L 06/15/2026 - 17:30:22: World triggered "meta_data" (matchid "260615173022234f") (map "mge_league_v3") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/15/2026 - 17:30:22: "hehe xd<5><[U:1:261821252]>" changed role to "soldier" L 06/15/2026 - 17:30:22: "0x0<4><[U:1:1584756075]>" changed role to "scout" L 06/15/2026 - 17:30:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:24: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:24: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:25: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:25: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "63") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:29: "hehe xd<5><[U:1:261821252]>" say "kill 4 times" L 06/15/2026 - 17:30:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "133") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "139") (realdamage "9") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:31: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2055 -9340 -2925") (victim_position "2126 -9281 -2909") L 06/15/2026 - 17:30:31: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:30:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "57") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "127") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "130") (realdamage "58") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:34: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2664 -9340 -2851") (victim_position "2580 -9166 -2856") L 06/15/2026 - 17:30:35: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:30:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:36: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:36: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "94") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "134") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "138") (realdamage "12") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:37: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2525 -8833 -2851") (victim_position "2423 -8820 -2851") L 06/15/2026 - 17:30:38: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:30:39: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:39: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:39: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "86") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:39: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:39: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:39: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "132") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "139") (realdamage "24") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:30:40: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2748 -9193 -2859") (victim_position "2829 -9245 -2853") L 06/15/2026 - 17:30:40: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:30:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:41: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:41: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "scattergun") L 06/15/2026 - 17:30:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:30:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:42: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "15") (weapon "shotgun_soldier") L 06/15/2026 - 17:30:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:30:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "38") (weapon "shotgun_soldier") L 06/15/2026 - 17:30:45: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:30:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:45: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:45: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (weapon "scattergun") L 06/15/2026 - 17:30:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:47: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:47: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "40") (weapon "scattergun") L 06/15/2026 - 17:30:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:30:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:30:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "79") (weapon "scattergun") L 06/15/2026 - 17:30:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:30:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:30:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "73") (realdamage "71") (weapon "quake_rl") L 06/15/2026 - 17:30:48: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "2619 -8820 -2851") (victim_position "2226 -8992 -2708") L 06/15/2026 - 17:30:49: "0x0<4><[U:1:1584756075]>" spawned as "scout" L 06/15/2026 - 17:30:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:30:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "scattergun") L 06/15/2026 - 17:30:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:52: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:52: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "scattergun") L 06/15/2026 - 17:30:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:30:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:30:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "75") (weapon "quake_rl") L 06/15/2026 - 17:30:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "29") (weapon "shotgun_soldier") L 06/15/2026 - 17:30:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "92") (weapon "scattergun") L 06/15/2026 - 17:30:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:30:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "72") (realdamage "33") (weapon "quake_rl") L 06/15/2026 - 17:30:55: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "2997 -8730 -2834") (victim_position "3182 -8865 -2879") L 06/15/2026 - 17:30:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:30:55: "0x0<4><[U:1:1584756075]>" spawned as "scout" L 06/15/2026 - 17:30:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "maxgun") L 06/15/2026 - 17:30:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "3") (weapon "shotgun_soldier") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "maxgun") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:30:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "maxgun") L 06/15/2026 - 17:30:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:30:58: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:30:58: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "scattergun") L 06/15/2026 - 17:30:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:30:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:30:59: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "11") (weapon "shotgun_soldier") L 06/15/2026 - 17:30:59: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:31:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "75") (weapon "scattergun") L 06/15/2026 - 17:31:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "scattergun") L 06/15/2026 - 17:31:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:01: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "43") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:03: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:03: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (realdamage "52") (weapon "scattergun") L 06/15/2026 - 17:31:03: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2080 -9195 -2802") (victim_position "2216 -8873 -2843") L 06/15/2026 - 17:31:03: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:31:04: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:04: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:04: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:04: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "scattergun") L 06/15/2026 - 17:31:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "21") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:05: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:05: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:05: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "scattergun") L 06/15/2026 - 17:31:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:31:05: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "57") (weapon "quake_rl") L 06/15/2026 - 17:31:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "38") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:06: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:06: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "86") (weapon "scattergun") L 06/15/2026 - 17:31:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "44") (realdamage "30") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:06: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "2915 -9392 -2869") (victim_position "2652 -9565 -2696") L 06/15/2026 - 17:31:06: "0x0<4><[U:1:1584756075]>" spawned as "scout" L 06/15/2026 - 17:31:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:08: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:08: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "scattergun") L 06/15/2026 - 17:31:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "4") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "3") (weapon "scattergun") L 06/15/2026 - 17:31:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:11: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:31:11: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "maxgun") L 06/15/2026 - 17:31:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:11: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:31:11: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "maxgun") L 06/15/2026 - 17:31:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:31:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "maxgun") L 06/15/2026 - 17:31:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:31:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "maxgun") L 06/15/2026 - 17:31:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "4") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:13: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:31:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "scattergun") L 06/15/2026 - 17:31:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "scattergun") L 06/15/2026 - 17:31:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:17: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:31:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:18: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:18: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "scattergun") L 06/15/2026 - 17:31:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:19: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:19: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "30") (weapon "scattergun") L 06/15/2026 - 17:31:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:22: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:22: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "scattergun") L 06/15/2026 - 17:31:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:23: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:25: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:25: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:25: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "33") (weapon "scattergun") L 06/15/2026 - 17:31:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "46") (realdamage "10") (weapon "scattergun") L 06/15/2026 - 17:31:28: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2840 -9406 -2852") (victim_position "2786 -9032 -2851") L 06/15/2026 - 17:31:28: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:31:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "scattergun") L 06/15/2026 - 17:31:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:31:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "59") (weapon "quake_rl") L 06/15/2026 - 17:31:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "11") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:32: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:32: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "13") (weapon "scattergun") L 06/15/2026 - 17:31:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "scattergun") L 06/15/2026 - 17:31:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:33: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "13") (weapon "scattergun") L 06/15/2026 - 17:31:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:34: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:34: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "13") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "5") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (weapon "scattergun") L 06/15/2026 - 17:31:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:38: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:38: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "scattergun") L 06/15/2026 - 17:31:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "33") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:39: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:39: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:39: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (weapon "scattergun") L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "maxgun") L 06/15/2026 - 17:31:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:43: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:43: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "33") (realdamage "20") (weapon "scattergun") L 06/15/2026 - 17:31:43: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2156 -9248 -2902") (victim_position "1813 -8807 -2926") L 06/15/2026 - 17:31:43: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:31:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "44") (weapon "scattergun") L 06/15/2026 - 17:31:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:47: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:47: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "scattergun") L 06/15/2026 - 17:31:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "scattergun") L 06/15/2026 - 17:31:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:50: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:50: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "53") (weapon "scattergun") L 06/15/2026 - 17:31:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "62") (weapon "scattergun") L 06/15/2026 - 17:31:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:31:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "61") (weapon "quake_rl") L 06/15/2026 - 17:31:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:52: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:31:52: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "18") (weapon "maxgun") L 06/15/2026 - 17:31:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:31:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (weapon "maxgun") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (realdamage "9") (weapon "maxgun") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "maxgun" (attacker_position "3184 -9279 -2941") (victim_position "3067 -8870 -2849") L 06/15/2026 - 17:31:53: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:31:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (weapon "scattergun") L 06/15/2026 - 17:31:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:31:56: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:56: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:56: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (weapon "scattergun") L 06/15/2026 - 17:31:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:31:58: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:31:59: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:31:59: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:31:59: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "scattergun") L 06/15/2026 - 17:32:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "66") (weapon "scattergun") L 06/15/2026 - 17:32:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "54") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:04: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:04: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:04: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "87") (weapon "scattergun") L 06/15/2026 - 17:32:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:04: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:04: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:04: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "72") (realdamage "29") (weapon "scattergun") L 06/15/2026 - 17:32:04: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "3159 -8760 -2872") (victim_position "2902 -8696 -2839") L 06/15/2026 - 17:32:04: "0x0<4><[U:1:1584756075]>" triggered "domination" against "hehe xd<5><[U:1:261821252]>" L 06/15/2026 - 17:32:05: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:32:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:06: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:06: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 06/15/2026 - 17:32:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:32:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "35") (weapon "quake_rl") L 06/15/2026 - 17:32:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:07: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:07: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "scattergun") L 06/15/2026 - 17:32:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "44") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "42") (weapon "scattergun") L 06/15/2026 - 17:32:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:32:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "44") (weapon "quake_rl") L 06/15/2026 - 17:32:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:11: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:11: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (weapon "scattergun") L 06/15/2026 - 17:32:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "19") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "7") (realdamage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:13: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "shotgun_soldier" (attacker_position "2252 -9614 -2831") (victim_position "2177 -9190 -2799") L 06/15/2026 - 17:32:13: "hehe xd<5><[U:1:261821252]>" triggered "revenge" against "0x0<4><[U:1:1584756075]>" L 06/15/2026 - 17:32:13: "0x0<4><[U:1:1584756075]>" spawned as "scout" L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (weapon "maxgun") L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "maxgun") L 06/15/2026 - 17:32:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:18: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:19: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:32:19: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "maxgun") L 06/15/2026 - 17:32:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "maxgun") L 06/15/2026 - 17:32:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "3") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:32:28: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:28: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:28: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "53") (weapon "scattergun") L 06/15/2026 - 17:32:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:32:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "51") (weapon "quake_rl") L 06/15/2026 - 17:32:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "41") (weapon "scattergun") L 06/15/2026 - 17:32:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:32:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "48") (weapon "quake_rl") L 06/15/2026 - 17:32:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:32: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:32: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "scattergun") L 06/15/2026 - 17:32:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:33: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "14") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:33: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:33: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:33: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "scattergun") L 06/15/2026 - 17:32:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "95") (realdamage "34") (weapon "scattergun") L 06/15/2026 - 17:32:34: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2827 -9716 -2704") (victim_position "2986 -9655 -2831") L 06/15/2026 - 17:32:34: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:32:35: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:35: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:35: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 06/15/2026 - 17:32:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:36: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:36: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:36: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "33") (weapon "scattergun") L 06/15/2026 - 17:32:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "scattergun") L 06/15/2026 - 17:32:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:38: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:38: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 06/15/2026 - 17:32:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:40: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "22") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "scattergun") L 06/15/2026 - 17:32:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:41: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:41: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (weapon "scattergun") L 06/15/2026 - 17:32:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "52") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:42: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:42: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:42: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "scattergun") L 06/15/2026 - 17:32:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:42: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "23") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:42: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:42: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:42: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "scattergun") L 06/15/2026 - 17:32:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "33") (weapon "scattergun") L 06/15/2026 - 17:32:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "7") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "28") (realdamage "17") (weapon "scattergun") L 06/15/2026 - 17:32:46: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2462 -9326 -2851") (victim_position "2536 -8895 -2855") L 06/15/2026 - 17:32:46: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:32:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:47: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:47: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "38") (weapon "scattergun") L 06/15/2026 - 17:32:48: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:48: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:48: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 06/15/2026 - 17:32:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:49: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:49: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:49: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "79") (weapon "scattergun") L 06/15/2026 - 17:32:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:32:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "52") (weapon "quake_rl") L 06/15/2026 - 17:32:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:50: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:50: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "73") (weapon "scattergun") L 06/15/2026 - 17:32:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "35") (weapon "scattergun") L 06/15/2026 - 17:32:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:32:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "38") (weapon "quake_rl") L 06/15/2026 - 17:32:52: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:52: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:52: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (realdamage "6") (weapon "scattergun") L 06/15/2026 - 17:32:52: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2810 -9214 -2759") (victim_position "2556 -8625 -2847") L 06/15/2026 - 17:32:53: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:32:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:54: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:54: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "79") (weapon "scattergun") L 06/15/2026 - 17:32:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:32:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "67") (weapon "quake_rl") L 06/15/2026 - 17:32:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "scattergun") L 06/15/2026 - 17:32:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "13") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:56: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:32:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:58: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:32:58: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "38") (weapon "scattergun") L 06/15/2026 - 17:32:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:32:59: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "43") (weapon "shotgun_soldier") L 06/15/2026 - 17:32:59: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:32:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:00: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:00: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:00: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "maxgun") L 06/15/2026 - 17:33:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:33:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "109") (realdamage "24") (weapon "quake_rl") L 06/15/2026 - 17:33:00: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "2573 -8614 -2847") (victim_position "2428 -8726 -2857") L 06/15/2026 - 17:33:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:00: "0x0<4><[U:1:1584756075]>" spawned as "scout" L 06/15/2026 - 17:33:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:02: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:02: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:02: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "scattergun") L 06/15/2026 - 17:33:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:03: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:03: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "scattergun") L 06/15/2026 - 17:33:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "52") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:03: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:03: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "13") (weapon "scattergun") L 06/15/2026 - 17:33:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:05: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:05: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:33:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:06: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:06: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "scattergun") L 06/15/2026 - 17:33:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:07: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:07: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "scattergun") L 06/15/2026 - 17:33:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "scattergun") L 06/15/2026 - 17:33:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "32") (weapon "scattergun") L 06/15/2026 - 17:33:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:11: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:11: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "44") (weapon "scattergun") L 06/15/2026 - 17:33:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:12: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:12: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:12: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "35") (realdamage "5") (weapon "scattergun") L 06/15/2026 - 17:33:12: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "3365 -8678 -2923") (victim_position "2755 -8727 -2805") L 06/15/2026 - 17:33:12: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:33:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "maxgun") L 06/15/2026 - 17:33:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:14: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:14: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "maxgun") L 06/15/2026 - 17:33:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (weapon "maxgun") L 06/15/2026 - 17:33:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:15: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:15: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "maxgun") L 06/15/2026 - 17:33:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:15: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:15: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:33:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:17: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:19: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:19: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "scattergun") L 06/15/2026 - 17:33:19: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:20: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:20: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:20: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (weapon "scattergun") L 06/15/2026 - 17:33:21: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:21: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:21: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "scattergun") L 06/15/2026 - 17:33:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:22: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:22: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "scattergun") L 06/15/2026 - 17:33:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:24: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:33:24: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:24: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:24: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (realdamage "14") (weapon "scattergun") L 06/15/2026 - 17:33:24: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "3095 -8925 -2808") (victim_position "2659 -8762 -2862") L 06/15/2026 - 17:33:24: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:33:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:26: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:26: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "scattergun") L 06/15/2026 - 17:33:26: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:26: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:26: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "maxgun") L 06/15/2026 - 17:33:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:27: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:27: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "maxgun") L 06/15/2026 - 17:33:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:27: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "4") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "scattergun") L 06/15/2026 - 17:33:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "36") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "51") (weapon "scattergun") L 06/15/2026 - 17:33:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "39") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:31: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:33:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:33: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "67") (weapon "scattergun") L 06/15/2026 - 17:33:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:35: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:35: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:35: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "61") (realdamage "17") (weapon "scattergun") (crit "mini") L 06/15/2026 - 17:33:35: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "3245 -8696 -2893") (victim_position "2992 -8736 -2835") L 06/15/2026 - 17:33:35: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:33:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "scattergun") L 06/15/2026 - 17:33:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "scattergun") L 06/15/2026 - 17:33:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:40: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:40: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:40: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "42") (weapon "scattergun") L 06/15/2026 - 17:33:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "34") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:41: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:41: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:41: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (weapon "scattergun") L 06/15/2026 - 17:33:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:43: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:43: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:43: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "scattergun") L 06/15/2026 - 17:33:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "41") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "54") (weapon "scattergun") L 06/15/2026 - 17:33:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:44: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:44: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:44: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (realdamage "18") (weapon "scattergun") L 06/15/2026 - 17:33:44: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2853 -9343 -2869") (victim_position "2602 -9155 -2856") L 06/15/2026 - 17:33:44: "0x0<4><[U:1:1584756075]>" triggered "domination" against "hehe xd<5><[U:1:261821252]>" L 06/15/2026 - 17:33:44: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:33:45: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:45: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:45: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (weapon "scattergun") L 06/15/2026 - 17:33:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:33:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "52") (weapon "quake_rl") L 06/15/2026 - 17:33:46: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:46: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:46: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "44") (weapon "scattergun") L 06/15/2026 - 17:33:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:47: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:47: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "82") (weapon "scattergun") L 06/15/2026 - 17:33:47: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:47: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:47: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "81") (realdamage "68") (weapon "scattergun") L 06/15/2026 - 17:33:47: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2193 -9268 -2893") (victim_position "2341 -9484 -2831") L 06/15/2026 - 17:33:47: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:33:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:50: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:50: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "scattergun") L 06/15/2026 - 17:33:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "9") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:50: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:50: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:50: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "scattergun") L 06/15/2026 - 17:33:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "34") (weapon "scattergun") L 06/15/2026 - 17:33:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:33:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "37") (weapon "quake_rl") L 06/15/2026 - 17:33:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "10") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:51: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:51: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:51: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "scattergun") L 06/15/2026 - 17:33:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:53: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:33:53: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:33:53: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "18") (weapon "scattergun") L 06/15/2026 - 17:33:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:54: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:54: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "maxgun") L 06/15/2026 - 17:33:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "16") (weapon "shotgun_soldier") L 06/15/2026 - 17:33:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:54: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:54: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:54: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "maxgun") L 06/15/2026 - 17:33:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:55: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:55: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "maxgun") L 06/15/2026 - 17:33:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:33:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:55: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:56: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:57: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:57: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "19") (weapon "maxgun") L 06/15/2026 - 17:33:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:33:57: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:58: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:58: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:58: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "18") (weapon "maxgun") L 06/15/2026 - 17:33:59: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:59: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "maxgun") L 06/15/2026 - 17:33:59: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "18") (weapon "maxgun") L 06/15/2026 - 17:33:59: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:59: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "maxgun") L 06/15/2026 - 17:33:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:01: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:01: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:01: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "35") (realdamage "24") (weapon "scattergun") L 06/15/2026 - 17:34:01: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2281 -9335 -2875") (victim_position "2427 -8833 -2851") L 06/15/2026 - 17:34:01: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:34:02: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:02: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:02: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "scattergun") L 06/15/2026 - 17:34:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:03: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:03: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "scattergun") L 06/15/2026 - 17:34:03: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:03: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:03: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "scattergun") L 06/15/2026 - 17:34:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:05: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:05: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:05: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "45") (weapon "scattergun") L 06/15/2026 - 17:34:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:06: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "63") (weapon "shotgun_soldier") L 06/15/2026 - 17:34:07: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:07: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:07: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "scattergun") L 06/15/2026 - 17:34:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/15/2026 - 17:34:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "85") (realdamage "73") (weapon "quake_rl") L 06/15/2026 - 17:34:07: "hehe xd<5><[U:1:261821252]>" killed "0x0<4><[U:1:1584756075]>" with "quake_rl" (attacker_position "2688 -9281 -2860") (victim_position "2858 -9490 -2779") L 06/15/2026 - 17:34:07: "hehe xd<5><[U:1:261821252]>" triggered "revenge" against "0x0<4><[U:1:1584756075]>" L 06/15/2026 - 17:34:07: "0x0<4><[U:1:1584756075]>" spawned as "scout" L 06/15/2026 - 17:34:08: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:08: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:08: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "4") (weapon "scattergun") L 06/15/2026 - 17:34:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:10: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:34:10: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:10: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:10: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (weapon "scattergun") L 06/15/2026 - 17:34:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:11: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:11: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:11: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "scattergun") L 06/15/2026 - 17:34:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:13: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:13: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:13: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 06/15/2026 - 17:34:14: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:14: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:14: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "scattergun") L 06/15/2026 - 17:34:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "12") (weapon "shotgun_soldier") L 06/15/2026 - 17:34:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:16: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:16: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "scattergun") L 06/15/2026 - 17:34:16: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:16: "0x0<4><[U:1:1584756075]>" picked up item "tf_ammo_pack" L 06/15/2026 - 17:34:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:17: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:22: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:22: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "44") (weapon "scattergun") L 06/15/2026 - 17:34:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:22: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:22: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:22: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "34") (weapon "scattergun") L 06/15/2026 - 17:34:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "18") (weapon "shotgun_soldier") L 06/15/2026 - 17:34:23: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:23: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:23: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "34") (weapon "scattergun") L 06/15/2026 - 17:34:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:27: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:29: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:29: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:29: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "scattergun") L 06/15/2026 - 17:34:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:30: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:30: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:30: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "scattergun") L 06/15/2026 - 17:34:30: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2606 -8939 -2809") (victim_position "2825 -9536 -2831") L 06/15/2026 - 17:34:30: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/15/2026 - 17:34:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "scattergun") L 06/15/2026 - 17:34:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:31: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:31: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:31: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "scattergun") L 06/15/2026 - 17:34:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:32: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:32: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:34:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "43") (weapon "scattergun") L 06/15/2026 - 17:34:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:34: "hehe xd<5><[U:1:261821252]>" triggered "damage" against "0x0<4><[U:1:1584756075]>" (damage "6") (weapon "shotgun_soldier") L 06/15/2026 - 17:34:34: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:34: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:34: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "scattergun") L 06/15/2026 - 17:34:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (weapon "scattergun") L 06/15/2026 - 17:34:37: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:37: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:37: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "scattergun") L 06/15/2026 - 17:34:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/15/2026 - 17:34:38: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:38: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:38: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 06/15/2026 - 17:34:38: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "scattergun") L 06/15/2026 - 17:34:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/15/2026 - 17:34:39: "0x0<4><[U:1:1584756075]>" triggered "shot_fired" (weapon "scattergun") L 06/15/2026 - 17:34:39: "0x0<4><[U:1:1584756075]>" triggered "shot_hit" (weapon "scattergun") L 06/15/2026 - 17:34:39: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "scattergun") L 06/15/2026 - 17:34:39: "0x0<4><[U:1:1584756075]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (realdamage "6") (weapon "scattergun") L 06/15/2026 - 17:34:39: World triggered "mge_elo_delta" (player "[U:1:1584756075]") (old_elo "1652") (new_elo "1658") L 06/15/2026 - 17:34:39: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1580") (new_elo "1574") L 06/15/2026 - 17:34:39: "0x0<4><[U:1:1584756075]>" killed "hehe xd<5><[U:1:261821252]>" with "scattergun" (attacker_position "2814 -8731 -2782") (victim_position "2618 -9032 -2856") L 06/15/2026 - 17:34:39: World triggered "mge_match_end" (winner "[U:1:1584756075]") (loser "[U:1:261821252]") (winner_score "20") (loser_score "6")