L 06/17/2026 - 21:53:01: World triggered "meta_data" (matchid "260617215301d5b8") (map "mge_league_v3") (arena "Ammomod Jungle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/17/2026 - 21:53:01: "s1mple<67><[U:1:418464988]>" changed role to "soldier" L 06/17/2026 - 21:53:01: "apxprdtr<66><[U:1:183324931]>" changed role to "soldier" L 06/17/2026 - 21:53:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:08: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "41") (weapon "quake_rl") L 06/17/2026 - 21:53:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:09: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:09: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "68") (weapon "quake_rl") L 06/17/2026 - 21:53:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:09: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "39") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:09: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:09: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 21:53:09: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:10: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:10: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "57") (weapon "quake_rl") L 06/17/2026 - 21:53:10: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:10: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:10: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "96") (realdamage "81") (weapon "quake_rl") (airshot "1") (height "270") L 06/17/2026 - 21:53:10: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "-96 7254 -1681") (victim_position "71 7522 -1411") L 06/17/2026 - 21:53:10: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:53:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:11: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:11: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:11: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:11: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "43") (weapon "quake_rl") L 06/17/2026 - 21:53:12: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:12: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:12: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "68") (weapon "quake_rl") L 06/17/2026 - 21:53:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:12: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 21:53:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:12: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "40") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:13: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:13: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:13: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 21:53:13: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:13: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:13: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/17/2026 - 21:53:13: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:14: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:14: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:14: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "79") (weapon "quake_rl") L 06/17/2026 - 21:53:14: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:14: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:14: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "86") (realdamage "23") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:14: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "-131 7373 -1681") (victim_position "-82 7223 -1652") L 06/17/2026 - 21:53:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:14: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "110") (weapon "quake_rl") L 06/17/2026 - 21:53:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:14: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:53:15: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:16: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:16: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:16: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 21:53:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:17: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:17: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "76") (weapon "quake_rl") L 06/17/2026 - 21:53:17: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:17: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 21:53:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:17: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "16") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:18: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:18: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "73") (weapon "quake_rl") L 06/17/2026 - 21:53:18: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:18: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "80") (weapon "quake_rl") L 06/17/2026 - 21:53:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:18: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "48") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "83") (realdamage "13") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:19: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "92 7122 -1681") (victim_position "286 7025 -1681") L 06/17/2026 - 21:53:20: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:53:21: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:21: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:22: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:22: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:53:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:22: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "65") (weapon "quake_rl") L 06/17/2026 - 21:53:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:22: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "58") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:22: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:22: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:22: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 21:53:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:23: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "68") (weapon "quake_rl") L 06/17/2026 - 21:53:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:23: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "65") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:23: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:23: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:23: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:53:24: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:24: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:24: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "66") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:24: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "73") (realdamage "27") (weapon "quake_rl") L 06/17/2026 - 21:53:24: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "650 7487 -1681") (victim_position "483 7241 -1681") L 06/17/2026 - 21:53:24: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:53:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:25: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 21:53:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:25: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "36") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:25: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:25: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:25: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "41") (weapon "quake_rl") L 06/17/2026 - 21:53:25: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:25: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:25: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "32") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:26: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/17/2026 - 21:53:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:26: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:26: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:27: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:27: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "44") (weapon "quake_rl") L 06/17/2026 - 21:53:27: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:27: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:27: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "42") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:27: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "35") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:27: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:28: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:28: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 21:53:28: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:28: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:28: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "25") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:28: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "49") (weapon "quake_rl") L 06/17/2026 - 21:53:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:28: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "67") (realdamage "30") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:28: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "321 7133 -1681") (victim_position "1 7242 -1681") L 06/17/2026 - 21:53:29: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:53:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:30: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 21:53:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:30: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:30: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:30: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "43") (weapon "quake_rl") L 06/17/2026 - 21:53:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:31: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "10") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:31: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:31: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:31: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:31: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "26") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:32: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 21:53:32: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:32: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:32: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:32: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "20") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:33: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "45") (weapon "quake_rl") L 06/17/2026 - 21:53:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:33: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "30") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:33: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:34: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:34: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:34: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "11") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:34: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:34: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:34: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:35: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:35: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:35: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "11") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:36: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "76") (realdamage "63") (weapon "quake_rl") L 06/17/2026 - 21:53:36: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "483 7623 -1681") (victim_position "40 7488 -1681") L 06/17/2026 - 21:53:36: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:53:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:37: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "67") (weapon "quake_rl") L 06/17/2026 - 21:53:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:37: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:37: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "39") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:37: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:37: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:37: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "58") (weapon "quake_rl") L 06/17/2026 - 21:53:37: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:37: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:37: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "32") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:38: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/17/2026 - 21:53:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:38: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "46") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:38: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:39: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:39: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:39: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "48") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:39: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 21:53:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:39: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:39: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:39: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "61") (weapon "quake_rl") L 06/17/2026 - 21:53:40: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:40: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:40: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:40: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "65") (realdamage "12") (weapon "quake_rl") L 06/17/2026 - 21:53:40: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "-14 7706 -1681") (victim_position "322 7692 -1681") L 06/17/2026 - 21:53:40: "apxprdtr<66><[U:1:183324931]>" triggered "domination" against "s1mple<67><[U:1:418464988]>" L 06/17/2026 - 21:53:40: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:53:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:41: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "55") (weapon "quake_rl") L 06/17/2026 - 21:53:41: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:41: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "35") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:41: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:41: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "43") (weapon "quake_rl") L 06/17/2026 - 21:53:42: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:42: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:42: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "29") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:42: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:42: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:42: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 21:53:42: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:43: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:43: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "51") (weapon "quake_rl") L 06/17/2026 - 21:53:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:43: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:43: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:43: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "51") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:43: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/17/2026 - 21:53:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:44: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:44: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/17/2026 - 21:53:44: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:44: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "52") (weapon "quake_rl") L 06/17/2026 - 21:53:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:44: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:44: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:44: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "47") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:45: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:45: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:45: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "26") (realdamage "23") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:45: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "86 7757 -1681") (victim_position "383 7413 -1681") L 06/17/2026 - 21:53:45: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:45: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:53:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:46: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:46: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "65") (weapon "quake_rl") L 06/17/2026 - 21:53:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:46: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:46: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "48") (weapon "quake_rl") L 06/17/2026 - 21:53:47: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:47: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:47: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:53:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:47: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "65") (weapon "quake_rl") L 06/17/2026 - 21:53:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:47: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "57") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:48: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:48: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:48: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:53:48: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:48: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:48: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:48: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "38") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:48: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:48: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:48: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 21:53:49: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:49: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:49: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:50: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:50: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:50: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:50: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:50: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:50: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "24") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:51: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "38") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:51: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:51: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:51: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "18") (realdamage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:51: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "252 7287 -1681") (victim_position "211 7787 -1681") L 06/17/2026 - 21:53:51: "s1mple<67><[U:1:418464988]>" triggered "revenge" against "apxprdtr<66><[U:1:183324931]>" L 06/17/2026 - 21:53:51: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:53:52: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:52: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:52: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/17/2026 - 21:53:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:52: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 21:53:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:53: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:53: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:53: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "88") (weapon "quake_rl") L 06/17/2026 - 21:53:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:53: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "49") (weapon "quake_rl") L 06/17/2026 - 21:53:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:54: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:54: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:54: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:54: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/17/2026 - 21:53:54: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:54: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "63") (weapon "quake_rl") L 06/17/2026 - 21:53:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:55: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "18") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:55: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:55: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:55: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 21:53:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:55: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "85") (weapon "quake_rl") L 06/17/2026 - 21:53:55: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:55: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:55: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "22") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:56: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:56: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:56: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "41") (realdamage "22") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:56: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "435 7775 -1550") (victim_position "567 7606 -1654") L 06/17/2026 - 21:53:56: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:53:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:57: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:57: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/17/2026 - 21:53:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:57: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:57: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:57: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "57") (weapon "quake_rl") L 06/17/2026 - 21:53:58: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:58: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:58: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:58: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "67") (weapon "quake_rl") L 06/17/2026 - 21:53:59: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:59: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:59: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "48") (weapon "quake_rl") L 06/17/2026 - 21:53:59: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:59: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:53:59: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:53:59: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:53:59: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:53:59: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "44") (weapon "quake_rl") L 06/17/2026 - 21:54:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:00: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:00: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "47") (weapon "quake_rl") L 06/17/2026 - 21:54:00: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:00: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "62") (weapon "quake_rl") L 06/17/2026 - 21:54:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:00: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "26") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:00: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:00: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:00: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "37") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:01: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "11") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:01: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:01: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:01: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "33") (realdamage "18") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:01: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "454 7551 -1681") (victim_position "-79 7373 -1681") L 06/17/2026 - 21:54:01: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:54:02: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:02: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:02: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:02: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 21:54:02: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:02: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "57") (weapon "quake_rl") L 06/17/2026 - 21:54:03: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:03: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 21:54:03: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:03: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "61") (weapon "quake_rl") L 06/17/2026 - 21:54:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:04: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:04: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 21:54:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:04: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/17/2026 - 21:54:04: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:05: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:05: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:05: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "99") (weapon "quake_rl") L 06/17/2026 - 21:54:05: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:05: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:06: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "41") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:06: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:06: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:06: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "40") (realdamage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:06: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "434 7312 -1681") (victim_position "496 7735 -1582") L 06/17/2026 - 21:54:06: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:54:07: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:07: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:07: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "49") (weapon "quake_rl") L 06/17/2026 - 21:54:07: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:07: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:07: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "100") (weapon "quake_rl") L 06/17/2026 - 21:54:08: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:08: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:08: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "67") (weapon "quake_rl") L 06/17/2026 - 21:54:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:09: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:09: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:09: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 21:54:10: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:10: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:10: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "62") (weapon "quake_rl") L 06/17/2026 - 21:54:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:10: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:10: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "23") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:10: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:11: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "53") (weapon "quake_rl") L 06/17/2026 - 21:54:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:11: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:11: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:11: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:11: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:12: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:12: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:12: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "58") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:13: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:13: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:13: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:13: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:13: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:13: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "42") (realdamage "14") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:13: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "257 7484 -1681") (victim_position "-58 7229 -1681") L 06/17/2026 - 21:54:13: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:54:14: "s1mple<67><[U:1:418464988]>" say "EZ" L 06/17/2026 - 21:54:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:14: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "82") (weapon "quake_rl") L 06/17/2026 - 21:54:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:14: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "22") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:16: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "40") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:16: "s1mple<67><[U:1:418464988]>" say "67 health so ez" L 06/17/2026 - 21:54:17: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:17: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:17: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "48") (weapon "quake_rl") L 06/17/2026 - 21:54:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:18: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "75") (weapon "quake_rl") L 06/17/2026 - 21:54:18: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:18: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "32") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:19: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:19: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:19: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "66") (weapon "quake_rl") L 06/17/2026 - 21:54:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:19: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "64") (realdamage "38") (weapon "quake_rl") L 06/17/2026 - 21:54:19: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "292 7043 -1681") (victim_position "251 7379 -1609") L 06/17/2026 - 21:54:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:19: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:54:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:20: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 21:54:20: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:20: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "24") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:21: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:21: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "66") (weapon "quake_rl") L 06/17/2026 - 21:54:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:21: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:21: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:21: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 21:54:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:21: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:22: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:22: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:22: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 21:54:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:22: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "73") (weapon "quake_rl") L 06/17/2026 - 21:54:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:23: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:23: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:23: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "51") (weapon "quake_rl") L 06/17/2026 - 21:54:23: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:24: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:24: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:24: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:24: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "41") (realdamage "30") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:24: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "186 7450 -1681") (victim_position "-20 7337 -1681") L 06/17/2026 - 21:54:24: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:54:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:25: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/17/2026 - 21:54:25: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:26: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "89") (weapon "quake_rl") L 06/17/2026 - 21:54:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:26: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:26: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "31") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:27: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:27: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:27: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 21:54:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:27: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 21:54:27: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:28: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:28: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:28: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "82") (weapon "quake_rl") L 06/17/2026 - 21:54:28: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:28: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:28: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "28") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:28: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "57") (realdamage "51") (weapon "quake_rl") L 06/17/2026 - 21:54:28: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "519 7133 -1606") (victim_position "148 7489 -1681") L 06/17/2026 - 21:54:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:29: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:54:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:30: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:30: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 21:54:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:30: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "70") (weapon "quake_rl") L 06/17/2026 - 21:54:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:30: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "32") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:31: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:31: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "68") (weapon "quake_rl") L 06/17/2026 - 21:54:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:31: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "244") L 06/17/2026 - 21:54:31: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:32: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "47") (weapon "quake_rl") L 06/17/2026 - 21:54:32: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:32: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:32: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "60") (weapon "quake_rl") L 06/17/2026 - 21:54:32: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:32: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:32: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:33: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "15") (realdamage "13") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:33: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "528 7432 -1681") (victim_position "-56 7208 -1656") L 06/17/2026 - 21:54:33: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:54:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:34: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "51") (weapon "quake_rl") L 06/17/2026 - 21:54:34: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:34: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "43") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:34: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:34: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "82") (weapon "quake_rl") L 06/17/2026 - 21:54:35: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:35: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:35: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:35: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "47") (weapon "quake_rl") L 06/17/2026 - 21:54:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:36: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:36: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "72") (weapon "quake_rl") L 06/17/2026 - 21:54:36: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:36: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "67") (weapon "quake_rl") L 06/17/2026 - 21:54:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:36: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:36: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "45") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:36: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:37: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:37: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "89") (realdamage "88") (weapon "quake_rl") L 06/17/2026 - 21:54:37: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "quake_rl" (attacker_position "273 7408 -1355") (victim_position "252 7629 -1681") L 06/17/2026 - 21:54:37: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:54:37: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:38: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:38: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:38: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "51") (weapon "quake_rl") L 06/17/2026 - 21:54:39: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:39: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:39: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "66") (weapon "quake_rl") L 06/17/2026 - 21:54:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:39: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 21:54:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:39: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:39: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "14") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:40: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:40: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:40: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "70") (weapon "quake_rl") L 06/17/2026 - 21:54:40: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:41: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:41: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "49") (weapon "quake_rl") L 06/17/2026 - 21:54:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:41: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "9") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:41: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:41: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:41: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "5") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:41: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:42: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:42: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "40") (weapon "quake_rl") L 06/17/2026 - 21:54:42: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:42: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:42: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:42: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:42: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:42: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:42: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "18") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:42: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:42: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:42: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:43: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:43: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:43: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "28") (realdamage "21") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:43: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "21 7665 -1681") (victim_position "400 7546 -1681") L 06/17/2026 - 21:54:43: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:54:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:44: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:44: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 21:54:44: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:44: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 21:54:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:44: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:44: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "7") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:45: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:45: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:45: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:45: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "19") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:45: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:45: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 21:54:46: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:46: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:46: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "67") (weapon "quake_rl") L 06/17/2026 - 21:54:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:46: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:46: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "84") (weapon "quake_rl") L 06/17/2026 - 21:54:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:47: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:47: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "51") (weapon "quake_rl") L 06/17/2026 - 21:54:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:47: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:47: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "32") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:47: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "413 7342 -1627") (victim_position "642 7457 -1681") L 06/17/2026 - 21:54:47: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:54:48: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:48: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:49: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:49: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "81") (weapon "quake_rl") L 06/17/2026 - 21:54:49: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:49: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:49: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:49: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "83") (weapon "quake_rl") L 06/17/2026 - 21:54:50: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:50: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:50: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 21:54:50: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:50: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:50: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:51: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:51: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:51: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 21:54:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:52: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "27") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:52: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:52: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:52: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:53: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:53: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "45") (weapon "quake_rl") L 06/17/2026 - 21:54:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "16") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "21") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:53: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "498 7212 -1681") (victim_position "20 7440 -1681") L 06/17/2026 - 21:54:54: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:54:55: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:55: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:55: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "92") (weapon "quake_rl") L 06/17/2026 - 21:54:56: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:56: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:56: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:57: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 21:54:57: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:57: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:57: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "59") (weapon "quake_rl") L 06/17/2026 - 21:54:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:57: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:57: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:57: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:57: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:57: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "50") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:58: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:54:58: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:58: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:58: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "33") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:58: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:54:58: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "62") (weapon "quake_rl") L 06/17/2026 - 21:54:58: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:59: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:59: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:59: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "26") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:59: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:59: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:54:59: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "49") (realdamage "36") (weapon "shotgun_soldier") L 06/17/2026 - 21:54:59: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "-56 7186 -1681") (victim_position "232 7463 -1681") L 06/17/2026 - 21:54:59: "apxprdtr<66><[U:1:183324931]>" triggered "domination" against "s1mple<67><[U:1:418464988]>" L 06/17/2026 - 21:54:59: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:55:00: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:01: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "73") (weapon "quake_rl") L 06/17/2026 - 21:55:01: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:01: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:01: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "74") (weapon "quake_rl") L 06/17/2026 - 21:55:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:01: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "267") L 06/17/2026 - 21:55:01: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:02: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:02: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:02: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "33") (weapon "quake_rl") L 06/17/2026 - 21:55:02: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:02: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:03: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:03: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:03: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/17/2026 - 21:55:03: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:03: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "48") (weapon "quake_rl") L 06/17/2026 - 21:55:04: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:04: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:04: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "34") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:04: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:04: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:04: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:04: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:04: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "23") (realdamage "18") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:04: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "-142 7423 -1681") (victim_position "371 7608 -1681") L 06/17/2026 - 21:55:05: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:55:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:06: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "73") (weapon "quake_rl") L 06/17/2026 - 21:55:06: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:06: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:07: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:07: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:07: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 21:55:07: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:07: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:07: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:07: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 21:55:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:08: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "65") (weapon "quake_rl") L 06/17/2026 - 21:55:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:08: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:08: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "6") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:09: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:09: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:09: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "41") (weapon "quake_rl") L 06/17/2026 - 21:55:09: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:09: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:09: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "10") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:10: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:10: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "27") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:10: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:10: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:10: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "15") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:11: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:11: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:11: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:11: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:11: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "25") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:11: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:11: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:11: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "20") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:12: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:12: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "21") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:12: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:12: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:12: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "57") (realdamage "39") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:12: "s1mple<67><[U:1:418464988]>" killed "apxprdtr<66><[U:1:183324931]>" with "shotgun_soldier" (attacker_position "523 7493 -1681") (victim_position "193 7295 -1681") L 06/17/2026 - 21:55:12: "s1mple<67><[U:1:418464988]>" triggered "revenge" against "apxprdtr<66><[U:1:183324931]>" L 06/17/2026 - 21:55:12: "apxprdtr<66><[U:1:183324931]>" spawned as "soldier" L 06/17/2026 - 21:55:13: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:13: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:13: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:13: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "71") (weapon "quake_rl") L 06/17/2026 - 21:55:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:14: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 21:55:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:14: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:14: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "47") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:14: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:15: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "106") (weapon "quake_rl") L 06/17/2026 - 21:55:15: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:15: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:15: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "68") (weapon "quake_rl") L 06/17/2026 - 21:55:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:15: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:15: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "26") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:16: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:16: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:16: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "107") (weapon "quake_rl") L 06/17/2026 - 21:55:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:16: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:16: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:16: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "97") (realdamage "55") (weapon "quake_rl") L 06/17/2026 - 21:55:16: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "180 7232 -1660") (victim_position "273 7631 -1681") L 06/17/2026 - 21:55:16: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:55:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:17: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "99") (weapon "quake_rl") L 06/17/2026 - 21:55:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:17: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:17: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "23") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:17: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:18: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:18: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:18: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "379") L 06/17/2026 - 21:55:18: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:18: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 21:55:19: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:19: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:19: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "42") (weapon "quake_rl") L 06/17/2026 - 21:55:20: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:20: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:20: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "61") (weapon "quake_rl") L 06/17/2026 - 21:55:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:20: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "67") (realdamage "10") (weapon "quake_rl") L 06/17/2026 - 21:55:20: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "quake_rl" (attacker_position "78 7244 -1681") (victim_position "276 7626 -1612") L 06/17/2026 - 21:55:20: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:20: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:55:21: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:21: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:22: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "66") (weapon "quake_rl") L 06/17/2026 - 21:55:22: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:22: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:22: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "56") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:22: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:22: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "50") (weapon "quake_rl") L 06/17/2026 - 21:55:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:23: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:23: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:23: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "55") (weapon "quake_rl") L 06/17/2026 - 21:55:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:23: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "69") (weapon "quake_rl") L 06/17/2026 - 21:55:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:23: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:23: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:24: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:24: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:24: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "85") (weapon "quake_rl") L 06/17/2026 - 21:55:24: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:24: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:24: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/17/2026 - 21:55:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:25: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:25: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:26: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:26: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:26: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "48") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:26: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:26: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "20") (realdamage "14") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:26: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "-112 7278 -1681") (victim_position "50 7699 -1681") L 06/17/2026 - 21:55:26: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:55:27: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:28: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "48") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:28: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:28: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "52") (weapon "quake_rl") L 06/17/2026 - 21:55:28: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:28: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:28: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "70") (weapon "quake_rl") L 06/17/2026 - 21:55:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:28: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "52") (weapon "quake_rl") L 06/17/2026 - 21:55:28: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:29: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "8") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:29: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:29: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:29: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "107") (weapon "quake_rl") L 06/17/2026 - 21:55:30: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:30: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:30: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "84") (weapon "quake_rl") L 06/17/2026 - 21:55:30: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:31: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "54") (weapon "quake_rl") L 06/17/2026 - 21:55:31: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:31: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:31: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "33") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:31: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:31: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "40") (realdamage "17") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:31: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "259 7825 -1681") (victim_position "523 7489 -1681") L 06/17/2026 - 21:55:31: "apxprdtr<66><[U:1:183324931]>" triggered "domination" against "s1mple<67><[U:1:418464988]>" L 06/17/2026 - 21:55:31: "s1mple<67><[U:1:418464988]>" spawned as "soldier" L 06/17/2026 - 21:55:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:32: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "64") (weapon "quake_rl") L 06/17/2026 - 21:55:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:32: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:32: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "29") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:32: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:32: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:32: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "42") (weapon "quake_rl") L 06/17/2026 - 21:55:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:33: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:33: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:33: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "247") L 06/17/2026 - 21:55:33: "s1mple<67><[U:1:418464988]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:33: "s1mple<67><[U:1:418464988]>" triggered "damage" against "apxprdtr<66><[U:1:183324931]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 21:55:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "quake_rl") L 06/17/2026 - 21:55:34: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "56") (weapon "quake_rl") L 06/17/2026 - 21:55:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:34: "apxprdtr<66><[U:1:183324931]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/17/2026 - 21:55:34: "apxprdtr<66><[U:1:183324931]>" triggered "damage" against "s1mple<67><[U:1:418464988]>" (damage "85") (realdamage "23") (weapon "shotgun_soldier") L 06/17/2026 - 21:55:34: World triggered "mge_elo_delta" (player "[U:1:183324931]") (old_elo "1720") (new_elo "1723") L 06/17/2026 - 21:55:34: World triggered "mge_elo_delta" (player "[U:1:418464988]") (old_elo "1493") (new_elo "1490") L 06/17/2026 - 21:55:34: "apxprdtr<66><[U:1:183324931]>" killed "s1mple<67><[U:1:418464988]>" with "shotgun_soldier" (attacker_position "402 7246 -1633") (victim_position "330 7074 -1681") L 06/17/2026 - 21:55:34: "s1mple<67><[U:1:418464988]>" triggered "shot_fired" (weapon "quake_rl") L 06/17/2026 - 21:55:34: World triggered "mge_match_end" (winner "[U:1:183324931]") (loser "[U:1:418464988]") (winner_score "20") (loser_score "9")