L 06/14/2026 - 17:33:09: World triggered "meta_data" (matchid "2606141733096dce") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/14/2026 - 17:33:09: "chu.rainstrm<150><[U:1:129607826]>" changed role to "soldier" L 06/14/2026 - 17:33:09: "farufa<152><[U:1:195015175]>" changed role to "soldier" L 06/14/2026 - 17:33:10: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:10: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:10: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "68") (weapon "quake_rl") L 06/14/2026 - 17:33:12: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:13: "farufa<152><[U:1:195015175]>" picked up item "tf_ammo_pack" L 06/14/2026 - 17:33:13: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:13: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:13: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:13: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:13: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "19") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:13: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:14: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:14: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "53") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:14: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:14: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:14: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "51") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:15: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:15: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:15: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "65") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:15: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:15: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:15: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "82") (realdamage "74") (weapon "quake_rl") L 06/14/2026 - 17:33:15: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5699 -12944 -1548") (victim_position "-5326 -13024 -1663") L 06/14/2026 - 17:33:15: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:33:17: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:17: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "208") L 06/14/2026 - 17:33:17: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:18: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:18: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:20: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:20: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "105") (realdamage "25") (weapon "tf_projectile_rocket") (airshot "1") (height "357") L 06/14/2026 - 17:33:20: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "-5804 -13150 -1523") (victim_position "-5951 -13045 -1306") L 06/14/2026 - 17:33:20: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:20: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:33:20: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:21: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:21: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "30") (weapon "quake_rl") L 06/14/2026 - 17:33:22: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:22: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:22: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "428") L 06/14/2026 - 17:33:22: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:23: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:23: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "42") (weapon "quake_rl") L 06/14/2026 - 17:33:23: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:24: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:24: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:25: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:25: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "91") (weapon "quake_rl") L 06/14/2026 - 17:33:25: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:26: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:26: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:26: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "66") (weapon "quake_rl") L 06/14/2026 - 17:33:26: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:26: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:26: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "4") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:26: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:26: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "66") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:26: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:26: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:26: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "14") (realdamage "12") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:26: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-5444 -13488 -1535") (victim_position "-5684 -12859 -1535") L 06/14/2026 - 17:33:26: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:33:28: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "54") (weapon "quake_rl") L 06/14/2026 - 17:33:30: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:30: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:30: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "72") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:30: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:31: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:31: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:31: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:31: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "63") (weapon "quake_rl") L 06/14/2026 - 17:33:31: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:31: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:31: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "48") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:32: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:32: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:32: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "35") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:32: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:32: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:32: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "24") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "13") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "19") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "47") (realdamage "17") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:33: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-5962 -13122 -1615") (victim_position "-5696 -12806 -1535") L 06/14/2026 - 17:33:33: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:33:35: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:36: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:36: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:36: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "98") (weapon "quake_rl") L 06/14/2026 - 17:33:36: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:37: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:37: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:37: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "108") (realdamage "102") (weapon "quake_rl") L 06/14/2026 - 17:33:37: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5587 -12926 -1535") (victim_position "-5735 -12775 -1535") L 06/14/2026 - 17:33:37: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:33:39: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:39: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:39: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:39: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "59") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:40: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:40: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "77") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:40: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:40: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:40: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "87") (weapon "quake_rl") L 06/14/2026 - 17:33:40: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:41: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:41: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:41: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:41: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "81") (weapon "tf_projectile_rocket") (airshot "1") (height "319") L 06/14/2026 - 17:33:41: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:41: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "29") (weapon "quake_rl") L 06/14/2026 - 17:33:42: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:42: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:42: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:42: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:42: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "15") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:42: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-6058 -13078 -1663") (victim_position "-5547 -12735 -1186") L 06/14/2026 - 17:33:42: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:33:44: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "72") (weapon "quake_rl") L 06/14/2026 - 17:33:45: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:45: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:45: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "311") L 06/14/2026 - 17:33:46: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:46: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:46: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:46: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "75") (realdamage "63") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:46: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "-5621 -12517 -1652") (victim_position "-5373 -12508 -1595") L 06/14/2026 - 17:33:47: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:33:49: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:49: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:49: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:50: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:50: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:50: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "78") (weapon "quake_rl") L 06/14/2026 - 17:33:50: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:51: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:51: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:51: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:51: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:51: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "66") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:51: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:51: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:51: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "83") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:52: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:52: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:52: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "51") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:52: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:52: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:52: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "74") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:53: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:53: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:33:53: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "44") (realdamage "5") (weapon "shotgun_soldier") L 06/14/2026 - 17:33:53: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "shotgun_soldier" (attacker_position "-5635 -12743 -1535") (victim_position "-5968 -12783 -1628") L 06/14/2026 - 17:33:53: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:33:55: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:55: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:55: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:55: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "106") (weapon "quake_rl") L 06/14/2026 - 17:33:55: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:55: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "95") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:55: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:56: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:57: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:57: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:57: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "68") (weapon "quake_rl") L 06/14/2026 - 17:33:58: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:33:58: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:33:58: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:33:58: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "95") (realdamage "30") (weapon "quake_rl") L 06/14/2026 - 17:33:58: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5733 -12777 -1535") (victim_position "-5815 -13182 -1663") L 06/14/2026 - 17:33:58: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:34:01: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:01: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:01: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "59") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:01: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:02: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:02: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:02: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:02: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "97") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:02: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:03: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:03: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "55") (weapon "quake_rl") L 06/14/2026 - 17:34:03: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:03: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:04: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:04: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "42") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:04: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:04: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "52") (weapon "quake_rl") L 06/14/2026 - 17:34:04: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:04: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:04: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "36") (realdamage "31") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:04: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-5588 -13483 -1535") (victim_position "-5832 -13052 -1663") L 06/14/2026 - 17:34:04: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:34:06: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:06: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:07: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:07: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:07: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:07: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "109") (weapon "quake_rl") L 06/14/2026 - 17:34:08: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:09: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:09: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:09: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "54") (realdamage "49") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:09: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "shotgun_soldier" (attacker_position "-5789 -12998 -1663") (victim_position "-5582 -12904 -1435") L 06/14/2026 - 17:34:09: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:34:11: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:11: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:11: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "108") (weapon "quake_rl") L 06/14/2026 - 17:34:11: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:12: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:12: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "83") (realdamage "62") (weapon "quake_rl") L 06/14/2026 - 17:34:12: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5641 -12803 -1535") (victim_position "-5512 -12766 -1531") L 06/14/2026 - 17:34:12: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:12: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:34:14: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:15: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:15: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:15: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "49") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:15: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:17: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:17: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:17: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "71") (weapon "quake_rl") L 06/14/2026 - 17:34:17: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:17: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:17: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "91") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:18: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:18: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:18: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:18: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "47") (realdamage "20") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:18: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "-5611 -13425 -1535") (victim_position "-5773 -12864 -1535") L 06/14/2026 - 17:34:18: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:18: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "63") (weapon "quake_rl") L 06/14/2026 - 17:34:19: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:34:21: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:21: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:22: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:22: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "111") (weapon "quake_rl") L 06/14/2026 - 17:34:22: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:22: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "75") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:22: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:22: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:23: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:23: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:23: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:23: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "62") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:24: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:24: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "52") (realdamage "23") (weapon "quake_rl") L 06/14/2026 - 17:34:24: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-6034 -12436 -1624") (victim_position "-5903 -12961 -1663") L 06/14/2026 - 17:34:24: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:24: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:34:26: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:27: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:27: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:27: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "54") (weapon "quake_rl") L 06/14/2026 - 17:34:27: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:28: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:28: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:28: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "78") (weapon "quake_rl") L 06/14/2026 - 17:34:28: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:28: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "74") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:28: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "14") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:30: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:31: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:31: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:31: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "18") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:31: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:32: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "world" (attacker_position "-5600 -12858 -1535") (victim_position "-5107 -12800 -1615") L 06/14/2026 - 17:34:32: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:34:34: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:34: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:34: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "265") L 06/14/2026 - 17:34:34: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:34: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "67") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:34: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:35: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:35: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:35: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:35: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "54") (weapon "quake_rl") L 06/14/2026 - 17:34:36: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:36: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:37: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:37: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "57") (realdamage "19") (weapon "quake_rl") L 06/14/2026 - 17:34:37: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5593 -12808 -1535") (victim_position "-5345 -12491 -1602") L 06/14/2026 - 17:34:37: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:34:38: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:39: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:39: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:39: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "50") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:39: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:39: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "84") (weapon "quake_rl") L 06/14/2026 - 17:34:39: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:39: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "70") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:39: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:39: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:40: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:40: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:41: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:42: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:42: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:42: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "14") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:43: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:44: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:44: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:45: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "16") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:45: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:45: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:45: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "16") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:45: "farufa<152><[U:1:195015175]>" picked up item "tf_ammo_pack" L 06/14/2026 - 17:34:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "18") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:46: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:46: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:46: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "29") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:46: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:46: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:46: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "6") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:47: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:47: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:47: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "17") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:47: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:47: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:47: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "35") (realdamage "1") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:47: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "shotgun_soldier" (attacker_position "-5605 -12717 -1535") (victim_position "-5089 -12629 -1663") L 06/14/2026 - 17:34:47: "chu.rainstrm<150><[U:1:129607826]>" triggered "domination" against "farufa<152><[U:1:195015175]>" L 06/14/2026 - 17:34:47: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:34:49: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:50: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:50: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:50: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "60") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:50: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:50: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "109") (weapon "quake_rl") L 06/14/2026 - 17:34:50: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:51: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:51: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:51: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:51: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:51: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "92") (realdamage "82") (weapon "quake_rl") L 06/14/2026 - 17:34:51: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5640 -12865 -1535") (victim_position "-6119 -12932 -1554") L 06/14/2026 - 17:34:52: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:52: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "93") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:52: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:34:53: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:53: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:53: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "289") L 06/14/2026 - 17:34:54: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:54: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:54: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "79") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:54: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:55: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:55: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:34:55: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:56: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:34:56: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "61") (weapon "quake_rl") L 06/14/2026 - 17:34:56: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:56: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:56: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "13") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:56: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:57: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:57: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:34:57: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "43") (realdamage "3") (weapon "shotgun_soldier") L 06/14/2026 - 17:34:57: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "shotgun_soldier" (attacker_position "-5355 -12830 -1663") (victim_position "-5199 -13165 -1626") L 06/14/2026 - 17:34:57: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:57: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:57: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "74") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:34:57: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:35:00: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:00: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:01: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:01: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:01: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:01: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "55") (weapon "quake_rl") L 06/14/2026 - 17:35:02: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:02: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:02: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:02: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "21") (weapon "shotgun_soldier") L 06/14/2026 - 17:35:03: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:03: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:03: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "39") (weapon "shotgun_soldier") L 06/14/2026 - 17:35:03: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:04: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:04: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:05: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:05: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:05: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "85") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:07: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:07: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:07: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:07: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "40") (realdamage "24") (weapon "shotgun_soldier") L 06/14/2026 - 17:35:07: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "shotgun_soldier" (attacker_position "-5917 -12913 -1615") (victim_position "-5680 -12905 -1469") L 06/14/2026 - 17:35:07: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:07: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "52") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:07: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:35:09: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:09: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:10: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:10: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "90") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:10: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:10: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:10: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "72") (weapon "quake_rl") L 06/14/2026 - 17:35:10: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:11: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:12: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:13: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:13: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:13: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:13: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "8") (weapon "shotgun_soldier") L 06/14/2026 - 17:35:13: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:13: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "80") (realdamage "6") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:13: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "-5807 -13270 -1663") (victim_position "-5881 -13032 -1597") L 06/14/2026 - 17:35:13: "farufa<152><[U:1:195015175]>" triggered "revenge" against "chu.rainstrm<150><[U:1:129607826]>" L 06/14/2026 - 17:35:13: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:35:15: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:15: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:15: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "454") L 06/14/2026 - 17:35:16: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:16: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:16: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "34") (weapon "quake_rl") L 06/14/2026 - 17:35:16: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:17: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:20: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:20: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:21: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:21: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:21: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "76") (weapon "quake_rl") L 06/14/2026 - 17:35:21: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:21: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:21: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "20") (weapon "shotgun_soldier") L 06/14/2026 - 17:35:22: "chu.rainstrm<150><[U:1:129607826]>" picked up item "tf_ammo_pack" L 06/14/2026 - 17:35:22: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:22: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:22: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "12") (weapon "shotgun_soldier") L 06/14/2026 - 17:35:22: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:23: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:23: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:23: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:23: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "42") (weapon "shotgun_soldier") L 06/14/2026 - 17:35:23: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:23: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "41") (realdamage "37") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:23: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "-5607 -13022 -1492") (victim_position "-5971 -12617 -1663") L 06/14/2026 - 17:35:23: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:35:25: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:26: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:26: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:27: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:28: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:28: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "111") (weapon "quake_rl") L 06/14/2026 - 17:35:28: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:28: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:29: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:29: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:29: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "80") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:30: "chu.rainstrm<150><[U:1:129607826]>" picked up item "tf_ammo_pack" L 06/14/2026 - 17:35:31: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:31: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:31: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:31: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "105") (realdamage "35") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:31: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "-5470 -12998 -1663") (victim_position "-5740 -12979 -1663") L 06/14/2026 - 17:35:31: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:35:34: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:34: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:34: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "109") (weapon "quake_rl") L 06/14/2026 - 17:35:35: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:35: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:35: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:36: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:36: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:36: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "108") (realdamage "91") (weapon "quake_rl") L 06/14/2026 - 17:35:36: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5581 -12674 -1487") (victim_position "-5437 -12663 -1614") L 06/14/2026 - 17:35:36: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:36: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:35:38: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:38: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:39: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:39: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "60") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:39: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:39: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "92") (weapon "quake_rl") L 06/14/2026 - 17:35:39: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:39: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "73") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:39: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:39: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:40: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:40: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:41: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:41: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "37") (weapon "quake_rl") L 06/14/2026 - 17:35:41: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:42: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:42: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:42: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:42: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "56") (realdamage "51") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:42: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "tf_projectile_rocket" (attacker_position "-5988 -13066 -1663") (victim_position "-5858 -12766 -1585") L 06/14/2026 - 17:35:42: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:35:45: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:45: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:45: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:46: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:46: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:46: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:46: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "95") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:47: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:48: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:48: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "53") (weapon "quake_rl") L 06/14/2026 - 17:35:48: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:48: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:48: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "75") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:48: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:49: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:49: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:35:49: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "85") (realdamage "28") (weapon "shotgun_soldier") L 06/14/2026 - 17:35:49: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-5618 -12972 -1546") (victim_position "-5604 -12798 -1535") L 06/14/2026 - 17:35:49: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:35:51: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:51: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:52: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:52: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:52: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "249") L 06/14/2026 - 17:35:53: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:53: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:53: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:53: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "101") (weapon "quake_rl") L 06/14/2026 - 17:35:54: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:55: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:55: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:55: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "101") (realdamage "99") (weapon "quake_rl") L 06/14/2026 - 17:35:55: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5316 -12694 -1648") (victim_position "-4986 -12591 -1663") L 06/14/2026 - 17:35:55: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:35:57: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:57: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:57: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:57: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "66") (weapon "quake_rl") L 06/14/2026 - 17:35:58: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:58: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:58: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:58: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "74") (weapon "quake_rl") L 06/14/2026 - 17:35:59: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:35:59: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:35:59: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:35:59: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "70") (realdamage "63") (weapon "quake_rl") L 06/14/2026 - 17:35:59: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5529 -12730 -1519") (victim_position "-5365 -12559 -1663") L 06/14/2026 - 17:35:59: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:36:01: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:01: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:01: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "65") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:01: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:02: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:02: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "112") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:02: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "world" (attacker_position "-5859 -12718 -1511") (victim_position "-5662 -12784 -1535") L 06/14/2026 - 17:36:02: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:02: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:36:04: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:05: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:05: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "107") (weapon "quake_rl") L 06/14/2026 - 17:36:05: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:06: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:06: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:06: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:06: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "43") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:08: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:08: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "105") (realdamage "44") (weapon "quake_rl") (airshot "1") (height "313") L 06/14/2026 - 17:36:08: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5669 -12756 -1527") (victim_position "-5674 -12965 -1350") L 06/14/2026 - 17:36:08: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:08: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:36:08: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:08: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:08: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "49") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:10: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:10: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:10: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "70") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:10: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:11: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:11: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "97") (weapon "quake_rl") L 06/14/2026 - 17:36:11: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:11: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:12: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:13: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:13: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:14: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:36:14: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:36:14: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "12") (weapon "shotgun_soldier") L 06/14/2026 - 17:36:15: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:15: "chu.rainstrm<150><[U:1:129607826]>" picked up item "tf_ammo_pack" L 06/14/2026 - 17:36:16: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:36:16: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:36:16: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "41") (weapon "shotgun_soldier") L 06/14/2026 - 17:36:16: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:16: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:16: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "55") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:16: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:36:16: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:36:16: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "28") (weapon "shotgun_soldier") L 06/14/2026 - 17:36:17: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/14/2026 - 17:36:17: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/14/2026 - 17:36:17: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "62") (realdamage "10") (weapon "shotgun_soldier") L 06/14/2026 - 17:36:17: "farufa<152><[U:1:195015175]>" killed "chu.rainstrm<150><[U:1:129607826]>" with "shotgun_soldier" (attacker_position "-5393 -12867 -1593") (victim_position "-5694 -12904 -1535") L 06/14/2026 - 17:36:18: "chu.rainstrm<150><[U:1:129607826]>" spawned as "soldier" L 06/14/2026 - 17:36:19: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:20: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:20: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:20: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "62") (weapon "quake_rl") L 06/14/2026 - 17:36:20: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:20: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:20: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:20: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "103") (weapon "quake_rl") L 06/14/2026 - 17:36:21: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:21: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:21: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:21: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "62") (realdamage "35") (weapon "quake_rl") L 06/14/2026 - 17:36:21: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5544 -12894 -1535") (victim_position "-5395 -12351 -1650") L 06/14/2026 - 17:36:22: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:36:23: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:24: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:24: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "91") (weapon "quake_rl") L 06/14/2026 - 17:36:26: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:26: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:26: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:26: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "64") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:27: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:27: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "79") (weapon "quake_rl") L 06/14/2026 - 17:36:27: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:27: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:27: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "82") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:27: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "world" (attacker_position "-5565 -12874 -1471") (victim_position "-5604 -12739 -1459") L 06/14/2026 - 17:36:27: "farufa<152><[U:1:195015175]>" spawned as "soldier" L 06/14/2026 - 17:36:27: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:28: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:29: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "63") (weapon "quake_rl") L 06/14/2026 - 17:36:29: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:29: "farufa<152><[U:1:195015175]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:29: "farufa<152><[U:1:195015175]>" triggered "damage" against "chu.rainstrm<150><[U:1:129607826]>" (damage "73") (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:30: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:30: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:30: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "102") (weapon "quake_rl") L 06/14/2026 - 17:36:30: "farufa<152><[U:1:195015175]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/14/2026 - 17:36:30: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_fired" (weapon "quake_rl") L 06/14/2026 - 17:36:31: "chu.rainstrm<150><[U:1:129607826]>" triggered "shot_hit" (weapon "quake_rl") L 06/14/2026 - 17:36:31: "chu.rainstrm<150><[U:1:129607826]>" triggered "damage" against "farufa<152><[U:1:195015175]>" (damage "74") (realdamage "41") (weapon "quake_rl") L 06/14/2026 - 17:36:31: World triggered "mge_elo_delta" (player "[U:1:129607826]") (old_elo "1561") (new_elo "1568") L 06/14/2026 - 17:36:31: World triggered "mge_elo_delta" (player "[U:1:195015175]") (old_elo "1532") (new_elo "1525") L 06/14/2026 - 17:36:31: "chu.rainstrm<150><[U:1:129607826]>" killed "farufa<152><[U:1:195015175]>" with "quake_rl" (attacker_position "-5619 -13015 -1614") (victim_position "-5831 -13190 -1612") L 06/14/2026 - 17:36:31: World triggered "mge_match_end" (winner "[U:1:129607826]") (loser "[U:1:195015175]") (winner_score "20") (loser_score "14")