L 06/18/2026 - 02:21:47: World triggered "meta_data" (matchid "260618022147b256") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/18/2026 - 02:21:47: "create<102><[U:1:241971812]>" changed role to "soldier" L 06/18/2026 - 02:21:47: "squish<101><[U:1:187567476]>" changed role to "soldier" L 06/18/2026 - 02:21:48: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:48: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:49: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:49: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:21:49: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "83") (weapon "quake_rl") L 06/18/2026 - 02:21:49: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:21:49: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "65") (weapon "quake_rl") L 06/18/2026 - 02:21:49: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:50: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:51: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:21:51: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:21:51: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "70") (weapon "shotgun_soldier") L 06/18/2026 - 02:21:51: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:51: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:21:51: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "88") (weapon "quake_rl") L 06/18/2026 - 02:21:51: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:21:51: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:21:51: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "84") (realdamage "65") (weapon "shotgun_soldier") L 06/18/2026 - 02:21:51: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12482 3344 -1013") (victim_position "12637 3426 -1089") L 06/18/2026 - 02:21:51: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:21:54: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:54: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:55: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:21:55: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "82") (weapon "quake_rl") L 06/18/2026 - 02:21:55: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:55: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:21:55: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "65") (weapon "quake_rl") L 06/18/2026 - 02:21:55: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:56: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:56: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:21:56: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "99") (weapon "quake_rl") L 06/18/2026 - 02:21:56: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:56: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:21:56: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "183") L 06/18/2026 - 02:21:56: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:21:56: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:21:56: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "19") (weapon "shotgun_soldier") L 06/18/2026 - 02:21:57: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:21:57: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:21:57: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:21:57: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "70") (realdamage "48") (weapon "quake_rl") L 06/18/2026 - 02:21:57: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "quake_rl" (attacker_position "12321 3555 -1089") (victim_position "12504 3564 -1094") L 06/18/2026 - 02:21:58: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:22:00: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:00: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:00: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "63") (weapon "quake_rl") L 06/18/2026 - 02:22:00: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:00: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:00: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:00: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:00: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "103") (weapon "quake_rl") L 06/18/2026 - 02:22:02: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:02: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:03: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:03: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "56") (weapon "quake_rl") L 06/18/2026 - 02:22:03: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:03: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "111") (weapon "quake_rl") L 06/18/2026 - 02:22:03: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:03: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:03: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:04: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:04: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:04: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "30") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:04: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:04: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:04: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "24") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:04: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:04: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:04: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "24") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:05: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:05: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:05: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "17") (realdamage "2") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:05: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12121 4168 -1462") (victim_position "12313 3726 -1235") L 06/18/2026 - 02:22:05: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:22:07: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:07: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "290") L 06/18/2026 - 02:22:07: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:07: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:07: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:07: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "50") (weapon "quake_rl") L 06/18/2026 - 02:22:08: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:09: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:10: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:10: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:10: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "50") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:10: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:10: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:10: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "62") (weapon "quake_rl") L 06/18/2026 - 02:22:10: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:10: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:10: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "84") (realdamage "6") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:10: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12838 3438 -1094") (victim_position "12743 3268 -1118") L 06/18/2026 - 02:22:10: "squish<101><[U:1:187567476]>" triggered "domination" against "create<102><[U:1:241971812]>" L 06/18/2026 - 02:22:11: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:22:13: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:13: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:13: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "222") L 06/18/2026 - 02:22:13: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:13: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:13: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "54") (weapon "quake_rl") L 06/18/2026 - 02:22:13: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:14: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:14: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:14: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "70") (weapon "quake_rl") L 06/18/2026 - 02:22:14: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:14: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:14: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:14: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "69") (weapon "quake_rl") L 06/18/2026 - 02:22:15: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:15: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:15: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "53") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:15: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:15: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "67") (realdamage "46") (weapon "quake_rl") L 06/18/2026 - 02:22:15: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "quake_rl" (attacker_position "12534 3429 -1026") (victim_position "12631 3710 -1094") L 06/18/2026 - 02:22:15: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:15: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:22:17: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:17: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:17: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "67") (weapon "quake_rl") L 06/18/2026 - 02:22:18: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:18: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:18: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "304") L 06/18/2026 - 02:22:18: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:18: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:19: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:19: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "78") (weapon "quake_rl") L 06/18/2026 - 02:22:19: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:19: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:19: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "95") (weapon "quake_rl") L 06/18/2026 - 02:22:19: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:20: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:20: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:20: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:20: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:20: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "14") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:20: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:20: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:20: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "60") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:21: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:21: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:21: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "29") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:21: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:21: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:21: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "22") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:21: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "world" (attacker_position "12432 3805 -1150") (victim_position "12174 3547 -1369") L 06/18/2026 - 02:22:21: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:22:23: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:23: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:23: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "64") (weapon "quake_rl") L 06/18/2026 - 02:22:24: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:24: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:24: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:24: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "57") (weapon "quake_rl") L 06/18/2026 - 02:22:24: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:24: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "95") (weapon "quake_rl") L 06/18/2026 - 02:22:24: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:25: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:25: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:25: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:25: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "100") (weapon "quake_rl") L 06/18/2026 - 02:22:25: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:25: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "99") (weapon "quake_rl") L 06/18/2026 - 02:22:26: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:26: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:26: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "7") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:26: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:26: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:26: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:26: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "72") (realdamage "52") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:26: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12598 3757 -1094") (victim_position "12360 3811 -1188") L 06/18/2026 - 02:22:26: "create<102><[U:1:241971812]>" triggered "revenge" against "squish<101><[U:1:187567476]>" L 06/18/2026 - 02:22:27: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:22:29: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:29: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:29: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:29: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "70") (weapon "quake_rl") L 06/18/2026 - 02:22:29: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:30: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:30: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "51") (weapon "quake_rl") L 06/18/2026 - 02:22:31: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:32: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:32: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:32: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:32: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "57") (weapon "quake_rl") L 06/18/2026 - 02:22:32: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:32: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "95") (weapon "quake_rl") L 06/18/2026 - 02:22:32: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:33: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:33: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:33: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "35") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:33: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:33: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:33: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "84") (weapon "quake_rl") L 06/18/2026 - 02:22:33: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:33: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:33: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "11") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:33: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:34: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:34: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:34: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "5") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:34: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:34: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:34: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "24") (realdamage "12") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:34: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12682 3715 -1094") (victim_position "13053 3205 -1247") L 06/18/2026 - 02:22:35: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:22:36: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:38: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:38: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:38: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "110") (weapon "quake_rl") L 06/18/2026 - 02:22:38: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:38: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:39: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:39: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "107") (weapon "quake_rl") L 06/18/2026 - 02:22:39: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:39: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:40: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:40: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "76") (realdamage "57") (weapon "quake_rl") L 06/18/2026 - 02:22:40: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "quake_rl" (attacker_position "12470 3601 -1057") (victim_position "12462 3546 -1101") L 06/18/2026 - 02:22:40: "create<102><[U:1:241971812]>" picked up item "tf_ammo_pack" L 06/18/2026 - 02:22:40: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:40: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:22:42: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:42: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "82") (weapon "quake_rl") L 06/18/2026 - 02:22:42: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:42: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:43: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:43: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:45: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:45: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:45: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "92") (weapon "quake_rl") L 06/18/2026 - 02:22:45: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:45: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:45: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:45: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "42") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:46: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:46: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:46: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "99") (realdamage "92") (weapon "quake_rl") L 06/18/2026 - 02:22:46: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "quake_rl" (attacker_position "12124 3844 -1031") (victim_position "12377 3585 -1115") L 06/18/2026 - 02:22:46: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:22:48: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:48: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:48: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:48: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "59") (weapon "quake_rl") L 06/18/2026 - 02:22:49: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:49: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:49: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "56") (weapon "quake_rl") L 06/18/2026 - 02:22:49: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:51: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:51: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:51: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:51: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "36") (realdamage "35") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:51: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12387 3742 -1130") (victim_position "12176 3883 -1397") L 06/18/2026 - 02:22:51: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:22:54: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:54: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:54: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "56") (weapon "quake_rl") L 06/18/2026 - 02:22:54: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:54: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:54: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "80") (weapon "quake_rl") L 06/18/2026 - 02:22:54: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:54: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:54: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "61") (weapon "quake_rl") L 06/18/2026 - 02:22:55: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:55: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:56: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:56: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:56: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:56: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "21") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:57: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:57: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:57: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "22") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:57: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:58: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:58: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:58: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:58: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "24") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:59: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:22:59: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "108") (weapon "quake_rl") L 06/18/2026 - 02:22:59: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:22:59: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:59: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:22:59: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "22") (weapon "shotgun_soldier") L 06/18/2026 - 02:22:59: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:00: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:00: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:00: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:00: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "24") (realdamage "12") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:00: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12419 3749 -1134") (victim_position "12290 3514 -1187") L 06/18/2026 - 02:23:00: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:23:02: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:02: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:02: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "58") (weapon "quake_rl") L 06/18/2026 - 02:23:02: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:03: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:03: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "108") (weapon "quake_rl") L 06/18/2026 - 02:23:03: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:03: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:03: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:03: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "61") (weapon "quake_rl") L 06/18/2026 - 02:23:04: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:04: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:04: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:04: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:04: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "88") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:04: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12335 3610 -1067") (victim_position "12260 3615 -1144") L 06/18/2026 - 02:23:04: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:23:06: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:06: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:06: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:06: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "71") (weapon "quake_rl") L 06/18/2026 - 02:23:07: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:07: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:07: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:07: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "58") (weapon "quake_rl") L 06/18/2026 - 02:23:08: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:08: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:08: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:08: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:08: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "43") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:09: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:09: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:09: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:09: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "57") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:09: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:09: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:09: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "73") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "83") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "83") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "56") (realdamage "23") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:10: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12617 3816 -1174") (victim_position "12380 3729 -1129") L 06/18/2026 - 02:23:11: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:23:13: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:13: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:13: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "58") (weapon "quake_rl") L 06/18/2026 - 02:23:13: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:13: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:13: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "111") (weapon "quake_rl") L 06/18/2026 - 02:23:13: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:13: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:13: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "102") (weapon "quake_rl") L 06/18/2026 - 02:23:14: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:14: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:14: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:15: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:15: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "63") (weapon "quake_rl") L 06/18/2026 - 02:23:15: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:15: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:15: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "26") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:15: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:15: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:15: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "51") (realdamage "18") (weapon "quake_rl") L 06/18/2026 - 02:23:15: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "quake_rl" (attacker_position "12416 3624 -979") (victim_position "12703 3660 -1094") L 06/18/2026 - 02:23:15: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:23:17: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:17: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:18: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:18: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "83") (weapon "quake_rl") L 06/18/2026 - 02:23:18: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:18: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "75") (weapon "quake_rl") L 06/18/2026 - 02:23:18: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:18: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:19: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:19: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:20: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:20: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:20: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "21") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:20: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:20: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:20: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:20: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "37") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:21: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:21: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "68") (weapon "quake_rl") L 06/18/2026 - 02:23:21: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:21: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:21: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "52") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:21: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:21: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:21: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "25") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:21: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:22: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:22: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:22: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "26") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:22: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:22: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:22: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "59") (realdamage "2") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:22: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12736 3471 -1094") (victim_position "12683 3648 -1094") L 06/18/2026 - 02:23:22: "squish<101><[U:1:187567476]>" triggered "domination" against "create<102><[U:1:241971812]>" L 06/18/2026 - 02:23:22: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:23:24: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:24: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "107") (weapon "quake_rl") L 06/18/2026 - 02:23:24: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:24: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:24: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:24: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "71") (weapon "quake_rl") L 06/18/2026 - 02:23:25: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:25: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "110") (weapon "quake_rl") L 06/18/2026 - 02:23:25: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:25: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:25: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:25: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "69") (weapon "quake_rl") L 06/18/2026 - 02:23:26: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:26: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:26: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:26: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "92") (weapon "quake_rl") L 06/18/2026 - 02:23:27: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:27: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:27: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:28: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:28: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:28: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "6") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:28: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:28: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:28: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "91") (realdamage "29") (weapon "quake_rl") L 06/18/2026 - 02:23:28: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "quake_rl" (attacker_position "12280 3598 -1241") (victim_position "12075 3988 -1483") L 06/18/2026 - 02:23:28: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:28: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:23:31: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:31: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:31: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "108") (weapon "quake_rl") L 06/18/2026 - 02:23:31: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:31: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:31: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "65") (weapon "quake_rl") L 06/18/2026 - 02:23:32: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:32: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "111") (weapon "quake_rl") L 06/18/2026 - 02:23:32: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:32: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:33: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:33: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:34: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:34: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:34: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:34: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "13") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:35: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:35: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:35: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:35: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "13") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:35: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:36: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:36: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:36: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:36: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "12") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:36: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:36: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:36: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "12") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:37: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:37: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:37: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "16") (realdamage "5") (weapon "shotgun_soldier") (crit "mini") L 06/18/2026 - 02:23:37: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "13258 3651 -1500") (victim_position "12777 3774 -1299") L 06/18/2026 - 02:23:37: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:23:39: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:39: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:39: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "213") L 06/18/2026 - 02:23:39: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:39: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "203") L 06/18/2026 - 02:23:39: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:40: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:40: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:41: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:42: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:42: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:42: "create<102><[U:1:241971812]>" picked up item "tf_ammo_pack" L 06/18/2026 - 02:23:43: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:43: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:43: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:43: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "48") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:43: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:43: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:43: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "81") (realdamage "48") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:43: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12793 3756 -1298") (victim_position "12895 3714 -1067") L 06/18/2026 - 02:23:43: "create<102><[U:1:241971812]>" triggered "revenge" against "squish<101><[U:1:187567476]>" L 06/18/2026 - 02:23:44: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:23:45: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:45: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "189") L 06/18/2026 - 02:23:46: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:46: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:46: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:47: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:48: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:48: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:48: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "109") (weapon "quake_rl") L 06/18/2026 - 02:23:48: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:49: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:49: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:49: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:49: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "18") (realdamage "9") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:49: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12494 3824 -1197") (victim_position "12631 3399 -940") L 06/18/2026 - 02:23:50: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:50: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:23:50: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:50: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "24") (weapon "quake_rl") L 06/18/2026 - 02:23:52: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:52: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:52: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:52: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "172") L 06/18/2026 - 02:23:52: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:52: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "70") (weapon "quake_rl") L 06/18/2026 - 02:23:53: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:53: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:53: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:53: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "82") (weapon "quake_rl") L 06/18/2026 - 02:23:54: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:54: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:54: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:54: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "67") (weapon "quake_rl") L 06/18/2026 - 02:23:54: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:55: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:55: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:55: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "26") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:55: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:55: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:55: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "11") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:56: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:56: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:23:56: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "38") (realdamage "14") (weapon "shotgun_soldier") L 06/18/2026 - 02:23:56: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12579 3860 -1152") (victim_position "12802 3458 -1070") L 06/18/2026 - 02:23:56: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:23:58: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:58: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:58: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:58: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "77") (weapon "quake_rl") L 06/18/2026 - 02:23:58: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:23:58: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "76") (weapon "quake_rl") L 06/18/2026 - 02:23:59: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:23:59: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:00: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:00: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:00: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "213") L 06/18/2026 - 02:24:01: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "world" (attacker_position "12499 3634 -1071") (victim_position "12939 3712 -1562") L 06/18/2026 - 02:24:01: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:24:02: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:03: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:03: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "531") L 06/18/2026 - 02:24:03: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:03: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:03: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:03: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "36") (weapon "quake_rl") L 06/18/2026 - 02:24:04: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:04: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:04: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:05: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:05: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:05: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "55") (weapon "quake_rl") (airshot "1") (height "558") L 06/18/2026 - 02:24:06: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:06: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:07: "squish<101><[U:1:187567476]>" committed suicide with "quake_rl" (attacker_position "13106 3116 -1500") L 06/18/2026 - 02:24:07: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:24:07: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:09: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:09: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:10: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:10: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "64") (weapon "quake_rl") L 06/18/2026 - 02:24:10: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:10: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:10: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "72") (weapon "quake_rl") L 06/18/2026 - 02:24:10: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:11: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:11: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:11: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "68") (weapon "quake_rl") L 06/18/2026 - 02:24:11: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:12: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:12: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:12: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:12: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:12: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "70") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:12: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:13: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:13: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:13: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:13: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "26") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:13: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:13: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:13: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "89") (realdamage "64") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:13: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12511 3584 -1094") (victim_position "12442 3622 -1108") L 06/18/2026 - 02:24:14: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:24:15: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:15: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:15: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "63") (weapon "quake_rl") L 06/18/2026 - 02:24:16: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:16: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "104") (weapon "quake_rl") L 06/18/2026 - 02:24:16: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:16: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:16: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:16: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:16: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "50") (weapon "quake_rl") L 06/18/2026 - 02:24:17: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:17: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:17: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "87") (weapon "quake_rl") L 06/18/2026 - 02:24:17: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:20: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:20: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:20: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "4") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:20: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:21: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:22: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:22: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:22: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 06/18/2026 - 02:24:22: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:22: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:22: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "65") (realdamage "10") (weapon "shotgun_soldier") (crit "mini") L 06/18/2026 - 02:24:22: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12157 3336 -1500") (victim_position "12535 3534 -1057") L 06/18/2026 - 02:24:22: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:22: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:24:24: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:24: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:25: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:25: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "53") (weapon "quake_rl") L 06/18/2026 - 02:24:25: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:25: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:25: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:25: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "108") (weapon "quake_rl") L 06/18/2026 - 02:24:25: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:25: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "54") (weapon "quake_rl") L 06/18/2026 - 02:24:26: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:26: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "108") (weapon "quake_rl") L 06/18/2026 - 02:24:26: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:26: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:26: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "81") (weapon "quake_rl") L 06/18/2026 - 02:24:26: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:27: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:27: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:27: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "8") (realdamage "2") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:27: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12702 3697 -1094") (victim_position "12613 3561 -856") L 06/18/2026 - 02:24:27: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:24:28: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:30: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:31: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:32: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:36: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:36: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:36: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "64") (weapon "quake_rl") L 06/18/2026 - 02:24:37: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:37: "squish<101><[U:1:187567476]>" picked up item "tf_ammo_pack" L 06/18/2026 - 02:24:37: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:37: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "73") (weapon "quake_rl") L 06/18/2026 - 02:24:37: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:37: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:37: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "63") (weapon "quake_rl") L 06/18/2026 - 02:24:37: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:38: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:38: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:38: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "44") (weapon "quake_rl") L 06/18/2026 - 02:24:38: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:39: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:39: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:39: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "35") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:40: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:40: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:40: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:40: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "10") (weapon "shotgun_soldier") (crit "mini") L 06/18/2026 - 02:24:40: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:40: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:40: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "51") (realdamage "20") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:40: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12172 3534 -1367") (victim_position "12388 3710 -1128") L 06/18/2026 - 02:24:40: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:24:42: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:43: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:43: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:43: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:43: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "78") (weapon "quake_rl") L 06/18/2026 - 02:24:44: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:44: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:44: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "76") (weapon "quake_rl") L 06/18/2026 - 02:24:44: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:44: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "76") (weapon "quake_rl") L 06/18/2026 - 02:24:44: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:44: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:45: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:45: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:45: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "73") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:46: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:46: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:46: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "52") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:46: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:46: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "52") (weapon "quake_rl") L 06/18/2026 - 02:24:46: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:46: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:46: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:46: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:46: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12625 3788 -1094") (victim_position "12344 3676 -1117") L 06/18/2026 - 02:24:46: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:24:48: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:48: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:48: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:48: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "51") (weapon "quake_rl") L 06/18/2026 - 02:24:49: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:49: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:49: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "68") (weapon "quake_rl") L 06/18/2026 - 02:24:49: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:49: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "83") (weapon "quake_rl") L 06/18/2026 - 02:24:49: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:50: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:50: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:50: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:50: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:50: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "43") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:50: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:50: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "68") (weapon "quake_rl") L 06/18/2026 - 02:24:51: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:51: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:51: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "41") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:51: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:52: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:52: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:52: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "67") (realdamage "58") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:52: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12393 3827 -1224") (victim_position "12547 3818 -1100") L 06/18/2026 - 02:24:52: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:24:54: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:54: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:54: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:54: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "81") (weapon "quake_rl") L 06/18/2026 - 02:24:55: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:55: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:55: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "63") (weapon "quake_rl") L 06/18/2026 - 02:24:55: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:55: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "69") (weapon "quake_rl") L 06/18/2026 - 02:24:55: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:56: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:56: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:56: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "69") (weapon "quake_rl") L 06/18/2026 - 02:24:56: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:56: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:56: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:56: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "17") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:56: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:24:56: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "109") (weapon "quake_rl") L 06/18/2026 - 02:24:57: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:24:57: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:57: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:24:57: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "39") (realdamage "28") (weapon "shotgun_soldier") L 06/18/2026 - 02:24:57: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "shotgun_soldier" (attacker_position "12409 3715 -1129") (victim_position "12698 3737 -1071") L 06/18/2026 - 02:24:57: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:25:01: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:01: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:01: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:01: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "81") (weapon "quake_rl") L 06/18/2026 - 02:25:02: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:02: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:02: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:02: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "97") (weapon "quake_rl") L 06/18/2026 - 02:25:02: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:02: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "241") L 06/18/2026 - 02:25:04: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:04: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:04: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "77") (weapon "quake_rl") L 06/18/2026 - 02:25:04: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:04: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "63") (realdamage "14") (weapon "quake_rl") L 06/18/2026 - 02:25:04: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "quake_rl" (attacker_position "12603 3541 -1009") (victim_position "12555 3540 -1011") L 06/18/2026 - 02:25:04: "squish<101><[U:1:187567476]>" picked up item "tf_ammo_pack" L 06/18/2026 - 02:25:04: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:04: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:25:06: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:06: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:06: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:06: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "335") L 06/18/2026 - 02:25:06: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:06: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "82") (weapon "quake_rl") L 06/18/2026 - 02:25:07: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:07: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:07: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:07: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "434") L 06/18/2026 - 02:25:08: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:08: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "56") (weapon "quake_rl") L 06/18/2026 - 02:25:08: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:08: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:08: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:08: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "98") (realdamage "61") (weapon "quake_rl") (airshot "1") (height "263") L 06/18/2026 - 02:25:08: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "quake_rl" (attacker_position "12291 3645 -1210") (victim_position "12450 3805 -891") L 06/18/2026 - 02:25:08: "create<102><[U:1:241971812]>" spawned as "soldier" L 06/18/2026 - 02:25:08: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:08: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "38") (weapon "quake_rl") L 06/18/2026 - 02:25:10: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:11: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:11: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "72") (weapon "quake_rl") L 06/18/2026 - 02:25:11: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:11: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:11: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "87") (weapon "quake_rl") L 06/18/2026 - 02:25:11: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:11: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:11: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "108") (weapon "quake_rl") L 06/18/2026 - 02:25:12: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:12: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:13: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:13: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:13: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:13: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "47") (weapon "shotgun_soldier") L 06/18/2026 - 02:25:13: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:14: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:14: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:14: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "17") (weapon "shotgun_soldier") L 06/18/2026 - 02:25:14: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:14: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:14: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "11") (weapon "shotgun_soldier") L 06/18/2026 - 02:25:14: "create<102><[U:1:241971812]>" killed "squish<101><[U:1:187567476]>" with "world" (attacker_position "12650 3428 -1094") (victim_position "12307 3816 -1228") L 06/18/2026 - 02:25:14: "squish<101><[U:1:187567476]>" spawned as "soldier" L 06/18/2026 - 02:25:16: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:16: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:16: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "261") L 06/18/2026 - 02:25:16: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:16: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:16: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "53") (weapon "quake_rl") L 06/18/2026 - 02:25:17: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:17: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:17: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "59") (weapon "quake_rl") L 06/18/2026 - 02:25:17: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:18: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 06/18/2026 - 02:25:18: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "112") (weapon "quake_rl") L 06/18/2026 - 02:25:18: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:18: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:18: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:18: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "11") (weapon "shotgun_soldier") L 06/18/2026 - 02:25:18: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:20: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:20: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:20: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "24") (weapon "shotgun_soldier") (crit "mini") L 06/18/2026 - 02:25:20: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 06/18/2026 - 02:25:21: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:21: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:21: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "18") (weapon "shotgun_soldier") L 06/18/2026 - 02:25:21: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:21: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:21: "create<102><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:21: "create<102><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:21: "create<102><[U:1:241971812]>" triggered "damage" against "squish<101><[U:1:187567476]>" (damage "9") (weapon "shotgun_soldier") L 06/18/2026 - 02:25:22: "squish<101><[U:1:187567476]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:22: "squish<101><[U:1:187567476]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/18/2026 - 02:25:22: "squish<101><[U:1:187567476]>" triggered "damage" against "create<102><[U:1:241971812]>" (damage "9") (realdamage "2") (weapon "shotgun_soldier") L 06/18/2026 - 02:25:22: World triggered "mge_elo_delta" (player "[U:1:187567476]") (old_elo "1682") (new_elo "1688") L 06/18/2026 - 02:25:22: World triggered "mge_elo_delta" (player "[U:1:241971812]") (old_elo "1623") (new_elo "1617") L 06/18/2026 - 02:25:22: "create<102><[U:1:241971812]>" joined team "Spectator" L 06/18/2026 - 02:25:22: "squish<101><[U:1:187567476]>" killed "create<102><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "12212 4233 -1418") (victim_position "12402 3655 -1048") L 06/18/2026 - 02:25:22: World triggered "mge_match_end" (winner "[U:1:187567476]") (loser "[U:1:241971812]") (winner_score "20") (loser_score "14")