L 06/12/2026 - 03:34:41: World triggered "meta_data" (matchid "2606120334415742") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/12/2026 - 03:34:41: "flowrgrl<21><[U:1:1085516213]>" changed role to "scout" L 06/12/2026 - 03:34:41: "bunnyscores<19><[U:1:1601241538]>" changed role to "scout" L 06/12/2026 - 03:35:07: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "scattergun") L 06/12/2026 - 03:35:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "scattergun") L 06/12/2026 - 03:35:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "scattergun") L 06/12/2026 - 03:35:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "scattergun") L 06/12/2026 - 03:35:08: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "62") (weapon "scattergun") L 06/12/2026 - 03:35:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "scattergun") L 06/12/2026 - 03:35:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "scattergun") L 06/12/2026 - 03:35:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "scattergun") L 06/12/2026 - 03:35:11: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "35") (weapon "scattergun") L 06/12/2026 - 03:35:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:35:17: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "47") (weapon "quake_rl") L 06/12/2026 - 03:35:18: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:19: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "scattergun") L 06/12/2026 - 03:35:19: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "scattergun") L 06/12/2026 - 03:35:19: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "27") (weapon "scattergun") L 06/12/2026 - 03:35:19: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:19: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:35:19: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "80") (weapon "quake_rl") L 06/12/2026 - 03:35:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "scattergun") L 06/12/2026 - 03:35:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "scattergun") L 06/12/2026 - 03:35:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "scattergun") L 06/12/2026 - 03:35:20: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "67") (weapon "scattergun") L 06/12/2026 - 03:35:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:35:20: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "70") (realdamage "12") (weapon "quake_rl") L 06/12/2026 - 03:35:20: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-10996 12360 -3415") (victim_position "-10829 12466 -3452") L 06/12/2026 - 03:35:20: "flowrgrl<21><[U:1:1085516213]>" spawned as "scout" L 06/12/2026 - 03:35:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "scattergun") L 06/12/2026 - 03:35:22: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:35:28: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "48") (weapon "quake_rl") L 06/12/2026 - 03:35:29: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:29: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:35:29: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "48") (weapon "quake_rl") L 06/12/2026 - 03:35:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:35:30: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "48") (weapon "quake_rl") L 06/12/2026 - 03:35:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:31: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:35:31: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "48") (weapon "quake_rl") L 06/12/2026 - 03:35:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:35:33: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "48") (realdamage "27") (weapon "quake_rl") L 06/12/2026 - 03:35:33: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11111 12341 -3351") (victim_position "-11426 13287 -3474") L 06/12/2026 - 03:35:33: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:35:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:34: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:35:37: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:20: "flowrgrl<21><[U:1:1085516213]>" committed suicide with "world" (attacker_position "-11201 13418 -3463") L 06/12/2026 - 03:36:20: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:36:34: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:35: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:36:36: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "73") (weapon "quake_rl") L 06/12/2026 - 03:36:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:37: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:37: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "72") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:37: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:36:37: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "62") (weapon "quake_rl") L 06/12/2026 - 03:36:37: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:37: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:39: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "74") (realdamage "63") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:39: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-11076 12784 -3414") (victim_position "-11084 12360 -3359") L 06/12/2026 - 03:36:39: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:36:39: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:40: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:36:40: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "52") (weapon "quake_rl") L 06/12/2026 - 03:36:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:36:44: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "81") (weapon "quake_rl") L 06/12/2026 - 03:36:45: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:45: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:45: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "50") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:45: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:46: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:46: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "59") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:46: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:46: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:46: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:46: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "67") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:46: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-11123 12211 -3351") (victim_position "-11100 12441 -3415") L 06/12/2026 - 03:36:47: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:36:51: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:51: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:51: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:36:51: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "64") (weapon "quake_rl") L 06/12/2026 - 03:36:52: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:36:52: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "64") (weapon "quake_rl") L 06/12/2026 - 03:36:52: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:36:53: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "95") (realdamage "81") (weapon "quake_rl") (airshot "1") (height "436") L 06/12/2026 - 03:36:53: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11049 12194 -3315") (victim_position "-11234 11922 -3027") L 06/12/2026 - 03:36:53: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:36:55: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:36:57: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "313") L 06/12/2026 - 03:36:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:57: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "76") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:36:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:36:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:00: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:00: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "112") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:00: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "73") (realdamage "30") (weapon "quake_rl") L 06/12/2026 - 03:37:00: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11070 12298 -3290") (victim_position "-11019 12375 -3350") L 06/12/2026 - 03:37:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:00: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:00: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:37:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:02: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "102") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:03: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:03: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:04: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:06: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:06: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:06: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "71") (weapon "quake_rl") L 06/12/2026 - 03:37:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:07: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:07: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "108") (weapon "quake_rl") L 06/12/2026 - 03:37:07: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:09: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "73") (realdamage "9") (weapon "quake_rl") L 06/12/2026 - 03:37:09: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11048 12081 -3351") (victim_position "-10852 11728 -3424") L 06/12/2026 - 03:37:09: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:37:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:12: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:12: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "81") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:12: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:12: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:12: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "49") (weapon "quake_rl") L 06/12/2026 - 03:37:13: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:13: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:13: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:15: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "51") (weapon "quake_rl") L 06/12/2026 - 03:37:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:19: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:19: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "64") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:19: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:19: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:19: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "106") (realdamage "69") (weapon "quake_rl") L 06/12/2026 - 03:37:19: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11148 12510 -3381") (victim_position "-11046 12302 -3347") L 06/12/2026 - 03:37:19: "bunnyscores<19><[U:1:1601241538]>" triggered "domination" against "flowrgrl<21><[U:1:1085516213]>" L 06/12/2026 - 03:37:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:20: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:37:23: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:23: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:23: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "98") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:24: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:25: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:25: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:25: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "106") (weapon "quake_rl") L 06/12/2026 - 03:37:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:26: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "58") (weapon "quake_rl") L 06/12/2026 - 03:37:27: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:28: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "world" (attacker_position "-10973 12360 -3347") (victim_position "-11136 12104 -3415") L 06/12/2026 - 03:37:28: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:37:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:31: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:31: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:31: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "346") L 06/12/2026 - 03:37:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:32: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:32: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "69") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:32: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:32: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:32: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "77") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:33: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "71") (weapon "quake_rl") L 06/12/2026 - 03:37:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:34: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "51") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:35: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:37:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:36: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:38: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:38: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:39: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:39: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "42") (realdamage "7") (weapon "quake_rl") L 06/12/2026 - 03:37:39: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-10928 12058 -3339") (victim_position "-10555 12429 -3493") L 06/12/2026 - 03:37:39: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:37:41: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:41: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:42: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:42: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:42: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "108") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:42: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:42: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "91") (weapon "quake_rl") L 06/12/2026 - 03:37:42: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:43: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:43: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:43: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:43: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "78") (weapon "quake_rl") L 06/12/2026 - 03:37:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:44: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "107") (realdamage "20") (weapon "quake_rl") L 06/12/2026 - 03:37:44: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11136 12402 -3364") (victim_position "-10982 12281 -3272") L 06/12/2026 - 03:37:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:44: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:37:45: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:48: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:48: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:48: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:48: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "290") L 06/12/2026 - 03:37:48: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:48: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "83") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:49: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "102") (weapon "quake_rl") L 06/12/2026 - 03:37:49: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:37:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:49: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "111") (realdamage "4") (weapon "quake_rl") L 06/12/2026 - 03:37:49: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11014 12366 -3410") (victim_position "-10936 12443 -3424") L 06/12/2026 - 03:37:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:50: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "111") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:50: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:50: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:37:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:53: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "104") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:54: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:54: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:54: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "68") (weapon "quake_rl") L 06/12/2026 - 03:37:54: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "world" (attacker_position "-11039 12192 -3319") (victim_position "-10988 11938 -3415") L 06/12/2026 - 03:37:54: "flowrgrl<21><[U:1:1085516213]>" triggered "revenge" against "bunnyscores<19><[U:1:1601241538]>" L 06/12/2026 - 03:37:55: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:37:55: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:57: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "61") (weapon "quake_rl") L 06/12/2026 - 03:37:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:37:58: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "97") (weapon "quake_rl") L 06/12/2026 - 03:37:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:58: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "64") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:37:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:37:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:01: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:02: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "111") (realdamage "55") (weapon "quake_rl") L 06/12/2026 - 03:38:02: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11142 11987 -3309") (victim_position "-11185 11980 -3415") L 06/12/2026 - 03:38:02: "bunnyscores<19><[U:1:1601241538]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:38:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:02: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:38:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:06: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:06: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:06: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "288") L 06/12/2026 - 03:38:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:06: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "53") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:07: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "55") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:07: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:08: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "107") (realdamage "92") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:08: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-11060 12252 -3351") (victim_position "-10899 12118 -3402") L 06/12/2026 - 03:38:08: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:38:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:12: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "44") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:13: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:14: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "89") (weapon "quake_rl") L 06/12/2026 - 03:38:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:15: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "61") (weapon "quake_rl") L 06/12/2026 - 03:38:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:17: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "107") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:19: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:21: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "74") (realdamage "20") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:21: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-10971 12359 -3415") (victim_position "-11064 12984 -3351") L 06/12/2026 - 03:38:21: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:38:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:24: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "49") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:26: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "58") (weapon "quake_rl") L 06/12/2026 - 03:38:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:27: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:29: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:29: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "82") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:30: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "81") (weapon "quake_rl") L 06/12/2026 - 03:38:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:31: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "53") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:32: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "99") (realdamage "60") (weapon "quake_rl") L 06/12/2026 - 03:38:32: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11224 11676 -3344") (victim_position "-11085 12026 -3339") L 06/12/2026 - 03:38:32: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:38:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:34: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:34: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "51") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:35: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "107") (weapon "quake_rl") L 06/12/2026 - 03:38:35: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:36: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "178") L 06/12/2026 - 03:38:36: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-10984 12035 -3351") (victim_position "-11046 12170 -3172") L 06/12/2026 - 03:38:36: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:38:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:39: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:39: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "69") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:40: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:40: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:40: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "55") (weapon "quake_rl") L 06/12/2026 - 03:38:41: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:41: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:41: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:41: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "78") (weapon "quake_rl") L 06/12/2026 - 03:38:41: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:42: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:43: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:43: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "69") (realdamage "62") (weapon "quake_rl") L 06/12/2026 - 03:38:43: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11022 12360 -3365") (victim_position "-11074 12095 -3284") L 06/12/2026 - 03:38:43: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:44: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:38:46: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:46: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:46: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:46: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "99") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:47: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:47: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:47: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "86") (weapon "quake_rl") L 06/12/2026 - 03:38:47: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:48: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:48: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:48: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:48: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "88") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:49: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "53") (weapon "quake_rl") L 06/12/2026 - 03:38:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:50: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "72") (realdamage "6") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:50: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-11216 12858 -3463") (victim_position "-11070 12360 -3349") L 06/12/2026 - 03:38:50: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:38:52: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:53: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "53") (weapon "quake_rl") L 06/12/2026 - 03:38:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:54: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:54: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:38:54: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "72") (weapon "quake_rl") L 06/12/2026 - 03:38:54: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:55: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:55: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "90") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:55: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:55: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:38:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:38:58: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:38:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:00: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "28") (weapon "quake_rl") L 06/12/2026 - 03:39:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:04: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:05: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:05: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:05: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "109") (realdamage "50") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:05: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-11046 12838 -3415") (victim_position "-10936 12987 -3421") L 06/12/2026 - 03:39:05: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:39:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:08: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "111") (weapon "quake_rl") L 06/12/2026 - 03:39:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:08: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "72") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:09: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "64") (weapon "quake_rl") L 06/12/2026 - 03:39:10: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:13: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:13: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:13: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "140") (realdamage "11") (weapon "quake_rl") (crit "mini") L 06/12/2026 - 03:39:13: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11034 12308 -3351") (victim_position "-10851 12117 -3463") L 06/12/2026 - 03:39:13: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:39:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:16: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:16: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "52") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:17: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "61") (weapon "quake_rl") L 06/12/2026 - 03:39:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:17: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "109") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:18: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:18: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "80") (realdamage "44") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:18: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-10954 12194 -3017") (victim_position "-10963 12100 -3463") L 06/12/2026 - 03:39:18: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:39:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:20: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "43") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:21: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:22: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:22: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "48") (weapon "quake_rl") L 06/12/2026 - 03:39:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:24: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:24: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:24: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "78") (weapon "quake_rl") L 06/12/2026 - 03:39:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:25: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "69") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:25: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:26: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "38") (realdamage "35") (weapon "quake_rl") L 06/12/2026 - 03:39:26: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11210 12016 -3432") (victim_position "-11167 12652 -3421") L 06/12/2026 - 03:39:27: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:39:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:29: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:29: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "55") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:30: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "61") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:30: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "61") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:31: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:32: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "80") (weapon "quake_rl") L 06/12/2026 - 03:39:32: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:33: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "69") (weapon "quake_rl") L 06/12/2026 - 03:39:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:36: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:37: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:38: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:38: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "53") (realdamage "21") (weapon "quake_rl") L 06/12/2026 - 03:39:38: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11034 12868 -3305") (victim_position "-11251 12666 -3412") L 06/12/2026 - 03:39:38: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:39:40: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:40: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:40: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:40: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "89") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:41: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:41: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:41: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "174") L 06/12/2026 - 03:39:41: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:41: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:43: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:43: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:43: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "66") (weapon "quake_rl") L 06/12/2026 - 03:39:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:39:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:45: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "60") (weapon "quake_rl") L 06/12/2026 - 03:39:46: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:39:47: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:39:47: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "107") (realdamage "58") (weapon "quake_rl") L 06/12/2026 - 03:39:47: World triggered "mge_elo_delta" (player "[U:1:1601241538]") (old_elo "1592") (new_elo "1600") L 06/12/2026 - 03:39:47: World triggered "mge_elo_delta" (player "[U:1:1085516213]") (old_elo "1613") (new_elo "1605") L 06/12/2026 - 03:39:47: "flowrgrl<21><[U:1:1085516213]>" joined team "Spectator" L 06/12/2026 - 03:39:47: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-11008 12981 -3351") (victim_position "-11098 12812 -3384") L 06/12/2026 - 03:39:48: World triggered "mge_match_end" (winner "[U:1:1601241538]") (loser "[U:1:1085516213]") (winner_score "20") (loser_score "9")