L 06/21/2026 - 17:43:43: World triggered "meta_data" (matchid "26062117434358b5") (map "mge_league_v3") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/21/2026 - 17:43:43: "hehe xd<5><[U:1:261821252]>" changed role to "soldier" L 06/21/2026 - 17:43:43: ":tf:2<6><[U:1:33242834]>" changed role to "soldier" L 06/21/2026 - 17:43:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:43:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "74") (weapon "quake_rl") L 06/21/2026 - 17:43:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:43:44: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 06/21/2026 - 17:43:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:43:45: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "43") (weapon "quake_rl") L 06/21/2026 - 17:43:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:43:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "49") (weapon "quake_rl") L 06/21/2026 - 17:43:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:43:45: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "46") (weapon "quake_rl") L 06/21/2026 - 17:43:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:46: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:43:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "64") (weapon "quake_rl") L 06/21/2026 - 17:43:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:47: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:48: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:49: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "77") (realdamage "7") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:49: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2070 -8737 -2862") (victim_position "2239 -8698 -2835") L 06/21/2026 - 17:43:49: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:43:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:43:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "37") (weapon "quake_rl") L 06/21/2026 - 17:43:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:51: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:43:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "57") (weapon "quake_rl") L 06/21/2026 - 17:43:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "43") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:52: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:53: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:53: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:53: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:43:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "67") (weapon "quake_rl") L 06/21/2026 - 17:43:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:54: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:56: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:43:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:43:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:58: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "29") (realdamage "17") (weapon "shotgun_soldier") L 06/21/2026 - 17:43:59: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "shotgun_soldier" (attacker_position "2699 -8731 -2860") (victim_position "2257 -9215 -2877") L 06/21/2026 - 17:44:00: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:44:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "38") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:02: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "64") (weapon "quake_rl") L 06/21/2026 - 17:44:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:04: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 06/21/2026 - 17:44:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:08: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "80") (weapon "quake_rl") L 06/21/2026 - 17:44:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:10: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "64") (weapon "quake_rl") L 06/21/2026 - 17:44:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "56") (realdamage "53") (weapon "quake_rl") L 06/21/2026 - 17:44:11: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "quake_rl" (attacker_position "2893 -8802 -2850") (victim_position "2724 -9035 -2862") L 06/21/2026 - 17:44:11: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:44:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "5") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:13: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "105") (weapon "quake_rl") L 06/21/2026 - 17:44:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:14: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "64") (weapon "quake_rl") L 06/21/2026 - 17:44:14: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:14: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "61") (weapon "quake_rl") L 06/21/2026 - 17:44:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:14: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:15: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:15: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:15: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "51") (weapon "quake_rl") L 06/21/2026 - 17:44:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:16: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "67") (realdamage "17") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:16: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2775 -8635 -2847") (victim_position "3086 -8771 -2854") L 06/21/2026 - 17:44:17: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:44:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:18: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:18: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "quake_rl") L 06/21/2026 - 17:44:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:19: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "48") (weapon "quake_rl") L 06/21/2026 - 17:44:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "39") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:19: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:20: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:21: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "62") (weapon "quake_rl") L 06/21/2026 - 17:44:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:22: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "45") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "81") (weapon "quake_rl") L 06/21/2026 - 17:44:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:23: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (realdamage "12") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:23: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2384 -8988 -2727") (victim_position "2057 -8860 -2867") L 06/21/2026 - 17:44:23: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:44:24: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:24: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "73") (weapon "quake_rl") L 06/21/2026 - 17:44:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "4") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:32: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:44:32: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:36: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "69") (weapon "quake_rl") L 06/21/2026 - 17:44:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "85") (weapon "quake_rl") L 06/21/2026 - 17:44:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:37: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "quake_rl") L 06/21/2026 - 17:44:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "49") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:38: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:38: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:38: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:38: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:39: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "world" (attacker_position "2423 -9695 -2767") (victim_position "2248 -8990 -2712") L 06/21/2026 - 17:44:39: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:44:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:40: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "39") (weapon "quake_rl") L 06/21/2026 - 17:44:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:41: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "10") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:42: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 06/21/2026 - 17:44:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:43: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "69") (weapon "quake_rl") L 06/21/2026 - 17:44:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "37") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:44: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "40") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:45: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (weapon "quake_rl") L 06/21/2026 - 17:44:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:46: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:44:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "24") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:47: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (realdamage "7") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:47: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2447 -9218 -2863") (victim_position "2198 -9159 -2727") L 06/21/2026 - 17:44:47: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:44:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:48: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "76") (weapon "quake_rl") L 06/21/2026 - 17:44:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:49: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "50") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "57") (weapon "quake_rl") L 06/21/2026 - 17:44:52: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:53: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "77") (weapon "quake_rl") L 06/21/2026 - 17:44:55: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:55: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:55: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:55: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:44:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:44:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "57") (realdamage "37") (weapon "quake_rl") L 06/21/2026 - 17:44:56: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "quake_rl" (attacker_position "3112 -9325 -2922") (victim_position "2874 -9582 -2831") L 06/21/2026 - 17:44:56: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:44:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:44:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:44:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "40") (weapon "quake_rl") L 06/21/2026 - 17:45:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:01: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "76") (weapon "quake_rl") L 06/21/2026 - 17:45:01: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:01: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:01: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "102") (weapon "quake_rl") L 06/21/2026 - 17:45:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:02: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "44") (weapon "quake_rl") L 06/21/2026 - 17:45:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:02: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "39") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "31") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:04: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:05: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "12") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:06: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:06: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:06: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "49") (realdamage "10") (weapon "quake_rl") L 06/21/2026 - 17:45:06: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "2827 -9541 -2789") (victim_position "3205 -9289 -2947") L 06/21/2026 - 17:45:06: ":tf:2<6><[U:1:33242834]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:45:06: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:45:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "18") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:09: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "46") (weapon "quake_rl") L 06/21/2026 - 17:45:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:09: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "44") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:09: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "54") (weapon "quake_rl") L 06/21/2026 - 17:45:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "76") (realdamage "70") (weapon "quake_rl") L 06/21/2026 - 17:45:13: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "quake_rl" (attacker_position "2796 -9457 -2731") (victim_position "2808 -9642 -2831") L 06/21/2026 - 17:45:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:13: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:45:15: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:17: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "51") (weapon "quake_rl") L 06/21/2026 - 17:45:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:17: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "82") (weapon "quake_rl") L 06/21/2026 - 17:45:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:19: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:20: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:20: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "53") (weapon "quake_rl") L 06/21/2026 - 17:45:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:21: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "46") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "33") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:22: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:22: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (realdamage "18") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:22: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2137 -9272 -2907") (victim_position "2741 -9509 -2831") L 06/21/2026 - 17:45:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:22: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:45:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "24") (weapon "quake_rl") L 06/21/2026 - 17:45:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:25: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "103") (weapon "quake_rl") L 06/21/2026 - 17:45:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:26: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "82") (weapon "quake_rl") L 06/21/2026 - 17:45:27: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:27: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:27: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "10") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:28: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "49") (realdamage "43") (weapon "quake_rl") L 06/21/2026 - 17:45:28: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "2462 -8965 -2765") (victim_position "2099 -9054 -2909") L 06/21/2026 - 17:45:29: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:45:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:30: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "41") (weapon "quake_rl") L 06/21/2026 - 17:45:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "51") (weapon "quake_rl") L 06/21/2026 - 17:45:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:30: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:31: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:31: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:31: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "41") (weapon "quake_rl") L 06/21/2026 - 17:45:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:32: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:32: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:32: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "38") (weapon "quake_rl") L 06/21/2026 - 17:45:33: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:33: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:33: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "32") (weapon "quake_rl") L 06/21/2026 - 17:45:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:38: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:39: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:39: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:39: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "62") (weapon "quake_rl") L 06/21/2026 - 17:45:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:44: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "78") (weapon "quake_rl") L 06/21/2026 - 17:45:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "23") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:45: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "world" (attacker_position "2645 -8601 -2774") (victim_position "3064 -9284 -2906") L 06/21/2026 - 17:45:45: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:45:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "36") (weapon "quake_rl") L 06/21/2026 - 17:45:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:49: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "54") (weapon "quake_rl") L 06/21/2026 - 17:45:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:54: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:56: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:57: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:58: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "31") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:45:58: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "70") (weapon "quake_rl") L 06/21/2026 - 17:45:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:58: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:45:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:45:59: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 06/21/2026 - 17:45:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:00: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:00: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "87") (realdamage "9") (weapon "quake_rl") L 06/21/2026 - 17:46:00: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "2084 -9095 -2924") (victim_position "2155 -9212 -2903") L 06/21/2026 - 17:46:00: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "62") (weapon "quake_rl") L 06/21/2026 - 17:46:00: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:46:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:02: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:03: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:04: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:07: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 06/21/2026 - 17:46:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:10: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "58") (weapon "quake_rl") L 06/21/2026 - 17:46:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "100") (weapon "quake_rl") L 06/21/2026 - 17:46:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:10: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "67") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:11: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "47") (realdamage "20") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:11: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "shotgun_soldier" (attacker_position "2227 -8786 -2842") (victim_position "1871 -8854 -2599") L 06/21/2026 - 17:46:11: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:46:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:15: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:15: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:15: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "67") (weapon "quake_rl") L 06/21/2026 - 17:46:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "101") (weapon "quake_rl") L 06/21/2026 - 17:46:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:18: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "102") (weapon "quake_rl") L 06/21/2026 - 17:46:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "75") (weapon "quake_rl") L 06/21/2026 - 17:46:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:20: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "85") (realdamage "18") (weapon "quake_rl") L 06/21/2026 - 17:46:20: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "quake_rl" (attacker_position "2201 -9215 -2890") (victim_position "2444 -9161 -2863") L 06/21/2026 - 17:46:20: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:46:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "27") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:22: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "69") (weapon "quake_rl") L 06/21/2026 - 17:46:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "51") (weapon "quake_rl") L 06/21/2026 - 17:46:24: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "51") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:24: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:24: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "100") (weapon "quake_rl") L 06/21/2026 - 17:46:24: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:25: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 06/21/2026 - 17:46:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "41") (weapon "quake_rl") L 06/21/2026 - 17:46:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "29") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:25: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "26") (realdamage "18") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:25: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2410 -9466 -2831") (victim_position "2532 -8877 -2745") L 06/21/2026 - 17:46:25: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:46:27: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:27: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:27: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "52") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "51") (weapon "quake_rl") L 06/21/2026 - 17:46:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:29: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "52") (weapon "quake_rl") L 06/21/2026 - 17:46:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "43") (weapon "quake_rl") L 06/21/2026 - 17:46:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:32: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:32: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:32: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 06/21/2026 - 17:46:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:34: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "63") (realdamage "52") (weapon "shotgun_soldier") (crit "mini") L 06/21/2026 - 17:46:34: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "3040 -8993 -2791") (victim_position "2967 -9256 -2887") L 06/21/2026 - 17:46:34: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:46:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:36: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:37: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:38: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:40: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:40: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:40: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "67") (weapon "quake_rl") L 06/21/2026 - 17:46:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:40: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:40: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:40: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:40: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "57") (weapon "quake_rl") L 06/21/2026 - 17:46:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:42: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "57") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:42: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:42: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:46:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "79") (realdamage "71") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:43: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "shotgun_soldier" (attacker_position "3011 -9156 -2885") (victim_position "3107 -9194 -2927") L 06/21/2026 - 17:46:43: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:46:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:45: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "47") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:46: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "51") (weapon "quake_rl") L 06/21/2026 - 17:46:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "67") (weapon "quake_rl") L 06/21/2026 - 17:46:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:49: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:50: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "58") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "54") (weapon "quake_rl") L 06/21/2026 - 17:46:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:51: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "44") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "59") (realdamage "32") (weapon "quake_rl") L 06/21/2026 - 17:46:52: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "quake_rl" (attacker_position "3003 -9324 -2896") (victim_position "3033 -8975 -2791") L 06/21/2026 - 17:46:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:52: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:46:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:54: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "37") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "46") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:55: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:46:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 17:46:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:46:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:46:57: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 06/21/2026 - 17:46:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:00: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:00: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:00: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "74") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "70") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:00: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:47:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:01: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:01: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:01: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:01: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "89") (realdamage "54") (weapon "quake_rl") L 06/21/2026 - 17:47:01: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "3096 -8981 -2801") (victim_position "3170 -9142 -2947") L 06/21/2026 - 17:47:01: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:47:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "57") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:04: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:05: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "83") (weapon "quake_rl") L 06/21/2026 - 17:47:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:05: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "58") (weapon "quake_rl") L 06/21/2026 - 17:47:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:06: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:06: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:06: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "37") (weapon "quake_rl") L 06/21/2026 - 17:47:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:06: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:07: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "51") (realdamage "17") (weapon "quake_rl") L 06/21/2026 - 17:47:07: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "3002 -9076 -2728") (victim_position "3313 -9455 -2974") L 06/21/2026 - 17:47:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:07: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:47:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:08: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "10") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "34") (weapon "quake_rl") L 06/21/2026 - 17:47:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:10: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:12: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:12: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:12: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "64") (weapon "quake_rl") L 06/21/2026 - 17:47:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:13: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "62") (weapon "quake_rl") L 06/21/2026 - 17:47:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:13: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:14: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:14: ":tf:2<6><[U:1:33242834]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:47:14: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:14: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "24") (weapon "quake_rl") L 06/21/2026 - 17:47:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:17: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "3") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:17: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:17: ":tf:2<6><[U:1:33242834]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:47:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:20: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:20: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:20: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "39") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "10") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "36") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:24: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:26: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (realdamage "29") (weapon "quake_rl") L 06/21/2026 - 17:47:26: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "3098 -8990 -2797") (victim_position "2925 -9407 -2813") L 06/21/2026 - 17:47:26: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:47:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "68") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:31: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "73") (weapon "quake_rl") L 06/21/2026 - 17:47:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:32: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:33: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:47:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:36: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "54") (weapon "quake_rl") L 06/21/2026 - 17:47:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:39: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:41: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (weapon "quake_rl") L 06/21/2026 - 17:47:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "19") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "8") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:50: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:51: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "34") (realdamage "30") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:51: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "shotgun_soldier" (attacker_position "1912 -8685 -2899") (victim_position "2382 -8939 -2779") L 06/21/2026 - 17:47:51: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:47:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:53: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:53: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:53: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "60") (weapon "quake_rl") L 06/21/2026 - 17:47:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "36") (weapon "shotgun_soldier") L 06/21/2026 - 17:47:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "54") (weapon "quake_rl") L 06/21/2026 - 17:47:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:47:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:57: ":tf:2<6><[U:1:33242834]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:47:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:58: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "38") (weapon "quake_rl") L 06/21/2026 - 17:47:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:47:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:47:59: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "38") (weapon "quake_rl") L 06/21/2026 - 17:48:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:01: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:48:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "59") (weapon "quake_rl") L 06/21/2026 - 17:48:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:48:07: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "62") (weapon "quake_rl") L 06/21/2026 - 17:48:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:07: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:08: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (realdamage "39") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:08: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2794 -8900 -2758") (victim_position "2949 -8649 -2778") L 06/21/2026 - 17:48:08: "hehe xd<5><[U:1:261821252]>" spawned as "soldier" L 06/21/2026 - 17:48:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:48:09: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "80") (weapon "quake_rl") L 06/21/2026 - 17:48:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:09: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:10: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:11: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "16") (weapon "scattergun") L 06/21/2026 - 17:48:12: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:12: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:48:12: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (weapon "quake_rl") L 06/21/2026 - 17:48:12: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "scattergun") L 06/21/2026 - 17:48:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:13: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:13: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "31") (weapon "scattergun") L 06/21/2026 - 17:48:14: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:15: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:15: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "24") (weapon "scattergun") L 06/21/2026 - 17:48:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:16: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "76") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:16: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2934 -9329 -2880") (victim_position "3116 -9082 -2809") L 06/21/2026 - 17:48:16: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 17:48:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:17: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "scattergun") L 06/21/2026 - 17:48:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:17: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "12") (weapon "scattergun") L 06/21/2026 - 17:48:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:17: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "4") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "scattergun") L 06/21/2026 - 17:48:20: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "64") (weapon "scattergun") L 06/21/2026 - 17:48:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:48:22: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "53") (weapon "quake_rl") L 06/21/2026 - 17:48:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:23: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "62") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "24") (weapon "scattergun") L 06/21/2026 - 17:48:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:23: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (realdamage "12") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:23: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2968 -8827 -2843") (victim_position "3116 -9073 -2602") L 06/21/2026 - 17:48:23: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 17:48:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 17:48:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "10") (weapon "pistol_scout") L 06/21/2026 - 17:48:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:25: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:48:28: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "67") (weapon "quake_rl") L 06/21/2026 - 17:48:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "25") (weapon "scattergun") L 06/21/2026 - 17:48:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "scattergun") L 06/21/2026 - 17:48:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:48:29: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 06/21/2026 - 17:48:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:29: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (realdamage "12") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:29: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "3015 -8899 -2844") (victim_position "3286 -9094 -2951") L 06/21/2026 - 17:48:29: ":tf:2<6><[U:1:33242834]>" triggered "domination" against "hehe xd<5><[U:1:261821252]>" L 06/21/2026 - 17:48:29: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 17:48:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:32: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:33: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "50") (weapon "scattergun") L 06/21/2026 - 17:48:33: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:33: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:48:33: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "82") (weapon "quake_rl") L 06/21/2026 - 17:48:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:34: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "32") (weapon "scattergun") L 06/21/2026 - 17:48:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:35: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:35: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "83") (realdamage "10") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:35: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "3032 -8848 -2846") (victim_position "3237 -8883 -2804") L 06/21/2026 - 17:48:36: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 17:48:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "28") (weapon "scattergun") L 06/21/2026 - 17:48:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:38: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:38: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:38: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "scattergun") L 06/21/2026 - 17:48:39: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "56") (weapon "scattergun") L 06/21/2026 - 17:48:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "25") (weapon "scattergun") L 06/21/2026 - 17:48:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:42: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "scattergun") L 06/21/2026 - 17:48:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "34") (weapon "scattergun") L 06/21/2026 - 17:48:44: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:48:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:45: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "35") (weapon "scattergun") L 06/21/2026 - 17:48:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:47: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "48") (weapon "shotgun_soldier") L 06/21/2026 - 17:48:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "pistol_scout") L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (realdamage "12") (weapon "pistol_scout") L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "pistol_scout" (attacker_position "2936 -9579 -2831") (victim_position "2641 -9170 -2856") L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "revenge" against ":tf:2<6><[U:1:33242834]>" L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:48: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:48:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:48:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "46") (weapon "scattergun") L 06/21/2026 - 17:48:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:48:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:52: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:53: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "scattergun") L 06/21/2026 - 17:48:54: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:54: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:48:54: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "51") (weapon "quake_rl") L 06/21/2026 - 17:48:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:48:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "61") (weapon "scattergun") L 06/21/2026 - 17:48:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:48:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:48:58: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:48:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:49:01: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:49:01: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:49:01: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "54") (weapon "quake_rl") L 06/21/2026 - 17:49:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:49:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:49:01: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "33") (weapon "scattergun") L 06/21/2026 - 17:49:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:49:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:49:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:49:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "57") (weapon "scattergun") L 06/21/2026 - 17:49:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:49:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:49:03: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "39") (realdamage "25") (weapon "shotgun_soldier") L 06/21/2026 - 17:49:03: World triggered "mge_elo_delta" (player "[U:1:33242834]") (old_elo "1599") (new_elo "1606") L 06/21/2026 - 17:49:03: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1569") (new_elo "1562") L 06/21/2026 - 17:49:03: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "1972 -8798 -2884") (victim_position "2365 -8979 -2736") L 06/21/2026 - 17:49:03: World triggered "mge_match_end" (winner "[U:1:33242834]") (loser "[U:1:261821252]") (winner_score "20") (loser_score "12")