L 06/21/2026 - 17:59:20: World triggered "meta_data" (matchid "2606211759201735") (map "mge_league_v3") (arena "Silo [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/21/2026 - 17:59:20: ":tf:2<6><[U:1:33242834]>" changed role to "soldier" L 06/21/2026 - 17:59:20: "hehe xd<5><[U:1:261821252]>" changed role to "scout" L 06/21/2026 - 17:59:20: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "48") (weapon "scattergun") L 06/21/2026 - 17:59:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "46") (weapon "scattergun") L 06/21/2026 - 17:59:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:59:21: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "65") (weapon "quake_rl") L 06/21/2026 - 17:59:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:21: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:25: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "7") (weapon "scattergun") L 06/21/2026 - 17:59:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:25: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "31") (weapon "scattergun") L 06/21/2026 - 17:59:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "59") (weapon "scattergun") L 06/21/2026 - 17:59:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:27: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "11") (weapon "scattergun") L 06/21/2026 - 17:59:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "48") (realdamage "25") (weapon "scattergun") L 06/21/2026 - 17:59:28: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12919 -949 -1241") (victim_position "-13304 -802 -1415") L 06/21/2026 - 17:59:28: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:59:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "8") (weapon "scattergun") L 06/21/2026 - 17:59:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:29: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "59") (weapon "scattergun") L 06/21/2026 - 17:59:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:31: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:59:31: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 06/21/2026 - 17:59:31: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:59:31: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 06/21/2026 - 17:59:31: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:32: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:32: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:32: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (realdamage "17") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:32: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-12515 -730 -1479") (victim_position "-12515 -971 -1288") L 06/21/2026 - 17:59:32: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 17:59:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:33: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:33: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "19") (weapon "scattergun") L 06/21/2026 - 17:59:33: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:35: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "83") (weapon "scattergun") L 06/21/2026 - 17:59:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:35: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:36: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:36: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "10") (weapon "scattergun") L 06/21/2026 - 17:59:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "67") (weapon "scattergun") L 06/21/2026 - 17:59:38: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:59:38: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "51") (weapon "quake_rl") L 06/21/2026 - 17:59:38: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:39: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:40: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "20") (weapon "scattergun") L 06/21/2026 - 17:59:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:40: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "16") (weapon "scattergun") L 06/21/2026 - 17:59:40: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:59:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:59:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 17:59:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "18") (realdamage "15") (weapon "pistol_scout") L 06/21/2026 - 17:59:41: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "pistol_scout" (attacker_position "-13183 -849 -1303") (victim_position "-13122 -503 -1415") L 06/21/2026 - 17:59:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:59:41: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:59:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:59:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:42: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "21") (weapon "scattergun") L 06/21/2026 - 17:59:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "10") (weapon "scattergun") L 06/21/2026 - 17:59:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:43: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "31") (weapon "scattergun") L 06/21/2026 - 17:59:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "46") (weapon "scattergun") L 06/21/2026 - 17:59:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "47") (weapon "scattergun") L 06/21/2026 - 17:59:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "36") (weapon "scattergun") L 06/21/2026 - 17:59:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:45: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:59:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 17:59:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "pistol_scout") L 06/21/2026 - 17:59:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 17:59:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "7") (weapon "scattergun") L 06/21/2026 - 17:59:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:48: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:49: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 17:59:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "4") (weapon "scattergun") L 06/21/2026 - 17:59:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:50: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:52: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:53: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:53: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "43") (realdamage "17") (weapon "scattergun") L 06/21/2026 - 17:59:53: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12614 -822 -1287") (victim_position "-12373 -483 -1345") L 06/21/2026 - 17:59:54: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 17:59:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:55: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "5") (weapon "scattergun") L 06/21/2026 - 17:59:55: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:55: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:59:55: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 06/21/2026 - 17:59:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "87") (weapon "scattergun") L 06/21/2026 - 17:59:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 17:59:56: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "63") (weapon "shotgun_soldier") L 06/21/2026 - 17:59:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 17:59:57: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (realdamage "27") (weapon "quake_rl") L 06/21/2026 - 17:59:57: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "-12985 -793 -1348") (victim_position "-13147 -1078 -1393") L 06/21/2026 - 17:59:57: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 17:59:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 17:59:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 17:59:59: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 17:59:59: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "scattergun") L 06/21/2026 - 18:00:00: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:02: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:03: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "56") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "scattergun") L 06/21/2026 - 18:00:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:05: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:05: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "scattergun") L 06/21/2026 - 18:00:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:00:05: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "101") (realdamage "28") (weapon "quake_rl") L 06/21/2026 - 18:00:05: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "-12326 -1040 -1415") (victim_position "-12547 -1252 -1287") L 06/21/2026 - 18:00:06: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 18:00:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "4") (weapon "scattergun") L 06/21/2026 - 18:00:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:07: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "21") (weapon "scattergun") L 06/21/2026 - 18:00:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:08: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "scattergun") L 06/21/2026 - 18:00:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "50") (weapon "scattergun") L 06/21/2026 - 18:00:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:09: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "51") (weapon "scattergun") L 06/21/2026 - 18:00:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "66") (weapon "scattergun") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "pistol_scout") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "pistol_scout") L 06/21/2026 - 18:00:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:12: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "18") (realdamage "1") (weapon "pistol_scout") L 06/21/2026 - 18:00:12: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "pistol_scout" (attacker_position "-13086 -1316 -1415") (victim_position "-13212 -956 -1415") L 06/21/2026 - 18:00:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:13: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:00:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "pistol_scout") L 06/21/2026 - 18:00:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:15: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 18:00:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:16: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "79") (weapon "scattergun") L 06/21/2026 - 18:00:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:16: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "80") (weapon "scattergun") L 06/21/2026 - 18:00:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:17: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:18: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "25") (realdamage "20") (weapon "scattergun") L 06/21/2026 - 18:00:18: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-13108 -884 -1319") (victim_position "-12922 -650 -1465") L 06/21/2026 - 18:00:18: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:00:20: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "7") (weapon "scattergun") L 06/21/2026 - 18:00:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:22: ":tf:2<6><[U:1:33242834]>" picked up item "tf_ammo_pack" L 06/21/2026 - 18:00:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "7") (weapon "scattergun") L 06/21/2026 - 18:00:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "41") (weapon "scattergun") L 06/21/2026 - 18:00:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "8") (weapon "scattergun") L 06/21/2026 - 18:00:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:28: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:28: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "22") (weapon "scattergun") L 06/21/2026 - 18:00:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:31: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:31: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "65") (realdamage "39") (weapon "scattergun") L 06/21/2026 - 18:00:31: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12141 -556 -1415") (victim_position "-12079 -890 -1415") L 06/21/2026 - 18:00:31: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:00:33: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:35: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "6") (weapon "scattergun") L 06/21/2026 - 18:00:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:35: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "11") (weapon "scattergun") L 06/21/2026 - 18:00:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:36: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "18") (weapon "scattergun") L 06/21/2026 - 18:00:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:37: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:38: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:38: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "77") (weapon "scattergun") L 06/21/2026 - 18:00:39: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:39: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "93") (weapon "scattergun") L 06/21/2026 - 18:00:40: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:40: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:40: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:41: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (realdamage "12") (weapon "pistol_scout") L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "pistol_scout" (attacker_position "-12391 -337 -1376") (victim_position "-12348 -739 -1415") L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" triggered "domination" against ":tf:2<6><[U:1:33242834]>" L 06/21/2026 - 18:00:41: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "18") (weapon "pistol_scout") L 06/21/2026 - 18:00:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "19") (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "20") (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "21") (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "21") (weapon "pistol_scout") L 06/21/2026 - 18:00:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:00:43: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "60") (weapon "quake_rl") L 06/21/2026 - 18:00:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:00:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:44: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "71") (weapon "scattergun") L 06/21/2026 - 18:00:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "101") (realdamage "69") (weapon "scattergun") L 06/21/2026 - 18:00:45: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12871 -281 -1317") (victim_position "-12823 -406 -1287") L 06/21/2026 - 18:00:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:45: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:00:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:00:45: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "28") (weapon "quake_rl") L 06/21/2026 - 18:00:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "16") (weapon "scattergun") L 06/21/2026 - 18:00:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:46: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "20") (weapon "scattergun") L 06/21/2026 - 18:00:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:47: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "12") (weapon "scattergun") L 06/21/2026 - 18:00:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "18") (weapon "scattergun") L 06/21/2026 - 18:00:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:00:49: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "81") (weapon "quake_rl") L 06/21/2026 - 18:00:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:49: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:50: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "45") (realdamage "17") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:50: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-12899 -967 -1430") (victim_position "-12972 -528 -1278") L 06/21/2026 - 18:00:50: ":tf:2<6><[U:1:33242834]>" triggered "revenge" against "hehe xd<5><[U:1:261821252]>" L 06/21/2026 - 18:00:50: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 18:00:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:51: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:51: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:51: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "49") (weapon "scattergun") L 06/21/2026 - 18:00:52: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "44") (weapon "scattergun") L 06/21/2026 - 18:00:52: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:54: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:00:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "64") (weapon "scattergun") L 06/21/2026 - 18:00:54: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:00:54: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "81") (weapon "quake_rl") L 06/21/2026 - 18:00:54: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:55: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:56: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:56: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:56: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "4") (weapon "scattergun") L 06/21/2026 - 18:00:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:57: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "27") (weapon "scattergun") L 06/21/2026 - 18:00:57: ":tf:2<6><[U:1:33242834]>" picked up item "tf_ammo_pack" L 06/21/2026 - 18:00:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:58: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 18:00:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:00:58: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:00:58: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "30") (weapon "scattergun") L 06/21/2026 - 18:00:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:00:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "84") (realdamage "20") (weapon "scattergun") L 06/21/2026 - 18:01:00: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12170 -550 -1368") (victim_position "-12038 -729 -1415") L 06/21/2026 - 18:01:00: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:01:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:01:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "pistol_scout") L 06/21/2026 - 18:01:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:01:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "pistol_scout") L 06/21/2026 - 18:01:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:01:05: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "pistol_scout") L 06/21/2026 - 18:01:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:01:05: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "pistol_scout") L 06/21/2026 - 18:01:05: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:06: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "26") (weapon "scattergun") L 06/21/2026 - 18:01:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "40") (weapon "scattergun") L 06/21/2026 - 18:01:07: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "23") (weapon "scattergun") L 06/21/2026 - 18:01:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "25") (realdamage "20") (weapon "scattergun") L 06/21/2026 - 18:01:08: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-13204 -540 -1415") (victim_position "-12867 -859 -1216") L 06/21/2026 - 18:01:08: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:01:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "10") (weapon "scattergun") L 06/21/2026 - 18:01:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:01:10: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 06/21/2026 - 18:01:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "54") (weapon "scattergun") L 06/21/2026 - 18:01:11: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:11: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "94") (weapon "scattergun") L 06/21/2026 - 18:01:12: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:12: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:12: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "95") (realdamage "73") (weapon "scattergun") L 06/21/2026 - 18:01:12: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12292 -663 -1275") (victim_position "-12411 -814 -1345") L 06/21/2026 - 18:01:12: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:01:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "8") (weapon "scattergun") L 06/21/2026 - 18:01:14: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:14: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:14: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "20") (weapon "scattergun") L 06/21/2026 - 18:01:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:15: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "38") (weapon "scattergun") L 06/21/2026 - 18:01:15: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:15: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:01:15: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "92") (weapon "quake_rl") L 06/21/2026 - 18:01:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:16: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:17: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "63") (realdamage "19") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:17: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "-12692 -1103 -1287") (victim_position "-12859 -894 -1200") L 06/21/2026 - 18:01:17: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 18:01:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:18: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "40") (weapon "scattergun") L 06/21/2026 - 18:01:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:18: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:18: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "scattergun") L 06/21/2026 - 18:01:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "22") (weapon "scattergun") L 06/21/2026 - 18:01:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "5") (weapon "scattergun") L 06/21/2026 - 18:01:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:22: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:22: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:22: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "88") (weapon "scattergun") L 06/21/2026 - 18:01:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:23: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "70") (weapon "scattergun") L 06/21/2026 - 18:01:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:01:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "18") (realdamage "1") (weapon "pistol_scout") L 06/21/2026 - 18:01:24: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "pistol_scout" (attacker_position "-12688 -854 -1263") (victim_position "-12338 -850 -1415") L 06/21/2026 - 18:01:24: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:01:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:01:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "26") (weapon "scattergun") L 06/21/2026 - 18:01:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "21") (weapon "scattergun") L 06/21/2026 - 18:01:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:26: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "scattergun") L 06/21/2026 - 18:01:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:26: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "70") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:27: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:27: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:27: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:01:27: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 06/21/2026 - 18:01:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:01:28: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "81") (realdamage "5") (weapon "quake_rl") L 06/21/2026 - 18:01:28: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "-13035 -880 -1346") (victim_position "-13153 -804 -1319") L 06/21/2026 - 18:01:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:28: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 18:01:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "16") (weapon "scattergun") L 06/21/2026 - 18:01:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:30: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "4") (weapon "scattergun") L 06/21/2026 - 18:01:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:32: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:32: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:32: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "5") (weapon "scattergun") L 06/21/2026 - 18:01:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:34: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "8") (weapon "scattergun") L 06/21/2026 - 18:01:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:35: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "28") (weapon "scattergun") L 06/21/2026 - 18:01:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:35: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:35: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "20") (weapon "scattergun") L 06/21/2026 - 18:01:36: "hehe xd<5><[U:1:261821252]>" picked up item "tf_ammo_pack" L 06/21/2026 - 18:01:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:36: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "67") (weapon "scattergun") L 06/21/2026 - 18:01:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "29") (weapon "scattergun") L 06/21/2026 - 18:01:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:37: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:37: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:37: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "81") (realdamage "45") (weapon "scattergun") L 06/21/2026 - 18:01:37: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-13240 -1055 -1394") (victim_position "-13291 -715 -1415") L 06/21/2026 - 18:01:37: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:01:40: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "scattergun") L 06/21/2026 - 18:01:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:42: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "45") (weapon "scattergun") L 06/21/2026 - 18:01:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:42: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:42: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:42: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "75") (weapon "scattergun") L 06/21/2026 - 18:01:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:01:42: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 06/21/2026 - 18:01:42: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:47: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "scattergun") L 06/21/2026 - 18:01:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "58") (weapon "scattergun") L 06/21/2026 - 18:01:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:48: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:48: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "57") (realdamage "15") (weapon "scattergun") L 06/21/2026 - 18:01:48: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12591 -590 -1159") (victim_position "-12575 -270 -1287") L 06/21/2026 - 18:01:48: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:01:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "13") (weapon "scattergun") L 06/21/2026 - 18:01:50: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:50: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:50: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "scattergun") L 06/21/2026 - 18:01:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "65") (weapon "scattergun") L 06/21/2026 - 18:01:52: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:52: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:52: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "72") (weapon "scattergun") L 06/21/2026 - 18:01:52: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:53: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:53: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:54: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:54: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:54: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "16") (weapon "scattergun") L 06/21/2026 - 18:01:56: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:57: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:01:57: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "87") (weapon "shotgun_soldier") L 06/21/2026 - 18:01:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:01:57: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:01:57: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "81") (realdamage "48") (weapon "scattergun") L 06/21/2026 - 18:01:57: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12182 -562 -1415") (victim_position "-12118 -675 -1415") L 06/21/2026 - 18:01:57: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:01:58: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:01:59: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "43") (weapon "scattergun") L 06/21/2026 - 18:02:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:00: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:00: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "36") (weapon "scattergun") L 06/21/2026 - 18:02:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:01: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:01: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "24") (weapon "scattergun") L 06/21/2026 - 18:02:01: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:01: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "18") (weapon "scattergun") L 06/21/2026 - 18:02:02: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:02: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:02: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "27") (weapon "scattergun") L 06/21/2026 - 18:02:03: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "26") (weapon "scattergun") L 06/21/2026 - 18:02:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:03: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:03: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "pistol_scout") L 06/21/2026 - 18:02:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "pistol_scout") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "pistol_scout") L 06/21/2026 - 18:02:04: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:04: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:05: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "19") (realdamage "10") (weapon "pistol_scout") L 06/21/2026 - 18:02:05: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "pistol_scout" (attacker_position "-13105 -826 -1297") (victim_position "-13187 -544 -1415") L 06/21/2026 - 18:02:05: "hehe xd<5><[U:1:261821252]>" triggered "domination" against ":tf:2<6><[U:1:33242834]>" L 06/21/2026 - 18:02:05: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:02:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:05: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:06: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:06: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "38") (weapon "scattergun") L 06/21/2026 - 18:02:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:07: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:07: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "scattergun") L 06/21/2026 - 18:02:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:08: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "68") (weapon "scattergun") L 06/21/2026 - 18:02:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:08: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:08: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 06/21/2026 - 18:02:08: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:09: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:09: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "25") (weapon "scattergun") L 06/21/2026 - 18:02:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:09: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:09: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "22") (weapon "scattergun") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "pistol_scout") L 06/21/2026 - 18:02:10: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "14") (weapon "pistol_scout") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:10: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "15") (weapon "pistol_scout") L 06/21/2026 - 18:02:11: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:11: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:11: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "29") (weapon "shotgun_soldier") L 06/21/2026 - 18:02:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:11: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "pistol_scout") L 06/21/2026 - 18:02:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:11: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:11: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:11: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:02:11: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 06/21/2026 - 18:02:12: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:13: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "11") (realdamage "10") (weapon "pistol_scout") L 06/21/2026 - 18:02:13: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "pistol_scout" (attacker_position "-12963 -977 -1202") (victim_position "-12523 -438 -1288") L 06/21/2026 - 18:02:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:13: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:02:13: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:14: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:15: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:15: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "77") (weapon "scattergun") L 06/21/2026 - 18:02:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:16: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:02:16: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "106") (weapon "quake_rl") L 06/21/2026 - 18:02:16: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:02:17: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (realdamage "19") (weapon "quake_rl") L 06/21/2026 - 18:02:17: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "-12338 -1236 -1411") (victim_position "-12418 -1092 -1451") L 06/21/2026 - 18:02:17: ":tf:2<6><[U:1:33242834]>" triggered "revenge" against "hehe xd<5><[U:1:261821252]>" L 06/21/2026 - 18:02:17: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:17: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 18:02:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:18: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:18: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "54") (weapon "scattergun") L 06/21/2026 - 18:02:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:19: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:19: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "80") (weapon "scattergun") L 06/21/2026 - 18:02:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:19: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:19: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "60") (weapon "shotgun_soldier") L 06/21/2026 - 18:02:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:20: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:20: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "98") (realdamage "66") (weapon "scattergun") L 06/21/2026 - 18:02:20: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12826 -944 -1287") (victim_position "-12650 -965 -1283") L 06/21/2026 - 18:02:20: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:02:21: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:21: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:21: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "3") (weapon "scattergun") L 06/21/2026 - 18:02:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:23: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:23: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:02:23: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "75") (weapon "quake_rl") L 06/21/2026 - 18:02:24: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:24: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:24: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "45") (weapon "shotgun_soldier") L 06/21/2026 - 18:02:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:24: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:24: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "72") (weapon "scattergun") L 06/21/2026 - 18:02:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:25: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:25: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "36") (weapon "scattergun") L 06/21/2026 - 18:02:25: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:02:25: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "55") (realdamage "21") (weapon "quake_rl") L 06/21/2026 - 18:02:25: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "-12749 -802 -1479") (victim_position "-13025 -778 -1415") L 06/21/2026 - 18:02:25: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 18:02:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:26: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "9") (weapon "scattergun") L 06/21/2026 - 18:02:26: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:26: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:27: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:28: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:28: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "57") (weapon "shotgun_soldier") L 06/21/2026 - 18:02:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:29: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:29: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "78") (weapon "scattergun") L 06/21/2026 - 18:02:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:02:29: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "82") (weapon "quake_rl") L 06/21/2026 - 18:02:29: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:30: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:30: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:02:30: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "72") (realdamage "5") (weapon "quake_rl") L 06/21/2026 - 18:02:30: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "-12983 -990 -1389") (victim_position "-13112 -618 -1311") L 06/21/2026 - 18:02:30: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 18:02:31: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:31: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:33: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:02:33: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "61") (weapon "quake_rl") L 06/21/2026 - 18:02:33: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:34: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:34: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "32") (weapon "shotgun_soldier") L 06/21/2026 - 18:02:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:34: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:34: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "8") (weapon "scattergun") L 06/21/2026 - 18:02:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:35: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:35: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 06/21/2026 - 18:02:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:35: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:35: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "21") (weapon "scattergun") L 06/21/2026 - 18:02:35: ":tf:2<6><[U:1:33242834]>" picked up item "tf_ammo_pack" L 06/21/2026 - 18:02:36: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:36: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 18:02:37: ":tf:2<6><[U:1:33242834]>" triggered "damage" against "hehe xd<5><[U:1:261821252]>" (damage "81") (realdamage "18") (weapon "quake_rl") L 06/21/2026 - 18:02:37: ":tf:2<6><[U:1:33242834]>" killed "hehe xd<5><[U:1:261821252]>" with "quake_rl" (attacker_position "-13225 -694 -1390") (victim_position "-13160 -831 -1319") L 06/21/2026 - 18:02:37: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:37: "hehe xd<5><[U:1:261821252]>" spawned as "scout" L 06/21/2026 - 18:02:39: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:40: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:40: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:40: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "46") (weapon "scattergun") L 06/21/2026 - 18:02:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "73") (weapon "scattergun") L 06/21/2026 - 18:02:41: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:41: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:41: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "94") (realdamage "81") (weapon "scattergun") L 06/21/2026 - 18:02:41: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "scattergun" (attacker_position "-12998 -413 -1401") (victim_position "-12937 -623 -1450") L 06/21/2026 - 18:02:41: ":tf:2<6><[U:1:33242834]>" spawned as "soldier" L 06/21/2026 - 18:02:43: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:43: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:43: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "25") (weapon "scattergun") L 06/21/2026 - 18:02:44: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:44: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:44: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "33") (weapon "scattergun") L 06/21/2026 - 18:02:45: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "26") (weapon "scattergun") L 06/21/2026 - 18:02:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:45: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:45: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "40") (weapon "scattergun") L 06/21/2026 - 18:02:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:46: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:46: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "47") (weapon "scattergun") L 06/21/2026 - 18:02:46: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 06/21/2026 - 18:02:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 06/21/2026 - 18:02:47: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "42") (weapon "scattergun") L 06/21/2026 - 18:02:47: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 18:02:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:47: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:48: ":tf:2<6><[U:1:33242834]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 18:02:48: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (weapon "pistol_scout") L 06/21/2026 - 18:02:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 06/21/2026 - 18:02:49: "hehe xd<5><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 06/21/2026 - 18:02:49: "hehe xd<5><[U:1:261821252]>" triggered "damage" against ":tf:2<6><[U:1:33242834]>" (damage "17") (realdamage "4") (weapon "pistol_scout") L 06/21/2026 - 18:02:49: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1578") (new_elo "1586") L 06/21/2026 - 18:02:49: World triggered "mge_elo_delta" (player "[U:1:33242834]") (old_elo "1590") (new_elo "1582") L 06/21/2026 - 18:02:49: "hehe xd<5><[U:1:261821252]>" killed ":tf:2<6><[U:1:33242834]>" with "pistol_scout" (attacker_position "-12349 -1131 -1415") (victim_position "-12708 -906 -1479") L 06/21/2026 - 18:02:49: World triggered "mge_match_end" (winner "[U:1:261821252]") (loser "[U:1:33242834]") (winner_score "20") (loser_score "10")