L 07/03/2026 - 14:02:47: World triggered "meta_data" (matchid "260703140247982a") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/03/2026 - 14:02:47: "prpl<6><[U:1:152164265]>" changed role to "soldier" L 07/03/2026 - 14:02:47: "che noia<7><[U:1:325995886]>" changed role to "soldier" L 07/03/2026 - 14:02:52: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:52: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:52: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "64") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:53: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:02:53: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:02:53: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "76") (weapon "quake_rl") L 07/03/2026 - 14:02:53: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:53: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:02:53: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:02:53: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "83") (weapon "quake_rl") L 07/03/2026 - 14:02:54: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:54: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:02:55: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:02:56: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:56: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "88") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:56: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:58: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:59: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:02:59: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:59: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "42") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:02:59: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:02:59: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "37") (realdamage "4") (weapon "quake_rl") L 07/03/2026 - 14:02:59: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11198 13536 -3463") (victim_position "-11135 12916 -3363") L 07/03/2026 - 14:02:59: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:03:01: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:01: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:02: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:02: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "70") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:02: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:02: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:03: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:03: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "60") (weapon "quake_rl") L 07/03/2026 - 14:03:03: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:03: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "100") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:03: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:04: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:04: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:04: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "66") (weapon "quake_rl") L 07/03/2026 - 14:03:05: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:05: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:05: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "81") (weapon "quake_rl") L 07/03/2026 - 14:03:05: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:05: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:05: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "67") (realdamage "62") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:05: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-10894 13016 -3401") (victim_position "-10857 13466 -3399") L 07/03/2026 - 14:03:06: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:03:08: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:08: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:08: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:08: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "81") (weapon "quake_rl") L 07/03/2026 - 14:03:08: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:08: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "75") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:08: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:09: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:09: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "112") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:09: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:09: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:09: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "103") (weapon "quake_rl") L 07/03/2026 - 14:03:09: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:10: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:11: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:11: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:11: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "72") (realdamage "10") (weapon "quake_rl") L 07/03/2026 - 14:03:11: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11287 13406 -3250") (victim_position "-11105 13002 -3299") L 07/03/2026 - 14:03:11: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:11: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "94") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:11: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:03:12: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:13: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:13: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:14: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:14: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:14: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "105") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:14: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:15: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:16: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:18: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:18: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:18: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "71") (realdamage "51") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:18: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11231 12900 -3463") (victim_position "-11690 12834 -3612") L 07/03/2026 - 14:03:19: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:03:20: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:21: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:21: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:21: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "50") (weapon "quake_rl") L 07/03/2026 - 14:03:21: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:22: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:23: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:23: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "44") (weapon "quake_rl") L 07/03/2026 - 14:03:23: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:23: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:23: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "65") (weapon "quake_rl") L 07/03/2026 - 14:03:23: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:25: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:25: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:25: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "60") (realdamage "55") (weapon "quake_rl") L 07/03/2026 - 14:03:25: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11053 12981 -3351") (victim_position "-11144 13307 -3415") L 07/03/2026 - 14:03:25: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:25: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:03:27: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:28: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:28: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:28: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "108") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:28: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:29: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:29: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "73") (weapon "quake_rl") L 07/03/2026 - 14:03:29: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:29: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:29: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "74") (realdamage "65") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:29: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11101 12961 -3255") (victim_position "-10947 12925 -3348") L 07/03/2026 - 14:03:29: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:29: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:03:31: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:32: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:32: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:32: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "75") (weapon "quake_rl") L 07/03/2026 - 14:03:32: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:32: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "80") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:32: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:33: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:33: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:34: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:34: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:34: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "86") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:34: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:35: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:35: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:35: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "91") (realdamage "15") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:35: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11122 13084 -3351") (victim_position "-11158 12919 -3431") L 07/03/2026 - 14:03:36: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:03:38: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:38: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:38: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:38: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "81") (weapon "quake_rl") L 07/03/2026 - 14:03:38: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:39: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:39: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "55") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:39: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:40: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:40: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "103") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:40: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:40: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "107") (weapon "quake_rl") L 07/03/2026 - 14:03:40: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:40: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:40: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:40: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "73") (realdamage "59") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:40: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11055 13030 -3351") (victim_position "-11199 12720 -3463") L 07/03/2026 - 14:03:41: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:03:41: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:42: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:43: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:43: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:43: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:43: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "80") (weapon "quake_rl") L 07/03/2026 - 14:03:44: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:44: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:44: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "59") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:44: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:45: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:45: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "385") L 07/03/2026 - 14:03:45: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:45: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:47: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:47: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:47: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:47: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "47") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:49: "che noia<7><[U:1:325995886]>" picked up item "tf_ammo_pack" L 07/03/2026 - 14:03:50: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:50: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:50: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "49") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:50: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:51: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:51: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "50") (realdamage "23") (weapon "quake_rl") L 07/03/2026 - 14:03:51: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-10774 12985 -3151") (victim_position "-11085 12918 -3281") L 07/03/2026 - 14:03:51: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:51: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:03:55: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:55: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:55: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "52") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:55: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:55: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:55: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "353") L 07/03/2026 - 14:03:56: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:56: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:03:56: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "72") (realdamage "13") (weapon "quake_rl") L 07/03/2026 - 14:03:56: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11079 12690 -3432") (victim_position "-10945 12845 -3395") L 07/03/2026 - 14:03:56: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:03:59: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:59: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:03:59: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:03:59: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "81") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:00: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:00: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:00: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "92") (weapon "quake_rl") L 07/03/2026 - 14:04:00: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:01: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:01: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:01: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:01: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "81") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:02: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:03: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:03: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:03: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "83") (realdamage "68") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:03: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11043 13024 -3351") (victim_position "-10865 13065 -3400") L 07/03/2026 - 14:04:03: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:04:05: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:05: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:06: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:06: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "59") (weapon "quake_rl") L 07/03/2026 - 14:04:06: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:06: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:06: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:06: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "45") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:07: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:08: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:08: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:08: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:08: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "79") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:09: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:09: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "64") (weapon "quake_rl") L 07/03/2026 - 14:04:09: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:09: "che noia<7><[U:1:325995886]>" picked up item "tf_ammo_pack" L 07/03/2026 - 14:04:10: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:11: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:15: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:15: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:15: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:15: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "68") (weapon "quake_rl") L 07/03/2026 - 14:04:16: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:16: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:17: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:17: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:17: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "39") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:18: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:18: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:18: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "34") (weapon "quake_rl") L 07/03/2026 - 14:04:19: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:20: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:20: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:20: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:20: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "49") (realdamage "10") (weapon "quake_rl") L 07/03/2026 - 14:04:20: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11002 12692 -3463") (victim_position "-11164 13187 -3341") L 07/03/2026 - 14:04:20: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:04:24: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:24: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:24: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "67") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:24: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:25: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:25: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:25: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:25: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "254") L 07/03/2026 - 14:04:25: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:25: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "80") (weapon "quake_rl") L 07/03/2026 - 14:04:26: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:26: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:26: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:26: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "98") (realdamage "27") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:26: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-10975 13029 -3390") (victim_position "-10899 13409 -3435") L 07/03/2026 - 14:04:26: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:04:28: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:28: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:28: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:28: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "69") (weapon "quake_rl") L 07/03/2026 - 14:04:29: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:29: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:29: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "48") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:29: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:30: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:30: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:30: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "219") L 07/03/2026 - 14:04:30: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:30: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "67") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:31: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:31: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:31: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:31: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "47") (realdamage "31") (weapon "quake_rl") L 07/03/2026 - 14:04:31: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-10883 12920 -3463") (victim_position "-11176 13268 -3463") L 07/03/2026 - 14:04:31: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:04:33: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:33: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:33: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:33: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "56") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:34: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:34: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:34: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:34: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "67") (weapon "quake_rl") L 07/03/2026 - 14:04:35: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:35: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:35: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "82") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:35: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:35: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:35: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "73") (weapon "quake_rl") L 07/03/2026 - 14:04:37: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:38: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:38: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:39: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:39: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "39") (weapon "quake_rl") L 07/03/2026 - 14:04:40: "prpl<6><[U:1:152164265]>" picked up item "tf_ammo_pack" L 07/03/2026 - 14:04:41: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:42: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:42: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "110") (realdamage "58") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:42: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11117 12956 -3299") (victim_position "-11062 13074 -3212") L 07/03/2026 - 14:04:42: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:42: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:04:44: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:45: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:45: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "251") L 07/03/2026 - 14:04:46: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:46: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:46: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:46: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "74") (weapon "quake_rl") L 07/03/2026 - 14:04:46: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:47: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:47: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:47: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:47: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "91") (weapon "quake_rl") L 07/03/2026 - 14:04:49: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:49: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:50: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:51: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:51: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:51: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "48") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:53: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:54: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:54: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:54: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "100") (realdamage "1") (weapon "quake_rl") L 07/03/2026 - 14:04:54: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11074 13127 -3127") (victim_position "-11008 12919 -3415") L 07/03/2026 - 14:04:54: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:04:56: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:56: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:57: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:57: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "110") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:57: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:57: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "56") (weapon "quake_rl") L 07/03/2026 - 14:04:57: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:57: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:58: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:58: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:04:59: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:04:59: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:04:59: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "83") (weapon "quake_rl") L 07/03/2026 - 14:05:00: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:01: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:01: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:01: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "67") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:02: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:02: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:02: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:02: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "58") (realdamage "1") (weapon "quake_rl") L 07/03/2026 - 14:05:02: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11370 12874 -3441") (victim_position "-11142 13219 -3409") L 07/03/2026 - 14:05:02: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:05:05: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:05: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:05: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "44") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:05: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:06: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:06: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:07: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:07: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:07: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "107") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:08: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:08: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "108") (weapon "quake_rl") L 07/03/2026 - 14:05:08: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:09: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:09: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:09: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:09: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "92") (realdamage "64") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:09: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-10998 13216 -3324") (victim_position "-11060 12764 -3463") L 07/03/2026 - 14:05:09: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:05:11: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:11: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:11: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:11: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "72") (weapon "quake_rl") L 07/03/2026 - 14:05:12: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:12: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:12: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "67") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:13: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:13: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "110") (weapon "quake_rl") L 07/03/2026 - 14:05:13: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:13: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:13: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:13: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "76") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:14: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:14: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:14: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:14: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "51") (realdamage "16") (weapon "quake_rl") L 07/03/2026 - 14:05:14: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-10908 12678 -3463") (victim_position "-11108 13142 -3305") L 07/03/2026 - 14:05:14: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:05:16: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:17: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:17: "che noia<7><[U:1:325995886]>" picked up item "tf_ammo_pack" L 07/03/2026 - 14:05:19: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:19: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:19: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:19: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "85") (weapon "quake_rl") L 07/03/2026 - 14:05:20: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:20: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:20: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:20: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "71") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:21: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:21: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:21: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "66") (weapon "quake_rl") L 07/03/2026 - 14:05:23: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:23: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:23: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:23: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "52") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:23: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:23: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "58") (weapon "quake_rl") L 07/03/2026 - 14:05:24: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:24: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:25: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:25: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "35") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:25: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:26: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:28: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:28: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:28: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "78") (realdamage "7") (weapon "quake_rl") L 07/03/2026 - 14:05:28: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11134 12274 -3233") (victim_position "-11004 12300 -3299") L 07/03/2026 - 14:05:28: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:05:30: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:30: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:30: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:31: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:31: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:31: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:31: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "96") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:32: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:32: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "86") (weapon "quake_rl") L 07/03/2026 - 14:05:32: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:34: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:35: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:35: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "112") (realdamage "98") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:35: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-10938 12336 -3365") (victim_position "-10946 12416 -3392") L 07/03/2026 - 14:05:35: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:35: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:05:36: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:37: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:37: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:37: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:37: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "77") (weapon "quake_rl") L 07/03/2026 - 14:05:38: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:38: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:38: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "80") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:38: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:38: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "235") L 07/03/2026 - 14:05:38: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:39: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:39: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:39: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "world" (attacker_position "-11179 12778 -3463") (victim_position "-11071 11822 -3452") L 07/03/2026 - 14:05:40: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:05:40: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:40: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "24") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:42: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:42: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:42: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:43: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:43: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "84") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:43: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:46: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:46: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "105") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:46: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11011 12829 -3383") (victim_position "-11134 12919 -3178") L 07/03/2026 - 14:05:46: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:46: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:46: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:46: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "60") (weapon "quake_rl") L 07/03/2026 - 14:05:46: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:05:48: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:48: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:48: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:48: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "53") (weapon "quake_rl") L 07/03/2026 - 14:05:49: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:49: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "77") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:49: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:49: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "53") (weapon "quake_rl") L 07/03/2026 - 14:05:49: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:49: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:50: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:50: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:50: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:50: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "82") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:50: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:50: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "94") (realdamage "83") (weapon "quake_rl") L 07/03/2026 - 14:05:50: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11077 12921 -3330") (victim_position "-11187 13333 -3463") L 07/03/2026 - 14:05:50: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:05:52: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:52: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:53: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:54: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:54: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "63") (weapon "quake_rl") L 07/03/2026 - 14:05:54: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:54: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:54: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:54: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "90") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:55: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:56: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:05:56: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "86") (weapon "quake_rl") L 07/03/2026 - 14:05:56: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:05:57: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:05:59: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:00: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "world" (attacker_position "-10872 13081 -3463") (victim_position "-10850 13094 -3369") L 07/03/2026 - 14:06:00: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:00: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:06:02: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:02: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:02: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:02: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "78") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:03: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:03: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:03: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "49") (weapon "quake_rl") L 07/03/2026 - 14:06:04: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:04: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:04: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:04: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "70") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:05: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:05: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "111") (weapon "quake_rl") L 07/03/2026 - 14:06:05: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:05: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:06: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:06: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:08: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:09: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:09: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "82") (realdamage "53") (weapon "quake_rl") L 07/03/2026 - 14:06:09: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11262 12943 -3400") (victim_position "-11098 13021 -3283") L 07/03/2026 - 14:06:09: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:09: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:06:11: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:11: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:11: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:11: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "75") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:12: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:12: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:12: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "106") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:12: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:14: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:14: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "75") (weapon "quake_rl") L 07/03/2026 - 14:06:14: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:14: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:15: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:15: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:15: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "56") (weapon "quake_rl") L 07/03/2026 - 14:06:16: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:16: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:16: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "80") (realdamage "28") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:16: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11145 12966 -3307") (victim_position "-11136 13060 -3415") L 07/03/2026 - 14:06:16: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:06:18: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:18: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:19: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:19: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "74") (weapon "quake_rl") L 07/03/2026 - 14:06:19: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:19: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:19: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "58") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:20: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:20: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:20: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:20: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "106") (weapon "quake_rl") L 07/03/2026 - 14:06:20: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:21: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:21: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:21: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "87") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:22: "che noia<7><[U:1:325995886]>" picked up item "tf_ammo_pack" L 07/03/2026 - 14:06:23: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:23: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:23: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "54") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:24: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:24: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:24: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "43") (realdamage "31") (weapon "quake_rl") L 07/03/2026 - 14:06:24: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11760 12970 -3553") (victim_position "-11251 13086 -3404") L 07/03/2026 - 14:06:24: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:06:26: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:27: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:29: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:29: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:29: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:29: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "64") (weapon "quake_rl") L 07/03/2026 - 14:06:30: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:30: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "94") (weapon "quake_rl") L 07/03/2026 - 14:06:30: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:30: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:31: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:31: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:31: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "50") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:31: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:31: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:31: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "56") (realdamage "42") (weapon "quake_rl") L 07/03/2026 - 14:06:31: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-10889 12160 -3320") (victim_position "-11370 12051 -3446") L 07/03/2026 - 14:06:31: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:06:33: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:33: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:34: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:34: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "57") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:34: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:34: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "64") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:34: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:34: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:35: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:35: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "109") (weapon "quake_rl") L 07/03/2026 - 14:06:35: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:35: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:37: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:37: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:37: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "68") (realdamage "7") (weapon "quake_rl") L 07/03/2026 - 14:06:37: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-10970 12457 -3463") (victim_position "-11204 12500 -3459") L 07/03/2026 - 14:06:37: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:06:39: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:39: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:40: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:40: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:40: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:40: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "87") (weapon "quake_rl") L 07/03/2026 - 14:06:41: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:41: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "92") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:41: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:42: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:42: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "64") (weapon "quake_rl") L 07/03/2026 - 14:06:42: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:42: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:44: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:44: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:44: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "54") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:44: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:45: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:46: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:47: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:47: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:47: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "104") (realdamage "33") (weapon "quake_rl") L 07/03/2026 - 14:06:47: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-10887 12137 -3437") (victim_position "-11143 12236 -3396") L 07/03/2026 - 14:06:47: "che noia<7><[U:1:325995886]>" triggered "domination" against "prpl<6><[U:1:152164265]>" L 07/03/2026 - 14:06:47: "prpl<6><[U:1:152164265]>" spawned as "soldier" L 07/03/2026 - 14:06:50: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:50: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:50: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:50: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "54") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:50: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:50: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:50: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "51") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:50: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:51: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:51: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "68") (weapon "quake_rl") L 07/03/2026 - 14:06:51: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:51: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:51: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "67") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:51: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:52: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:54: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:54: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:54: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "107") (realdamage "35") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:54: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11053 12096 -3309") (victim_position "-10900 12192 -3463") L 07/03/2026 - 14:06:54: "prpl<6><[U:1:152164265]>" triggered "revenge" against "che noia<7><[U:1:325995886]>" L 07/03/2026 - 14:06:54: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:06:56: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:56: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:56: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:56: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "294") L 07/03/2026 - 14:06:56: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:56: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "56") (weapon "quake_rl") L 07/03/2026 - 14:06:57: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:57: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:57: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:06:57: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "69") (weapon "quake_rl") L 07/03/2026 - 14:06:58: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:59: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:59: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:06:59: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:06:59: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "58") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:00: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:07:01: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:02: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:07:03: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:03: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:03: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "69") (realdamage "37") (weapon "tf_projectile_rocket") (crit "mini") L 07/03/2026 - 14:07:03: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-10984 12270 -3351") (victim_position "-11092 12552 -3415") L 07/03/2026 - 14:07:03: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:07:07: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:07:07: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:07: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "268") L 07/03/2026 - 14:07:07: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:07: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:07:07: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "78") (weapon "quake_rl") L 07/03/2026 - 14:07:08: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:08: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:07:08: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:07:08: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "206") L 07/03/2026 - 14:07:09: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:09: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:09: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "39") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:10: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:10: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:07:10: "prpl<6><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:10: "prpl<6><[U:1:152164265]>" triggered "damage" against "che noia<7><[U:1:325995886]>" (damage "42") (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:10: "prpl<6><[U:1:152164265]>" killed "che noia<7><[U:1:325995886]>" with "tf_projectile_rocket" (attacker_position "-11018 12301 -3335") (victim_position "-11342 12738 -3409") L 07/03/2026 - 14:07:10: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:07:10: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "85") (weapon "quake_rl") L 07/03/2026 - 14:07:10: "che noia<7><[U:1:325995886]>" spawned as "soldier" L 07/03/2026 - 14:07:11: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:12: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:07:12: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:12: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:07:12: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "63") (weapon "quake_rl") L 07/03/2026 - 14:07:13: "prpl<6><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/03/2026 - 14:07:14: "che noia<7><[U:1:325995886]>" triggered "shot_fired" (weapon "quake_rl") L 07/03/2026 - 14:07:14: "che noia<7><[U:1:325995886]>" triggered "shot_hit" (weapon "quake_rl") L 07/03/2026 - 14:07:14: "che noia<7><[U:1:325995886]>" triggered "damage" against "prpl<6><[U:1:152164265]>" (damage "103") (realdamage "101") (weapon "quake_rl") L 07/03/2026 - 14:07:14: World triggered "mge_elo_delta" (player "[U:1:325995886]") (old_elo "1600") (new_elo "1607") L 07/03/2026 - 14:07:14: World triggered "mge_elo_delta" (player "[U:1:152164265]") (old_elo "1589") (new_elo "1582") L 07/03/2026 - 14:07:14: "che noia<7><[U:1:325995886]>" killed "prpl<6><[U:1:152164265]>" with "quake_rl" (attacker_position "-11160 12375 -3432") (victim_position "-11071 12096 -3351") L 07/03/2026 - 14:07:14: World triggered "mge_match_end" (winner "[U:1:325995886]") (loser "[U:1:152164265]") (winner_score "20") (loser_score "15")