L 06/15/2026 - 17:17:20: World triggered "meta_data" (matchid "2606151717202d0f") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/15/2026 - 17:17:20: "hehe xd<5><[U:1:261821252]>" changed role to "soldier" L 06/15/2026 - 17:17:20: "0x0<4><[U:1:1584756075]>" changed role to "soldier" L 06/15/2026 - 17:17:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:17:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "70") (weapon "quake_rl") L 06/15/2026 - 17:17:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "43") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:17:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "84") (weapon "quake_rl") L 06/15/2026 - 17:17:24: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:24: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "85") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:17:27: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "105") (realdamage "5") (weapon "quake_rl") L 06/15/2026 - 17:17:27: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12207 3520 -1196") (victim_position "12156 3665 -1400") L 06/15/2026 - 17:17:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:27: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:17:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "47") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:29: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:29: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "45") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:17:32: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "48") (weapon "quake_rl") L 06/15/2026 - 17:17:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:32: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:32: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:32: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "38") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:33: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:43: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:43: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "49") (realdamage "19") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:46: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12508 3822 -1169") (victim_position "12871 3957 -1194") L 06/15/2026 - 17:17:47: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:17:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:17:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:17:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "35") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:49: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:49: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "99") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:17:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "40") (weapon "quake_rl") L 06/15/2026 - 17:17:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:17:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:17:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "283") L 06/15/2026 - 17:17:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:17:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "46") (weapon "quake_rl") L 06/15/2026 - 17:17:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "56") (weapon "shotgun_soldier") L 06/15/2026 - 17:17:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:17:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "40") (realdamage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:00: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12190 3615 -1390") (victim_position "12216 3873 -1375") L 06/15/2026 - 17:18:00: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:18:02: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "194") L 06/15/2026 - 17:18:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:05: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:05: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:05: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:06: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:06: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:09: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:09: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "66") (realdamage "12") (weapon "quake_rl") L 06/15/2026 - 17:18:09: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12342 3791 -950") (victim_position "12518 3792 -1095") L 06/15/2026 - 17:18:10: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:18:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "80") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "303") L 06/15/2026 - 17:18:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "59") (weapon "quake_rl") L 06/15/2026 - 17:18:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:14: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:14: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "96") (weapon "quake_rl") L 06/15/2026 - 17:18:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:16: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:18:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:17: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:17: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "38") (realdamage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:17: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12444 4103 -1526") (victim_position "12146 3744 -1416") L 06/15/2026 - 17:18:18: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:18:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:18:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "51") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:21: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:21: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "74") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:21: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:21: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "47") (weapon "quake_rl") L 06/15/2026 - 17:18:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "48") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:23: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "40") (realdamage "9") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:23: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12640 3447 -1094") (victim_position "12264 3634 -1189") L 06/15/2026 - 17:18:23: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:18:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:26: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:26: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "74") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "66") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:27: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "27") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:27: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:27: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "509") L 06/15/2026 - 17:18:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:30: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:18:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:33: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12405 3696 -1128") (victim_position "12175 3634 -1391") L 06/15/2026 - 17:18:33: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:18:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:36: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "47") (weapon "quake_rl") L 06/15/2026 - 17:18:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:36: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "36") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:18:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "76") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:38: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:38: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "87") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "58") (weapon "quake_rl") L 06/15/2026 - 17:18:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "58") (realdamage "3") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:38: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12661 3685 -1025") (victim_position "12607 3822 -1175") L 06/15/2026 - 17:18:38: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:18:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "67") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:45: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:45: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "32") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:47: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:47: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:18:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "79") (weapon "quake_rl") L 06/15/2026 - 17:18:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:53: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:53: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:55: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "world" (attacker_position "12084 3953 -1460") (victim_position "12347 3502 -1246") L 06/15/2026 - 17:18:55: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:18:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:18:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:18:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:58: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:18:58: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 06/15/2026 - 17:18:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:02: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:19:02: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:19:02: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "67") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:19:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:02: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:02: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:02: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "64") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "49") (weapon "quake_rl") L 06/15/2026 - 17:19:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "13") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:04: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:19:05: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:05: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:05: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:07: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:07: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "42") (realdamage "41") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:07: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12511 3583 -1094") (victim_position "12255 3449 -1375") L 06/15/2026 - 17:19:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:07: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:19:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:08: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:08: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:09: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "72") (weapon "quake_rl") L 06/15/2026 - 17:19:09: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:09: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:09: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "58") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:11: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:11: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (realdamage "50") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:11: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12462 3820 -1209") (victim_position "12222 3701 -1187") L 06/15/2026 - 17:19:11: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:19:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "59") (weapon "quake_rl") L 06/15/2026 - 17:19:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "50") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:14: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:14: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "53") (weapon "quake_rl") L 06/15/2026 - 17:19:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:15: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "87") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:15: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "91") (weapon "quake_rl") L 06/15/2026 - 17:19:15: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "world" (attacker_position "12663 3477 -1075") (victim_position "12728 3409 -1094") L 06/15/2026 - 17:19:15: "0x0<4><[U:1:1584756075]>" triggered "domination" against "hehe xd<5><[U:1:261821252]>" L 06/15/2026 - 17:19:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:16: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:19:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:17: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:17: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:18: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:18: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:19: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:19: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "57") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "13") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:21: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:21: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:19:22: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:19:22: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "72") (realdamage "1") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:19:22: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "12698 3597 -1094") (victim_position "13162 3800 -1500") L 06/15/2026 - 17:19:22: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:19:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:24: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:24: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "52") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 17:19:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:25: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:25: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "83") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:19:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "33") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "76") (realdamage "41") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:26: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12710 3577 -1094") (victim_position "12887 3488 -1118") L 06/15/2026 - 17:19:26: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:19:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:27: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:27: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "52") (weapon "quake_rl") L 06/15/2026 - 17:19:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "28") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:29: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:29: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "78") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:19:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (realdamage "25") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:34: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12443 3648 -1109") (victim_position "12150 3783 -1391") L 06/15/2026 - 17:19:34: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:19:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:36: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:36: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:36: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "63") (weapon "quake_rl") L 06/15/2026 - 17:19:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "58") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "77") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "65") (weapon "quake_rl") L 06/15/2026 - 17:19:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:38: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:38: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:39: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "world" (attacker_position "12697 3636 -1094") (victim_position "13009 3531 -1645") L 06/15/2026 - 17:19:39: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:19:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:41: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:41: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "53") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "63") (weapon "quake_rl") L 06/15/2026 - 17:19:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "63") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:42: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:42: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:42: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "68") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:43: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:43: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "54") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:43: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:43: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:19:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (realdamage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:48: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12572 3522 -1094") (victim_position "12355 3443 -1365") L 06/15/2026 - 17:19:48: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:19:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:50: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:50: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:19:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "74") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "57") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:19:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "43") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:52: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:52: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "59") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:52: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "world" (attacker_position "12658 3727 -1094") (victim_position "12310 3639 -1230") L 06/15/2026 - 17:19:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:53: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:19:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "30") (weapon "quake_rl") L 06/15/2026 - 17:19:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "71") (weapon "quake_rl") L 06/15/2026 - 17:19:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "75") (weapon "quake_rl") L 06/15/2026 - 17:19:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:56: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:56: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:56: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "86") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:19:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:19:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "70") (realdamage "47") (weapon "quake_rl") L 06/15/2026 - 17:19:57: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12643 3888 -1088") (victim_position "12688 3609 -1094") L 06/15/2026 - 17:19:57: "hehe xd<5><[U:1:261821252]>" triggered "revenge" against "0x0<4><[U:1:1584756075]>" L 06/15/2026 - 17:19:57: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:19:59: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:59: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:59: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "57") (weapon "shotgun_soldier") L 06/15/2026 - 17:19:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:19:59: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:05: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:20:06: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:20:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:20:09: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "67") (weapon "quake_rl") L 06/15/2026 - 17:20:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:11: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:11: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:20:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "57") (weapon "quake_rl") L 06/15/2026 - 17:20:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:16: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:20:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "36") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "57") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (realdamage "4") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:17: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12441 3357 -1352") (victim_position "12666 3469 -1094") L 06/15/2026 - 17:20:18: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:20:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:20:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "79") (weapon "quake_rl") L 06/15/2026 - 17:20:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "53") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:21: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:21: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:22: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:22: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:20:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "43") (weapon "quake_rl") L 06/15/2026 - 17:20:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:25: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:25: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "17") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:32: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "3") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:42: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "49") (realdamage "44") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:43: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12153 3586 -1335") (victim_position "12457 3674 -1098") L 06/15/2026 - 17:20:43: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:20:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:20:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "71") (weapon "quake_rl") L 06/15/2026 - 17:20:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:47: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:47: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "48") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "57") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:20:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "73") (weapon "quake_rl") L 06/15/2026 - 17:20:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:49: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:49: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:20:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "61") (weapon "quake_rl") L 06/15/2026 - 17:20:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "79") (realdamage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:50: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12565 3639 -1094") (victim_position "12479 3877 -1202") L 06/15/2026 - 17:20:50: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:20:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:52: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:52: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:20:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "79") (weapon "quake_rl") L 06/15/2026 - 17:20:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:54: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:20:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:56: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "74") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "58") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "48") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:20:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:58: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:58: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:58: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "44") (realdamage "31") (weapon "shotgun_soldier") L 06/15/2026 - 17:20:58: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12666 3440 -1094") (victim_position "12395 3672 -1121") L 06/15/2026 - 17:20:58: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:20:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:20:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:20:59: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "62") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:01: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:01: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:01: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "103") (weapon "quake_rl") L 06/15/2026 - 17:21:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:02: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:02: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:02: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "51") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "111") (weapon "quake_rl") L 06/15/2026 - 17:21:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "49") (realdamage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:03: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12265 3810 -1143") (victim_position "12230 3583 -1140") L 06/15/2026 - 17:21:03: "hehe xd<5><[U:1:261821252]>" triggered "domination" against "0x0<4><[U:1:1584756075]>" L 06/15/2026 - 17:21:03: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:21:05: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:06: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:06: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "62") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "79") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:06: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:06: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:07: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:07: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "17") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:08: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:08: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "86") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "78") (weapon "quake_rl") L 06/15/2026 - 17:21:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:08: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:08: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "51") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:21:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "32") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "74") (realdamage "31") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:12: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12477 3766 -1150") (victim_position "12262 3699 -1190") L 06/15/2026 - 17:21:12: "0x0<4><[U:1:1584756075]>" triggered "revenge" against "hehe xd<5><[U:1:261821252]>" L 06/15/2026 - 17:21:13: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:21:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:15: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "107") (weapon "quake_rl") L 06/15/2026 - 17:21:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "59") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:18: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:18: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:21:23: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:23: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:23: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:27: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:27: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:27: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12614 3736 -1094") (victim_position "12470 3966 -1142") L 06/15/2026 - 17:21:27: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:21:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:29: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:29: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "73") (weapon "quake_rl") L 06/15/2026 - 17:21:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:29: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:29: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "58") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:36: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:36: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:21:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:21:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "45") (realdamage "9") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:21:37: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "12478 3595 -1102") (victim_position "12334 3335 -1520") L 06/15/2026 - 17:21:38: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:21:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:40: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "92") (weapon "quake_rl") L 06/15/2026 - 17:21:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:40: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:41: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:41: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "79") (weapon "quake_rl") L 06/15/2026 - 17:21:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "33") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:42: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:42: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:42: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "69") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:42: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "90") (realdamage "66") (weapon "quake_rl") L 06/15/2026 - 17:21:42: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12411 3607 -1061") (victim_position "12585 3680 -1094") L 06/15/2026 - 17:21:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:42: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:21:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "64") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "106") (weapon "quake_rl") L 06/15/2026 - 17:21:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "29") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:45: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:45: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "61") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "95") (weapon "quake_rl") L 06/15/2026 - 17:21:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "25") (realdamage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:46: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12293 3805 -1236") (victim_position "12732 3842 -1074") L 06/15/2026 - 17:21:46: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:21:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "78") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "80") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:49: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:49: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "89") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "90") (weapon "quake_rl") L 06/15/2026 - 17:21:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:50: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:50: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "43") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "67") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:50: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12674 3545 -1094") (victim_position "12348 3629 -1017") L 06/15/2026 - 17:21:50: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:21:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:21:52: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:21:52: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "53") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:21:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:53: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:53: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "54") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "57") (weapon "quake_rl") L 06/15/2026 - 17:21:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:53: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:53: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:54: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:54: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "43") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:21:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "48") (weapon "quake_rl") L 06/15/2026 - 17:21:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "56") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:56: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:56: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:56: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:21:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "28") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:58: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:21:58: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "46") (realdamage "18") (weapon "shotgun_soldier") L 06/15/2026 - 17:21:58: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12325 3794 -1158") (victim_position "12589 3438 -1094") L 06/15/2026 - 17:21:58: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:22:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "110") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 17:22:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "69") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:02: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:02: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:02: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:03: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:03: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 17:22:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "39") (realdamage "36") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:04: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12480 3625 -1098") (victim_position "12133 3580 -1377") L 06/15/2026 - 17:22:04: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:22:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "100") (weapon "quake_rl") L 06/15/2026 - 17:22:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "51") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:08: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:08: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:09: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:10: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:22:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "43") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "9") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "69") (realdamage "1") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:13: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "11953 3648 -1458") (victim_position "12110 3629 -1436") L 06/15/2026 - 17:22:13: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:22:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:18: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:18: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:18: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "60") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "48") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:19: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:19: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "69") (weapon "quake_rl") L 06/15/2026 - 17:22:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "101") (realdamage "71") (weapon "quake_rl") L 06/15/2026 - 17:22:21: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12236 3768 -1211") (victim_position "12515 3608 -1094") L 06/15/2026 - 17:22:21: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:22:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:24: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:24: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "75") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "102") (weapon "quake_rl") L 06/15/2026 - 17:22:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:25: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:25: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "64") (weapon "quake_rl") L 06/15/2026 - 17:22:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:27: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:27: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "52") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "67") (realdamage "19") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:28: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12356 3712 -1128") (victim_position "12375 3515 -1177") L 06/15/2026 - 17:22:28: "hehe xd<5><[U:1:261821252]>" triggered "domination" against "0x0<4><[U:1:1584756075]>" L 06/15/2026 - 17:22:28: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:22:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "93") (weapon "quake_rl") L 06/15/2026 - 17:22:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "46") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "53") (weapon "quake_rl") L 06/15/2026 - 17:22:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:32: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "46") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:32: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:32: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:33: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "49") (realdamage "7") (weapon "quake_rl") L 06/15/2026 - 17:22:33: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12771 3791 -925") (victim_position "12305 3634 -1152") L 06/15/2026 - 17:22:33: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:22:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:36: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 17:22:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:38: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:38: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "68") (weapon "quake_rl") L 06/15/2026 - 17:22:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "65") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:39: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "56") (realdamage "34") (weapon "quake_rl") L 06/15/2026 - 17:22:39: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12614 3509 -1094") (victim_position "12620 3517 -1273") L 06/15/2026 - 17:22:39: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:22:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:40: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:42: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:49: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:22:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:22:53: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:22:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:54: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:54: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:22:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:22:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "76") (weapon "quake_rl") L 06/15/2026 - 17:22:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "82") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "56") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:22:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "57") (realdamage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:22:55: World triggered "mge_elo_delta" (player "[U:1:1584756075]") (old_elo "1633") (new_elo "1640") L 06/15/2026 - 17:22:55: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1599") (new_elo "1592") L 06/15/2026 - 17:22:55: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12544 3704 -1094") (victim_position "12338 3600 -1054") L 06/15/2026 - 17:22:55: "0x0<4><[U:1:1584756075]>" triggered "revenge" against "hehe xd<5><[U:1:261821252]>" L 06/15/2026 - 17:22:55: World triggered "mge_match_end" (winner "[U:1:1584756075]") (loser "[U:1:261821252]") (winner_score "20") (loser_score "18")