L 06/12/2026 - 03:58:17: World triggered "meta_data" (matchid "26061203581749bc") (map "mge_league_v3") (arena "Silo [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/12/2026 - 03:58:17: "bunnyscores<19><[U:1:1601241538]>" changed role to "soldier" L 06/12/2026 - 03:58:17: "flowrgrl<21><[U:1:1085516213]>" changed role to "soldier" L 06/12/2026 - 03:58:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:26: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "88") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:27: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "96") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:27: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "104") (realdamage "16") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:27: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12294 -618 -1415") (victim_position "-12083 -429 -1415") L 06/12/2026 - 03:58:28: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:58:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:36: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:36: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:58:36: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "68") (weapon "quake_rl") L 06/12/2026 - 03:58:37: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:37: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:58:37: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "106") (weapon "quake_rl") L 06/12/2026 - 03:58:37: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:41: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:41: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:58:41: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "37") (weapon "quake_rl") L 06/12/2026 - 03:58:43: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:45: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:46: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:46: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:58:46: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "66") (weapon "quake_rl") L 06/12/2026 - 03:58:46: "bunnyscores<19><[U:1:1601241538]>" committed suicide with "quake_rl" (attacker_position "-12833 -472 -1246") L 06/12/2026 - 03:58:47: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:58:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:50: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 06/12/2026 - 03:58:50: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:51: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:52: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:52: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:52: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "50") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:58:53: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "76") (weapon "quake_rl") L 06/12/2026 - 03:58:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:58:53: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "86") (weapon "quake_rl") L 06/12/2026 - 03:58:55: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:56: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:56: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:56: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "49") (realdamage "18") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:56: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12632 -957 -1124") (victim_position "-12321 -865 -1352") L 06/12/2026 - 03:58:56: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:58:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:58:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:58:58: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "83") (weapon "quake_rl") L 06/12/2026 - 03:58:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:59: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "66") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:58:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:00: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:00: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "91") (weapon "quake_rl") L 06/12/2026 - 03:59:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:01: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:01: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "77") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:02: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "55") (realdamage "39") (weapon "quake_rl") L 06/12/2026 - 03:59:02: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-12573 -1183 -1257") (victim_position "-12478 -1141 -1365") L 06/12/2026 - 03:59:02: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:59:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:06: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "52") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:06: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:08: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "73") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:08: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "62") (weapon "quake_rl") L 06/12/2026 - 03:59:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:09: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "110") (realdamage "102") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:09: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12609 -921 -1242") (victim_position "-12653 -804 -1287") L 06/12/2026 - 03:59:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:09: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "68") (weapon "quake_rl") L 06/12/2026 - 03:59:09: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:09: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:59:13: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:15: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:15: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "75") (weapon "quake_rl") L 06/12/2026 - 03:59:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:16: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "54") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:17: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "54") (weapon "quake_rl") L 06/12/2026 - 03:59:18: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:18: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:18: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "57") (realdamage "54") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:18: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-13112 -323 -1415") (victim_position "-13293 -575 -1352") L 06/12/2026 - 03:59:18: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:59:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:20: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "84") (weapon "quake_rl") L 06/12/2026 - 03:59:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:20: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "72") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:21: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "75") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:21: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:22: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:22: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:22: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "79") (weapon "quake_rl") L 06/12/2026 - 03:59:23: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:23: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "107") (realdamage "45") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:23: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12455 -350 -1239") (victim_position "-12632 -233 -1259") L 06/12/2026 - 03:59:23: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:23: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:59:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:23: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "32") (weapon "quake_rl") L 06/12/2026 - 03:59:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:26: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "85") (weapon "quake_rl") L 06/12/2026 - 03:59:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:28: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:28: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:28: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "61") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:30: "bunnyscores<19><[U:1:1601241538]>" picked up item "tf_ammo_pack" L 06/12/2026 - 03:59:31: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:32: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "51") (weapon "quake_rl") L 06/12/2026 - 03:59:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:34: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "66") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:35: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:35: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "94") (realdamage "12") (weapon "quake_rl") L 06/12/2026 - 03:59:35: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-12612 -948 -1113") (victim_position "-12688 -509 -1073") L 06/12/2026 - 03:59:35: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:59:38: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:38: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:38: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:38: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "50") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:38: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:38: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:38: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "83") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:39: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:40: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:40: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:40: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "97") (realdamage "71") (weapon "tf_projectile_rocket") (airshot "1") (height "472") L 06/12/2026 - 03:59:40: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12748 -1228 -1090") (victim_position "-12670 -941 -814") L 06/12/2026 - 03:59:40: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:40: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:59:43: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:44: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "88") (weapon "quake_rl") L 06/12/2026 - 03:59:45: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:47: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:49: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "81") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:50: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "87") (realdamage "86") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:50: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12656 -802 -1267") (victim_position "-12746 -1063 -1271") L 06/12/2026 - 03:59:50: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 03:59:52: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:52: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:53: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "86") (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:54: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:54: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:54: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:54: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "95") (weapon "quake_rl") L 06/12/2026 - 03:59:56: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 03:59:56: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "109") (realdamage "33") (weapon "quake_rl") L 06/12/2026 - 03:59:56: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-12624 -577 -1114") (victim_position "-12624 -705 -1248") L 06/12/2026 - 03:59:56: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:56: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 03:59:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 03:59:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 03:59:59: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "109") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:00: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "54") (weapon "quake_rl") L 06/12/2026 - 04:00:00: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:00: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "67") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:00: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:01: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:01: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:01: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "50") (weapon "quake_rl") L 06/12/2026 - 04:00:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:02: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:02: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "55") (realdamage "51") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:02: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12635 -307 -1287") (victim_position "-12603 -870 -1225") L 06/12/2026 - 04:00:02: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:00:05: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:07: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "107") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:08: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "107") (realdamage "93") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:08: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12702 -761 -1287") (victim_position "-12674 -568 -1159") L 06/12/2026 - 04:00:08: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:00:10: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:12: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:12: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:12: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "80") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:13: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:14: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "108") (weapon "quake_rl") L 06/12/2026 - 04:00:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:14: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "74") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:15: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 04:00:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:22: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:23: "bunnyscores<19><[U:1:1601241538]>" committed suicide with "world" (attacker_position "-12828 -1170 -1402") L 06/12/2026 - 04:00:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:23: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "51") (weapon "quake_rl") L 06/12/2026 - 04:00:23: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:00:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:26: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "56") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:26: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "84") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:26: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:26: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "73") (weapon "quake_rl") L 06/12/2026 - 04:00:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:27: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:28: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:28: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "47") (realdamage "37") (weapon "quake_rl") L 06/12/2026 - 04:00:28: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-12797 -869 -1287") (victim_position "-12749 -420 -1287") L 06/12/2026 - 04:00:28: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 04:00:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:30: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "346") L 06/12/2026 - 04:00:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:30: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "51") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:31: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:32: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:32: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:32: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "67") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:33: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:34: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "103") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:36: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:36: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:36: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "62") (realdamage "12") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:36: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12931 -773 -1440") (victim_position "-12787 -369 -1228") L 06/12/2026 - 04:00:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:36: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:00:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:36: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "24") (weapon "quake_rl") L 06/12/2026 - 04:00:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:39: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:39: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "32") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:42: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:42: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:42: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "69") (weapon "quake_rl") L 06/12/2026 - 04:00:42: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:44: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:44: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "66") (weapon "quake_rl") L 06/12/2026 - 04:00:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:45: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:45: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "58") (realdamage "34") (weapon "quake_rl") L 06/12/2026 - 04:00:45: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-12764 -548 -1092") (victim_position "-13035 -796 -1399") L 06/12/2026 - 04:00:45: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 04:00:48: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:48: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:48: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:48: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "69") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:48: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:49: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "449") L 06/12/2026 - 04:00:49: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:49: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:49: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "52") (weapon "quake_rl") L 06/12/2026 - 04:00:50: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:52: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:52: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:52: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:52: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "60") (weapon "quake_rl") L 06/12/2026 - 04:00:52: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:52: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "61") (realdamage "27") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:52: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12533 -733 -1255") (victim_position "-12714 -389 -1287") L 06/12/2026 - 04:00:53: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:00:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:58: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "59") (weapon "quake_rl") L 06/12/2026 - 04:00:58: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:00:59: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "108") (weapon "quake_rl") L 06/12/2026 - 04:00:59: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:00:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:59: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:00:59: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "101") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:00: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:00: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:00: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "55") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:01: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:01: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "110") (realdamage "12") (weapon "quake_rl") L 06/12/2026 - 04:01:01: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-12635 -1146 -1273") (victim_position "-12613 -1300 -1287") L 06/12/2026 - 04:01:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:02: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 04:01:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:04: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "62") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:04: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:04: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "69") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:05: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:05: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "90") (weapon "quake_rl") L 06/12/2026 - 04:01:05: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:07: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:07: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:07: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "77") (weapon "quake_rl") L 06/12/2026 - 04:01:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:07: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "44") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:09: "bunnyscores<19><[U:1:1601241538]>" picked up item "tf_ammo_pack" L 06/12/2026 - 04:01:09: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:10: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:10: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 04:01:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:11: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:11: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "96") (realdamage "33") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:11: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-13008 -917 -1415") (victim_position "-12720 -649 -1287") L 06/12/2026 - 04:01:12: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:01:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:16: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:16: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "47") (weapon "quake_rl") L 06/12/2026 - 04:01:16: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:17: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "57") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:17: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "92") (weapon "quake_rl") L 06/12/2026 - 04:01:18: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:18: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:18: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "71") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:18: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:18: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:18: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "33") (weapon "quake_rl") L 06/12/2026 - 04:01:18: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "world" (attacker_position "-12765 -537 -1098") (victim_position "-13366 -469 -1370") L 06/12/2026 - 04:01:19: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 04:01:21: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:21: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:21: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "54") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:22: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:22: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "56") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:24: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "40") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:25: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:25: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "57") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:25: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:25: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 04:01:26: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:26: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "58") (weapon "quake_rl") L 06/12/2026 - 04:01:27: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:27: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:27: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "67") (realdamage "25") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:27: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12474 -720 -1262") (victim_position "-12524 -384 -1264") L 06/12/2026 - 04:01:27: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:01:29: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:29: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:30: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "91") (weapon "quake_rl") L 06/12/2026 - 04:01:30: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:30: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:30: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "77") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:31: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:31: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "54") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:32: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:32: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "45") (weapon "quake_rl") L 06/12/2026 - 04:01:32: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:33: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:33: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "64") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:34: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:36: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:36: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "44") (weapon "quake_rl") L 06/12/2026 - 04:01:38: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:38: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:38: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "68") (realdamage "6") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:38: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12354 -695 -882") (victim_position "-12648 -467 -1145") L 06/12/2026 - 04:01:38: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:01:41: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:41: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:41: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:41: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "67") (weapon "quake_rl") L 06/12/2026 - 04:01:42: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:42: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:43: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:43: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:43: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "47") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:44: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:44: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "68") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:46: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:46: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:46: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "91") (realdamage "88") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:46: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12860 -657 -1479") (victim_position "-12684 -797 -1287") L 06/12/2026 - 04:01:46: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:01:48: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:51: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:52: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:52: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:52: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "65") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:52: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:52: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "82") (weapon "quake_rl") L 06/12/2026 - 04:01:52: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:53: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:53: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:56: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:57: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:01:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:57: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:01:57: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "38") (weapon "quake_rl") L 06/12/2026 - 04:01:58: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:01:58: "flowrgrl<21><[U:1:1085516213]>" picked up item "tf_ammo_pack" L 06/12/2026 - 04:02:00: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:00: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:00: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "77") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:00: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:01: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:02: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:03: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:04: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:04: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "72") (realdamage "41") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:04: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12943 -1186 -1359") (victim_position "-13183 -1133 -1352") L 06/12/2026 - 04:02:04: "flowrgrl<21><[U:1:1085516213]>" triggered "domination" against "bunnyscores<19><[U:1:1601241538]>" L 06/12/2026 - 04:02:04: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:04: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:02:04: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "69") (weapon "quake_rl") L 06/12/2026 - 04:02:04: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:02:06: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:06: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:07: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:07: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "76") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:07: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:08: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:08: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:08: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "47") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:10: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:10: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:02:10: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "86") (weapon "quake_rl") L 06/12/2026 - 04:02:10: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:10: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:10: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "109") (realdamage "88") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:10: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12316 -927 -1363") (victim_position "-12318 -761 -1415") L 06/12/2026 - 04:02:10: "bunnyscores<19><[U:1:1601241538]>" spawned as "soldier" L 06/12/2026 - 04:02:12: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:13: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:14: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:14: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "79") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:14: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:15: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:15: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:02:15: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "80") (weapon "quake_rl") L 06/12/2026 - 04:02:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:17: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "173") L 06/12/2026 - 04:02:17: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:17: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:02:17: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "67") (realdamage "58") (weapon "quake_rl") L 06/12/2026 - 04:02:17: "bunnyscores<19><[U:1:1601241538]>" killed "flowrgrl<21><[U:1:1085516213]>" with "quake_rl" (attacker_position "-12532 -1084 -1078") (victim_position "-12508 -1003 -1252") L 06/12/2026 - 04:02:17: "bunnyscores<19><[U:1:1601241538]>" triggered "revenge" against "flowrgrl<21><[U:1:1085516213]>" L 06/12/2026 - 04:02:17: "flowrgrl<21><[U:1:1085516213]>" spawned as "soldier" L 06/12/2026 - 04:02:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:20: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "531") L 06/12/2026 - 04:02:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:20: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:02:20: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "58") (weapon "quake_rl") L 06/12/2026 - 04:02:20: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:22: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:22: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:22: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "50") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:23: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:23: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 04:02:24: "bunnyscores<19><[U:1:1601241538]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 04:02:24: "bunnyscores<19><[U:1:1601241538]>" triggered "damage" against "flowrgrl<21><[U:1:1085516213]>" (damage "42") (weapon "quake_rl") L 06/12/2026 - 04:02:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:24: "flowrgrl<21><[U:1:1085516213]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:24: "flowrgrl<21><[U:1:1085516213]>" triggered "damage" against "bunnyscores<19><[U:1:1601241538]>" (damage "43") (realdamage "6") (weapon "tf_projectile_rocket") L 06/12/2026 - 04:02:25: World triggered "mge_elo_delta" (player "[U:1:1085516213]") (old_elo "1625") (new_elo "1632") L 06/12/2026 - 04:02:25: World triggered "mge_elo_delta" (player "[U:1:1601241538]") (old_elo "1585") (new_elo "1578") L 06/12/2026 - 04:02:25: "bunnyscores<19><[U:1:1601241538]>" joined team "Spectator" L 06/12/2026 - 04:02:25: "flowrgrl<21><[U:1:1085516213]>" killed "bunnyscores<19><[U:1:1601241538]>" with "tf_projectile_rocket" (attacker_position "-12200 -820 -1319") (victim_position "-12551 -413 -1181") L 06/12/2026 - 04:02:25: World triggered "mge_match_end" (winner "[U:1:1085516213]") (loser "[U:1:1601241538]") (winner_score "20") (loser_score "8")