L 06/21/2026 - 21:08:26: World triggered "meta_data" (matchid "260621210826bccc") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 06/21/2026 - 21:08:26: "motion<28><[U:1:974892734]>" changed role to "scout" L 06/21/2026 - 21:08:26: "token<30><[U:1:136637624]>" changed role to "soldier" L 06/21/2026 - 21:08:41: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:41: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:41: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:08:41: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "74") (weapon "quake_rl") L 06/21/2026 - 21:08:42: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:08:42: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "112") (weapon "quake_rl") L 06/21/2026 - 21:08:42: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:08:42: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 06/21/2026 - 21:08:42: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:42: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:43: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:43: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:45: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:45: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:08:45: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 06/21/2026 - 21:08:45: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:45: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:46: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:08:46: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "48") (realdamage "23") (weapon "quake_rl") L 06/21/2026 - 21:08:46: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "quake_rl" (attacker_position "-11058 12002 -3351") (victim_position "-10729 12228 -3459") L 06/21/2026 - 21:08:46: "motion<28><[U:1:974892734]>" triggered "domination" against "token<30><[U:1:136637624]>" L 06/21/2026 - 21:08:46: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:08:48: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:48: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:48: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:48: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "58") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:49: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:49: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:08:49: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "110") (weapon "quake_rl") L 06/21/2026 - 21:08:49: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:49: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "59") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:49: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:50: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:50: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:50: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:50: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:50: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "14") (weapon "shotgun_soldier") L 06/21/2026 - 21:08:50: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:51: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:51: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "28") (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "44") (realdamage "28") (weapon "shotgun_soldier") L 06/21/2026 - 21:08:52: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11189 11877 -3428") (victim_position "-11121 12212 -3351") L 06/21/2026 - 21:08:52: "token<30><[U:1:136637624]>" triggered "revenge" against "motion<28><[U:1:974892734]>" L 06/21/2026 - 21:08:52: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:08:54: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:54: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:55: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:08:55: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "65") (weapon "quake_rl") L 06/21/2026 - 21:08:55: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:55: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "108") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:55: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:55: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:56: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:56: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:56: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "71") (realdamage "54") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:56: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "tf_projectile_rocket" (attacker_position "-11036 12530 -3325") (victim_position "-11127 12523 -3424") L 06/21/2026 - 21:08:56: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:08:58: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:08:59: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:59: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:08:59: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 06/21/2026 - 21:08:59: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:08:59: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:01: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:01: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "109") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:01: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:01: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:02: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:02: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:02: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:02: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "56") (realdamage "52") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:02: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11241 12769 -3256") (victim_position "-11273 12539 -3378") L 06/21/2026 - 21:09:02: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:09:04: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:04: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:04: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:04: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "50") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:05: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:05: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:05: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:05: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "90") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:06: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:06: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "66") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:06: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:06: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:06: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:06: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 06/21/2026 - 21:09:06: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:06: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:06: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "26") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:06: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:07: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:07: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:07: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "33") (realdamage "1") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:07: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11149 12258 -3358") (victim_position "-10829 12709 -3463") L 06/21/2026 - 21:09:07: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:09:08: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:08: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:08: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "47") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:09: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:09: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:09: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:09: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 06/21/2026 - 21:09:10: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:10: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:11: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:11: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:11: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:11: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "47") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:12: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:12: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:12: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:12: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:12: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:12: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:12: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:13: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:13: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:13: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "79") (realdamage "77") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:13: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11193 12650 -3463") (victim_position "-11091 12397 -3415") L 06/21/2026 - 21:09:13: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:09:14: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:15: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:15: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:15: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "78") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:15: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:15: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:15: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "43") (weapon "quake_rl") L 06/21/2026 - 21:09:15: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:16: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:16: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "43") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:16: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:16: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:17: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:18: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:18: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "56") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:18: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:18: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:18: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:18: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:18: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "59") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:19: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:19: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:19: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:19: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:19: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:19: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "64") (realdamage "2") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:19: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-10841 11889 -3463") (victim_position "-10811 12157 -3463") L 06/21/2026 - 21:09:19: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:09:21: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:21: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:22: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:22: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "75") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:22: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:22: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:23: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:23: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 06/21/2026 - 21:09:23: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:23: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:24: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:24: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:24: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "47") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:24: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:24: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:24: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:24: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "54") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:24: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:24: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:24: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:25: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:25: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:25: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "60") (realdamage "58") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:25: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11324 13075 -3463") (victim_position "-11009 13030 -3351") L 06/21/2026 - 21:09:25: "token<30><[U:1:136637624]>" triggered "domination" against "motion<28><[U:1:974892734]>" L 06/21/2026 - 21:09:25: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:09:27: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:28: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:28: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:29: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:29: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:30: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:30: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:30: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "72") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:30: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:30: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 06/21/2026 - 21:09:30: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:30: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:30: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:30: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "14") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:31: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:31: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:31: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:31: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:32: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:32: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:32: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "81") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:32: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:32: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:32: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:32: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "66") (realdamage "4") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:32: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-10953 12797 -3463") (victim_position "-11169 12767 -3463") L 06/21/2026 - 21:09:33: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:09:34: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:34: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:34: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "97") (weapon "quake_rl") L 06/21/2026 - 21:09:35: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:35: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:36: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:36: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:36: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 06/21/2026 - 21:09:36: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:37: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:37: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:37: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:37: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "67") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:37: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:37: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:37: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 06/21/2026 - 21:09:38: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:38: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:38: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "37") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:38: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:38: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:38: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "62") (realdamage "6") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:38: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10877 13087 -3463") (victim_position "-11011 12813 -3421") L 06/21/2026 - 21:09:38: "motion<28><[U:1:974892734]>" triggered "revenge" against "token<30><[U:1:136637624]>" L 06/21/2026 - 21:09:38: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:09:41: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:41: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:42: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:42: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:42: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "99") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:42: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:42: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:42: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "98") (weapon "quake_rl") L 06/21/2026 - 21:09:43: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:43: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:43: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:43: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:43: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "32") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:44: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:44: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:44: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:44: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:44: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:44: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "98") (realdamage "67") (weapon "quake_rl") L 06/21/2026 - 21:09:44: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "quake_rl" (attacker_position "-11188 12888 -3424") (victim_position "-11043 13230 -3351") L 06/21/2026 - 21:09:44: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:09:44: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:46: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:46: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:47: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:47: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "80") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:47: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:47: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "179") L 06/21/2026 - 21:09:47: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:48: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:48: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:48: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 06/21/2026 - 21:09:48: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:48: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:48: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "106") (realdamage "74") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:48: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "tf_projectile_rocket" (attacker_position "-10856 12961 -3246") (victim_position "-10923 13058 -3463") L 06/21/2026 - 21:09:48: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:48: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:09:50: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:52: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:53: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:53: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:53: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:09:53: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 06/21/2026 - 21:09:54: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:54: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:54: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "95") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:54: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:55: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:56: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:09:56: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:56: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:56: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:57: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:57: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:57: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "37") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:58: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:09:58: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:58: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:09:58: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "39") (realdamage "10") (weapon "shotgun_soldier") L 06/21/2026 - 21:09:58: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11391 12774 -3549") (victim_position "-11358 13223 -3472") L 06/21/2026 - 21:09:58: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:10:02: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:02: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:03: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:03: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:04: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:04: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:04: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "83") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:04: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:04: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:04: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:04: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "31") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:05: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:05: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 06/21/2026 - 21:10:05: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:05: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:05: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:05: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:05: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "28") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "54") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "46") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "8") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:06: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "38") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:07: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:07: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:07: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "22") (realdamage "12") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:07: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-10989 12713 -3463") (victim_position "-10859 13063 -3463") L 06/21/2026 - 21:10:07: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:10:10: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:10: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "56") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:10: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:10: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:11: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:12: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:13: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:14: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:14: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:14: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:14: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:14: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:14: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 06/21/2026 - 21:10:14: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:15: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:15: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:15: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "81") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:15: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:15: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:15: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 06/21/2026 - 21:10:15: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:15: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:15: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "47") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:15: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:15: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:15: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "63") (realdamage "31") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:16: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11077 12979 -3351") (victim_position "-10836 13086 -3429") L 06/21/2026 - 21:10:16: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:10:18: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:18: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:18: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:18: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "65") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:19: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:19: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "109") (weapon "quake_rl") L 06/21/2026 - 21:10:19: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:19: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:19: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:20: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:20: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:21: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:21: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:21: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:21: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "88") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:22: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:22: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:22: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "60") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:22: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:23: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:23: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:23: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "60") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:23: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:23: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:23: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "17") (realdamage "2") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:23: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11034 12796 -3384") (victim_position "-10922 12969 -3463") L 06/21/2026 - 21:10:23: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:10:25: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:25: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:26: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:26: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:26: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "89") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:26: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:26: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "88") (weapon "quake_rl") L 06/21/2026 - 21:10:26: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:27: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:27: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:27: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:28: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:28: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:30: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:31: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:31: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:32: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:32: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:32: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "58") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:32: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:32: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:32: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:33: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:33: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:33: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:34: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:34: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:34: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "81") (realdamage "76") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:34: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11263 12831 -3654") (victim_position "-11476 12937 -3567") L 06/21/2026 - 21:10:34: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:10:37: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:37: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:37: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:37: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "51") (weapon "quake_rl") L 06/21/2026 - 21:10:38: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:38: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "106") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:38: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:38: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:38: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:40: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:40: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:40: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:40: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:40: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "108") (realdamage "17") (weapon "tf_projectile_rocket") (airshot "1") (height "236") L 06/21/2026 - 21:10:40: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "tf_projectile_rocket" (attacker_position "-11066 13246 -3351") (victim_position "-10947 13122 -3227") L 06/21/2026 - 21:10:40: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:40: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:10:43: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:44: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:44: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:45: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:45: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:45: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "79") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:45: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:45: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:45: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 06/21/2026 - 21:10:46: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:46: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:46: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "55") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:46: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:46: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:46: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 06/21/2026 - 21:10:46: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:46: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:46: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:46: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "27") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:47: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:47: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:47: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "86") (realdamage "43") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:47: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11222 12585 -3463") (victim_position "-11284 12443 -3463") L 06/21/2026 - 21:10:47: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:10:49: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:50: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:50: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:50: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 06/21/2026 - 21:10:50: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:51: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:51: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:51: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "311") L 06/21/2026 - 21:10:51: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:51: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:51: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "46") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:51: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:52: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:52: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:52: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:52: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:52: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:52: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:52: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:52: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:53: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "world" (attacker_position "-11023 12594 -3463") (victim_position "-11056 12260 -3342") L 06/21/2026 - 21:10:53: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:10:55: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:55: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:55: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:56: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:56: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "56") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:56: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:56: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "111") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:56: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:10:56: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 06/21/2026 - 21:10:56: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:10:56: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:57: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:57: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:57: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "13") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:57: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:57: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:57: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:57: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:58: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:58: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:58: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "3") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:58: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:10:59: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:59: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:10:59: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 21:10:59: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11058 12853 -3415") (victim_position "-10810 12448 -2497") L 06/21/2026 - 21:10:59: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:11:01: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:01: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:01: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:01: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:01: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "47") (weapon "quake_rl") L 06/21/2026 - 21:11:02: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:02: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:02: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 06/21/2026 - 21:11:02: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:02: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "77") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:02: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:03: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:03: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:03: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:03: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "47") (realdamage "41") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:03: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "tf_projectile_rocket" (attacker_position "-11170 13031 -3156") (victim_position "-10876 12930 -3463") L 06/21/2026 - 21:11:03: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:11:04: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:05: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:05: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:06: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:06: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 06/21/2026 - 21:11:06: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:06: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:07: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:07: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:07: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "78") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:07: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:07: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:07: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 06/21/2026 - 21:11:07: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:08: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:09: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:09: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:09: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "44") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:09: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:09: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:10: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:10: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:10: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "54") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:10: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:10: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:10: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "62") (realdamage "39") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:10: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11483 12988 -3538") (victim_position "-11194 12973 -3463") L 06/21/2026 - 21:11:10: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:11:12: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:12: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:12: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:12: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "362") L 06/21/2026 - 21:11:13: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:14: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:14: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:14: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:14: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "105") (realdamage "95") (weapon "quake_rl") (airshot "1") (height "259") L 06/21/2026 - 21:11:14: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "quake_rl" (attacker_position "-11126 12506 -3442") (victim_position "-10993 12541 -3204") L 06/21/2026 - 21:11:14: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:14: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "51") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:14: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:11:16: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:16: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:17: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:17: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:17: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "58") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:17: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:18: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:18: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:18: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:18: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "52") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:18: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:18: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "63") (weapon "quake_rl") L 06/21/2026 - 21:11:18: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:18: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:18: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "62") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:19: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:19: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:19: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "105") (weapon "quake_rl") L 06/21/2026 - 21:11:19: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:19: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:20: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:20: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:20: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "65") (realdamage "26") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:20: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-10972 12791 -3463") (victim_position "-10949 12548 -3463") L 06/21/2026 - 21:11:20: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:11:22: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:22: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:22: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:22: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 06/21/2026 - 21:11:23: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:23: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:23: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:23: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "61") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:24: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:24: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:24: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "72") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:24: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:24: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:24: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:24: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 06/21/2026 - 21:11:25: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:25: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:25: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:25: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:25: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "90") (realdamage "46") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:25: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11246 12514 -3463") (victim_position "-11198 12499 -3463") L 06/21/2026 - 21:11:26: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:11:28: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:28: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:28: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:28: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 06/21/2026 - 21:11:29: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:29: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:30: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:30: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:30: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "68") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:30: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:30: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "53") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:30: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:30: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:30: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:30: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "64") (realdamage "56") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:30: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11133 12653 -3463") (victim_position "-10911 12525 -3392") L 06/21/2026 - 21:11:31: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:11:33: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:33: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:33: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "50") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:33: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:33: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:34: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:34: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:34: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 06/21/2026 - 21:11:34: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:34: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "60") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:34: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:34: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:34: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "57") (weapon "quake_rl") L 06/21/2026 - 21:11:34: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:35: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:35: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:35: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:35: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "31") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:35: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:36: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:36: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:36: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "15") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:36: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:36: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:36: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "36") (realdamage "26") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:36: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10730 12832 -3458") (victim_position "-10826 12533 -3664") L 06/21/2026 - 21:11:37: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:11:39: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:39: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:39: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:39: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 06/21/2026 - 21:11:40: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:40: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:40: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:40: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:40: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "103") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:41: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:41: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:41: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:41: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:41: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "52") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:41: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:41: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "62") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:42: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:42: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:42: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:42: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "31") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:42: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:42: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:42: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "52") (realdamage "34") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:42: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11271 13134 -3463") (victim_position "-11260 12797 -3463") L 06/21/2026 - 21:11:43: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:11:44: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:45: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:45: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:45: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:45: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 06/21/2026 - 21:11:45: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:46: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:46: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "91") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:46: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:46: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:46: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 06/21/2026 - 21:11:46: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:47: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:47: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:47: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "57") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:47: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:47: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:47: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:48: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "world" (attacker_position "-11127 11688 -3463") (victim_position "-11291 12236 -3456") L 06/21/2026 - 21:11:48: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:11:50: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:50: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:50: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:50: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "49") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:51: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:51: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:51: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "109") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:51: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:51: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 06/21/2026 - 21:11:51: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:51: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:52: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:52: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:52: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:52: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "16") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:52: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:53: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:53: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:53: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "17") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:53: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:53: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:53: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "10") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:53: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:54: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:54: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:54: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "24") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:54: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:54: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:54: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "18") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:54: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:54: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:54: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:55: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:55: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:11:55: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "31") (realdamage "23") (weapon "shotgun_soldier") L 06/21/2026 - 21:11:55: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11091 12502 -3463") (victim_position "-10729 12177 -3498") L 06/21/2026 - 21:11:55: "motion<28><[U:1:974892734]>" spawned as "soldier" L 06/21/2026 - 21:11:57: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:57: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:57: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:57: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "45") (weapon "quake_rl") L 06/21/2026 - 21:11:58: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:58: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "48") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:58: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:58: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:11:58: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:11:58: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 06/21/2026 - 21:11:59: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:11:59: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:12:00: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:00: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:00: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "48") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:00: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:12:00: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:00: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:00: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "82") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:00: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:00: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:00: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "24") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:01: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:01: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:01: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "49") (realdamage "5") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:01: "motion<28><[U:1:974892734]>" killed "token<30><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10853 12767 -3463") (victim_position "-10861 13004 -3463") L 06/21/2026 - 21:12:01: "token<30><[U:1:136637624]>" spawned as "soldier" L 06/21/2026 - 21:12:03: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:12:03: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:12:04: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:12:04: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:12:04: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "54") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:12:04: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:12:05: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:12:05: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "110") (weapon "tf_projectile_rocket") L 06/21/2026 - 21:12:05: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 06/21/2026 - 21:12:05: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "quake_rl") L 06/21/2026 - 21:12:05: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 06/21/2026 - 21:12:05: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:12:05: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:06: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "quake_rl") L 06/21/2026 - 21:12:06: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:08: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:08: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:08: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "17") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:08: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:08: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:08: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "11") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:09: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:09: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:09: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:09: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "6") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:10: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:11: "motion<28><[U:1:974892734]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:11: "motion<28><[U:1:974892734]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:11: "motion<28><[U:1:974892734]>" triggered "damage" against "token<30><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:11: "token<30><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:11: "token<30><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 06/21/2026 - 21:12:11: "token<30><[U:1:136637624]>" triggered "damage" against "motion<28><[U:1:974892734]>" (damage "36") (realdamage "17") (weapon "shotgun_soldier") L 06/21/2026 - 21:12:11: World triggered "mge_elo_delta" (player "[U:1:136637624]") (old_elo "1615") (new_elo "1623") L 06/21/2026 - 21:12:11: World triggered "mge_elo_delta" (player "[U:1:974892734]") (old_elo "1645") (new_elo "1637") L 06/21/2026 - 21:12:11: "token<30><[U:1:136637624]>" killed "motion<28><[U:1:974892734]>" with "shotgun_soldier" (attacker_position "-11279 12666 -3463") (victim_position "-11470 12486 -3728") L 06/21/2026 - 21:12:11: World triggered "mge_match_end" (winner "[U:1:136637624]") (loser "[U:1:974892734]") (winner_score "20") (loser_score "14")