L 06/12/2026 - 03:48:11: World triggered "meta_data" (matchid "260612034811895c") (map "mge_league_v3") (arena "Gullywash Middle Autumn [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/12/2026 - 03:48:11: "bunnyscores<19><[U:1:1601241538]>" changed role to "soldier" L 06/12/2026 - 03:48:11: "flowrgrl<21><[U:1:1085516213]>" changed role to "soldier" L 06/12/2026 - 03:48:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:39: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "59") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:39: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:48:39: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "59") (weapon "quake_rl") L 06/12/2026 - 03:48:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:39: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:48:40: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:48:41: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:43: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:48:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:44: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "80") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:45: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:48:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:48:45: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "71") (realdamage "58") (weapon "quake_rl") L 06/12/2026 - 03:48:45: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "4939 2634 -3235") (victim_position "4657 2654 -3325") L 06/12/2026 - 03:48:46: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:48:48: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:48: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:48:48: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:48: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "50") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:48:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:50: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "61") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:52: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:48:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:48:53: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "64") (weapon "quake_rl") L 06/12/2026 - 03:48:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:53: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "54") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:54: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:54: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:54: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "88") (realdamage "15") (weapon "tf_projectile_rocket") (crit "mini") L 06/12/2026 - 03:48:54: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "5327 2832 -3264") (victim_position "5130 2760 -3332") L 06/12/2026 - 03:48:54: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:48:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:48:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:48:58: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "60") (weapon "quake_rl") L 06/12/2026 - 03:48:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:59: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "73") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:48:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:00: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "73") (weapon "quake_rl") L 06/12/2026 - 03:49:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:01: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "86") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:02: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "69") (realdamage "47") (weapon "quake_rl") L 06/12/2026 - 03:49:02: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "4241 2548 -3228") (victim_position "4354 2683 -3364") L 06/12/2026 - 03:49:02: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:49:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:04: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:05: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:05: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "81") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:05: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:05: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "80") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:05: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:05: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "63") (weapon "quake_rl") L 06/12/2026 - 03:49:05: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:05: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:06: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:07: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "32") (realdamage "1") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:07: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "4923 2558 -3005") (victim_position "4312 2839 -3338") L 06/12/2026 - 03:49:07: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:49:11: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:11: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "248") L 06/12/2026 - 03:49:11: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:11: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "71") (weapon "quake_rl") L 06/12/2026 - 03:49:11: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:12: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:12: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "69") (weapon "quake_rl") L 06/12/2026 - 03:49:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:12: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "334") L 06/12/2026 - 03:49:12: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "world" (attacker_position "4980 2695 -3263") (victim_position "5062 2261 -3493") L 06/12/2026 - 03:49:12: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:12: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:49:15: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:15: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "78") (weapon "quake_rl") L 06/12/2026 - 03:49:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:16: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:16: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "78") (weapon "quake_rl") L 06/12/2026 - 03:49:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:16: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:16: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "83") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:18: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:18: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "46") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:19: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:20: "bunnyscores<19><[U:1:1601241538]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:49:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:20: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "62") (realdamage "40") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:20: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "4734 2581 -3340") (victim_position "5119 2647 -3391") L 06/12/2026 - 03:49:21: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:49:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:25: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:25: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:25: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "56") (weapon "quake_rl") L 06/12/2026 - 03:49:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:26: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "68") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:27: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:27: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "50") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:28: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:28: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:28: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "76") (realdamage "58") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:28: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "5256 2788 -3391") (victim_position "5117 3377 -3519") L 06/12/2026 - 03:49:28: "flowrgrl<21><[U:1:1085516213]>" triggered "domination" against "bunnyscores<19><[U:1:1601241538]>" L 06/12/2026 - 03:49:28: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:49:32: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:49:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:53: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "98") (weapon "quake_rl") L 06/12/2026 - 03:49:54: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:54: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:54: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:55: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:55: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "53") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:55: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:57: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "57") (weapon "quake_rl") L 06/12/2026 - 03:49:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:49:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:49:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:49:59: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "49") (realdamage "2") (weapon "quake_rl") L 06/12/2026 - 03:49:59: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "4996 2617 -3263") (victim_position "5247 2125 -3517") L 06/12/2026 - 03:49:59: "bunnyscores<19><[U:1:1601241538]>" triggered "revenge" against "flowrgrl<21><[U:1:1085516213]>" L 06/12/2026 - 03:49:59: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:50:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:01: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:02: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "56") (weapon "quake_rl") L 06/12/2026 - 03:50:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:02: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "111") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:03: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:03: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:03: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "59") (realdamage "53") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:03: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "5259 2755 -3391") (victim_position "4950 2931 -3322") L 06/12/2026 - 03:50:03: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:50:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:08: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "68") (weapon "quake_rl") L 06/12/2026 - 03:50:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:09: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "75") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:10: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:11: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "61") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:12: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:12: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:12: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "47") (weapon "quake_rl") L 06/12/2026 - 03:50:13: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:13: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "58") (realdamage "53") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:13: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "4394 2723 -3359") (victim_position "4530 2575 -3323") L 06/12/2026 - 03:50:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:14: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:50:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:14: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "29") (weapon "quake_rl") L 06/12/2026 - 03:50:16: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:16: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:16: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "65") (weapon "quake_rl") L 06/12/2026 - 03:50:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:18: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:18: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "48") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:18: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:19: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:19: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:19: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "50") (weapon "quake_rl") L 06/12/2026 - 03:50:19: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:19: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:19: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "56") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:20: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "55") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:21: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:22: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "32") (realdamage "3") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:22: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "5525 2473 -3391") (victim_position "4967 2023 -3464") L 06/12/2026 - 03:50:22: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:50:24: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:24: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:24: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "71") (weapon "quake_rl") L 06/12/2026 - 03:50:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:26: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "51") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:26: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "104") (weapon "quake_rl") L 06/12/2026 - 03:50:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:27: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "97") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:28: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "90") (realdamage "46") (weapon "quake_rl") L 06/12/2026 - 03:50:28: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "5257 2955 -3610") (victim_position "4931 2762 -3263") L 06/12/2026 - 03:50:28: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:50:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:31: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "68") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:32: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "54") (weapon "quake_rl") L 06/12/2026 - 03:50:32: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:32: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:32: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "72") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:33: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "76") (weapon "quake_rl") L 06/12/2026 - 03:50:35: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:35: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "67") (weapon "quake_rl") L 06/12/2026 - 03:50:36: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:37: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:37: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:37: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "78") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:38: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:38: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:38: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "83") (realdamage "16") (weapon "quake_rl") (crit "mini") L 06/12/2026 - 03:50:38: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "5168 1968 -3396") (victim_position "5234 2008 -3519") L 06/12/2026 - 03:50:39: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:50:42: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:42: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:42: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:42: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "73") (weapon "quake_rl") L 06/12/2026 - 03:50:43: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:43: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:43: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "68") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:44: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "367") L 06/12/2026 - 03:50:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:45: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "world" (attacker_position "5619 2643 -3227") (victim_position "5233 3098 -3577") L 06/12/2026 - 03:50:45: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:50:48: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:49: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "56") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:50: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:51: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:51: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "37") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:51: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:53: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "65") (weapon "unique_pickaxe_escape") L 06/12/2026 - 03:50:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:53: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "114") (realdamage "72") (weapon "tf_projectile_rocket") (crit "mini") L 06/12/2026 - 03:50:53: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "4973 2580 -3263") (victim_position "4933 2633 -3263") L 06/12/2026 - 03:50:53: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:50:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:53: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:50:56: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:56: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:56: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "82") (weapon "quake_rl") L 06/12/2026 - 03:50:56: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:50:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:50:57: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "282") L 06/12/2026 - 03:50:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:58: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "42") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:50:58: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "world" (attacker_position "4955 3142 -3511") (victim_position "5010 2524 -3385") L 06/12/2026 - 03:50:58: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:51:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:01: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "67") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:02: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "58") (weapon "quake_rl") L 06/12/2026 - 03:51:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:02: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "103") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:03: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:03: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:04: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "34") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:05: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:05: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "41") (realdamage "24") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:05: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "5124 2634 -3278") (victim_position "5857 3067 -3383") L 06/12/2026 - 03:51:05: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:51:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:08: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "63") (weapon "quake_rl") L 06/12/2026 - 03:51:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:08: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "331") L 06/12/2026 - 03:51:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:09: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "79") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:10: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:10: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:10: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:10: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "55") (realdamage "27") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:10: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "5037 2657 -3263") (victim_position "5405 2842 -3344") L 06/12/2026 - 03:51:10: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:10: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "61") (weapon "quake_rl") L 06/12/2026 - 03:51:10: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:51:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:14: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "110") (weapon "quake_rl") L 06/12/2026 - 03:51:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:14: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "48") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:16: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:17: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "70") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:17: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "108") (realdamage "39") (weapon "quake_rl") L 06/12/2026 - 03:51:17: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "5182 2747 -3241") (victim_position "5032 2620 -3263") L 06/12/2026 - 03:51:17: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:51:19: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:20: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "79") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:23: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:23: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "81") (weapon "quake_rl") L 06/12/2026 - 03:51:24: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:25: "bunnyscores<19><[U:1:1601241538]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:51:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:26: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "67") (realdamage "62") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:26: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "4900 2257 -3524") (victim_position "4872 2513 -3340") L 06/12/2026 - 03:51:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:26: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "63") (weapon "quake_rl") L 06/12/2026 - 03:51:26: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:51:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:29: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:29: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:29: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "89") (weapon "quake_rl") L 06/12/2026 - 03:51:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:30: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "82") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:31: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:31: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:31: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "50") (realdamage "42") (weapon "quake_rl") L 06/12/2026 - 03:51:31: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "4986 2842 -3039") (victim_position "5145 2865 -3352") L 06/12/2026 - 03:51:31: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:51:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:31: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "48") (weapon "tf_projectile_rocket") (airshot "1") (height "336") L 06/12/2026 - 03:51:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:34: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "83") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:34: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:35: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:36: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:36: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "112") (weapon "quake_rl") L 06/12/2026 - 03:51:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:37: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:37: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:37: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:37: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "68") (realdamage "48") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:37: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "5630 2467 -3391") (victim_position "5127 2568 -3391") L 06/12/2026 - 03:51:38: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:51:40: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:40: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "222") L 06/12/2026 - 03:51:40: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:40: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:40: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:40: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "93") (weapon "quake_rl") L 06/12/2026 - 03:51:41: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:42: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:42: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:44: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "116") (realdamage "75") (weapon "quake_rl") (crit "mini") L 06/12/2026 - 03:51:44: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "5238 2104 -3525") (victim_position "5173 2312 -3577") L 06/12/2026 - 03:51:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:45: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:51:47: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:47: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:48: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:48: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:49: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "71") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:51:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:49: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "86") (weapon "quake_rl") L 06/12/2026 - 03:51:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:52: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:51:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:54: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:54: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "84") (weapon "quake_rl") L 06/12/2026 - 03:51:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:59: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "80") (weapon "quake_rl") L 06/12/2026 - 03:51:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:51:59: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "110") (realdamage "37") (weapon "quake_rl") (airshot "1") (height "204") L 06/12/2026 - 03:51:59: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "quake_rl" (attacker_position "5065 2705 -3263") (victim_position "5023 2820 -3187") L 06/12/2026 - 03:51:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:51:59: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:52:03: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:03: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:03: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "239") L 06/12/2026 - 03:52:03: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:04: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:04: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:04: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "105") (realdamage "76") (weapon "quake_rl") (airshot "1") (height "242") L 06/12/2026 - 03:52:04: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "4932 2653 -3263") (victim_position "5055 2637 -3021") L 06/12/2026 - 03:52:04: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:52:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:07: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:07: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "80") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:09: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "76") (weapon "quake_rl") L 06/12/2026 - 03:52:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:13: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:13: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:14: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "55") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:15: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:16: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:52:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:16: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "55") (realdamage "33") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:16: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "5060 2890 -3337") (victim_position "5039 2779 -3263") L 06/12/2026 - 03:52:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:17: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:52:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:20: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "83") (weapon "quake_rl") L 06/12/2026 - 03:52:21: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:21: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "58") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:21: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:22: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "73") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:23: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:23: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "46") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:25: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "110") (realdamage "12") (weapon "tf_projectile_rocket") (airshot "1") (height "232") L 06/12/2026 - 03:52:25: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "4946 2776 -3263") (victim_position "4892 2895 -3159") L 06/12/2026 - 03:52:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:25: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:52:28: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:28: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "79") (weapon "quake_rl") L 06/12/2026 - 03:52:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:28: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:28: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "65") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:29: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:29: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "98") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:30: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "76") (weapon "quake_rl") L 06/12/2026 - 03:52:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:32: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "47") (realdamage "45") (weapon "quake_rl") L 06/12/2026 - 03:52:32: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "5179 2955 -3337") (victim_position "5617 2970 -3369") L 06/12/2026 - 03:52:32: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:52:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:35: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "73") (weapon "quake_rl") L 06/12/2026 - 03:52:35: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:36: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:36: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "34") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:37: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:38: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:38: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "99") (weapon "quake_rl") L 06/12/2026 - 03:52:38: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:38: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:41: "flowrgrl<21><[U:1:1085516213]>" committed suicide with "tf_projectile_rocket" (attacker_position "5313 3119 -3527") L 06/12/2026 - 03:52:41: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:52:43: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:43: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:43: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:43: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "66") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:44: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "99") (weapon "quake_rl") L 06/12/2026 - 03:52:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:45: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:45: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "53") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:45: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:46: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:51: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:51: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:52: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:52: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "55") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:52: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "world" (attacker_position "4872 2713 -3247") (victim_position "4635 2811 -3340") L 06/12/2026 - 03:52:52: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:52:52: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:54: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:55: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:55: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "76") (weapon "quake_rl") L 06/12/2026 - 03:52:55: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:56: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:56: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:56: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "59") (weapon "quake_rl") L 06/12/2026 - 03:52:56: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:56: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "56") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:56: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:57: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "57") (weapon "quake_rl") L 06/12/2026 - 03:52:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:57: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "66") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:58: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "49") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:52:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:52:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:52:59: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "52") (realdamage "40") (weapon "quake_rl") L 06/12/2026 - 03:52:59: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "4299 2703 -3274") (victim_position "4530 2539 -3366") L 06/12/2026 - 03:52:59: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:53:01: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:02: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "71") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:53:02: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "56") (weapon "quake_rl") L 06/12/2026 - 03:53:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:02: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "111") (realdamage "87") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:02: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "4885 2647 -3202") (victim_position "4946 2657 -3263") L 06/12/2026 - 03:53:03: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:03: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:03: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:53:05: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:05: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:05: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:53:05: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "216") L 06/12/2026 - 03:53:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:06: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "108") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:06: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:07: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "world" (attacker_position "5334 2737 -3338") (victim_position "5080 2356 -3569") L 06/12/2026 - 03:53:07: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:53:07: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:10: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "102") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:10: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:10: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:10: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:10: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "48") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:11: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:13: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:13: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "98") (realdamage "65") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:13: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "5483 2670 -3389") (victim_position "5333 2693 -3391") L 06/12/2026 - 03:53:13: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:13: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:53:13: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "85") (weapon "quake_rl") L 06/12/2026 - 03:53:13: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:53:13: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:15: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:53:17: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "56") (weapon "quake_rl") L 06/12/2026 - 03:53:18: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:18: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "63") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:18: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:19: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:19: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:53:19: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "64") (realdamage "39") (weapon "quake_rl") L 06/12/2026 - 03:53:19: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "4575 2595 -3330") (victim_position "4844 2408 -3450") L 06/12/2026 - 03:53:19: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:19: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:53:21: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:22: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "76") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:22: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:23: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:53:23: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "52") (weapon "quake_rl") L 06/12/2026 - 03:53:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:24: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "63") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:53:27: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:53:27: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:53:27: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "84") (weapon "quake_rl") L 06/12/2026 - 03:53:27: World triggered "mge_elo_delta" (player "[U:1:1085516213]") (old_elo "1612") (new_elo "1619") L 06/12/2026 - 03:53:27: World triggered "mge_elo_delta" (player "[U:1:1601241538]") (old_elo "1592") (new_elo "1585") L 06/12/2026 - 03:53:27: "bunnyscores<19><[U:1:1601241538]>" joined team "Spectator" L 06/12/2026 - 03:53:27: "bunnyscores<19><[U:1:1601241538]>" committed suicide with "quake_rl" (attacker_position "5049 2666 -3218") L 06/12/2026 - 03:53:27: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:53:27: World triggered "mge_match_end" (winner "[U:1:1085516213]") (loser "[U:1:1601241538]") (winner_score "20") (loser_score "16")