L 06/15/2026 - 17:23:02: World triggered "meta_data" (matchid "260615172302be47") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/15/2026 - 17:23:02: "hehe xd<5><[U:1:261821252]>" changed role to "soldier" L 06/15/2026 - 17:23:02: "0x0<4><[U:1:1584756075]>" changed role to "soldier" L 06/15/2026 - 17:23:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:03: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:03: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:04: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:04: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:04: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "63") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "53") (weapon "quake_rl") L 06/15/2026 - 17:23:05: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:05: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:05: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:05: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:05: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:05: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:05: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "69") (weapon "quake_rl") L 06/15/2026 - 17:23:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "28") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:06: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:06: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "26") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:08: "0x0<4><[U:1:1584756075]>" committed suicide with "tf_projectile_rocket" (attacker_position "12222 3630 -1363") L 06/15/2026 - 17:23:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:08: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:23:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:09: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "13") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "66") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "56") (weapon "quake_rl") L 06/15/2026 - 17:23:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "46") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "69") (weapon "quake_rl") L 06/15/2026 - 17:23:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:14: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:14: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "60") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "85") (realdamage "34") (weapon "quake_rl") L 06/15/2026 - 17:23:14: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12390 3529 -1246") (victim_position "12760 3628 -1301") L 06/15/2026 - 17:23:14: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:23:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "26") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "53") (weapon "quake_rl") L 06/15/2026 - 17:23:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "81") (weapon "quake_rl") L 06/15/2026 - 17:23:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "77") (realdamage "59") (weapon "quake_rl") L 06/15/2026 - 17:23:21: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12370 3506 -1056") (victim_position "12331 3569 -1245") L 06/15/2026 - 17:23:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:21: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:23:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:25: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:23:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:26: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:26: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:27: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:27: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:27: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "53") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "110") (weapon "quake_rl") L 06/15/2026 - 17:23:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:29: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:29: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "86") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 17:23:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:32: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:32: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "60") (realdamage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:32: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12461 3417 -1266") (victim_position "12248 3668 -1237") L 06/15/2026 - 17:23:32: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:23:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:35: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:35: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:35: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:35: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "57") (weapon "quake_rl") L 06/15/2026 - 17:23:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:36: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "54") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:36: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:36: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:37: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:23:38: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:23:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:41: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:41: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "107") (realdamage "52") (weapon "quake_rl") L 06/15/2026 - 17:23:41: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12156 3610 -1198") (victim_position "12362 3663 -1125") L 06/15/2026 - 17:23:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:41: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:23:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "13") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "62") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "17") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "65") (weapon "quake_rl") L 06/15/2026 - 17:23:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:49: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:49: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "44") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:50: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:50: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "49") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:23:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 17:23:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:23:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:23:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:23:58: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "37") (realdamage "28") (weapon "quake_rl") L 06/15/2026 - 17:23:58: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12163 4049 -1484") (victim_position "12637 3718 -1094") L 06/15/2026 - 17:23:59: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:24:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:04: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:05: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:05: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "74") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:05: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:05: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:05: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:06: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:06: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "70") (weapon "quake_rl") L 06/15/2026 - 17:24:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "44") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:07: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:07: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:08: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:08: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "86") (realdamage "46") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:08: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12616 3695 -1094") (victim_position "12565 3810 -1180") L 06/15/2026 - 17:24:09: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:24:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "96") (weapon "quake_rl") L 06/15/2026 - 17:24:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "80") (weapon "quake_rl") L 06/15/2026 - 17:24:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:17: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "84") (realdamage "18") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:17: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12520 3564 -1094") (victim_position "12444 3384 -1140") L 06/15/2026 - 17:24:17: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:24:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:19: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:19: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:23: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:23: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:23: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "80") (weapon "quake_rl") L 06/15/2026 - 17:24:23: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:24: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:24: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "99") (weapon "quake_rl") L 06/15/2026 - 17:24:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "20") (realdamage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:24: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12339 3818 -1231") (victim_position "12698 3735 -1035") L 06/15/2026 - 17:24:25: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:24:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:27: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:27: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:27: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "68") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "112") (weapon "quake_rl") L 06/15/2026 - 17:24:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "89") (realdamage "66") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:28: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12682 3504 -1094") (victim_position "12625 3531 -1094") L 06/15/2026 - 17:24:28: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:24:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "61") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:32: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:32: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:32: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:32: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:33: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "59") (weapon "quake_rl") L 06/15/2026 - 17:24:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:33: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "35") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "68") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:35: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:24:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:35: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "102") (weapon "quake_rl") L 06/15/2026 - 17:24:35: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:36: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "world" (attacker_position "12422 3777 -1142") (victim_position "12136 3354 -1481") L 06/15/2026 - 17:24:36: "hehe xd<5><[U:1:261821252]>" triggered "domination" against "0x0<4><[U:1:1584756075]>" L 06/15/2026 - 17:24:37: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:24:39: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:39: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:39: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:39: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:43: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:43: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "71") (weapon "quake_rl") L 06/15/2026 - 17:24:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "53") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "52") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "52") (weapon "quake_rl") L 06/15/2026 - 17:24:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:45: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:45: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (realdamage "19") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:45: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12420 3613 -1109") (victim_position "12384 3547 -858") L 06/15/2026 - 17:24:45: "0x0<4><[U:1:1584756075]>" triggered "revenge" against "hehe xd<5><[U:1:261821252]>" L 06/15/2026 - 17:24:45: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:24:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "75") (weapon "quake_rl") L 06/15/2026 - 17:24:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:47: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:47: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "78") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "81") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "72") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "83") (weapon "quake_rl") L 06/15/2026 - 17:24:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "26") (realdamage "18") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:51: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12362 3820 -1109") (victim_position "12215 3454 -1343") L 06/15/2026 - 17:24:51: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:24:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "11") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:56: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:24:56: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:56: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:56: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "80") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "105") (weapon "quake_rl") L 06/15/2026 - 17:24:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:24:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:24:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "73") (weapon "quake_rl") L 06/15/2026 - 17:24:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:24:58: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "88") (realdamage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:24:58: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12547 3593 -974") (victim_position "12547 3587 -1094") L 06/15/2026 - 17:24:58: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:25:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "75") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "52") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "99") (weapon "quake_rl") L 06/15/2026 - 17:25:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:04: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:04: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:04: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:05: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "world" (attacker_position "12790 3458 -1094") (victim_position "12924 3757 -1553") L 06/15/2026 - 17:25:05: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:25:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "104") (weapon "quake_rl") L 06/15/2026 - 17:25:07: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:07: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "78") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:07: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:07: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "51") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:08: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:08: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "44") (weapon "quake_rl") L 06/15/2026 - 17:25:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:09: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:09: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:09: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:09: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:09: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:09: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:09: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "24") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:10: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "world" (attacker_position "12716 3608 -1094") (victim_position "12395 3741 -1131") L 06/15/2026 - 17:25:10: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:25:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "75") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:25:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:16: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:16: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "45") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:18: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "49") (weapon "quake_rl") L 06/15/2026 - 17:25:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "63") (realdamage "40") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:20: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12425 3570 -1106") (victim_position "12568 3460 -1335") L 06/15/2026 - 17:25:20: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:25:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:21: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:21: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:22: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:22: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "64") (weapon "quake_rl") L 06/15/2026 - 17:25:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:22: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:22: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:23: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:23: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:23: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "52") (weapon "quake_rl") L 06/15/2026 - 17:25:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:23: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:24: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:24: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "109") (weapon "quake_rl") L 06/15/2026 - 17:25:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:25: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:25: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "73") (realdamage "47") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:25: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "tf_projectile_rocket" (attacker_position "12160 3809 -1154") (victim_position "12586 3876 -1178") L 06/15/2026 - 17:25:25: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:25:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "35") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 17:25:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:29: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:29: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "68") (weapon "quake_rl") L 06/15/2026 - 17:25:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "59") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:32: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:32: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "80") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:36: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:36: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "89") (realdamage "5") (weapon "shotgun_soldier") (crit "mini") L 06/15/2026 - 17:25:36: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12816 3672 -1295") (victim_position "12629 3541 -1274") L 06/15/2026 - 17:25:36: "0x0<4><[U:1:1584756075]>" triggered "domination" against "hehe xd<5><[U:1:261821252]>" L 06/15/2026 - 17:25:36: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:25:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:25:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:39: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:39: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:39: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "86") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:39: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:39: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "84") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:41: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:41: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (realdamage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:41: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12466 3760 -1144") (victim_position "12725 3624 -1094") L 06/15/2026 - 17:25:42: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:25:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "47") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:45: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:45: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "48") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:47: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:25:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:56: "hehe xd<5><[U:1:261821252]>" committed suicide with "quake_rl" (attacker_position "13162 3479 -1500") L 06/15/2026 - 17:25:57: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:25:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:58: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:58: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:58: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:58: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:25:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:25:59: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "67") (weapon "quake_rl") L 06/15/2026 - 17:25:59: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:59: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:25:59: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "67") (weapon "shotgun_soldier") L 06/15/2026 - 17:25:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "84") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "106") (weapon "quake_rl") L 06/15/2026 - 17:26:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:01: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:01: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:01: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:01: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 17:26:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:02: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "28") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:07: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:07: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:07: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12150 4147 -1478") (victim_position "12109 3533 -1441") L 06/15/2026 - 17:26:07: "hehe xd<5><[U:1:261821252]>" triggered "revenge" against "0x0<4><[U:1:1584756075]>" L 06/15/2026 - 17:26:07: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:26:09: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:09: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:09: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:14: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:14: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "74") (weapon "quake_rl") L 06/15/2026 - 17:26:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "73") (weapon "quake_rl") L 06/15/2026 - 17:26:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:16: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:16: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "35") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:17: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "world" (attacker_position "12642 3441 -1094") (victim_position "12235 3852 -1431") L 06/15/2026 - 17:26:17: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:26:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "70") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "89") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "84") (weapon "quake_rl") L 06/15/2026 - 17:26:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "72") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:24: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:24: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:24: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:26:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:25: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:25: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "18") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:26: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:26: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "46") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:27: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "18") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:27: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:27: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "33") (realdamage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:27: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12525 3850 -1186") (victim_position "12087 4063 -1480") L 06/15/2026 - 17:26:27: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:26:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:29: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:29: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "31") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:34: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "86") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "75") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:35: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "69") (weapon "quake_rl") L 06/15/2026 - 17:26:35: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "17") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "54") (realdamage "48") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:40: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12388 3864 -1153") (victim_position "12254 3606 -1240") L 06/15/2026 - 17:26:40: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:26:42: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:42: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:42: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:42: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:43: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:43: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:43: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:43: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "48") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "70") (weapon "quake_rl") L 06/15/2026 - 17:26:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "97") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "48") (weapon "quake_rl") L 06/15/2026 - 17:26:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "80") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "41") (realdamage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:46: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12564 3833 -1180") (victim_position "12341 3774 -1235") L 06/15/2026 - 17:26:46: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:26:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "64") (weapon "quake_rl") L 06/15/2026 - 17:26:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:49: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:49: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:50: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:50: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "109") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:52: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:52: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:52: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:52: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (realdamage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:55: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12328 3601 -1189") (victim_position "12647 3750 -1094") L 06/15/2026 - 17:26:55: "0x0<4><[U:1:1584756075]>" triggered "domination" against "hehe xd<5><[U:1:261821252]>" L 06/15/2026 - 17:26:55: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:26:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:26:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:26:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:26:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "74") (weapon "quake_rl") L 06/15/2026 - 17:26:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:26:58: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "43") (weapon "shotgun_soldier") L 06/15/2026 - 17:26:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:05: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "104") (realdamage "74") (weapon "quake_rl") L 06/15/2026 - 17:27:05: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "12440 3560 -1078") (victim_position "12547 3798 -1179") L 06/15/2026 - 17:27:05: "hehe xd<5><[U:1:261821252]>" triggered "revenge" against "0x0<4><[U:1:1584756075]>" L 06/15/2026 - 17:27:05: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:27:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "54") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "86") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "86") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:14: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:27:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:14: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:14: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:15: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "72") (weapon "quake_rl") L 06/15/2026 - 17:27:15: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:27:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:15: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "61") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (realdamage "1") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:15: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12623 3474 -1094") (victim_position "12522 3781 -1169") L 06/15/2026 - 17:27:16: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:27:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:18: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "74") (weapon "quake_rl") L 06/15/2026 - 17:27:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:19: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:19: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "60") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "50") (weapon "quake_rl") L 06/15/2026 - 17:27:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "72") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:23: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:27:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:25: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:25: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "51") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:26: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:26: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:27: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "6") (realdamage "5") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:27: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12075 3769 -1433") (victim_position "12487 3670 -1094") L 06/15/2026 - 17:27:27: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:27:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "52") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "71") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "48") (weapon "quake_rl") L 06/15/2026 - 17:27:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:36: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:36: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:36: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:36: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "48") (realdamage "20") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:36: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12604 3541 -1094") (victim_position "12671 3765 -746") L 06/15/2026 - 17:27:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:36: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "98") (weapon "quake_rl") L 06/15/2026 - 17:27:37: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:27:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:38: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:38: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "72") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:39: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:39: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:39: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:39: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "42") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:39: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:39: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:39: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:41: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:41: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:41: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:41: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:42: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:43: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:27:43: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:43: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "45") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:45: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:45: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "18") (realdamage "2") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:45: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12581 3720 -1049") (victim_position "12607 4197 -1551") L 06/15/2026 - 17:27:45: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:27:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "70") (weapon "quake_rl") L 06/15/2026 - 17:27:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "86") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "72") (weapon "quake_rl") L 06/15/2026 - 17:27:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:49: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:49: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:27:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:49: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:49: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:50: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:50: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "24") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:51: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "world" (attacker_position "12534 3685 -1094") (victim_position "12381 4157 -1492") L 06/15/2026 - 17:27:51: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:27:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:52: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:52: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "59") (weapon "quake_rl") L 06/15/2026 - 17:27:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:53: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:53: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "57") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "84") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:53: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:53: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "85") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:27:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:54: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:54: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "78") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "32") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (realdamage "1") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:55: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12613 3742 -1094") (victim_position "12423 3910 -1232") L 06/15/2026 - 17:27:55: "0x0<4><[U:1:1584756075]>" triggered "domination" against "hehe xd<5><[U:1:261821252]>" L 06/15/2026 - 17:27:56: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:27:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (weapon "shotgun_soldier") L 06/15/2026 - 17:27:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:27:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "90") (weapon "quake_rl") L 06/15/2026 - 17:27:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:27:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:27:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:28:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "62") (weapon "quake_rl") L 06/15/2026 - 17:28:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:28:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:01: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:01: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:01: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "84") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:01: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "54") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:02: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "70") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:03: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:03: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "59") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:04: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "18") (realdamage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:08: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "12134 3926 -1483") (victim_position "12410 3684 -1123") L 06/15/2026 - 17:28:08: "hehe xd<5><[U:1:261821252]>" triggered "revenge" against "0x0<4><[U:1:1584756075]>" L 06/15/2026 - 17:28:08: "0x0<4><[U:1:1584756075]>" spawned as "soldier" L 06/15/2026 - 17:28:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:28:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "37") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:11: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:11: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "53") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:28:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:28:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "67") (weapon "quake_rl") L 06/15/2026 - 17:28:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "8") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "68") (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "60") (realdamage "56") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:13: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12598 3638 -1094") (victim_position "12537 3788 -1176") L 06/15/2026 - 17:28:14: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:28:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:28:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:28:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "61") (weapon "quake_rl") L 06/15/2026 - 17:28:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:16: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:16: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "59") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "46") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:16: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:16: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:28:17: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "96") (weapon "quake_rl") L 06/15/2026 - 17:28:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:28:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:17: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:17: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "84") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:17: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "53") (weapon "shotgun_soldier") L 06/15/2026 - 17:28:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/15/2026 - 17:28:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:24: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:28:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:26: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:28:26: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "32") (realdamage "11") (weapon "shotgun_soldier") (crit "mini") L 06/15/2026 - 17:28:26: World triggered "mge_elo_delta" (player "[U:1:1584756075]") (old_elo "1640") (new_elo "1646") L 06/15/2026 - 17:28:26: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1592") (new_elo "1586") L 06/15/2026 - 17:28:26: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "12814 3748 -1298") (victim_position "12947 3839 -1521") L 06/15/2026 - 17:28:26: World triggered "mge_match_end" (winner "[U:1:1584756075]") (loser "[U:1:261821252]") (winner_score "20") (loser_score "17")