L 07/04/2026 - 06:49:07: World triggered "meta_data" (matchid "2607040649074162") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/04/2026 - 06:49:07: "aerwreck<15><[U:1:1273247474]>" changed role to "soldier" L 07/04/2026 - 06:49:07: "cursed001<16><[U:1:10210326]>" changed role to "soldier" L 07/04/2026 - 06:49:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:15: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:16: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:17: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:17: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "25") (weapon "quake_rl") L 07/04/2026 - 06:49:18: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:18: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:18: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "51") (weapon "quake_rl") L 07/04/2026 - 06:49:19: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:19: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "67") (weapon "quake_rl") L 07/04/2026 - 06:49:20: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:20: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 06:49:20: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:21: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "52") (weapon "quake_rl") L 07/04/2026 - 06:49:22: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:22: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:22: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "69") (realdamage "66") (weapon "quake_rl") (crit "mini") L 07/04/2026 - 06:49:22: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11192 11904 -3273") (victim_position "-10947 11773 -3414") L 07/04/2026 - 06:49:22: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:49:24: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:24: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "79") (weapon "quake_rl") L 07/04/2026 - 06:49:25: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:25: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:26: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:26: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "93") (weapon "quake_rl") L 07/04/2026 - 06:49:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:26: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "108") (weapon "quake_rl") L 07/04/2026 - 06:49:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:26: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:30: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:31: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:32: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:32: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:32: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "66") (realdamage "55") (weapon "quake_rl") L 07/04/2026 - 06:49:32: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11349 12352 -3407") (victim_position "-11254 12622 -3403") L 07/04/2026 - 06:49:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:32: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "52") (weapon "quake_rl") L 07/04/2026 - 06:49:32: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:49:34: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:35: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:37: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:37: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:37: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "52") (weapon "quake_rl") L 07/04/2026 - 06:49:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:39: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "51") (weapon "quake_rl") L 07/04/2026 - 06:49:39: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:39: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:39: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "98") (weapon "quake_rl") L 07/04/2026 - 06:49:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:41: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "74") (weapon "quake_rl") L 07/04/2026 - 06:49:41: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "world" (attacker_position "-11170 11761 -3463") (victim_position "-10961 12033 -3414") L 07/04/2026 - 06:49:41: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:49:43: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:43: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:44: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:44: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "53") (weapon "quake_rl") L 07/04/2026 - 06:49:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:44: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 06:49:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:44: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:45: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "65") (weapon "quake_rl") L 07/04/2026 - 06:49:45: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:47: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:47: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "96") (weapon "quake_rl") L 07/04/2026 - 06:49:47: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:47: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "88") (realdamage "41") (weapon "quake_rl") L 07/04/2026 - 06:49:47: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11077 12040 -3116") (victim_position "-11063 12290 -3351") L 07/04/2026 - 06:49:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:47: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:49:50: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:50: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:51: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:51: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "60") (weapon "quake_rl") L 07/04/2026 - 06:49:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:51: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "76") (weapon "quake_rl") L 07/04/2026 - 06:49:52: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:52: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:52: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 06:49:52: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:52: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:52: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "53") (weapon "quake_rl") L 07/04/2026 - 06:49:52: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:53: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:53: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:53: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "66") (weapon "quake_rl") L 07/04/2026 - 06:49:54: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:54: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:54: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "107") (realdamage "13") (weapon "quake_rl") L 07/04/2026 - 06:49:54: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11015 11924 -3303") (victim_position "-10920 11807 -3455") L 07/04/2026 - 06:49:54: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:49:56: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:57: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:58: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:58: "cursed001<16><[U:1:10210326]>" picked up item "tf_ammo_pack" L 07/04/2026 - 06:49:58: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:49:58: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "56") (weapon "quake_rl") L 07/04/2026 - 06:49:58: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:59: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:49:59: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:00: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "77") (weapon "quake_rl") L 07/04/2026 - 06:50:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:00: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:03: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:04: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:06: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:06: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:06: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:06: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "67") (weapon "quake_rl") L 07/04/2026 - 06:50:07: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:07: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:07: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:07: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "33") (weapon "quake_rl") L 07/04/2026 - 06:50:10: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:10: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:10: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:10: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "80") (realdamage "14") (weapon "quake_rl") (crit "mini") L 07/04/2026 - 06:50:11: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11024 12074 -3351") (victim_position "-10543 12202 -3471") L 07/04/2026 - 06:50:11: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:50:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:13: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:13: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:13: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:13: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "72") (weapon "quake_rl") L 07/04/2026 - 06:50:13: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:13: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:13: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "74") (weapon "quake_rl") L 07/04/2026 - 06:50:14: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:15: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:15: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:15: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "69") (weapon "quake_rl") L 07/04/2026 - 06:50:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:16: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "57") (weapon "quake_rl") L 07/04/2026 - 06:50:17: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:17: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:17: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 06:50:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:18: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:18: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "112") (realdamage "7") (weapon "quake_rl") L 07/04/2026 - 06:50:18: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11166 12113 -3339") (victim_position "-11112 12054 -3351") L 07/04/2026 - 06:50:18: "cursed001<16><[U:1:10210326]>" picked up item "tf_ammo_pack" L 07/04/2026 - 06:50:18: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:18: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:50:19: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:21: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:22: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:22: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "46") (weapon "quake_rl") L 07/04/2026 - 06:50:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:23: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "108") (weapon "quake_rl") L 07/04/2026 - 06:50:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:23: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:23: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "109") (weapon "quake_rl") L 07/04/2026 - 06:50:23: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:24: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:24: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:24: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "65") (weapon "quake_rl") L 07/04/2026 - 06:50:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:25: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:25: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "46") (weapon "quake_rl") L 07/04/2026 - 06:50:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:26: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:29: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:33: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "88") (realdamage "8") (weapon "unique_pickaxe_escape") (crit "mini") L 07/04/2026 - 06:50:33: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "unique_pickaxe_escape" (attacker_position "-10972 12587 -3463") (victim_position "-10925 12612 -3463") L 07/04/2026 - 06:50:33: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:50:36: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:36: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "55") (weapon "quake_rl") L 07/04/2026 - 06:50:37: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:37: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "82") (weapon "quake_rl") L 07/04/2026 - 06:50:38: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:38: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "95") (weapon "quake_rl") L 07/04/2026 - 06:50:38: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:38: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "110") (realdamage "94") (weapon "quake_rl") L 07/04/2026 - 06:50:38: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11057 12415 -3324") (victim_position "-11136 12324 -3415") L 07/04/2026 - 06:50:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:38: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:50:40: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:40: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:41: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:41: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "72") (weapon "quake_rl") L 07/04/2026 - 06:50:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:42: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:42: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:42: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "66") (weapon "quake_rl") L 07/04/2026 - 06:50:42: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:43: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:43: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "83") (weapon "quake_rl") L 07/04/2026 - 06:50:43: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:44: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:44: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "53") (weapon "quake_rl") L 07/04/2026 - 06:50:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:46: "aerwreck<15><[U:1:1273247474]>" picked up item "tf_ammo_pack" L 07/04/2026 - 06:50:47: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:48: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:48: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:48: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "106") (realdamage "27") (weapon "quake_rl") L 07/04/2026 - 06:50:48: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-10958 12377 -3415") (victim_position "-11158 12519 -3449") L 07/04/2026 - 06:50:48: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:48: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:50:50: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:50: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:50: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:50: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "70") (weapon "quake_rl") L 07/04/2026 - 06:50:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:51: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:51: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:51: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "79") (weapon "quake_rl") L 07/04/2026 - 06:50:52: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:53: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:54: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:54: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:54: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "62") (weapon "quake_rl") L 07/04/2026 - 06:50:54: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:55: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:50:55: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "90") (realdamage "65") (weapon "quake_rl") L 07/04/2026 - 06:50:55: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11197 12290 -3463") (victim_position "-11094 11865 -3451") L 07/04/2026 - 06:50:55: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:50:56: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:56: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:58: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:50:58: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:00: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 06:51:02: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:02: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:02: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:03: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:03: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "78") (weapon "quake_rl") L 07/04/2026 - 06:51:03: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:03: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:03: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "79") (weapon "quake_rl") L 07/04/2026 - 06:51:04: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:07: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:09: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:11: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:11: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:12: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "61") (realdamage "16") (weapon "quake_rl") (crit "mini") L 07/04/2026 - 06:51:12: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-10833 12684 -3463") (victim_position "-11140 13302 -3415") L 07/04/2026 - 06:51:13: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:51:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:14: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "197") L 07/04/2026 - 06:51:15: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:16: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:16: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 06:51:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:16: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "57") (weapon "quake_rl") L 07/04/2026 - 06:51:16: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:17: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:20: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "50") (weapon "quake_rl") L 07/04/2026 - 06:51:21: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:22: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:23: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:23: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "63") (realdamage "42") (weapon "quake_rl") L 07/04/2026 - 06:51:23: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11061 12284 -3342") (victim_position "-11059 12678 -3463") L 07/04/2026 - 06:51:23: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:51:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:26: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:26: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "408") L 07/04/2026 - 06:51:26: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:26: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "67") (weapon "quake_rl") L 07/04/2026 - 06:51:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:27: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:27: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:28: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:28: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:28: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "89") (weapon "quake_rl") L 07/04/2026 - 06:51:31: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:32: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:32: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "43") (weapon "quake_rl") L 07/04/2026 - 06:51:33: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:34: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:34: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "25") (weapon "quake_rl") L 07/04/2026 - 06:51:35: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:36: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:37: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:39: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:40: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "88") (realdamage "26") (weapon "unique_pickaxe_escape") (crit "mini") L 07/04/2026 - 06:51:40: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "unique_pickaxe_escape" (attacker_position "-11370 12167 -3714") (victim_position "-11358 12117 -3692") L 07/04/2026 - 06:51:41: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:51:43: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:43: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:43: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:44: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:44: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 06:51:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:45: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:45: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:45: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "59") (weapon "quake_rl") L 07/04/2026 - 06:51:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:47: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:47: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:47: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "45") (weapon "quake_rl") L 07/04/2026 - 06:51:54: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:54: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:54: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "99") (weapon "quake_rl") L 07/04/2026 - 06:51:55: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:55: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:55: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:56: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:57: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:57: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "122") (realdamage "4") (weapon "quake_rl") (crit "mini") L 07/04/2026 - 06:51:57: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11498 12854 -3415") (victim_position "-10975 12029 -3415") L 07/04/2026 - 06:51:57: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:51:58: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:59: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:59: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "49") (weapon "quake_rl") L 07/04/2026 - 06:51:59: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:51:59: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:51:59: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "100") (weapon "quake_rl") L 07/04/2026 - 06:51:59: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:00: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:00: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "52") (weapon "quake_rl") L 07/04/2026 - 06:52:00: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:00: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "73") (weapon "quake_rl") L 07/04/2026 - 06:52:01: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:01: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "56") (weapon "quake_rl") L 07/04/2026 - 06:52:01: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:01: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:01: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:01: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "83") (weapon "quake_rl") L 07/04/2026 - 06:52:02: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:02: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:02: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "78") (realdamage "27") (weapon "quake_rl") L 07/04/2026 - 06:52:02: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11233 12112 -3367") (victim_position "-11279 12710 -3455") L 07/04/2026 - 06:52:02: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:52:03: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:04: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:04: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:05: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:05: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "80") (weapon "quake_rl") L 07/04/2026 - 06:52:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:05: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "109") (weapon "quake_rl") L 07/04/2026 - 06:52:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:06: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:06: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:06: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:06: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "259") L 07/04/2026 - 06:52:07: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:07: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "85") (realdamage "19") (weapon "quake_rl") L 07/04/2026 - 06:52:07: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11017 12040 -3351") (victim_position "-11028 11844 -3413") L 07/04/2026 - 06:52:07: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:08: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:52:09: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:09: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:12: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "91") (weapon "quake_rl") L 07/04/2026 - 06:52:12: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:12: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:12: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "86") (weapon "quake_rl") L 07/04/2026 - 06:52:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:13: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:13: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "201") L 07/04/2026 - 06:52:13: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:13: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:13: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "88") (weapon "quake_rl") L 07/04/2026 - 06:52:14: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:15: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:15: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "96") (realdamage "17") (weapon "quake_rl") (crit "mini") L 07/04/2026 - 06:52:15: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-10879 13112 -3311") (victim_position "-11071 13063 -3351") L 07/04/2026 - 06:52:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:15: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:52:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:17: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "356") L 07/04/2026 - 06:52:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:19: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:19: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:19: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "93") (weapon "quake_rl") (crit "mini") L 07/04/2026 - 06:52:20: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:23: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:23: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:23: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "71") (weapon "quake_rl") L 07/04/2026 - 06:52:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:23: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "51") (weapon "quake_rl") L 07/04/2026 - 06:52:24: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:24: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "50") (realdamage "27") (weapon "quake_rl") L 07/04/2026 - 06:52:24: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11047 12091 -3351") (victim_position "-11166 12427 -3408") L 07/04/2026 - 06:52:24: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:52:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:27: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:27: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:27: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "64") (weapon "quake_rl") L 07/04/2026 - 06:52:27: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:28: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:28: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:28: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "271") L 07/04/2026 - 06:52:29: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:29: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:29: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "74") (realdamage "29") (weapon "quake_rl") L 07/04/2026 - 06:52:29: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-10956 12087 -3291") (victim_position "-10892 11961 -3459") L 07/04/2026 - 06:52:29: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:52:30: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:31: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "47") (weapon "quake_rl") L 07/04/2026 - 06:52:32: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:32: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:32: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "28") (weapon "quake_rl") L 07/04/2026 - 06:52:33: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:33: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:33: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "32") (weapon "quake_rl") L 07/04/2026 - 06:52:33: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:37: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "68") (weapon "quake_rl") L 07/04/2026 - 06:52:37: "aerwreck<15><[U:1:1273247474]>" picked up item "tf_ammo_pack" L 07/04/2026 - 06:52:38: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:38: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "109") (weapon "quake_rl") L 07/04/2026 - 06:52:38: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:38: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "85") (weapon "quake_rl") L 07/04/2026 - 06:52:38: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:38: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "79") (realdamage "43") (weapon "quake_rl") L 07/04/2026 - 06:52:38: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11023 12363 -3415") (victim_position "-10929 12603 -3463") L 07/04/2026 - 06:52:38: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:39: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:52:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:39: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "37") (weapon "quake_rl") L 07/04/2026 - 06:52:40: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:40: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:40: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "81") (weapon "quake_rl") L 07/04/2026 - 06:52:41: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:41: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:41: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "56") (weapon "quake_rl") L 07/04/2026 - 06:52:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:42: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:42: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:42: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:42: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "49") (weapon "quake_rl") L 07/04/2026 - 06:52:43: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:43: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:43: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:43: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "76") (weapon "quake_rl") L 07/04/2026 - 06:52:43: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:43: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "83") (weapon "quake_rl") L 07/04/2026 - 06:52:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:44: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "54") (weapon "quake_rl") L 07/04/2026 - 06:52:45: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:45: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:45: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "77") (realdamage "21") (weapon "quake_rl") L 07/04/2026 - 06:52:45: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11016 13228 -3351") (victim_position "-11085 13499 -3451") L 07/04/2026 - 06:52:45: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:52:46: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:49: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:49: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:49: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 06:52:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:49: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "47") (weapon "quake_rl") L 07/04/2026 - 06:52:50: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:50: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:51: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "54") (weapon "quake_rl") L 07/04/2026 - 06:52:51: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:51: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "62") (weapon "quake_rl") L 07/04/2026 - 06:52:51: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:51: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:51: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "51") (weapon "quake_rl") L 07/04/2026 - 06:52:53: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:53: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:53: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "98") (weapon "quake_rl") L 07/04/2026 - 06:52:54: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:54: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:54: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "130") (realdamage "59") (weapon "quake_rl") (crit "mini") L 07/04/2026 - 06:52:54: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-10640 11992 -3325") (victim_position "-10942 11740 -3459") L 07/04/2026 - 06:52:54: "cursed001<16><[U:1:10210326]>" triggered "domination" against "aerwreck<15><[U:1:1273247474]>" L 07/04/2026 - 06:52:54: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:52:55: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:57: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:57: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:58: "cursed001<16><[U:1:10210326]>" picked up item "tf_ammo_pack" L 07/04/2026 - 06:52:59: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:59: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:59: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "56") (weapon "quake_rl") L 07/04/2026 - 06:52:59: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:52:59: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "70") (weapon "quake_rl") L 07/04/2026 - 06:52:59: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:52:59: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:00: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:00: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "89") (weapon "quake_rl") L 07/04/2026 - 06:53:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:00: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "112") (realdamage "101") (weapon "quake_rl") L 07/04/2026 - 06:53:00: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11086 13120 -3222") (victim_position "-11075 13062 -3273") L 07/04/2026 - 06:53:00: "aerwreck<15><[U:1:1273247474]>" triggered "revenge" against "cursed001<16><[U:1:10210326]>" L 07/04/2026 - 06:53:00: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:00: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:53:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:01: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:02: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:03: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:03: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:04: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:04: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:04: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "50") (weapon "quake_rl") L 07/04/2026 - 06:53:04: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:04: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "66") (weapon "quake_rl") L 07/04/2026 - 06:53:04: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:05: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "78") (realdamage "71") (weapon "quake_rl") L 07/04/2026 - 06:53:06: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11071 13308 -3351") (victim_position "-10831 12883 -3455") L 07/04/2026 - 06:53:06: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:53:07: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:09: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:09: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:09: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:09: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "525") L 07/04/2026 - 06:53:10: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:10: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 06:53:10: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:11: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:11: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:11: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "205") L 07/04/2026 - 06:53:11: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:12: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:12: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "80") (realdamage "25") (weapon "quake_rl") L 07/04/2026 - 06:53:12: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11047 13138 -3284") (victim_position "-11135 12985 -3346") L 07/04/2026 - 06:53:12: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:12: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:53:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:14: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:14: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:14: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "70") (weapon "quake_rl") L 07/04/2026 - 06:53:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:15: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:16: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "67") (weapon "quake_rl") L 07/04/2026 - 06:53:16: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:17: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "54") (weapon "quake_rl") L 07/04/2026 - 06:53:18: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:18: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "98") (realdamage "41") (weapon "quake_rl") (crit "mini") L 07/04/2026 - 06:53:18: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11004 11935 -3364") (victim_position "-11021 12065 -3282") L 07/04/2026 - 06:53:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:18: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:53:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:20: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:21: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:21: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "78") (weapon "quake_rl") L 07/04/2026 - 06:53:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:21: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "78") (weapon "quake_rl") L 07/04/2026 - 06:53:22: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:22: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "178") L 07/04/2026 - 06:53:22: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:23: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:24: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:27: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:30: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:31: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:31: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:31: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "85") (realdamage "5") (weapon "quake_rl") (crit "mini") L 07/04/2026 - 06:53:31: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11496 12796 -3422") (victim_position "-11777 12657 -3605") L 07/04/2026 - 06:53:32: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:53:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:34: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:34: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:34: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:34: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "69") (weapon "quake_rl") L 07/04/2026 - 06:53:35: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:35: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:35: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "54") (weapon "quake_rl") L 07/04/2026 - 06:53:35: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:35: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:35: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "78") (weapon "quake_rl") L 07/04/2026 - 06:53:36: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:36: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:36: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "63") (weapon "quake_rl") L 07/04/2026 - 06:53:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:36: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "99") (realdamage "80") (weapon "quake_rl") (airshot "1") (height "358") L 07/04/2026 - 06:53:36: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-10975 12954 -3364") (victim_position "-10949 12688 -3105") L 07/04/2026 - 06:53:36: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:53:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:39: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:39: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:39: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "78") (weapon "quake_rl") L 07/04/2026 - 06:53:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:40: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:40: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:40: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:40: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 06:53:40: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:40: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "246") L 07/04/2026 - 06:53:41: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:42: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:42: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "51") (realdamage "30") (weapon "quake_rl") L 07/04/2026 - 06:53:42: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11240 13466 -3453") (victim_position "-10950 13635 -3463") L 07/04/2026 - 06:53:42: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:53:43: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:44: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:45: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:45: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "68") (weapon "quake_rl") L 07/04/2026 - 06:53:45: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:45: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "55") (weapon "quake_rl") L 07/04/2026 - 06:53:45: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:45: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "53") (weapon "quake_rl") L 07/04/2026 - 06:53:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:46: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "105") (weapon "quake_rl") L 07/04/2026 - 06:53:47: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:47: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "80") (weapon "quake_rl") L 07/04/2026 - 06:53:47: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "world" (attacker_position "-11135 12912 -3344") (victim_position "-11220 12998 -3405") L 07/04/2026 - 06:53:48: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:48: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:53:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:50: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:50: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:50: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "75") (weapon "quake_rl") L 07/04/2026 - 06:53:50: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:51: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 06:53:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:53: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:53: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 06:53:54: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:54: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:54: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:54: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "54") (weapon "quake_rl") L 07/04/2026 - 06:53:54: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:55: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:57: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:58: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:53:58: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "106") (realdamage "53") (weapon "quake_rl") L 07/04/2026 - 06:53:58: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11162 12023 -3356") (victim_position "-11089 11811 -3463") L 07/04/2026 - 06:53:58: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:53:58: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:54:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:01: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:01: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:01: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 06:54:01: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:01: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:01: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "80") (weapon "quake_rl") L 07/04/2026 - 06:54:01: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:02: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:02: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "50") (weapon "quake_rl") L 07/04/2026 - 06:54:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:05: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:06: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:06: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "66") (weapon "quake_rl") L 07/04/2026 - 06:54:06: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:07: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:07: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:07: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "59") (weapon "quake_rl") L 07/04/2026 - 06:54:08: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:08: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "94") (realdamage "4") (weapon "quake_rl") L 07/04/2026 - 06:54:08: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11383 12624 -3512") (victim_position "-11118 12933 -3343") L 07/04/2026 - 06:54:08: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:54:10: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:11: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:11: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:11: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:12: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:12: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "88") (weapon "quake_rl") L 07/04/2026 - 06:54:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:12: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:18: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:20: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "80") (weapon "quake_rl") L 07/04/2026 - 06:54:20: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:20: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:20: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "49") (weapon "quake_rl") L 07/04/2026 - 06:54:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:20: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "86") (realdamage "58") (weapon "quake_rl") L 07/04/2026 - 06:54:21: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-10166 12575 -3390") (victim_position "-10497 12149 -3447") L 07/04/2026 - 06:54:21: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:54:23: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:23: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "243") L 07/04/2026 - 06:54:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:24: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:24: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:24: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "62") (weapon "quake_rl") L 07/04/2026 - 06:54:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:25: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:25: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:25: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "85") (realdamage "76") (weapon "quake_rl") L 07/04/2026 - 06:54:25: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-10601 12474 -3420") (victim_position "-10713 12175 -3461") L 07/04/2026 - 06:54:26: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:54:27: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:28: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:28: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:28: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "347") L 07/04/2026 - 06:54:28: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:28: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:28: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "64") (weapon "quake_rl") L 07/04/2026 - 06:54:29: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:29: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:29: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:30: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:30: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "90") (realdamage "89") (weapon "quake_rl") L 07/04/2026 - 06:54:30: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-10991 13412 -3404") (victim_position "-11002 12905 -3415") L 07/04/2026 - 06:54:30: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:30: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 06:54:30: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:30: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "35") (weapon "quake_rl") L 07/04/2026 - 06:54:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:33: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:34: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:34: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:34: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "87") (weapon "quake_rl") L 07/04/2026 - 06:54:35: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:35: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:35: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "103") (realdamage "102") (weapon "quake_rl") L 07/04/2026 - 06:54:35: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11029 13097 -3285") (victim_position "-10830 12945 -3463") L 07/04/2026 - 06:54:35: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 06:54:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:37: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:37: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:37: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "94") (weapon "quake_rl") L 07/04/2026 - 06:54:38: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:38: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:38: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "91") (weapon "quake_rl") L 07/04/2026 - 06:54:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:38: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "70") (weapon "quake_rl") L 07/04/2026 - 06:54:39: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 06:54:39: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 06:54:39: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "62") (realdamage "51") (weapon "quake_rl") L 07/04/2026 - 06:54:39: World triggered "mge_elo_delta" (player "[U:1:10210326]") (old_elo "1728") (new_elo "1731") L 07/04/2026 - 06:54:39: World triggered "mge_elo_delta" (player "[U:1:1273247474]") (old_elo "1515") (new_elo "1512") L 07/04/2026 - 06:54:39: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-10712 12093 -3422") (victim_position "-11047 11646 -3141") L 07/04/2026 - 06:54:39: World triggered "mge_match_end" (winner "[U:1:10210326]") (loser "[U:1:1273247474]") (winner_score "20") (loser_score "18")