L 06/17/2026 - 21:23:04: World triggered "meta_data" (matchid "260617212304ce19") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/17/2026 - 21:23:04: "s1mple<67><[U:1:418464988]>" changed role to "soldier" L 06/17/2026 - 21:23:04: "apxprdtr<66><[U:1:183324931]>" changed role to "soldier" L 06/17/2026 - 21:23:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:04: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "50") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:05: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:05: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:05: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "33") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:05: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:05: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:05: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "93") (weapon "quake_rl") L 06/17/2026 - 21:23:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:06: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "47") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:06: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:07: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:07: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "47") (weapon "quake_rl") L 06/17/2026 - 21:23:07: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:09: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:09: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 21:23:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:10: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:11: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "48") (weapon "quake_rl") L 06/17/2026 - 21:23:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:11: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "13") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:11: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:11: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:11: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "54") (realdamage "30") (weapon "quake_rl") L 06/17/2026 - 21:23:11: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "quake_rl" (attacker_position "12288 3605 -1241") (victim_position "12244 3815 -1428") L 06/17/2026 - 21:23:12: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:23:14: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:14: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:14: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:23:15: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:15: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:23:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:15: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:15: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "86") (weapon "quake_rl") L 06/17/2026 - 21:23:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:15: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "111") (weapon "quake_rl") L 06/17/2026 - 21:23:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:16: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:16: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:16: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "76") (weapon "quake_rl") L 06/17/2026 - 21:23:16: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "quake_rl" (attacker_position "12583 3672 -1094") (victim_position "12737 3548 -1021") L 06/17/2026 - 21:23:16: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:23:17: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:17: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:17: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "639") L 06/17/2026 - 21:23:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:18: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:18: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "44") (weapon "quake_rl") L 06/17/2026 - 21:23:19: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:20: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:20: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:20: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:20: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:21: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "world" (attacker_position "12614 3414 -1094") (victim_position "12552 3348 -1530") L 06/17/2026 - 21:23:21: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:23:21: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:23: "s1mple<67><[U:1:418464988]>" say "gtfo my arena rat" L 06/17/2026 - 21:23:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:23: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "98") (weapon "quake_rl") L 06/17/2026 - 21:23:24: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:24: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:24: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "76") (weapon "quake_rl") L 06/17/2026 - 21:23:26: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:26: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:26: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "87") (weapon "quake_rl") L 06/17/2026 - 21:23:27: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:28: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:28: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:28: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:28: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:28: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 21:23:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:29: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:29: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:29: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "11") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:29: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "35") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "52") (realdamage "16") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:30: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12926 3842 -1539") (victim_position "12822 3648 -1278") L 06/17/2026 - 21:23:30: "s1mple<67><[U:1:418464988]>" triggered "domination" against "apxprdtr<66><[U:1:183324931]>" L 06/17/2026 - 21:23:31: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:23:32: "s1mple<67><[U:1:418464988]>" say "I AM SHAADEN" L 06/17/2026 - 21:23:35: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:35: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:35: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 21:23:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:36: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:36: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 21:23:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:37: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "15") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:37: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "46") (weapon "quake_rl") L 06/17/2026 - 21:23:38: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:38: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "23") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:38: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:38: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 21:23:39: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:39: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:39: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:39: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 21:23:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:39: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:39: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:40: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:42: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "player" (attacker_position "12602 3584 -1094") (victim_position "12953 4198 -1495") L 06/17/2026 - 21:23:42: "apxprdtr<66><[U:1:183324931]>" triggered "revenge" against "s1mple<67><[U:1:418464988]>" L 06/17/2026 - 21:23:42: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:23:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:43: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:43: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "10") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:44: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:44: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "21") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:44: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:44: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "41") (weapon "quake_rl") L 06/17/2026 - 21:23:44: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:48: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:48: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:48: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:48: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "46") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:48: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:48: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:48: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:49: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:50: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:50: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:50: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "49") (weapon "quake_rl") L 06/17/2026 - 21:23:50: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:50: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:50: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "15") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:51: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:51: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:51: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "70") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:51: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "71") (realdamage "37") (weapon "quake_rl") L 06/17/2026 - 21:23:51: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "12479 3602 -1085") (victim_position "12256 3712 -1237") L 06/17/2026 - 21:23:51: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:23:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:52: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:53: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "55") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:53: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:54: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:54: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "65") (weapon "quake_rl") L 06/17/2026 - 21:23:54: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:54: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:54: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:54: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 21:23:55: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:55: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:55: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:55: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "21") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:55: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "82") (realdamage "81") (weapon "quake_rl") L 06/17/2026 - 21:23:55: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "12466 3682 -870") (victim_position "12574 3833 -1179") L 06/17/2026 - 21:23:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:55: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:23:56: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:57: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "28") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:57: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:23:57: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:23:57: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:23:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:23:57: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 21:23:58: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:00: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "195") L 06/17/2026 - 21:24:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:01: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "54") (realdamage "26") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:01: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12638 3688 -1024") (victim_position "12453 3847 -1212") L 06/17/2026 - 21:24:01: "apxprdtr<66><[U:1:183324931]>" triggered "domination" against "s1mple<67><[U:1:418464988]>" L 06/17/2026 - 21:24:01: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:01: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:24:03: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:03: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:03: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "57") (weapon "quake_rl") L 06/17/2026 - 21:24:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:04: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "112") (weapon "quake_rl") L 06/17/2026 - 21:24:04: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:04: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 21:24:04: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:05: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:05: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:05: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:05: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:05: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "15") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:06: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:07: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:07: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:07: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "25") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:07: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:07: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:07: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:07: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:07: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:07: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "40") (weapon "quake_rl") L 06/17/2026 - 21:24:07: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:07: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:07: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:08: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:09: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "30") (realdamage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:09: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12453 3554 -1102") (victim_position "12148 3379 -1484") L 06/17/2026 - 21:24:09: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:24:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:11: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "36") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:11: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:12: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "44") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:12: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:12: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "62") (weapon "quake_rl") L 06/17/2026 - 21:24:12: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:12: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:13: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:14: "s1mple<67><[U:1:418464988]>" committed suicide with "world" (attacker_position "12335 4022 -1477") L 06/17/2026 - 21:24:14: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:24:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:16: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "218") L 06/17/2026 - 21:24:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:16: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:17: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:18: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "31") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:18: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "44") (weapon "quake_rl") L 06/17/2026 - 21:24:18: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:18: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:19: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "48") (weapon "quake_rl") L 06/17/2026 - 21:24:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:19: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "18") (realdamage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:19: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12375 3647 -1120") (victim_position "12006 3636 -1452") L 06/17/2026 - 21:24:19: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:24:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:21: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:21: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "90") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:22: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:22: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "112") (weapon "quake_rl") L 06/17/2026 - 21:24:22: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:22: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "97") (realdamage "72") (weapon "quake_rl") L 06/17/2026 - 21:24:22: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "12720 3651 -1037") (victim_position "12782 3611 -1094") L 06/17/2026 - 21:24:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:22: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:24:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:24: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "761") L 06/17/2026 - 21:24:24: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:25: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:26: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:26: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 21:24:26: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:26: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:26: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "91") (weapon "quake_rl") L 06/17/2026 - 21:24:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:27: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "99") (realdamage "27") (weapon "quake_rl") L 06/17/2026 - 21:24:27: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "12549 3596 -1084") (victim_position "12450 3609 -1080") L 06/17/2026 - 21:24:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:27: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:24:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:29: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "51") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:29: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:29: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:29: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "68") (weapon "quake_rl") L 06/17/2026 - 21:24:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:31: "s1mple<67><[U:1:418464988]>" committed suicide with "world" (attacker_position "12613 3985 -1501") L 06/17/2026 - 21:24:31: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:24:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:33: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "55") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:33: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:33: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:33: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "68") (weapon "quake_rl") L 06/17/2026 - 21:24:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:34: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "74") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:34: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:34: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "80") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:35: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:35: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:35: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "85") (weapon "quake_rl") L 06/17/2026 - 21:24:36: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:37: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "30") (realdamage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:37: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12792 3423 -1094") (victim_position "13115 3365 -1500") L 06/17/2026 - 21:24:37: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:24:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:39: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:39: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:39: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "70") (weapon "quake_rl") L 06/17/2026 - 21:24:39: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:40: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:40: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:40: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:40: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "78") (weapon "quake_rl") L 06/17/2026 - 21:24:40: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:40: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 21:24:41: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:41: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "33") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:41: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:42: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:42: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:24:42: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:42: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:42: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:42: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:42: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:42: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:43: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "84") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:43: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:43: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:43: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "57") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:44: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "7") (realdamage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:44: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12201 3558 -1190") (victim_position "12383 3853 -1225") L 06/17/2026 - 21:24:44: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:24:45: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:45: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:45: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:45: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "24") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:46: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "68") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:46: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:46: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:46: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "57") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:47: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:47: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:47: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "55") (weapon "quake_rl") L 06/17/2026 - 21:24:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:47: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "73") (weapon "quake_rl") L 06/17/2026 - 21:24:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:47: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "21") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:47: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:48: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:48: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:48: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:48: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:48: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:48: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:48: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:48: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:49: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:49: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "88") (weapon "quake_rl") L 06/17/2026 - 21:24:49: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:49: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:49: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "30") (realdamage "3") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:49: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12677 3841 -943") (victim_position "12298 3621 -1223") L 06/17/2026 - 21:24:49: "s1mple<67><[U:1:418464988]>" triggered "revenge" against "apxprdtr<66><[U:1:183324931]>" L 06/17/2026 - 21:24:49: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:24:49: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:51: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:51: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:24:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:51: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "74") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:52: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:52: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:52: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:52: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "73") (weapon "quake_rl") L 06/17/2026 - 21:24:54: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:55: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:55: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:55: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 21:24:56: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:56: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:56: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "24") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:56: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:56: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 21:24:56: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:56: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:57: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:58: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:58: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:24:58: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "9") (weapon "shotgun_soldier") L 06/17/2026 - 21:24:58: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:24:58: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "90") (realdamage "77") (weapon "quake_rl") L 06/17/2026 - 21:24:58: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "12450 3668 -1024") (victim_position "12361 3679 -1127") L 06/17/2026 - 21:24:58: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:24:58: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:25:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:00: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:00: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:00: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 21:25:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:01: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "78") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:01: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/17/2026 - 21:25:01: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:01: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "89") (weapon "quake_rl") L 06/17/2026 - 21:25:01: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:02: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:02: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:02: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "82") (weapon "quake_rl") L 06/17/2026 - 21:25:02: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:03: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "86") (realdamage "27") (weapon "quake_rl") L 06/17/2026 - 21:25:03: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "12761 3505 -1048") (victim_position "12714 3694 -1094") L 06/17/2026 - 21:25:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:03: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:25:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:04: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "587") L 06/17/2026 - 21:25:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:04: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:05: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:05: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:05: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:05: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:05: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:05: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "43") (weapon "quake_rl") L 06/17/2026 - 21:25:05: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:05: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:05: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "16") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:06: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "16") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:06: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:06: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:06: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:06: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:07: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:07: "apxprdtr<66><[U:1:183324931]>" picked up item "tf_ammo_pack" L 06/17/2026 - 21:25:07: "apxprdtr<66><[U:1:183324931]>" say "ez" L 06/17/2026 - 21:25:08: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:08: "s1mple<67><[U:1:418464988]>" committed suicide with "world" (attacker_position "12504 4195 -1497") L 06/17/2026 - 21:25:08: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:25:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:09: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "16") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:10: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:10: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:10: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "33") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:10: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:10: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 21:25:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:10: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:10: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "44") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:15: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "57") (weapon "quake_rl") L 06/17/2026 - 21:25:15: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:16: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:16: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:16: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "67") (weapon "quake_rl") L 06/17/2026 - 21:25:17: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:18: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "45") (weapon "quake_rl") L 06/17/2026 - 21:25:18: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:19: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:19: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:19: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:19: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:20: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:20: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:20: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:20: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:20: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "11") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:21: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "22") (realdamage "15") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:21: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "12662 3184 -1608") (victim_position "12744 3422 -1094") L 06/17/2026 - 21:25:21: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:25:23: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:23: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:23: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:23: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "44") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:24: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:24: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:24: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 21:25:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:25: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:26: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:26: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "24") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:26: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:26: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 21:25:26: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:26: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:26: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "50") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:27: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:27: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:27: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:27: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "64") (realdamage "13") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:27: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12503 3665 -1094") (victim_position "12280 3686 -1237") L 06/17/2026 - 21:25:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:27: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:25:29: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:30: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "48") (weapon "quake_rl") L 06/17/2026 - 21:25:31: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:31: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:31: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "56") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:31: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "87") (weapon "quake_rl") L 06/17/2026 - 21:25:31: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:31: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:31: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "88") (weapon "quake_rl") L 06/17/2026 - 21:25:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:32: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:32: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:32: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "23") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:32: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "60") (weapon "quake_rl") L 06/17/2026 - 21:25:33: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:33: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:33: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "107") (realdamage "66") (weapon "quake_rl") L 06/17/2026 - 21:25:33: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "quake_rl" (attacker_position "12503 3529 -1098") (victim_position "12648 3688 -1094") L 06/17/2026 - 21:25:33: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:25:35: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:36: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:36: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:36: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "75") (weapon "quake_rl") L 06/17/2026 - 21:25:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:36: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/17/2026 - 21:25:36: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:36: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:36: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "20") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:36: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "30") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:37: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:37: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:37: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "96") (weapon "quake_rl") L 06/17/2026 - 21:25:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:37: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:38: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:38: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "82") (weapon "quake_rl") L 06/17/2026 - 21:25:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:38: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "51") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:38: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:38: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:38: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "51") (realdamage "25") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:38: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12562 3737 -995") (victim_position "12698 3415 -1094") L 06/17/2026 - 21:25:39: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:25:41: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:45: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:45: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "109") (weapon "quake_rl") L 06/17/2026 - 21:25:45: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:46: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:46: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:46: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "264") L 06/17/2026 - 21:25:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:46: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 21:25:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:47: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "47") (weapon "quake_rl") L 06/17/2026 - 21:25:47: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:47: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "49") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:48: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "world" (attacker_position "12720 3512 -1072") (victim_position "12614 3186 -1596") L 06/17/2026 - 21:25:48: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:25:49: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:49: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:49: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "23") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:50: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:50: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:50: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "53") (weapon "quake_rl") L 06/17/2026 - 21:25:50: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:50: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:50: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "107") (weapon "quake_rl") L 06/17/2026 - 21:25:51: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:51: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/17/2026 - 21:25:51: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:52: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:52: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:52: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "29") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:52: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:52: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:52: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "35") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:53: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:53: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:53: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "20") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:54: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:54: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:54: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:54: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:25:54: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "37") (weapon "quake_rl") L 06/17/2026 - 21:25:54: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:55: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:57: "s1mple<67><[U:1:418464988]>" picked up item "tf_ammo_pack" L 06/17/2026 - 21:25:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:25:58: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:58: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:25:58: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 21:25:59: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:00: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:00: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:00: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:00: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "5") (realdamage "3") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:00: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "11954 3634 -1439") (victim_position "12444 3852 -1215") L 06/17/2026 - 21:26:00: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:26:02: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:02: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:02: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:02: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:03: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "58") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:03: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:03: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "62") (weapon "quake_rl") L 06/17/2026 - 21:26:03: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:03: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 21:26:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:04: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "22") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:04: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:04: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:04: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 21:26:04: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:04: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:04: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "36") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:05: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:05: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:05: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:05: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "13") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:08: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:08: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:08: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "24") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:08: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:08: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:08: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:09: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:09: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:09: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "20") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:09: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "10") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:09: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "36") (weapon "quake_rl") L 06/17/2026 - 21:26:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:10: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:10: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:10: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "4") (realdamage "1") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:10: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "12229 3156 -1556") (victim_position "12619 3548 -1094") L 06/17/2026 - 21:26:11: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:26:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:12: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:13: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:13: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:14: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:15: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "50") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:15: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:15: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 21:26:15: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:15: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:15: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:15: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:16: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 21:26:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:16: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "22") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:16: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:17: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:17: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "84") (realdamage "9") (weapon "quake_rl") L 06/17/2026 - 21:26:17: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "12394 3723 -1129") (victim_position "12275 3647 -1239") L 06/17/2026 - 21:26:17: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:26:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:18: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "59") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:19: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:20: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:20: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:20: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "102") (weapon "quake_rl") L 06/17/2026 - 21:26:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:20: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 21:26:20: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:21: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:21: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 21:26:21: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:21: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:21: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "33") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:22: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:22: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "70") (realdamage "66") (weapon "quake_rl") L 06/17/2026 - 21:26:22: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "12707 3820 -909") (victim_position "12791 3503 -1094") L 06/17/2026 - 21:26:22: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:26:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:24: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "38") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:24: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:25: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:25: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "75") (weapon "quake_rl") L 06/17/2026 - 21:26:25: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:25: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "62") (weapon "quake_rl") L 06/17/2026 - 21:26:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:26: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:26: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:26: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "48") (weapon "quake_rl") (airshot "1") (height "247") L 06/17/2026 - 21:26:27: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:28: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:28: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:28: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:28: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "29") (weapon "quake_rl") L 06/17/2026 - 21:26:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:28: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:28: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:28: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:29: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "36") (weapon "quake_rl") L 06/17/2026 - 21:26:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:29: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:29: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:29: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:29: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "3") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:30: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:30: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:31: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:31: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:31: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "4") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:32: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:32: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:26:32: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "20") (weapon "shotgun_soldier") L 06/17/2026 - 21:26:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:26:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:26:33: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "91") (realdamage "30") (weapon "quake_rl") L 06/17/2026 - 21:26:33: World triggered "mge_elo_delta" (player "[U:1:183324931]") (old_elo "1687") (new_elo "1691") L 06/17/2026 - 21:26:33: World triggered "mge_elo_delta" (player "[U:1:418464988]") (old_elo "1526") (new_elo "1522") L 06/17/2026 - 21:26:33: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "12429 3859 -1058") (victim_position "12402 4051 -1522") L 06/17/2026 - 21:26:33: World triggered "mge_match_end" (winner "[U:1:183324931]") (loser "[U:1:418464988]") (winner_score "20") (loser_score "10")