L 06/12/2026 - 18:10:27: World triggered "meta_data" (matchid "26061218102775e5") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/12/2026 - 18:10:27: "¿WAC? somethingsalad<4><[U:1:1423079480]>" changed role to "soldier" L 06/12/2026 - 18:10:27: "!HPSG! Luck 10<5><[U:1:1521844940]>" changed role to "soldier" L 06/12/2026 - 18:10:29: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:30: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:30: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "83") (weapon "quake_rl") L 06/12/2026 - 18:10:30: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:32: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:32: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:32: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "104") (realdamage "93") (weapon "quake_rl") (airshot "1") (height "195") L 06/12/2026 - 18:10:32: "!HPSG! Luck 10<5><[U:1:1521844940]>" killed "¿WAC? somethingsalad<4><[U:1:1423079480]>" with "quake_rl" (attacker_position "-10963 13037 -3415") (victim_position "-11034 13102 -3156") L 06/12/2026 - 18:10:32: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:32: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:32: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "104") (weapon "quake_rl") L 06/12/2026 - 18:10:32: "¿WAC? somethingsalad<4><[U:1:1423079480]>" spawned as "soldier" L 06/12/2026 - 18:10:35: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:37: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:37: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:37: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "75") (weapon "quake_rl") L 06/12/2026 - 18:10:37: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:37: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "91") (weapon "quake_rl") L 06/12/2026 - 18:10:38: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:38: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:39: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:40: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:40: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "world" (attacker_position "-11573 12468 -3711") (victim_position "-11434 12508 -3714") L 06/12/2026 - 18:10:40: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:10:40: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:42: "¿WAC? somethingsalad<4><[U:1:1423079480]>" picked up item "tf_ammo_pack" L 06/12/2026 - 18:10:43: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:43: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:43: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "53") (weapon "quake_rl") L 06/12/2026 - 18:10:45: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:45: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "261") L 06/12/2026 - 18:10:45: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:45: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:45: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:45: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "65") (weapon "quake_rl") L 06/12/2026 - 18:10:46: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:46: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:46: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "80") (weapon "quake_rl") L 06/12/2026 - 18:10:47: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:47: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:47: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:47: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "91") (realdamage "57") (weapon "quake_rl") L 06/12/2026 - 18:10:47: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11464 12507 -3720") (victim_position "-11148 12284 -3412") L 06/12/2026 - 18:10:47: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:10:49: "¿WAC? somethingsalad<4><[U:1:1423079480]>" picked up item "tf_ammo_pack" L 06/12/2026 - 18:10:51: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:52: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:52: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:52: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:52: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "62") (weapon "quake_rl") L 06/12/2026 - 18:10:53: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:53: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "110") (weapon "quake_rl") L 06/12/2026 - 18:10:53: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:54: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:55: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:55: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:55: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "66") (weapon "quake_rl") L 06/12/2026 - 18:10:56: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:57: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:10:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:10:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "54") (realdamage "40") (weapon "quake_rl") L 06/12/2026 - 18:10:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-10965 12682 -3268") (victim_position "-11054 12758 -3399") L 06/12/2026 - 18:10:58: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:11:01: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:02: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:02: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "112") (weapon "quake_rl") L 06/12/2026 - 18:11:02: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:02: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:03: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:03: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:03: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "98") (weapon "quake_rl") L 06/12/2026 - 18:11:03: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:03: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:03: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "91") (realdamage "73") (weapon "quake_rl") L 06/12/2026 - 18:11:03: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-10949 12302 -3363") (victim_position "-11178 12727 -3463") L 06/12/2026 - 18:11:03: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "domination" against "!HPSG! Luck 10<5><[U:1:1521844940]>" L 06/12/2026 - 18:11:03: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:11:06: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:06: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:07: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:07: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:08: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:08: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:08: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "83") (weapon "quake_rl") L 06/12/2026 - 18:11:09: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:09: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "80") (weapon "quake_rl") L 06/12/2026 - 18:11:09: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:09: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "75") (weapon "quake_rl") L 06/12/2026 - 18:11:09: "¿WAC? somethingsalad<4><[U:1:1423079480]>" committed suicide with "quake_rl" (attacker_position "-10981 12744 -3463") L 06/12/2026 - 18:11:09: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:09: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:10: "¿WAC? somethingsalad<4><[U:1:1423079480]>" spawned as "soldier" L 06/12/2026 - 18:11:11: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:12: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:13: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:13: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:14: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:14: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "74") (weapon "quake_rl") L 06/12/2026 - 18:11:14: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:14: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:14: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:14: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "75") (weapon "quake_rl") L 06/12/2026 - 18:11:15: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:16: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:16: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "95") (weapon "quake_rl") L 06/12/2026 - 18:11:16: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:17: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:17: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:17: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "70") (weapon "quake_rl") L 06/12/2026 - 18:11:17: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "world" (attacker_position "-11067 11661 -3463") (victim_position "-11175 11736 -3461") L 06/12/2026 - 18:11:17: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:11:19: "¿WAC? somethingsalad<4><[U:1:1423079480]>" picked up item "tf_ammo_pack" L 06/12/2026 - 18:11:20: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:21: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:21: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:21: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "68") (weapon "quake_rl") L 06/12/2026 - 18:11:21: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:22: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:22: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "83") (weapon "quake_rl") L 06/12/2026 - 18:11:22: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:22: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:22: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "87") (weapon "quake_rl") L 06/12/2026 - 18:11:22: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "world" (attacker_position "-11038 12502 -3434") (victim_position "-11100 12407 -3385") L 06/12/2026 - 18:11:22: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:22: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:11:25: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:25: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:25: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "54") (weapon "quake_rl") L 06/12/2026 - 18:11:26: "!HPSG! Luck 10<5><[U:1:1521844940]>" picked up item "tf_ammo_pack" L 06/12/2026 - 18:11:26: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:26: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:26: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "66") (weapon "quake_rl") L 06/12/2026 - 18:11:26: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:26: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "64") (weapon "quake_rl") L 06/12/2026 - 18:11:26: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:27: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:28: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:28: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:28: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "31") (weapon "quake_rl") L 06/12/2026 - 18:11:32: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:33: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:34: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:34: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:35: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:35: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:35: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "61") (weapon "quake_rl") L 06/12/2026 - 18:11:36: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:36: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:36: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:36: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "56") (realdamage "4") (weapon "quake_rl") L 06/12/2026 - 18:11:36: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11506 12693 -3658") (victim_position "-11434 12604 -3638") L 06/12/2026 - 18:11:37: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:11:40: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:41: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:41: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:41: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:41: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "178") L 06/12/2026 - 18:11:41: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:41: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "49") (weapon "quake_rl") L 06/12/2026 - 18:11:42: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:43: "!HPSG! Luck 10<5><[U:1:1521844940]>" picked up item "tf_ammo_pack" L 06/12/2026 - 18:11:43: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:43: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:43: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "99") (realdamage "31") (weapon "quake_rl") L 06/12/2026 - 18:11:43: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11388 13007 -3514") (victim_position "-11415 12651 -3610") L 06/12/2026 - 18:11:43: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:11:49: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:50: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:50: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "58") (weapon "quake_rl") L 06/12/2026 - 18:11:50: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:51: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:51: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:51: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:51: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "53") (weapon "quake_rl") L 06/12/2026 - 18:11:52: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:52: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:52: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "75") (realdamage "63") (weapon "quake_rl") L 06/12/2026 - 18:11:52: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-10935 13196 -3284") (victim_position "-10963 13133 -3463") L 06/12/2026 - 18:11:52: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:11:55: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:56: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:57: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:57: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:57: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "65") (weapon "quake_rl") L 06/12/2026 - 18:11:57: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "56") (weapon "quake_rl") L 06/12/2026 - 18:11:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:11:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "100") (realdamage "96") (weapon "quake_rl") L 06/12/2026 - 18:11:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11259 12974 -3463") (victim_position "-11203 12881 -3463") L 06/12/2026 - 18:11:58: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:11:59: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:12:01: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:01: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "459") L 06/12/2026 - 18:12:01: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:01: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:01: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "306") L 06/12/2026 - 18:12:01: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:02: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:02: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:02: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "48") (weapon "quake_rl") L 06/12/2026 - 18:12:03: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:04: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:05: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:07: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:07: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:07: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:07: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "88") (realdamage "6") (weapon "quake_rl") L 06/12/2026 - 18:12:07: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11352 12032 -3392") (victim_position "-11220 11953 -3420") L 06/12/2026 - 18:12:07: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:12:10: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:10: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:10: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:10: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "71") (weapon "quake_rl") L 06/12/2026 - 18:12:12: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:12: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "110") (weapon "quake_rl") L 06/12/2026 - 18:12:12: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:12: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:12: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:13: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:13: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "90") (weapon "quake_rl") L 06/12/2026 - 18:12:13: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:13: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:13: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:13: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "77") (realdamage "15") (weapon "quake_rl") L 06/12/2026 - 18:12:13: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11127 11958 -3253") (victim_position "-11087 12274 -3291") L 06/12/2026 - 18:12:13: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:12:18: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:18: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:18: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:19: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:19: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "49") (weapon "quake_rl") L 06/12/2026 - 18:12:19: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:21: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:21: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "52") (weapon "quake_rl") L 06/12/2026 - 18:12:21: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:21: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:21: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:21: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "59") (weapon "quake_rl") L 06/12/2026 - 18:12:22: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:22: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:22: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:22: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "85") (weapon "quake_rl") L 06/12/2026 - 18:12:24: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:24: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:24: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "69") (weapon "quake_rl") L 06/12/2026 - 18:12:25: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "world" (attacker_position "-10957 12371 -3322") (victim_position "-10880 12323 -3463") L 06/12/2026 - 18:12:25: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:12:28: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:29: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:29: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:29: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "56") (weapon "quake_rl") L 06/12/2026 - 18:12:29: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:29: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "109") (weapon "quake_rl") L 06/12/2026 - 18:12:29: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:29: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:29: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "63") (weapon "quake_rl") L 06/12/2026 - 18:12:30: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:30: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:30: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:31: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:31: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "67") (weapon "quake_rl") L 06/12/2026 - 18:12:31: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:31: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "world" (attacker_position "-11485 13199 -3477") (victim_position "-10926 12977 -3457") L 06/12/2026 - 18:12:31: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:12:32: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:32: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "48") (weapon "quake_rl") L 06/12/2026 - 18:12:35: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:36: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:36: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "83") (weapon "quake_rl") L 06/12/2026 - 18:12:36: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:36: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:36: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "80") (weapon "quake_rl") L 06/12/2026 - 18:12:36: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:37: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:37: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:38: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:38: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "68") (weapon "quake_rl") L 06/12/2026 - 18:12:38: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:39: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:39: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "109") (realdamage "23") (weapon "quake_rl") L 06/12/2026 - 18:12:39: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-10713 12440 -3489") (victim_position "-10876 12357 -3463") L 06/12/2026 - 18:12:39: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:39: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:12:43: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:43: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:44: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:45: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:46: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:46: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:46: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "70") (weapon "quake_rl") L 06/12/2026 - 18:12:47: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:49: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:49: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:49: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "73") (weapon "quake_rl") L 06/12/2026 - 18:12:50: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:50: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:50: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "65") (realdamage "46") (weapon "quake_rl") L 06/12/2026 - 18:12:50: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11057 12082 -3351") (victim_position "-10975 12174 -3415") L 06/12/2026 - 18:12:50: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:12:53: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:53: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:53: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "44") (weapon "quake_rl") L 06/12/2026 - 18:12:53: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:53: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:54: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:54: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "44") (weapon "quake_rl") L 06/12/2026 - 18:12:54: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:54: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:55: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:55: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "81") (weapon "quake_rl") L 06/12/2026 - 18:12:55: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:55: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "61") (weapon "quake_rl") L 06/12/2026 - 18:12:55: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:56: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:56: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:56: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "88") (weapon "quake_rl") L 06/12/2026 - 18:12:56: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:56: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:12:56: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "66") (realdamage "39") (weapon "quake_rl") L 06/12/2026 - 18:12:56: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11263 11640 -3408") (victim_position "-11150 11922 -3372") L 06/12/2026 - 18:12:56: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:12:59: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:12:59: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:00: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:00: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:00: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "55") (weapon "quake_rl") L 06/12/2026 - 18:13:00: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:00: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:00: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "52") (weapon "quake_rl") L 06/12/2026 - 18:13:01: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:05: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:06: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:07: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:07: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:07: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "65") (weapon "quake_rl") L 06/12/2026 - 18:13:07: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:08: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:09: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:11: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:11: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:11: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "24") (weapon "quake_rl") L 06/12/2026 - 18:13:14: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:14: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:14: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "32") (weapon "quake_rl") L 06/12/2026 - 18:13:15: "!HPSG! Luck 10<5><[U:1:1521844940]>" picked up item "tf_ammo_pack" L 06/12/2026 - 18:13:15: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:17: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:18: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:18: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:18: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:21: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:21: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:22: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:23: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:24: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:25: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:26: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:27: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:27: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:27: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "37") (weapon "quake_rl") L 06/12/2026 - 18:13:29: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:29: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:30: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:31: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:31: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:31: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "31") (realdamage "8") (weapon "quake_rl") L 06/12/2026 - 18:13:31: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11800 11922 -3677") (victim_position "-11948 12609 -3471") L 06/12/2026 - 18:13:31: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:13:31: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:31: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:31: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "26") (weapon "quake_rl") L 06/12/2026 - 18:13:34: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:35: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:35: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "85") (weapon "quake_rl") L 06/12/2026 - 18:13:35: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:35: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:36: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:36: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:38: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:38: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:38: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:38: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "81") (weapon "quake_rl") L 06/12/2026 - 18:13:39: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:39: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:39: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "104") (realdamage "97") (weapon "quake_rl") L 06/12/2026 - 18:13:39: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-11145 13214 -3412") (victim_position "-11229 12939 -3455") L 06/12/2026 - 18:13:39: "!HPSG! Luck 10<5><[U:1:1521844940]>" spawned as "soldier" L 06/12/2026 - 18:13:42: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:44: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:44: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:44: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:44: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "66") (weapon "quake_rl") L 06/12/2026 - 18:13:45: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:45: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:45: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "damage" against "¿WAC? somethingsalad<4><[U:1:1423079480]>" (damage "54") (weapon "quake_rl") L 06/12/2026 - 18:13:46: "!HPSG! Luck 10<5><[U:1:1521844940]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:46: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_fired" (weapon "quake_rl") L 06/12/2026 - 18:13:46: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:46: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "80") (weapon "quake_rl") L 06/12/2026 - 18:13:47: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "shot_hit" (weapon "quake_rl") L 06/12/2026 - 18:13:47: "¿WAC? somethingsalad<4><[U:1:1423079480]>" triggered "damage" against "!HPSG! Luck 10<5><[U:1:1521844940]>" (damage "70") (realdamage "48") (weapon "quake_rl") L 06/12/2026 - 18:13:47: World triggered "mge_elo_delta" (player "[U:1:1423079480]") (old_elo "1653") (new_elo "1658") L 06/12/2026 - 18:13:47: World triggered "mge_elo_delta" (player "[U:1:1521844940]") (old_elo "1547") (new_elo "1542") L 06/12/2026 - 18:13:47: "¿WAC? somethingsalad<4><[U:1:1423079480]>" killed "!HPSG! Luck 10<5><[U:1:1521844940]>" with "quake_rl" (attacker_position "-10911 13620 -3463") (victim_position "-11008 13475 -3463") L 06/12/2026 - 18:13:47: World triggered "mge_match_end" (winner "[U:1:1423079480]") (loser "[U:1:1521844940]") (winner_score "20") (loser_score "2")