L 06/17/2026 - 01:23:02: World triggered "meta_data" (matchid "26061701230217e4") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/17/2026 - 01:23:02: "Index<70><[U:1:241971812]>" changed role to "soldier" L 06/17/2026 - 01:23:02: "chance<69><[U:1:136637624]>" changed role to "soldier" L 06/17/2026 - 01:23:06: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:06: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:06: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 01:23:06: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:07: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:07: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:07: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:07: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "221") L 06/17/2026 - 01:23:08: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:08: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:08: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 01:23:08: "Index<70><[U:1:241971812]>" committed suicide with "quake_rl" (attacker_position "13150 3485 -1500") L 06/17/2026 - 01:23:09: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:23:11: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:11: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "105") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:11: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:11: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:11: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:11: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 06/17/2026 - 01:23:11: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:12: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:12: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:12: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "92") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:13: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:13: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:13: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 06/17/2026 - 01:23:13: "Index<70><[U:1:241971812]>" committed suicide with "quake_rl" (attacker_position "12931 3517 -1614") L 06/17/2026 - 01:23:14: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:23:15: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:15: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:16: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:16: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:16: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 06/17/2026 - 01:23:16: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:17: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:17: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:18: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:18: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 01:23:18: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:19: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:19: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:19: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "66") (weapon "shotgun_soldier") L 06/17/2026 - 01:23:19: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:19: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:19: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "102") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:19: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:19: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:19: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 06/17/2026 - 01:23:19: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:19: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:19: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 01:23:20: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:20: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:20: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "36") (realdamage "13") (weapon "shotgun_soldier") L 06/17/2026 - 01:23:20: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12383 3682 -1127") (victim_position "12427 3831 -793") L 06/17/2026 - 01:23:20: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:23:22: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:22: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:22: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "59") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:22: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:23: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:23: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "111") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:23: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:23: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:23: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "110") (weapon "quake_rl") L 06/17/2026 - 01:23:23: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:24: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:24: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:24: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "64") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:24: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:25: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:25: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:25: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "82") (realdamage "69") (weapon "quake_rl") L 06/17/2026 - 01:23:25: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "quake_rl" (attacker_position "12725 3648 -1094") (victim_position "12591 3523 -1094") L 06/17/2026 - 01:23:25: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:25: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:23:25: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:27: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:27: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:27: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "86") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:27: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:28: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:28: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:28: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:28: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 06/17/2026 - 01:23:28: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:28: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "417") L 06/17/2026 - 01:23:29: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:29: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:29: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:29: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:29: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "56") (weapon "shotgun_soldier") L 06/17/2026 - 01:23:30: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:30: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "world" (attacker_position "12475 3763 -1148") (victim_position "12650 3354 -1095") L 06/17/2026 - 01:23:30: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:30: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 06/17/2026 - 01:23:30: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:23:32: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:32: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "111") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:32: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:32: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "111") (weapon "quake_rl") L 06/17/2026 - 01:23:32: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:32: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:33: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:33: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:33: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:33: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "93") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:34: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:34: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:34: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:34: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "85") (realdamage "2") (weapon "tf_projectile_rocket") (crit "mini") L 06/17/2026 - 01:23:34: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "tf_projectile_rocket" (attacker_position "12238 3676 -1215") (victim_position "12666 3663 -1050") L 06/17/2026 - 01:23:34: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:23:37: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:37: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:37: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:37: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "87") (weapon "quake_rl") L 06/17/2026 - 01:23:37: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:37: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "86") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:37: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:38: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:39: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:39: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:39: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:39: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 01:23:40: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:40: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:40: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "89") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:41: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:41: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:42: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:43: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:44: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:44: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:44: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:44: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:44: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "44") (realdamage "30") (weapon "shotgun_soldier") L 06/17/2026 - 01:23:44: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12315 3612 -1136") (victim_position "12173 3768 -1420") L 06/17/2026 - 01:23:44: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:23:46: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:48: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:48: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:48: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:48: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 06/17/2026 - 01:23:49: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:49: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "112") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:49: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:49: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 01:23:49: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:49: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:50: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:50: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "62") (realdamage "25") (weapon "quake_rl") L 06/17/2026 - 01:23:50: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "quake_rl" (attacker_position "12579 3628 -1094") (victim_position "12496 3810 -1098") L 06/17/2026 - 01:23:50: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:50: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:50: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "71") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:50: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:23:50: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:50: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:52: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:52: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "80") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:52: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:52: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:53: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:53: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:53: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:53: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 06/17/2026 - 01:23:53: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:53: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "107") (realdamage "71") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:53: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "tf_projectile_rocket" (attacker_position "12330 3698 -945") (victim_position "12498 3754 -1094") L 06/17/2026 - 01:23:53: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:54: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:54: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:23:56: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:56: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:56: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:56: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 06/17/2026 - 01:23:56: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:57: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:57: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:57: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "59") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:57: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:57: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:57: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "96") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:57: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:23:57: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 06/17/2026 - 01:23:57: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:23:58: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:58: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:58: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "32") (weapon "shotgun_soldier") L 06/17/2026 - 01:23:58: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:58: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:58: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "70") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:23:59: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:59: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:59: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:59: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:23:59: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "43") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:00: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:00: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:00: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "58") (realdamage "10") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:00: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12615 3570 -1094") (victim_position "12408 3630 -1112") L 06/17/2026 - 01:24:00: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:24:02: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:02: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:02: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:02: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "51") (weapon "quake_rl") L 06/17/2026 - 01:24:03: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:03: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "110") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:03: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:03: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 01:24:03: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:03: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:03: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:03: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:04: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:04: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "105") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:04: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:04: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:04: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "71") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:04: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:04: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:04: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "100") (realdamage "18") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:04: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "tf_projectile_rocket" (attacker_position "12712 3700 -1094") (victim_position "12391 3661 -952") L 06/17/2026 - 01:24:05: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:24:06: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:07: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:07: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:07: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "111") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:07: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:07: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 06/17/2026 - 01:24:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:08: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:08: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:09: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:09: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:09: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:09: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:10: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:10: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:10: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "53") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:10: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:10: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:10: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:10: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "20") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:10: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:10: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:10: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "13") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:11: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:11: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:11: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:11: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:12: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:12: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:12: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:12: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "28") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:12: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:12: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:12: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:13: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:13: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:13: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "47") (realdamage "28") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:13: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12633 3478 -1094") (victim_position "12312 3404 -1367") L 06/17/2026 - 01:24:13: "chance<69><[U:1:136637624]>" triggered "domination" against "Index<70><[U:1:241971812]>" L 06/17/2026 - 01:24:13: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:24:15: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:16: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:16: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:16: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 06/17/2026 - 01:24:16: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:17: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:17: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "79") (weapon "quake_rl") L 06/17/2026 - 01:24:17: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:17: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:17: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:17: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "55") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:18: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:18: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "252") L 06/17/2026 - 01:24:18: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:18: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:18: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:18: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "241") L 06/17/2026 - 01:24:18: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:18: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:18: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "18") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:18: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:18: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:18: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:19: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "world" (attacker_position "12840 3437 -850") (victim_position "12413 3735 -1119") L 06/17/2026 - 01:24:19: "Index<70><[U:1:241971812]>" triggered "revenge" against "chance<69><[U:1:136637624]>" L 06/17/2026 - 01:24:19: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:24:19: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:21: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:21: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:21: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "86") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:21: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:21: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "105") (weapon "quake_rl") L 06/17/2026 - 01:24:21: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:22: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:22: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:23: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:23: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:23: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:23: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 06/17/2026 - 01:24:24: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:24: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:24: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "64") (realdamage "19") (weapon "quake_rl") L 06/17/2026 - 01:24:24: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "quake_rl" (attacker_position "12380 3735 -1129") (victim_position "11954 3676 -1458") L 06/17/2026 - 01:24:24: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:24: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:24:27: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:27: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 06/17/2026 - 01:24:27: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:27: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:27: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:27: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "60") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:27: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:27: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:27: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:27: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "104") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:28: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:28: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:28: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "102") (weapon "quake_rl") L 06/17/2026 - 01:24:29: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:29: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:29: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:29: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:30: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:30: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:30: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:30: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:30: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:30: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "80") (realdamage "6") (weapon "quake_rl") L 06/17/2026 - 01:24:30: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "quake_rl" (attacker_position "12811 3690 -1296") (victim_position "13020 3658 -1630") L 06/17/2026 - 01:24:30: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:24:32: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:33: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:33: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "232") L 06/17/2026 - 01:24:33: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:34: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:36: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:38: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:38: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:38: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "83") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:38: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:39: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:39: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:39: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:39: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "29") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:40: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:40: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:40: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "23") (realdamage "12") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:40: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12212 3506 -1336") (victim_position "12482 3783 -781") L 06/17/2026 - 01:24:40: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:24:42: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:42: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "219") L 06/17/2026 - 01:24:42: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:42: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:43: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:43: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:44: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:44: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "97") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:44: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:44: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:47: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:47: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:47: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "59") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:47: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:47: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:47: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:47: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "88") (realdamage "48") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:47: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12451 3702 -961") (victim_position "12482 3779 -1064") L 06/17/2026 - 01:24:48: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:24:50: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:50: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:50: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "70") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:50: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:50: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:50: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "204") L 06/17/2026 - 01:24:50: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:51: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:51: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "69") (weapon "tf_projectile_rocket") (airshot "1") (height "261") L 06/17/2026 - 01:24:51: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:52: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:53: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:54: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:54: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:54: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:54: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "102") (realdamage "94") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:54: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "tf_projectile_rocket" (attacker_position "12241 3494 -1347") (victim_position "12383 3663 -1120") L 06/17/2026 - 01:24:54: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:54: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 06/17/2026 - 01:24:54: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:24:56: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:56: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "110") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:57: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:57: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:57: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:57: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "81") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:57: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:24:57: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "87") (weapon "quake_rl") L 06/17/2026 - 01:24:57: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:57: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:58: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:24:58: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:24:59: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:59: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:59: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:59: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:59: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:24:59: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 01:24:59: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "world" (attacker_position "12498 3084 -1480") (victim_position "12622 3539 -1089") L 06/17/2026 - 01:24:59: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:25:01: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:01: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:01: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "105") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:02: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:02: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:02: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:02: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 06/17/2026 - 01:25:02: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:03: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:03: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:03: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:03: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 06/17/2026 - 01:25:04: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:04: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:04: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "31") (realdamage "24") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:04: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12656 3561 -1094") (victim_position "12497 3797 -1163") L 06/17/2026 - 01:25:04: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:25:06: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:06: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:06: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "78") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:06: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:07: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:07: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:07: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:07: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "102") (weapon "quake_rl") L 06/17/2026 - 01:25:08: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:08: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "110") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:08: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:08: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:08: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 06/17/2026 - 01:25:08: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:08: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:08: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "13") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:09: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:09: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:09: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "21") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:10: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:10: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:10: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:10: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:10: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:10: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:10: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "61") (realdamage "19") (weapon "quake_rl") L 06/17/2026 - 01:25:10: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "quake_rl" (attacker_position "12396 3661 -1118") (victim_position "12089 3618 -1387") L 06/17/2026 - 01:25:11: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:25:13: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:13: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:13: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "84") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:13: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:14: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:14: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:14: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:14: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "386") L 06/17/2026 - 01:25:14: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:14: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "96") (weapon "quake_rl") L 06/17/2026 - 01:25:14: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:15: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:15: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 06/17/2026 - 01:25:15: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:15: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:15: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:15: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "22") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:15: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:16: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:16: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "54") (realdamage "53") (weapon "quake_rl") L 06/17/2026 - 01:25:16: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "quake_rl" (attacker_position "12676 3492 -1094") (victim_position "12571 3826 -1099") L 06/17/2026 - 01:25:16: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:25:16: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:18: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:18: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:18: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "83") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:18: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:19: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:19: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "310") L 06/17/2026 - 01:25:19: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:19: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:19: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:19: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 06/17/2026 - 01:25:20: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:20: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:20: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:22: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:22: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:22: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:22: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:22: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:22: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:22: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "52") (realdamage "47") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:22: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12290 3753 -1236") (victim_position "12405 3717 -1129") L 06/17/2026 - 01:25:22: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:25:24: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:24: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:25: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:25: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "102") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:25: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:25: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:26: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:26: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 06/17/2026 - 01:25:26: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:26: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:26: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:26: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "43") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:27: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:27: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:27: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:27: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:28: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:28: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:28: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:28: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:28: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:28: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:29: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:29: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:29: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:29: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "18") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:29: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:29: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "70") (realdamage "46") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:29: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "tf_projectile_rocket" (attacker_position "12602 3797 -1094") (victim_position "12431 4063 -1528") L 06/17/2026 - 01:25:29: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:25:31: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:31: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:31: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:31: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 06/17/2026 - 01:25:32: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:32: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "110") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:32: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:32: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 06/17/2026 - 01:25:32: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:32: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:33: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:33: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:33: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:33: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 06/17/2026 - 01:25:33: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:34: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:34: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:34: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:34: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "27") (realdamage "3") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:34: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12649 3721 -1094") (victim_position "12359 3427 -1101") L 06/17/2026 - 01:25:34: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:25:36: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:36: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:36: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "73") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:36: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:37: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:37: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "110") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:37: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:38: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:39: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:39: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:39: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:39: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "10") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:39: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:39: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "35") (weapon "quake_rl") L 06/17/2026 - 01:25:40: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:40: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:40: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:40: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 01:25:40: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:40: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:41: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:41: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:41: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:41: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "50") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:41: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:41: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:41: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "38") (realdamage "28") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:41: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "11953 3398 -1480") (victim_position "12347 3519 -1246") L 06/17/2026 - 01:25:42: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:25:43: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:43: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:43: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "107") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:44: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:44: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:46: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:46: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 06/17/2026 - 01:25:47: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:47: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:47: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:47: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "112") (realdamage "59") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:47: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "tf_projectile_rocket" (attacker_position "12752 3601 -1022") (victim_position "12704 3587 -1094") L 06/17/2026 - 01:25:47: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:47: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 01:25:47: "chance<69><[U:1:136637624]>" picked up item "tf_ammo_pack" L 06/17/2026 - 01:25:47: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:25:47: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:47: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:49: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:49: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:49: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:49: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 01:25:50: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:50: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "109") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:50: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:50: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:50: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:50: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 01:25:51: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:51: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:51: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:51: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "80") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:52: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:52: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:52: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:52: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "world" (attacker_position "12656 3604 -1094") (victim_position "12109 3640 -1431") L 06/17/2026 - 01:25:52: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:25:54: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:54: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:54: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "77") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:54: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:54: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:54: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "220") L 06/17/2026 - 01:25:55: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:55: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:55: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:25:55: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "85") (weapon "quake_rl") L 06/17/2026 - 01:25:56: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:56: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "105") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:56: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:25:56: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:56: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:56: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:56: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:57: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:57: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:57: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:57: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:25:57: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:58: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:58: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:58: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:58: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:58: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:58: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:58: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "22") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:59: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:59: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:25:59: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "61") (realdamage "19") (weapon "shotgun_soldier") L 06/17/2026 - 01:25:59: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12415 3597 -1108") (victim_position "12353 3886 -1231") L 06/17/2026 - 01:25:59: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:26:01: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:01: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:01: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:01: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "70") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:01: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:01: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "339") L 06/17/2026 - 01:26:02: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:02: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:02: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:02: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "90") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:03: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:03: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:04: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:04: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "46") (weapon "quake_rl") L 06/17/2026 - 01:26:06: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:06: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:06: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:06: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "9") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:06: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:07: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:07: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:07: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "5") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:07: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:07: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 06/17/2026 - 01:26:07: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:08: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:08: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:08: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "28") (realdamage "14") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:09: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12426 3824 -1152") (victim_position "12279 4043 -1445") L 06/17/2026 - 01:26:09: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:26:11: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:11: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:11: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:11: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "78") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:11: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:11: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "203") L 06/17/2026 - 01:26:11: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:11: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:12: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:12: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 01:26:12: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:12: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:13: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:13: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 06/17/2026 - 01:26:13: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:13: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:13: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:13: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:13: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:13: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 06/17/2026 - 01:26:14: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:14: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:14: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:15: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:15: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:15: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:15: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "32") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:16: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:16: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:16: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "87") (realdamage "8") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:16: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12497 3780 -1159") (victim_position "12458 3673 -1098") L 06/17/2026 - 01:26:16: "Index<70><[U:1:241971812]>" triggered "domination" against "chance<69><[U:1:136637624]>" L 06/17/2026 - 01:26:16: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:26:18: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:18: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:19: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:19: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:19: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "86") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:19: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:20: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:20: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:20: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "415") L 06/17/2026 - 01:26:20: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:20: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:20: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "26") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:20: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:21: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:21: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "42") (weapon "quake_rl") L 06/17/2026 - 01:26:21: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:21: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:21: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "50") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:22: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:22: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:22: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 06/17/2026 - 01:26:22: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "world" (attacker_position "12677 3685 -1038") (victim_position "12803 3410 -1085") L 06/17/2026 - 01:26:22: "chance<69><[U:1:136637624]>" triggered "revenge" against "Index<70><[U:1:241971812]>" L 06/17/2026 - 01:26:22: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:26:24: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:24: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:24: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:24: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 06/17/2026 - 01:26:25: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:25: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:25: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:25: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "56") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:26: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:26: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:27: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:27: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:27: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:27: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:27: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:27: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "84") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:27: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:27: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:27: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "4") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:27: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:27: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:27: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "4") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:28: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:28: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:28: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:28: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:28: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:28: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:28: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:28: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:28: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "29") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:29: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:29: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:29: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:29: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:29: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:29: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "28") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:29: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:29: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:29: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:30: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:30: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:30: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "40") (realdamage "26") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:30: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "11965 3487 -1466") (victim_position "12348 3507 -1246") L 06/17/2026 - 01:26:30: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:26:32: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:32: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:33: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:33: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:33: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 06/17/2026 - 01:26:33: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:33: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "73") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:33: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:34: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:34: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:34: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 06/17/2026 - 01:26:34: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:34: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "67") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:34: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:34: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:34: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:34: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "64") (realdamage "59") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:34: "Index<70><[U:1:241971812]>" killed "chance<69><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "12676 3473 -1094") (victim_position "12478 3595 -958") L 06/17/2026 - 01:26:35: "chance<69><[U:1:136637624]>" spawned as "soldier" L 06/17/2026 - 01:26:37: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:37: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "110") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:37: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:37: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:37: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:38: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:38: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "1014") L 06/17/2026 - 01:26:38: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:38: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:39: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:39: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "46") (weapon "quake_rl") L 06/17/2026 - 01:26:39: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:39: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:39: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "10") (weapon "shotgun_soldier") L 06/17/2026 - 01:26:40: "Index<70><[U:1:241971812]>" committed suicide with "quake_rl" (attacker_position "12489 2934 -1565") L 06/17/2026 - 01:26:40: "Index<70><[U:1:241971812]>" spawned as "soldier" L 06/17/2026 - 01:26:42: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:42: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:42: "Index<70><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 01:26:42: "Index<70><[U:1:241971812]>" triggered "damage" against "chance<69><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 06/17/2026 - 01:26:42: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:43: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:43: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "67") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:43: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 01:26:44: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:44: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "74") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:44: "chance<69><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:44: "Index<70><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 01:26:44: "chance<69><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:44: "chance<69><[U:1:136637624]>" triggered "damage" against "Index<70><[U:1:241971812]>" (damage "110") (realdamage "59") (weapon "tf_projectile_rocket") L 06/17/2026 - 01:26:44: World triggered "mge_elo_delta" (player "[U:1:136637624]") (old_elo "1592") (new_elo "1600") L 06/17/2026 - 01:26:44: World triggered "mge_elo_delta" (player "[U:1:241971812]") (old_elo "1631") (new_elo "1623") L 06/17/2026 - 01:26:44: "chance<69><[U:1:136637624]>" killed "Index<70><[U:1:241971812]>" with "tf_projectile_rocket" (attacker_position "12417 3700 -1112") (victim_position "12524 3781 -1169") L 06/17/2026 - 01:26:44: World triggered "mge_match_end" (winner "[U:1:136637624]") (loser "[U:1:241971812]") (winner_score "20") (loser_score "16")