L 06/15/2026 - 00:42:38: World triggered "meta_data" (matchid "260615004238eaa1") (map "mge_league_v3") (arena "Badlands Middle City [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/15/2026 - 00:42:38: "jyd<52><[U:1:1057488316]>" changed role to "soldier" L 06/15/2026 - 00:42:38: "gunboats = fail and Noob<56><[U:1:809020068]>" changed role to "soldier" L 06/15/2026 - 00:42:39: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:39: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:39: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:39: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "68") (weapon "quake_rl") L 06/15/2026 - 00:42:40: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:40: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:41: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:41: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "112") (weapon "quake_rl") L 06/15/2026 - 00:42:41: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:41: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "81") (weapon "quake_rl") L 06/15/2026 - 00:42:41: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:41: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:41: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:41: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:41: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "14") (realdamage "3") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:41: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-7849 4898 1912") (victim_position "-8039 4547 1943") L 06/15/2026 - 00:42:42: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:42:44: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:44: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:44: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:44: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "72") (weapon "quake_rl") L 06/15/2026 - 00:42:45: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:45: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:45: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:45: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "47") (weapon "quake_rl") L 06/15/2026 - 00:42:46: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "60") (weapon "quake_rl") L 06/15/2026 - 00:42:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "26") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:47: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:47: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:47: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "42") (weapon "quake_rl") L 06/15/2026 - 00:42:47: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:47: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:47: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:47: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:47: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:47: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "9") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "13") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "9") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "9") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:49: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:49: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:49: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:49: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:49: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:49: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "27") (realdamage "19") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:49: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-7506 5101 1960") (victim_position "-8071 5169 1912") L 06/15/2026 - 00:42:49: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:42:51: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:51: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:51: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "348") L 06/15/2026 - 00:42:51: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:52: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:52: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "71") (weapon "quake_rl") L 06/15/2026 - 00:42:53: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:53: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:53: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:42:53: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "49") (weapon "shotgun_soldier") L 06/15/2026 - 00:42:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "98") (realdamage "18") (weapon "quake_rl") (airshot "1") (height "195") L 06/15/2026 - 00:42:54: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "quake_rl" (attacker_position "-7651 4901 2075") (victim_position "-7321 5095 2107") L 06/15/2026 - 00:42:54: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:42:55: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:55: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:55: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "72") (weapon "quake_rl") (airshot "1") (height "325") L 06/15/2026 - 00:42:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:56: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "104") (realdamage "100") (weapon "quake_rl") L 06/15/2026 - 00:42:57: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "quake_rl" (attacker_position "-7735 5161 1919") (victim_position "-7452 5168 1912") L 06/15/2026 - 00:42:57: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:57: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:42:57: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:42:57: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "36") (weapon "quake_rl") L 06/15/2026 - 00:42:58: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:59: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:42:59: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:00: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:00: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:01: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:01: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "88") (weapon "quake_rl") L 06/15/2026 - 00:43:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "74") (weapon "quake_rl") L 06/15/2026 - 00:43:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:01: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:01: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:01: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:01: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "69") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:02: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:02: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:02: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "9") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:02: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:02: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:03: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:03: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:03: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:03: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:03: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:03: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "6") (realdamage "1") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:03: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-8023 4843 1912") (victim_position "-7826 4617 2902") L 06/15/2026 - 00:43:03: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:43:05: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:06: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:06: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:06: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:06: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "58") (weapon "quake_rl") L 06/15/2026 - 00:43:07: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:07: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:07: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "47") (weapon "quake_rl") L 06/15/2026 - 00:43:07: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:43:08: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "42") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:08: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:08: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:08: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "35") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:09: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:10: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:10: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:10: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "29") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:10: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:10: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:10: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "63") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:11: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:11: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:11: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "46") (realdamage "40") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:11: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-7762 5051 2025") (victim_position "-8185 5137 1912") L 06/15/2026 - 00:43:11: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:43:12: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:12: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:14: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:14: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:14: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "51") (weapon "quake_rl") L 06/15/2026 - 00:43:14: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:15: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:15: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:15: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:15: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "66") (weapon "quake_rl") L 06/15/2026 - 00:43:16: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:16: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:16: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "81") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:16: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:16: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "80") (weapon "quake_rl") L 06/15/2026 - 00:43:16: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:16: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:16: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:16: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "45") (realdamage "29") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:16: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-7185 4980 1960") (victim_position "-7357 4704 1858") L 06/15/2026 - 00:43:17: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:43:18: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:18: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "80") (weapon "quake_rl") L 06/15/2026 - 00:43:19: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "360") L 06/15/2026 - 00:43:20: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:21: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:21: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:21: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "70") (weapon "quake_rl") L 06/15/2026 - 00:43:21: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:21: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:21: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "83") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "57") (realdamage "27") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:21: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6629 4849 1912") (victim_position "-6645 5023 2076") L 06/15/2026 - 00:43:22: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:43:23: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:24: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:24: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:24: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:24: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:43:25: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:25: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:26: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:26: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "77") (weapon "quake_rl") L 06/15/2026 - 00:43:26: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "74") (weapon "quake_rl") L 06/15/2026 - 00:43:26: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:26: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:26: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "36") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "28") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "12") (realdamage "5") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:27: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6540 5624 2185") (victim_position "-6910 5526 1856") L 06/15/2026 - 00:43:28: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:43:29: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:29: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:29: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "59") (weapon "quake_rl") (airshot "1") (height "325") L 06/15/2026 - 00:43:30: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:30: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:31: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:31: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:32: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:32: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:32: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "59") (weapon "quake_rl") L 06/15/2026 - 00:43:32: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:32: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:32: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:32: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "44") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:32: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:33: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:33: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:33: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "25") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:33: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:33: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:33: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "33") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:33: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "73") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "71") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "46") (realdamage "11") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:34: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6736 5214 1912") (victim_position "-6872 5492 1865") L 06/15/2026 - 00:43:34: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:43:35: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:36: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:36: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "59") (weapon "quake_rl") (airshot "1") (height "240") L 06/15/2026 - 00:43:37: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:38: "jyd<52><[U:1:1057488316]>" picked up item "tf_ammo_pack" L 06/15/2026 - 00:43:45: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:45: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:46: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:46: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:46: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "68") (weapon "quake_rl") L 06/15/2026 - 00:43:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:47: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:47: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:47: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:47: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "40") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:47: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:48: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:48: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:48: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:49: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:49: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:49: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "49") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:49: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:49: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:49: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:49: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "75") (realdamage "28") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:49: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6951 5103 2025") (victim_position "-6813 5203 1912") L 06/15/2026 - 00:43:50: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:43:52: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:52: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:52: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:52: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "110") (weapon "quake_rl") L 06/15/2026 - 00:43:52: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 00:43:53: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "37") (weapon "quake_rl") L 06/15/2026 - 00:43:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:54: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:54: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:54: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:54: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "24") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:43:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 00:43:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "33") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:57: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:43:59: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:59: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:43:59: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "40") (realdamage "9") (weapon "shotgun_soldier") L 06/15/2026 - 00:43:59: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-7069 4907 2032") (victim_position "-6523 4938 1980") L 06/15/2026 - 00:43:59: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:44:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:02: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:02: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:02: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "69") (weapon "quake_rl") L 06/15/2026 - 00:44:03: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:03: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:03: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:04: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:04: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "72") (weapon "quake_rl") L 06/15/2026 - 00:44:04: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:04: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:04: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "49") (weapon "quake_rl") L 06/15/2026 - 00:44:04: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:05: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "43") (weapon "quake_rl") L 06/15/2026 - 00:44:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "27") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "33") (realdamage "17") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:05: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6502 4868 1912") (victim_position "-6613 5305 1904") L 06/15/2026 - 00:44:06: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:44:07: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:08: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:08: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:08: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "54") (weapon "quake_rl") L 06/15/2026 - 00:44:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "51") (weapon "quake_rl") L 06/15/2026 - 00:44:09: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:09: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:09: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "54") (weapon "quake_rl") L 06/15/2026 - 00:44:09: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:10: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:10: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:10: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "67") (weapon "quake_rl") L 06/15/2026 - 00:44:10: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:10: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:10: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:10: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 00:44:10: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:10: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:10: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:11: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:11: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:11: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "48") (realdamage "38") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:11: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6818 5581 1910") (victim_position "-6501 5429 2122") L 06/15/2026 - 00:44:11: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:44:14: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:14: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:15: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:15: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:15: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:44:17: "gunboats = fail and Noob<56><[U:1:809020068]>" picked up item "tf_ammo_pack" L 06/15/2026 - 00:44:18: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:18: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:18: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:18: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 00:44:18: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:18: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "68") (weapon "quake_rl") L 06/15/2026 - 00:44:19: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "62") (realdamage "53") (weapon "quake_rl") L 06/15/2026 - 00:44:19: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "quake_rl" (attacker_position "-6806 5290 1963") (victim_position "-6922 5501 1847") L 06/15/2026 - 00:44:19: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:44:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:21: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:25: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:25: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "80") (weapon "quake_rl") L 06/15/2026 - 00:44:25: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:25: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:25: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:25: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "64") (weapon "quake_rl") L 06/15/2026 - 00:44:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:26: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:26: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:26: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "44") (weapon "quake_rl") L 06/15/2026 - 00:44:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:27: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "18") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:27: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:27: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:27: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "10") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:28: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:28: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:28: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:28: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:28: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:28: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "19") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:29: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:29: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:29: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "28") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:29: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:29: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:29: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:29: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "42") (realdamage "37") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:29: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6788 5469 1904") (victim_position "-6976 5009 2025") L 06/15/2026 - 00:44:29: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:44:31: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:32: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:32: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:32: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:32: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:32: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "60") (weapon "quake_rl") L 06/15/2026 - 00:44:33: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:33: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:33: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "75") (weapon "quake_rl") L 06/15/2026 - 00:44:33: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:34: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:34: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:34: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "34") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:34: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:34: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:34: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "82") (weapon "quake_rl") L 06/15/2026 - 00:44:34: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:34: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:34: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "87") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:35: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:35: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:35: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "73") (realdamage "39") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:35: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6419 4990 2144") (victim_position "-6564 4931 1957") L 06/15/2026 - 00:44:35: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:44:36: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:37: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:38: "gunboats = fail and Noob<56><[U:1:809020068]>" picked up item "tf_ammo_pack" L 06/15/2026 - 00:44:38: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:38: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:38: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "110") (weapon "quake_rl") L 06/15/2026 - 00:44:38: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:38: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "53") (weapon "quake_rl") L 06/15/2026 - 00:44:38: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:39: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:40: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:40: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:40: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:40: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "64") (weapon "quake_rl") L 06/15/2026 - 00:44:40: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:40: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:44:41: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:41: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:41: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "59") (realdamage "23") (weapon "quake_rl") L 06/15/2026 - 00:44:41: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "quake_rl" (attacker_position "-6710 4807 2056") (victim_position "-6469 5133 1983") L 06/15/2026 - 00:44:41: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:41: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:44:41: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:44: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:44: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:44: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:44: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "77") (weapon "quake_rl") L 06/15/2026 - 00:44:45: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:45: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:45: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "71") (weapon "quake_rl") L 06/15/2026 - 00:44:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:46: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:47: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:47: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:47: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:47: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:47: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "60") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:47: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:47: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:47: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "47") (weapon "quake_rl") L 06/15/2026 - 00:44:47: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:47: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:48: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "18") (realdamage "10") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:48: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6428 5166 1912") (victim_position "-6944 5246 1912") L 06/15/2026 - 00:44:48: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:44:52: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:52: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "77") (weapon "quake_rl") L 06/15/2026 - 00:44:53: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:54: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:54: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:54: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "70") (weapon "quake_rl") L 06/15/2026 - 00:44:55: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:56: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:56: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:44:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:44:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "81") (weapon "quake_rl") L 06/15/2026 - 00:44:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "27") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:58: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:58: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:44:58: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 06/15/2026 - 00:44:58: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6567 4513 1802") (victim_position "-7168 4969 1912") L 06/15/2026 - 00:44:58: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:45:00: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:01: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:01: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:01: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "74") (weapon "quake_rl") L 06/15/2026 - 00:45:02: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:02: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:02: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "68") (weapon "quake_rl") L 06/15/2026 - 00:45:02: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:03: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:03: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:03: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:03: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:03: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:04: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:04: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:04: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "36") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:04: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:04: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:45:04: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:04: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:04: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:04: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:04: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:04: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "59") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "41") (realdamage "17") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:05: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6648 4999 2025") (victim_position "-6623 5399 2114") L 06/15/2026 - 00:45:05: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:45:06: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:07: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:07: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:07: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 00:45:08: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:08: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "252") L 06/15/2026 - 00:45:08: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:08: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:09: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:09: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "76") (realdamage "50") (weapon "quake_rl") L 06/15/2026 - 00:45:09: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "quake_rl" (attacker_position "-7223 5296 1981") (victim_position "-7229 5419 1808") L 06/15/2026 - 00:45:09: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:45:11: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:12: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:12: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "47") (weapon "quake_rl") L 06/15/2026 - 00:45:13: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:13: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:13: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "425") L 06/15/2026 - 00:45:13: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:14: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:14: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "64") (weapon "quake_rl") L 06/15/2026 - 00:45:14: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:14: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:15: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:15: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:15: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "48") (realdamage "24") (weapon "quake_rl") L 06/15/2026 - 00:45:15: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "quake_rl" (attacker_position "-6450 4967 1947") (victim_position "-7063 4941 1979") L 06/15/2026 - 00:45:15: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:15: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:45:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:19: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:19: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "106") (weapon "quake_rl") L 06/15/2026 - 00:45:19: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "79") (weapon "quake_rl") L 06/15/2026 - 00:45:20: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:21: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:24: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:24: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:24: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "69") (weapon "quake_rl") L 06/15/2026 - 00:45:25: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:25: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "100") (realdamage "5") (weapon "quake_rl") L 06/15/2026 - 00:45:25: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "quake_rl" (attacker_position "-6546 5042 2011") (victim_position "-6638 5038 2032") L 06/15/2026 - 00:45:25: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:25: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:25: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:45:28: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:28: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:28: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:28: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "64") (weapon "quake_rl") L 06/15/2026 - 00:45:29: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:30: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:30: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "76") (weapon "quake_rl") L 06/15/2026 - 00:45:30: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:30: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:30: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:31: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:31: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:31: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:31: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:31: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:31: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "47") (weapon "quake_rl") L 06/15/2026 - 00:45:31: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:31: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:31: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:31: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "43") (realdamage "35") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:31: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6762 5356 1904") (victim_position "-6865 5724 1889") L 06/15/2026 - 00:45:31: "jyd<52><[U:1:1057488316]>" triggered "domination" against "gunboats = fail and Noob<56><[U:1:809020068]>" L 06/15/2026 - 00:45:32: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:32: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "61") (weapon "quake_rl") L 06/15/2026 - 00:45:32: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:45:35: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:36: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:36: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:36: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "69") (weapon "quake_rl") L 06/15/2026 - 00:45:36: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:37: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:39: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:39: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "80") (weapon "quake_rl") L 06/15/2026 - 00:45:39: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:39: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:40: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:40: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:40: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "33") (realdamage "18") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:40: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6455 5001 2061") (victim_position "-6787 5202 2252") L 06/15/2026 - 00:45:40: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "revenge" against "jyd<52><[U:1:1057488316]>" L 06/15/2026 - 00:45:40: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:45:42: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:43: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:43: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:43: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:43: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 00:45:44: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:44: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:44: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:44: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "49") (weapon "quake_rl") L 06/15/2026 - 00:45:45: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:47: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:49: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:49: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:49: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:49: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "32") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:49: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:49: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "58") (weapon "quake_rl") L 06/15/2026 - 00:45:50: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:50: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:50: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:50: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "40") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:50: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:50: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:50: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "26") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:51: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:51: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:51: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:51: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "41") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:52: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:52: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:45:52: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "47") (realdamage "40") (weapon "shotgun_soldier") L 06/15/2026 - 00:45:52: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6585 5145 1912") (victim_position "-7009 5086 1960") L 06/15/2026 - 00:45:52: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:45:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:54: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "445") L 06/15/2026 - 00:45:54: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:54: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "42") (weapon "quake_rl") L 06/15/2026 - 00:45:55: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:55: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:55: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:55: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 00:45:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:56: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:56: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "61") (realdamage "27") (weapon "quake_rl") L 06/15/2026 - 00:45:56: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "quake_rl" (attacker_position "-6777 5290 1946") (victim_position "-7187 5278 1962") L 06/15/2026 - 00:45:56: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:45:58: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:58: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:58: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:58: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "68") (weapon "quake_rl") L 06/15/2026 - 00:45:59: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:59: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:45:59: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:45:59: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "530") L 06/15/2026 - 00:46:00: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:00: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:01: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:01: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:01: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "31") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:01: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:02: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:03: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:03: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:03: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "72") (realdamage "13") (weapon "quake_rl") L 06/15/2026 - 00:46:03: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "quake_rl" (attacker_position "-7318 5509 1720") (victim_position "-6924 5609 1863") L 06/15/2026 - 00:46:03: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:46:05: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:06: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:06: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "64") (weapon "quake_rl") L 06/15/2026 - 00:46:06: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:07: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:07: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "103") (weapon "quake_rl") L 06/15/2026 - 00:46:07: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:07: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:07: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:07: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "69") (weapon "quake_rl") L 06/15/2026 - 00:46:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "28") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:08: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:08: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:08: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:08: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "31") (realdamage "28") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:09: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6553 5053 1960") (victim_position "-6907 4609 2179") L 06/15/2026 - 00:46:09: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:46:12: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:12: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:13: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:13: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:46:13: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:13: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:13: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "53") (weapon "quake_rl") L 06/15/2026 - 00:46:13: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:14: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:14: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "83") (weapon "quake_rl") L 06/15/2026 - 00:46:14: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:14: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:14: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "80") (weapon "quake_rl") L 06/15/2026 - 00:46:15: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:15: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:15: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:15: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "38") (weapon "quake_rl") L 06/15/2026 - 00:46:15: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:15: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:15: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "24") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:15: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:15: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "31") (weapon "quake_rl") L 06/15/2026 - 00:46:16: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:17: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:17: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:17: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "66") (realdamage "5") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:17: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6743 4951 2025") (victim_position "-7066 5079 1981") L 06/15/2026 - 00:46:17: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:46:19: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "66") (weapon "quake_rl") L 06/15/2026 - 00:46:20: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:21: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:21: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:21: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "77") (weapon "quake_rl") L 06/15/2026 - 00:46:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "55") (weapon "quake_rl") L 06/15/2026 - 00:46:22: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:22: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:22: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:22: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:22: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "53") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:23: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:23: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:23: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:23: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:23: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:23: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "70") (weapon "quake_rl") L 06/15/2026 - 00:46:23: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:23: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:23: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "26") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:23: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:23: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:24: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "39") (realdamage "29") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:24: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6563 5238 1912") (victim_position "-6945 5029 2025") L 06/15/2026 - 00:46:24: "jyd<52><[U:1:1057488316]>" triggered "domination" against "gunboats = fail and Noob<56><[U:1:809020068]>" L 06/15/2026 - 00:46:24: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:46:26: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:26: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 00:46:27: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:27: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:27: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "66") (weapon "quake_rl") L 06/15/2026 - 00:46:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:27: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:27: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:27: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "362") L 06/15/2026 - 00:46:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:27: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "43") (weapon "quake_rl") L 06/15/2026 - 00:46:28: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:28: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:29: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:29: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:29: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:30: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:31: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:31: "gunboats = fail and Noob<56><[U:1:809020068]>" picked up item "tf_ammo_pack" L 06/15/2026 - 00:46:31: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:31: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:31: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "34") (realdamage "8") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:31: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6709 5094 2085") (victim_position "-7100 5093 1951") L 06/15/2026 - 00:46:31: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:46:35: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:35: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:36: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:36: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "78") (weapon "quake_rl") L 06/15/2026 - 00:46:36: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:36: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:36: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:46:36: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:37: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:37: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:37: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "237") L 06/15/2026 - 00:46:37: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:37: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:37: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "49") (weapon "quake_rl") L 06/15/2026 - 00:46:38: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:38: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:38: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "13") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:38: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:38: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:38: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:38: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "13") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:38: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:38: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:38: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "47") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:39: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:39: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:39: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "45") (realdamage "12") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:39: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6380 5125 1912") (victim_position "-6711 5438 1904") L 06/15/2026 - 00:46:39: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:46:41: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:41: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:41: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:41: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "82") (weapon "quake_rl") L 06/15/2026 - 00:46:42: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:42: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:43: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:43: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:43: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:43: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 00:46:43: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:43: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "100") (weapon "quake_rl") L 06/15/2026 - 00:46:43: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:43: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:43: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "42") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:44: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:45: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:45: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:45: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "27") (realdamage "10") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:45: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-6787 5103 2032") (victim_position "-6394 5021 1912") L 06/15/2026 - 00:46:45: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "revenge" against "jyd<52><[U:1:1057488316]>" L 06/15/2026 - 00:46:45: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:46:46: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:47: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "52") (weapon "quake_rl") L 06/15/2026 - 00:46:48: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:48: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:49: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:49: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:50: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:50: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "55") (weapon "quake_rl") L 06/15/2026 - 00:46:51: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:51: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:51: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:46:51: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:52: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:52: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:52: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:52: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:53: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:53: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:53: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "65") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "64") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:53: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:53: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:53: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "32") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:53: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:54: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:54: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:54: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "48") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:54: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "68") (realdamage "23") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:54: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-7073 4954 1984") (victim_position "-6793 4803 1912") L 06/15/2026 - 00:46:54: "jyd<52><[U:1:1057488316]>" spawned as "soldier" L 06/15/2026 - 00:46:57: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:57: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:57: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:57: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:46:58: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:58: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "54") (weapon "quake_rl") L 06/15/2026 - 00:46:58: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:58: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:46:58: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "282") L 06/15/2026 - 00:46:58: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:59: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:59: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:46:59: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:59: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:46:59: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "10") (weapon "shotgun_soldier") L 06/15/2026 - 00:46:59: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:00: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:00: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:00: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "11") (weapon "shotgun_soldier") L 06/15/2026 - 00:47:00: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:00: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:00: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 00:47:00: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:00: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "27") (weapon "quake_rl") L 06/15/2026 - 00:47:01: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:01: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:01: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "37") (realdamage "19") (weapon "shotgun_soldier") L 06/15/2026 - 00:47:01: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-6568 5424 1904") (victim_position "-6578 4944 1960") L 06/15/2026 - 00:47:01: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:47:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:05: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:05: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:05: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "252") L 06/15/2026 - 00:47:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:05: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "63") (weapon "quake_rl") L 06/15/2026 - 00:47:06: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:06: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:06: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:06: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "36") (weapon "quake_rl") L 06/15/2026 - 00:47:07: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:08: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "42") (weapon "quake_rl") L 06/15/2026 - 00:47:09: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:09: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:11: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:14: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:14: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:14: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:14: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "37") (weapon "quake_rl") L 06/15/2026 - 00:47:15: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:15: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:16: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:16: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:16: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:16: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "53") (realdamage "23") (weapon "quake_rl") L 06/15/2026 - 00:47:16: "jyd<52><[U:1:1057488316]>" killed "gunboats = fail and Noob<56><[U:1:809020068]>" with "quake_rl" (attacker_position "-7180 5177 1912") (victim_position "-7099 5596 1797") L 06/15/2026 - 00:47:16: "gunboats = fail and Noob<56><[U:1:809020068]>" spawned as "soldier" L 06/15/2026 - 00:47:18: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:18: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:19: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:20: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "100") (weapon "quake_rl") L 06/15/2026 - 00:47:20: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:20: "jyd<52><[U:1:1057488316]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:20: "jyd<52><[U:1:1057488316]>" triggered "damage" against "gunboats = fail and Noob<56><[U:1:809020068]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 00:47:21: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 00:47:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "97") (weapon "quake_rl") L 06/15/2026 - 00:47:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:21: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "26") (weapon "shotgun_soldier") L 06/15/2026 - 00:47:22: "jyd<52><[U:1:1057488316]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 00:47:22: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:22: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 00:47:22: "gunboats = fail and Noob<56><[U:1:809020068]>" triggered "damage" against "jyd<52><[U:1:1057488316]>" (damage "13") (realdamage "4") (weapon "shotgun_soldier") L 06/15/2026 - 00:47:22: World triggered "mge_elo_delta" (player "[U:1:809020068]") (old_elo "1787") (new_elo "1792") L 06/15/2026 - 00:47:22: World triggered "mge_elo_delta" (player "[U:1:1057488316]") (old_elo "1682") (new_elo "1677") L 06/15/2026 - 00:47:22: "gunboats = fail and Noob<56><[U:1:809020068]>" killed "jyd<52><[U:1:1057488316]>" with "shotgun_soldier" (attacker_position "-7693 4931 1959") (victim_position "-7056 5168 2079") L 06/15/2026 - 00:47:22: World triggered "mge_match_end" (winner "[U:1:809020068]") (loser "[U:1:1057488316]") (winner_score "20") (loser_score "19")