L 06/17/2026 - 01:19:29: World triggered "meta_data" (matchid "2606170119296d95") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/17/2026 - 01:19:29: "Index<70><[U:1:241971812]>" changed role to "soldier" L 06/17/2026 - 01:19:29: "chance<69><[U:1:136637624]>" changed role to "soldier" L 06/17/2026 - 01:19:30: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:30: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:30: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "101") (weapon "quake_rl") L 06/17/2026 - 01:19:31: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:31: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:31: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:31: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "85") (weapon "quake_rl") L 06/17/2026 - 01:19:32: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:32: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 06/17/2026 - 01:19:32: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:32: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:33: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:35: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:35: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:35: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:35: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "20") (realdamage "11") (weapon "shotgun_soldier") L 06/17/2026 - 01:19:35: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12692 3429 -1024") (victim_position "12327 3487 -1246") L 06/17/2026 - 01:19:36: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:19:37: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:38: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:38: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:38: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 06/17/2026 - 01:19:38: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:38: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:38: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 01:19:38: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:38: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 01:19:38: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:39: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:39: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 06/17/2026 - 01:19:39: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:39: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:39: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:39: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "57") (weapon "quake_rl") L 06/17/2026 - 01:19:40: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:40: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:40: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "63") (realdamage "47") (weapon "shotgun_soldier") L 06/17/2026 - 01:19:40: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12662 3636 -1094") (victim_position "12668 3813 -865") L 06/17/2026 - 01:19:40: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:19:42: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:42: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:42: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 01:19:42: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:42: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "179") L 06/17/2026 - 01:19:42: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:43: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:43: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:43: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:43: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "349") L 06/17/2026 - 01:19:44: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:44: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:45: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:45: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:45: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 06/17/2026 - 01:19:46: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:46: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:46: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "66") (realdamage "49") (weapon "quake_rl") L 06/17/2026 - 01:19:46: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "quake_rl" (attacker_position "12594 3538 -1054") (victim_position "12489 3534 -1054") L 06/17/2026 - 01:19:46: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:19:48: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:50: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:50: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:50: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:50: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "179") L 06/17/2026 - 01:19:51: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:51: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:51: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 06/17/2026 - 01:19:51: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:51: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "109") (realdamage "87") (weapon "quake_rl") (airshot "1") (height "221") L 06/17/2026 - 01:19:51: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "quake_rl" (attacker_position "12653 3713 -983") (victim_position "12559 3629 -872") L 06/17/2026 - 01:19:51: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:51: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:19:53: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:53: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:54: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:54: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 06/17/2026 - 01:19:54: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:54: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:55: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:55: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "89") (weapon "quake_rl") L 06/17/2026 - 01:19:55: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:55: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "84") (weapon "quake_rl") L 06/17/2026 - 01:19:55: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:56: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:56: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:56: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:56: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "57") (weapon "quake_rl") L 06/17/2026 - 01:19:56: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:56: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:56: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "30") (weapon "shotgun_soldier") L 06/17/2026 - 01:19:56: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:56: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:56: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 01:19:57: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:57: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:57: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "29") (weapon "shotgun_soldier") L 06/17/2026 - 01:19:57: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:57: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:19:57: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "69") (realdamage "52") (weapon "shotgun_soldier") L 06/17/2026 - 01:19:57: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12431 3891 -947") (victim_position "12608 3691 -1094") L 06/17/2026 - 01:19:57: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:19:59: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:59: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:59: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:19:59: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "89") (weapon "quake_rl") L 06/17/2026 - 01:19:59: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:19:59: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:00: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:00: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:01: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:02: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:02: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:02: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:02: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:02: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:02: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 01:20:02: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:02: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:02: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "37") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:02: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "43") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "54") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:03: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "74") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:04: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:04: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:04: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:04: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:04: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:04: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "51") (realdamage "8") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:04: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "11959 4098 -1458") (victim_position "12293 3950 -1450") L 06/17/2026 - 01:20:04: "chance<69><[U:1:136637624]>" triggered "domination" against "Index<70><[U:1:241971812]>" L 06/17/2026 - 01:20:04: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:20:06: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:06: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:07: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:07: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 06/17/2026 - 01:20:07: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:07: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "95") (weapon "quake_rl") L 06/17/2026 - 01:20:07: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:07: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:07: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 06/17/2026 - 01:20:07: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:08: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:09: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:09: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:09: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:09: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:10: "chance<69><[U:1:136637624]>" committed suicide with "quake_rl" (attacker_position "12242 3805 -1165") L 06/17/2026 - 01:20:10: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:20:10: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:12: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:12: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "195") L 06/17/2026 - 01:20:12: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:12: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:13: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:13: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:13: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:13: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 01:20:15: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:16: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:17: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:17: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:17: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:17: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "33") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:17: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:17: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:17: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:17: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "56") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:18: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:18: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:19: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:19: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:19: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "69") (realdamage "53") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:19: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12291 3416 -1306") (victim_position "12433 3599 -1107") L 06/17/2026 - 01:20:19: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:20:21: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:21: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:22: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:22: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "94") (weapon "quake_rl") L 06/17/2026 - 01:20:22: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:22: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:22: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "110") (weapon "quake_rl") L 06/17/2026 - 01:20:22: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:23: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:23: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:23: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:23: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:23: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:23: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "74") (realdamage "50") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:23: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12660 3726 -921") (victim_position "12558 3426 -770") L 06/17/2026 - 01:20:23: "Index<70><[U:1:241971812]>" triggered "revenge" against "chance<69><[U:1:136637624]>" L 06/17/2026 - 01:20:23: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:20:26: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:26: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:26: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:26: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 01:20:26: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:26: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:26: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:26: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "61") (weapon "quake_rl") L 06/17/2026 - 01:20:27: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:27: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 06/17/2026 - 01:20:29: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:30: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:30: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 06/17/2026 - 01:20:30: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:30: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:30: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:30: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12801 3654 -1094") (victim_position "12961 3001 -1244") L 06/17/2026 - 01:20:30: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:30: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:20:30: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:30: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "39") (weapon "quake_rl") L 06/17/2026 - 01:20:32: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:32: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "312") L 06/17/2026 - 01:20:32: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:32: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:33: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:33: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:34: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:34: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:34: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:34: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "75") (weapon "quake_rl") L 06/17/2026 - 01:20:34: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:34: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:34: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:35: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:35: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:35: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "51") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:35: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:35: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:35: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "83") (realdamage "78") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:35: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12397 3843 -1224") (victim_position "12429 3653 -1111") L 06/17/2026 - 01:20:35: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:20:37: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:38: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:38: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:38: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "104") (weapon "quake_rl") L 06/17/2026 - 01:20:38: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:39: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:39: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "111") (weapon "quake_rl") L 06/17/2026 - 01:20:39: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:39: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:39: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:40: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:40: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:40: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "80") (realdamage "43") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:40: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12429 3533 -1183") (victim_position "12630 3589 -1020") L 06/17/2026 - 01:20:40: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:20:42: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:43: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:43: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:43: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 06/17/2026 - 01:20:43: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:43: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:43: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "75") (weapon "quake_rl") L 06/17/2026 - 01:20:43: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:44: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:46: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:47: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:47: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:47: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "61") (weapon "quake_rl") L 06/17/2026 - 01:20:47: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:47: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:47: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "26") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:47: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:48: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:48: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:48: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "52") (realdamage "19") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:48: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12380 3710 -1128") (victim_position "12327 3818 -1234") L 06/17/2026 - 01:20:48: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:20:49: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:50: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:50: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:50: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "51") (weapon "quake_rl") L 06/17/2026 - 01:20:50: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:50: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:50: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "182") L 06/17/2026 - 01:20:51: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:51: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:51: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:51: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 01:20:51: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:51: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "253") L 06/17/2026 - 01:20:51: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:52: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:52: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:52: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:52: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:52: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "world" (attacker_position "12549 3490 -1065") (victim_position "12757 3858 -1292") L 06/17/2026 - 01:20:53: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:20:54: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:54: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "110") (weapon "quake_rl") L 06/17/2026 - 01:20:54: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:54: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:54: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 06/17/2026 - 01:20:54: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:55: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:55: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:55: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:55: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 06/17/2026 - 01:20:56: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:56: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:20:56: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "96") (weapon "quake_rl") L 06/17/2026 - 01:20:56: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:57: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:57: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:20:57: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:57: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:57: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:57: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:58: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:58: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:58: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:58: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:58: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:20:58: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "16") (realdamage "12") (weapon "shotgun_soldier") L 06/17/2026 - 01:20:58: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12610 3622 -879") (victim_position "12303 3454 -1372") L 06/17/2026 - 01:20:58: "chance<69><[U:1:136637624]>" triggered "domination" against "Index<70><[U:1:241971812]>" L 06/17/2026 - 01:20:59: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:21:00: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:00: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:01: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:01: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 06/17/2026 - 01:21:01: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:01: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:01: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "73") (weapon "quake_rl") L 06/17/2026 - 01:21:02: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:02: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:02: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:02: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "82") (weapon "quake_rl") L 06/17/2026 - 01:21:03: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:04: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:04: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:04: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "9") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:04: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:05: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:05: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "94") (weapon "quake_rl") L 06/17/2026 - 01:21:05: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:05: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:05: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:05: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:05: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "51") (realdamage "31") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:05: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12684 3525 -1094") (victim_position "12406 3316 -981") L 06/17/2026 - 01:21:05: "Index<70><[U:1:241971812]>" triggered "revenge" against "chance<69><[U:1:136637624]>" L 06/17/2026 - 01:21:05: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:21:08: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:08: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:08: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "80") (weapon "quake_rl") L 06/17/2026 - 01:21:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:08: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:08: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:08: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "354") L 06/17/2026 - 01:21:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:09: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:09: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "42") (weapon "quake_rl") L 06/17/2026 - 01:21:09: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:09: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:10: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:10: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 01:21:10: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:10: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:10: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "81") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:10: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:10: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 01:21:11: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:11: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "world" (attacker_position "12533 3517 -933") (victim_position "12241 3581 -1235") L 06/17/2026 - 01:21:11: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:21:11: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:12: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:14: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:14: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 06/17/2026 - 01:21:14: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:14: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:14: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 01:21:14: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:15: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:15: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:15: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:15: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "82") (weapon "quake_rl") L 06/17/2026 - 01:21:16: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:16: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:16: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "49") (realdamage "40") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:16: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12449 3562 -1102") (victim_position "12836 3574 -1033") L 06/17/2026 - 01:21:16: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:21:17: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:18: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:18: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:19: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:19: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "89") (weapon "quake_rl") L 06/17/2026 - 01:21:19: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:19: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:19: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:19: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "57") (weapon "quake_rl") L 06/17/2026 - 01:21:20: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:20: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:20: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:20: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 01:21:20: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:20: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:20: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "50") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:20: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:20: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:20: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:21: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:21: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:21: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:21: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "15") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:21: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:21: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:21: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "48") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:22: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:22: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:22: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:22: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "63") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:22: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:22: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:22: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "13") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:23: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:24: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:24: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:24: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "41") (realdamage "21") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:24: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12250 3452 -1331") (victim_position "12581 3523 -1094") L 06/17/2026 - 01:21:24: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:21:26: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:26: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:27: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:27: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "108") (weapon "quake_rl") L 06/17/2026 - 01:21:27: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:27: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:27: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:27: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "91") (weapon "quake_rl") L 06/17/2026 - 01:21:28: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:28: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:28: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:28: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "84") (weapon "quake_rl") L 06/17/2026 - 01:21:28: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:28: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "86") (weapon "quake_rl") L 06/17/2026 - 01:21:28: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:28: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:28: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "57") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:29: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:29: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:29: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:29: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "65") (realdamage "3") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:29: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12639 3449 -1094") (victim_position "12558 3681 -1094") L 06/17/2026 - 01:21:29: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:21:31: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:31: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:31: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "76") (weapon "quake_rl") L 06/17/2026 - 01:21:31: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:31: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "198") L 06/17/2026 - 01:21:31: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:32: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:32: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:33: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:33: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:33: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "51") (weapon "quake_rl") L 06/17/2026 - 01:21:34: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:34: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:34: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 01:21:34: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:34: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:34: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "32") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:35: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:35: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:35: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "104") (realdamage "48") (weapon "quake_rl") L 06/17/2026 - 01:21:35: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "quake_rl" (attacker_position "12585 3559 -1094") (victim_position "12540 3831 -1075") L 06/17/2026 - 01:21:35: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:21:35: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:37: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:37: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:37: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "68") (weapon "quake_rl") L 06/17/2026 - 01:21:37: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:37: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 06/17/2026 - 01:21:37: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:38: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:38: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:38: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "62") (weapon "quake_rl") L 06/17/2026 - 01:21:38: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:38: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:38: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:38: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 01:21:39: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:39: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:39: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "52") (realdamage "33") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:39: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12349 3794 -1146") (victim_position "12666 3666 -1094") L 06/17/2026 - 01:21:39: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:21:41: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:41: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:41: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 01:21:41: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:42: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:42: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "87") (weapon "quake_rl") L 06/17/2026 - 01:21:42: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:42: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 01:21:42: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:42: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:43: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:43: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:43: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:43: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:43: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "33") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:44: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:44: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "44") (weapon "quake_rl") L 06/17/2026 - 01:21:44: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:44: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:44: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:44: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "42") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:44: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:44: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:44: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "52") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:45: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:45: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:45: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "51") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:45: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:45: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:45: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "85") (realdamage "13") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:45: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12448 3761 -1140") (victim_position "12591 3658 -1094") L 06/17/2026 - 01:21:45: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:21:47: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:47: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:47: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "84") (weapon "quake_rl") L 06/17/2026 - 01:21:47: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:48: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:48: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:48: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:48: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "226") L 06/17/2026 - 01:21:48: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:48: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 06/17/2026 - 01:21:49: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:49: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:49: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:49: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "452") L 06/17/2026 - 01:21:49: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:49: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 01:21:50: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:50: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:50: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:50: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "32") (realdamage "8") (weapon "shotgun_soldier") L 06/17/2026 - 01:21:50: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12487 3682 -1094") (victim_position "12220 3715 -700") L 06/17/2026 - 01:21:50: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:21:54: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:54: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:54: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 06/17/2026 - 01:21:54: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:55: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:55: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:55: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 01:21:55: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:55: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "79") (weapon "quake_rl") L 06/17/2026 - 01:21:55: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:55: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:21:56: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:56: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "110") (realdamage "87") (weapon "quake_rl") L 06/17/2026 - 01:21:56: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "quake_rl" (attacker_position "12729 3459 -1042") (victim_position "12636 3575 -1094") L 06/17/2026 - 01:21:56: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:56: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:21:58: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:21:58: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "111") (weapon "quake_rl") L 06/17/2026 - 01:21:58: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:21:59: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:00: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:00: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:00: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:01: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:01: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:01: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:01: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:01: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:01: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:01: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:02: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:02: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:02: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:02: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "28") (realdamage "21") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:02: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12809 3424 -1094") (victim_position "13186 3471 -1499") L 06/17/2026 - 01:22:02: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:22:04: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:04: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:05: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:05: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:05: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "101") (weapon "quake_rl") L 06/17/2026 - 01:22:05: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:05: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "112") (weapon "quake_rl") L 06/17/2026 - 01:22:05: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:06: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:07: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:07: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:07: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:07: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:07: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:07: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:07: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "38") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:08: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:08: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 06/17/2026 - 01:22:08: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:08: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:08: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "49") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:08: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:08: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "14") (realdamage "5") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:08: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12615 3525 -1094") (victim_position "12269 3486 -1248") L 06/17/2026 - 01:22:08: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:22:10: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:11: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:11: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 01:22:11: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:11: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:11: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:11: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "105") (weapon "quake_rl") L 06/17/2026 - 01:22:11: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:11: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:11: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 01:22:12: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:12: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 01:22:12: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:12: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:14: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:14: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:14: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:14: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "34") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:14: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:14: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:14: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:14: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:15: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:15: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:15: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:15: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:15: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:16: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:16: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:16: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "42") (realdamage "34") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:16: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12566 3843 -1180") (victim_position "12670 3716 -1094") L 06/17/2026 - 01:22:16: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:22:18: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:18: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:18: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "83") (weapon "quake_rl") L 06/17/2026 - 01:22:18: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:18: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 06/17/2026 - 01:22:18: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:19: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:19: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:20: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:20: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:20: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 06/17/2026 - 01:22:20: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:20: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:21: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:21: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:21: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "127") (realdamage "50") (weapon "quake_rl") (crit "mini") (airshot "1") (height "418") L 06/17/2026 - 01:22:21: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "quake_rl" (attacker_position "12469 3568 -1100") (victim_position "12482 3704 -675") L 06/17/2026 - 01:22:21: "Index<70><[U:1:241971812]>" triggered "domination" against "chance<69><[U:1:136637624]>" L 06/17/2026 - 01:22:21: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:22:21: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:23: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:23: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:23: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "62") (weapon "quake_rl") L 06/17/2026 - 01:22:23: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:24: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:24: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "310") L 06/17/2026 - 01:22:24: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:24: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:24: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:24: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 06/17/2026 - 01:22:25: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:25: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:26: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:26: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:26: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:26: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:26: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "24") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:26: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:27: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:27: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:27: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:27: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "39") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:28: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:28: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "38") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "46") (realdamage "26") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:29: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12631 3448 -1094") (victim_position "12450 3420 -1353") L 06/17/2026 - 01:22:29: "chance<69><[U:1:136637624]>" triggered "revenge" against "Index<70><[U:1:241971812]>" L 06/17/2026 - 01:22:29: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:22:32: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:32: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:32: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 01:22:32: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:32: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "80") (weapon "quake_rl") L 06/17/2026 - 01:22:32: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:32: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:32: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:32: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 06/17/2026 - 01:22:33: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:33: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:33: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "70") (weapon "quake_rl") L 06/17/2026 - 01:22:33: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:33: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:33: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "105") (weapon "quake_rl") L 06/17/2026 - 01:22:34: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:34: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:34: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "67") (realdamage "13") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:34: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12727 3659 -1094") (victim_position "12626 3370 -919") L 06/17/2026 - 01:22:34: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:34: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:22:36: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:36: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:36: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "75") (weapon "quake_rl") L 06/17/2026 - 01:22:36: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:36: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "182") L 06/17/2026 - 01:22:36: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:37: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:37: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:38: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:38: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:38: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "77") (weapon "quake_rl") L 06/17/2026 - 01:22:38: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:38: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:38: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "45") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:38: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:39: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:39: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:39: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "66") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:39: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "world" (attacker_position "12506 3829 -1193") (victim_position "12651 3736 -1094") L 06/17/2026 - 01:22:39: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:22:41: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:41: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:42: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:42: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "84") (weapon "quake_rl") L 06/17/2026 - 01:22:42: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:42: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 06/17/2026 - 01:22:42: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:42: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:43: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:45: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:45: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:45: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "99") (weapon "quake_rl") L 06/17/2026 - 01:22:45: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:46: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:46: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:46: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "33") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:46: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:46: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "104") (realdamage "53") (weapon "quake_rl") L 06/17/2026 - 01:22:46: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "quake_rl" (attacker_position "12812 3757 -906") (victim_position "12709 3567 -1094") L 06/17/2026 - 01:22:46: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:46: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:22:48: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:48: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:48: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:48: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 06/17/2026 - 01:22:49: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:49: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:49: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "55") (weapon "quake_rl") L 06/17/2026 - 01:22:49: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:49: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:49: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "103") (weapon "quake_rl") L 06/17/2026 - 01:22:50: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:50: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:50: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "65") (weapon "quake_rl") L 06/17/2026 - 01:22:50: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:50: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "110") (realdamage "104") (weapon "quake_rl") (airshot "1") (height "175") L 06/17/2026 - 01:22:50: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "quake_rl" (attacker_position "12665 3631 -978") (victim_position "12548 3688 -918") L 06/17/2026 - 01:22:50: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:50: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:22:52: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:52: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:52: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "70") (weapon "quake_rl") L 06/17/2026 - 01:22:52: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:53: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:53: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "109") (weapon "quake_rl") L 06/17/2026 - 01:22:53: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:53: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:53: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:22:53: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 06/17/2026 - 01:22:54: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:54: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:55: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:55: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:22:56: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:56: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:56: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:22:56: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "68") (realdamage "47") (weapon "shotgun_soldier") L 06/17/2026 - 01:22:56: World triggered "mge_elo_delta" (player "[U:1:136637624]") (old_elo "1583") (new_elo "1592") L 06/17/2026 - 01:22:56: World triggered "mge_elo_delta" (player "[U:1:241971812]") (old_elo "1640") (new_elo "1631") L 06/17/2026 - 01:22:56: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12480 3433 -1085") (victim_position "12466 3760 -1144") L 06/17/2026 - 01:22:56: World triggered "mge_match_end" (winner "[U:1:136637624]") (loser "[U:1:241971812]") (winner_score "20") (loser_score "15")