L 07/01/2026 - 00:51:40: World triggered "meta_data" (matchid "2607010051409dc0") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/01/2026 - 00:51:40: "chance<52><[U:1:136637624]>" changed role to "soldier" L 07/01/2026 - 00:51:40: "merch<56><[U:1:439270199]>" changed role to "soldier" L 07/01/2026 - 00:51:52: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:02: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:03: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:03: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "64") (weapon "quake_rl") L 07/01/2026 - 00:52:03: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:03: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:04: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:04: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:04: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "287") L 07/01/2026 - 00:52:04: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:04: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:05: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:05: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:05: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:05: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:05: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:05: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "5") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:05: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "world" (attacker_position "-11088 12210 -3351") (victim_position "-10771 12717 -3664") L 07/01/2026 - 00:52:05: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:52:08: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:09: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:09: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 07/01/2026 - 00:52:09: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:09: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:10: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:10: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:10: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 07/01/2026 - 00:52:10: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:10: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:10: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "59") (weapon "quake_rl") L 07/01/2026 - 00:52:10: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:11: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:11: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:11: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:11: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:11: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "12") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:12: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:12: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "44") (weapon "quake_rl") L 07/01/2026 - 00:52:12: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:12: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:12: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:13: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:13: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:13: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:13: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "29") (realdamage "11") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:13: "merch<56><[U:1:439270199]>" killed "chance<52><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-10947 11856 -3463") (victim_position "-10935 12378 -3420") L 07/01/2026 - 00:52:13: "chance<52><[U:1:136637624]>" spawned as "soldier" L 07/01/2026 - 00:52:16: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:16: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:16: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:16: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "79") (weapon "quake_rl") L 07/01/2026 - 00:52:16: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:17: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:17: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:17: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:17: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 07/01/2026 - 00:52:18: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:18: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:18: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "98") (weapon "quake_rl") L 07/01/2026 - 00:52:18: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:18: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:18: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "40") (realdamage "35") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:18: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-10931 12244 -2980") (victim_position "-11040 12548 -3283") L 07/01/2026 - 00:52:18: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:18: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:52:21: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:21: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:21: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:21: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "104") (weapon "quake_rl") L 07/01/2026 - 00:52:22: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:22: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:22: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "105") (weapon "quake_rl") L 07/01/2026 - 00:52:22: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:22: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:22: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "45") (weapon "quake_rl") L 07/01/2026 - 00:52:23: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:23: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:24: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:24: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:24: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "24") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:24: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:24: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:24: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "37") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:25: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:25: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:25: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "37") (realdamage "26") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:25: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-10695 12442 -3352") (victim_position "-11035 12382 -3379") L 07/01/2026 - 00:52:25: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:52:26: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:27: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:27: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 07/01/2026 - 00:52:27: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:27: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:27: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:27: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "47") (weapon "quake_rl") L 07/01/2026 - 00:52:28: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:28: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 07/01/2026 - 00:52:28: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:28: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "110") (weapon "quake_rl") L 07/01/2026 - 00:52:28: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:28: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:29: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:29: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:29: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:30: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:30: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:30: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:30: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:30: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:30: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "42") (weapon "quake_rl") L 07/01/2026 - 00:52:31: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:31: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:31: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "8") (realdamage "6") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:31: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-11096 12901 -3415") (victim_position "-11563 12347 -3554") L 07/01/2026 - 00:52:31: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:31: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:52:34: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:34: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:34: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:34: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 07/01/2026 - 00:52:34: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:34: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "106") (weapon "quake_rl") L 07/01/2026 - 00:52:34: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:35: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:36: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:37: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:37: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:38: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:38: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:38: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:38: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "17") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:39: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:39: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:39: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "27") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:39: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:39: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:39: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:39: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "61") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:39: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-11184 12804 -3463") (victim_position "-11207 13113 -3394") L 07/01/2026 - 00:52:39: "chance<52><[U:1:136637624]>" triggered "domination" against "merch<56><[U:1:439270199]>" L 07/01/2026 - 00:52:39: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:39: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 07/01/2026 - 00:52:40: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:52:42: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:42: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:42: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:42: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 07/01/2026 - 00:52:43: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:43: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "71") (weapon "quake_rl") L 07/01/2026 - 00:52:43: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:43: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:44: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:44: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:44: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:44: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 07/01/2026 - 00:52:45: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:45: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:45: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "62") (realdamage "24") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:45: "merch<56><[U:1:439270199]>" killed "chance<52><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-11090 13167 -3351") (victim_position "-11271 12925 -3397") L 07/01/2026 - 00:52:45: "merch<56><[U:1:439270199]>" triggered "revenge" against "chance<52><[U:1:136637624]>" L 07/01/2026 - 00:52:45: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:45: "chance<52><[U:1:136637624]>" spawned as "soldier" L 07/01/2026 - 00:52:47: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:47: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:47: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "373") L 07/01/2026 - 00:52:47: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:47: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:47: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "61") (weapon "quake_rl") L 07/01/2026 - 00:52:48: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:48: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:49: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:49: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:51: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:51: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:51: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "82") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:52: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:52: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:52: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "80") (realdamage "22") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:52: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-11499 13125 -3478") (victim_position "-11392 12918 -3348") L 07/01/2026 - 00:52:52: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:52:54: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:54: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:54: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:54: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "353") L 07/01/2026 - 00:52:55: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:56: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:56: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:56: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:56: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "59") (weapon "quake_rl") L 07/01/2026 - 00:52:57: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:57: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:52:57: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:52:57: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 07/01/2026 - 00:52:57: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:57: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:57: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "25") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:57: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:57: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:57: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:58: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:58: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:58: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "38") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:58: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:58: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:52:58: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "20") (realdamage "18") (weapon "shotgun_soldier") L 07/01/2026 - 00:52:58: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-11365 12792 -3470") (victim_position "-11393 13228 -3475") L 07/01/2026 - 00:52:59: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:53:01: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:01: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:01: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "319") L 07/01/2026 - 00:53:01: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:01: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:01: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 07/01/2026 - 00:53:02: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:03: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:04: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:04: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:04: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "64") (weapon "quake_rl") L 07/01/2026 - 00:53:04: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:04: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:04: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:04: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:04: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:04: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "28") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:05: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:05: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:05: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "44") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:05: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:06: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:06: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:06: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:06: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:06: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:06: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "20") (realdamage "1") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:06: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-11348 13250 -3469") (victim_position "-11123 12887 -3415") L 07/01/2026 - 00:53:06: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:53:08: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:09: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:09: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:09: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 07/01/2026 - 00:53:09: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:09: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "203") L 07/01/2026 - 00:53:09: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:10: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:10: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:10: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:10: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 07/01/2026 - 00:53:11: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:11: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:11: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "47") (weapon "quake_rl") L 07/01/2026 - 00:53:12: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:12: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:12: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "53") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:12: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:12: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:12: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "13") (realdamage "10") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:12: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-10800 12828 -3463") (victim_position "-10607 13198 -3629") L 07/01/2026 - 00:53:12: "chance<52><[U:1:136637624]>" triggered "domination" against "merch<56><[U:1:439270199]>" L 07/01/2026 - 00:53:12: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:53:14: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:14: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:14: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 07/01/2026 - 00:53:14: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:15: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:15: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:15: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "82") (weapon "quake_rl") L 07/01/2026 - 00:53:15: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:15: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "106") (weapon "quake_rl") L 07/01/2026 - 00:53:15: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:16: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:16: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:16: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:16: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "53") (realdamage "26") (weapon "quake_rl") L 07/01/2026 - 00:53:16: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "quake_rl" (attacker_position "-11341 13151 -3477") (victim_position "-11139 13116 -3282") L 07/01/2026 - 00:53:16: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:16: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 07/01/2026 - 00:53:16: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:53:19: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:19: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:19: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:19: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:19: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "54") (weapon "quake_rl") L 07/01/2026 - 00:53:20: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:20: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "81") (weapon "quake_rl") L 07/01/2026 - 00:53:20: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:21: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:21: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:21: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "70") (weapon "quake_rl") L 07/01/2026 - 00:53:21: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:21: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:21: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:21: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "28") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:22: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:22: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:22: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:22: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "56") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:22: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:22: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:22: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "45") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:23: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:23: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:23: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:23: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "23") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:23: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:23: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:23: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:24: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:24: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:24: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "16") (realdamage "3") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:24: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-10822 12392 -3463") (victim_position "-10963 13153 -3426") L 07/01/2026 - 00:53:24: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:53:27: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:27: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:27: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:27: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 07/01/2026 - 00:53:28: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:28: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "107") (weapon "quake_rl") L 07/01/2026 - 00:53:28: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:28: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:28: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:29: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:29: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 07/01/2026 - 00:53:29: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:30: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:30: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:30: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:30: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "8") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:30: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:31: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:31: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:31: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "15") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:31: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:31: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:31: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "54") (realdamage "38") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:31: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-11082 12550 -3463") (victim_position "-11263 12308 -3463") L 07/01/2026 - 00:53:31: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:53:33: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:33: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:34: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:34: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "87") (weapon "quake_rl") L 07/01/2026 - 00:53:34: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:34: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "103") (weapon "quake_rl") L 07/01/2026 - 00:53:34: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:34: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:34: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:34: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 07/01/2026 - 00:53:35: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:35: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:35: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "35") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:35: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:36: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:36: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:36: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:37: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:37: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:37: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "77") (realdamage "58") (weapon "quake_rl") L 07/01/2026 - 00:53:37: "merch<56><[U:1:439270199]>" killed "chance<52><[U:1:136637624]>" with "quake_rl" (attacker_position "-11077 12068 -3306") (victim_position "-10959 11958 -3463") L 07/01/2026 - 00:53:37: "merch<56><[U:1:439270199]>" triggered "revenge" against "chance<52><[U:1:136637624]>" L 07/01/2026 - 00:53:37: "chance<52><[U:1:136637624]>" spawned as "soldier" L 07/01/2026 - 00:53:39: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:39: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:40: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:40: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:40: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "56") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:40: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:40: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:40: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "61") (weapon "quake_rl") L 07/01/2026 - 00:53:41: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:41: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:41: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "72") (weapon "quake_rl") L 07/01/2026 - 00:53:42: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:42: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "54") (weapon "quake_rl") L 07/01/2026 - 00:53:42: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:42: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:43: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:44: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:44: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:44: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "63") (weapon "quake_rl") L 07/01/2026 - 00:53:44: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:46: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:46: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:46: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "51") (realdamage "32") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:46: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-10984 12111 -3351") (victim_position "-11145 12425 -3415") L 07/01/2026 - 00:53:46: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:53:48: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:49: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:49: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "242") L 07/01/2026 - 00:53:49: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:49: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:49: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:49: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 07/01/2026 - 00:53:49: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:49: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 07/01/2026 - 00:53:49: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:49: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "70") (realdamage "57") (weapon "quake_rl") L 07/01/2026 - 00:53:49: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "quake_rl" (attacker_position "-10967 12091 -3293") (victim_position "-11094 12030 -3316") L 07/01/2026 - 00:53:49: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:49: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:49: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:53:52: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:52: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:52: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:52: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "284") L 07/01/2026 - 00:53:52: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:52: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 07/01/2026 - 00:53:52: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:53: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:53: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:53: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:53: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "99") (realdamage "77") (weapon "quake_rl") L 07/01/2026 - 00:53:53: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "quake_rl" (attacker_position "-10829 12016 -3463") (victim_position "-10962 12364 -3463") L 07/01/2026 - 00:53:53: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:53:55: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:56: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:56: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:57: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:57: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:57: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:57: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "61") (weapon "quake_rl") L 07/01/2026 - 00:53:58: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:58: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:53:58: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:53:58: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 07/01/2026 - 00:53:58: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:58: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:58: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "45") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:59: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:59: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:59: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "37") (weapon "shotgun_soldier") L 07/01/2026 - 00:53:59: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:59: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:53:59: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "47") (weapon "shotgun_soldier") L 07/01/2026 - 00:54:00: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:00: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:00: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "39") (weapon "shotgun_soldier") L 07/01/2026 - 00:54:00: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:00: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:00: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "80") (realdamage "48") (weapon "shotgun_soldier") L 07/01/2026 - 00:54:00: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-10818 12413 -3463") (victim_position "-11065 12377 -3356") L 07/01/2026 - 00:54:00: "chance<52><[U:1:136637624]>" triggered "domination" against "merch<56><[U:1:439270199]>" L 07/01/2026 - 00:54:00: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:54:00: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:00: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:00: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "30") (weapon "quake_rl") L 07/01/2026 - 00:54:02: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:02: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:02: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "70") (weapon "quake_rl") L 07/01/2026 - 00:54:02: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:02: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:02: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "48") (weapon "quake_rl") L 07/01/2026 - 00:54:03: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:03: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:04: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:04: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:04: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 07/01/2026 - 00:54:04: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:04: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:04: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "93") (weapon "quake_rl") L 07/01/2026 - 00:54:04: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:05: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:05: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:05: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:05: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "72") (weapon "quake_rl") L 07/01/2026 - 00:54:06: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:06: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:06: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:06: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "40") (realdamage "3") (weapon "shotgun_soldier") L 07/01/2026 - 00:54:06: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-11209 12222 -3429") (victim_position "-11132 11786 -3463") L 07/01/2026 - 00:54:07: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:54:11: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:11: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:11: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:11: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 07/01/2026 - 00:54:11: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:12: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:12: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 07/01/2026 - 00:54:12: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:13: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:13: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:14: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:14: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:14: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:14: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "84") (realdamage "76") (weapon "quake_rl") L 07/01/2026 - 00:54:14: "merch<56><[U:1:439270199]>" killed "chance<52><[U:1:136637624]>" with "quake_rl" (attacker_position "-10902 11994 -3463") (victim_position "-10975 12319 -3415") L 07/01/2026 - 00:54:14: "merch<56><[U:1:439270199]>" triggered "revenge" against "chance<52><[U:1:136637624]>" L 07/01/2026 - 00:54:14: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:14: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "100") (weapon "quake_rl") L 07/01/2026 - 00:54:14: "chance<52><[U:1:136637624]>" spawned as "soldier" L 07/01/2026 - 00:54:16: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:16: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:17: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:17: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:17: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "30") (weapon "shotgun_soldier") L 07/01/2026 - 00:54:17: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:17: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:17: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "100") (weapon "quake_rl") L 07/01/2026 - 00:54:18: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:18: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:18: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:18: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "64") (realdamage "49") (weapon "quake_rl") L 07/01/2026 - 00:54:18: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "quake_rl" (attacker_position "-10930 12190 -3345") (victim_position "-10942 12489 -3402") L 07/01/2026 - 00:54:18: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:54:20: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:21: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:21: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:21: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 07/01/2026 - 00:54:21: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:22: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:22: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:22: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "88") (weapon "quake_rl") L 07/01/2026 - 00:54:22: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:23: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:23: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:23: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:23: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "84") (weapon "quake_rl") L 07/01/2026 - 00:54:24: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:24: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:24: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "15") (weapon "shotgun_soldier") L 07/01/2026 - 00:54:24: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:24: "merch<56><[U:1:439270199]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:24: "merch<56><[U:1:439270199]>" triggered "damage" against "chance<52><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 07/01/2026 - 00:54:24: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:24: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/01/2026 - 00:54:24: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "46") (realdamage "3") (weapon "shotgun_soldier") L 07/01/2026 - 00:54:24: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "shotgun_soldier" (attacker_position "-10937 12626 -3417") (victim_position "-11179 12558 -3232") L 07/01/2026 - 00:54:24: "merch<56><[U:1:439270199]>" spawned as "soldier" L 07/01/2026 - 00:54:26: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:27: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:27: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:27: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "97") (weapon "quake_rl") L 07/01/2026 - 00:54:27: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:28: "merch<56><[U:1:439270199]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:28: "chance<52><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 07/01/2026 - 00:54:28: "chance<52><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 07/01/2026 - 00:54:28: "chance<52><[U:1:136637624]>" triggered "damage" against "merch<56><[U:1:439270199]>" (damage "94") (realdamage "92") (weapon "quake_rl") (airshot "1") (height "227") L 07/01/2026 - 00:54:28: World triggered "mge_elo_delta" (player "[U:1:136637624]") (old_elo "1663") (new_elo "1669") L 07/01/2026 - 00:54:28: World triggered "mge_elo_delta" (player "[U:1:439270199]") (old_elo "1593") (new_elo "1587") L 07/01/2026 - 00:54:28: "chance<52><[U:1:136637624]>" killed "merch<56><[U:1:439270199]>" with "quake_rl" (attacker_position "-11132 12581 -3463") (victim_position "-11043 12295 -3124") L 07/01/2026 - 00:54:28: World triggered "mge_match_end" (winner "[U:1:136637624]") (loser "[U:1:439270199]") (winner_score "20") (loser_score "4")