: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "17") (weapon "shotgun_soldier") L 06/11/2026 - 00:32:21: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:21: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "51") (weapon "quake_rl") L 06/11/2026 - 00:32:21: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:21: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:21: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "5") (weapon "shotgun_soldier") L 06/11/2026 - 00:32:21: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:22: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:22: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "54") (weapon "quake_rl") L 06/11/2026 - 00:32:22: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:22: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:22: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "12") (realdamage "11") (weapon "shotgun_soldier") L 06/11/2026 - 00:32:22: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "shotgun_soldier" (attacker_position "-12487 -1273 -1312") (victim_position "-12592 -789 -1287") L 06/11/2026 - 00:32:22: "unc and also chopped<290><[U:1:198131771]>" triggered "revenge" against "distortion<294><[U:1:1221028872]>" L 06/11/2026 - 00:32:23: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:32:25: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:25: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:25: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:25: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "93") (weapon "quake_rl") L 06/11/2026 - 00:32:26: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:26: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:27: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:27: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "57") (weapon "quake_rl") L 06/11/2026 - 00:32:27: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:27: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:27: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "53") (weapon "quake_rl") L 06/11/2026 - 00:32:28: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:28: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:28: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "65") (weapon "quake_rl") L 06/11/2026 - 00:32:29: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:30: "distortion<294><[U:1:1221028872]>" picked up item "tf_ammo_pack" L 06/11/2026 - 00:32:32: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:32: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:32: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "55") (realdamage "28") (weapon "quake_rl") L 06/11/2026 - 00:32:32: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12838 -519 -1151") (victim_position "-12913 -499 -1291") L 06/11/2026 - 00:32:32: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:32:35: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:35: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:36: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:36: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:36: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "53") (weapon "quake_rl") L 06/11/2026 - 00:32:36: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:36: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:36: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "63") (weapon "quake_rl") L 06/11/2026 - 00:32:37: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:37: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:37: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "42") (weapon "quake_rl") L 06/11/2026 - 00:32:37: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:38: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:40: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:40: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:40: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "6") (weapon "shotgun_soldier") L 06/11/2026 - 00:32:41: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:41: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:41: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:41: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "46") (weapon "shotgun_soldier") L 06/11/2026 - 00:32:41: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:41: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "63") (weapon "quake_rl") L 06/11/2026 - 00:32:41: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:41: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/11/2026 - 00:32:41: "unc and also chopped<290><[U:1:198131771]>" triggered "damage" against "distortion<294><[U:1:1221028872]>" (damage "46") (realdamage "39") (weapon "shotgun_soldier") L 06/11/2026 - 00:32:41: "unc and also chopped<290><[U:1:198131771]>" killed "distortion<294><[U:1:1221028872]>" with "shotgun_soldier" (attacker_position "-12719 -689 -1479") (victim_position "-13022 -645 -1415") L 06/11/2026 - 00:32:41: "distortion<294><[U:1:1221028872]>" spawned as "soldier" L 06/11/2026 - 00:32:45: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:45: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:45: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "78") (weapon "quake_rl") L 06/11/2026 - 00:32:46: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:47: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:47: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:47: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "90") (weapon "quake_rl") L 06/11/2026 - 00:32:48: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:48: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:49: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:49: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:49: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "83") (realdamage "29") (weapon "quake_rl") (airshot "1") (height "329") L 06/11/2026 - 00:32:49: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "quake_rl" (attacker_position "-12593 -1232 -1287") (victim_position "-12299 -1557 -926") L 06/11/2026 - 00:32:49: "unc and also chopped<290><[U:1:198131771]>" spawned as "soldier" L 06/11/2026 - 00:32:51: "unc and also chopped<290><[U:1:198131771]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:52: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:52: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:52: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "66") (weapon "quake_rl") L 06/11/2026 - 00:32:52: "distortion<294><[U:1:1221028872]>" triggered "shot_hit" (weapon "quake_rl") L 06/11/2026 - 00:32:52: "distortion<294><[U:1:1221028872]>" triggered "damage" against "unc and also chopped<290><[U:1:198131771]>" (damage "112") (weapon "quake_rl") L 06/11/2026 - 00:32:53: "distortion<294><[U:1:1221028872]>" triggered "shot_fired" (weapon "quake_rl") L 06/11/2026 - 00:32:53: World triggered "mge_elo_delta" (player "[U:1:1221028872]") (old_elo "1581") (new_elo "1588") L 06/11/2026 - 00:32:53: World triggered "mge_elo_delta" (player "[U:1:198131771]") (old_elo "1553") (new_elo "1546") L 06/11/2026 - 00:32:53: "distortion<294><[U:1:1221028872]>" killed "unc and also chopped<290><[U:1:198131771]>" with "world" (attacker_position "-12671 -830 -1129") (victim_position "-12745 -769 -1287") L 06/11/2026 - 00:32:53: World triggered "mge_match_end" (winner "[U:1:1221028872]") (loser "[U:1:198131771]") (winner_score "20") (loser_score "11")