L 07/04/2026 - 07:04:34: World triggered "meta_data" (matchid "260704070434d664") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/04/2026 - 07:04:34: "aerwreck<15><[U:1:1273247474]>" changed role to "soldier" L 07/04/2026 - 07:04:34: "cursed001<16><[U:1:10210326]>" changed role to "scout" L 07/04/2026 - 07:04:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:45: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "54") (weapon "quake_rl") L 07/04/2026 - 07:04:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:47: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:47: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 07:04:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:47: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "13") (weapon "shotgun_soldier") L 07/04/2026 - 07:04:47: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:47: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "97") (weapon "quake_rl") L 07/04/2026 - 07:04:48: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:48: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:48: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "28") (weapon "shotgun_soldier") L 07/04/2026 - 07:04:48: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:48: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:48: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "100") (weapon "quake_rl") L 07/04/2026 - 07:04:49: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:49: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "8") (weapon "shotgun_soldier") L 07/04/2026 - 07:04:49: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:49: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:49: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "38") (realdamage "28") (weapon "shotgun_soldier") L 07/04/2026 - 07:04:49: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "shotgun_soldier" (attacker_position "-11053 12879 -3415") (victim_position "-11359 12875 -3285") L 07/04/2026 - 07:04:49: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:04:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:49: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "25") (weapon "quake_rl") L 07/04/2026 - 07:04:50: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:51: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:51: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "47") (weapon "quake_rl") L 07/04/2026 - 07:04:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:51: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "37") (weapon "quake_rl") L 07/04/2026 - 07:04:51: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:52: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:52: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:53: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:53: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:53: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "27") (weapon "quake_rl") L 07/04/2026 - 07:04:55: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:56: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:56: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "28") (weapon "quake_rl") L 07/04/2026 - 07:04:56: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:56: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:57: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:57: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "69") (weapon "quake_rl") L 07/04/2026 - 07:04:57: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:57: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:58: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:04:58: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:04:58: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "92") (weapon "quake_rl") L 07/04/2026 - 07:04:58: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:58: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:58: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:04:58: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "43") (realdamage "4") (weapon "shotgun_soldier") L 07/04/2026 - 07:04:58: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "shotgun_soldier" (attacker_position "-11006 12284 -3351") (victim_position "-10931 11788 -3355") L 07/04/2026 - 07:04:59: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:05:00: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:01: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:01: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "43") (weapon "quake_rl") L 07/04/2026 - 07:05:02: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:03: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:03: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:03: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 07:05:03: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:03: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:03: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:03: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:03: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "91") (weapon "quake_rl") L 07/04/2026 - 07:05:04: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:04: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "77") (weapon "quake_rl") L 07/04/2026 - 07:05:04: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:04: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:04: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:04: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "85") (weapon "quake_rl") L 07/04/2026 - 07:05:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:05: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "16") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:05: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:05: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:05: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "15") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:05: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "22") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:06: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:06: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:06: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "76") (realdamage "3") (weapon "quake_rl") L 07/04/2026 - 07:05:06: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11120 13320 -3397") (victim_position "-11042 13621 -3404") L 07/04/2026 - 07:05:06: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:05:07: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:07: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:08: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:09: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:09: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 07:05:09: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:09: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "42") (weapon "quake_rl") L 07/04/2026 - 07:05:10: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:10: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:10: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "37") (weapon "quake_rl") L 07/04/2026 - 07:05:11: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:11: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:11: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:11: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "74") (weapon "quake_rl") L 07/04/2026 - 07:05:11: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:11: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:11: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "16") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:12: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:13: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:13: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:13: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "41") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:13: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:13: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "49") (weapon "quake_rl") L 07/04/2026 - 07:05:13: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:14: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "73") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:14: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:14: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "24") (realdamage "6") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:14: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "shotgun_soldier" (attacker_position "-11081 11950 -3415") (victim_position "-11118 12178 -3351") L 07/04/2026 - 07:05:14: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:05:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:17: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:17: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "60") (weapon "quake_rl") L 07/04/2026 - 07:05:17: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:17: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "76") (weapon "quake_rl") L 07/04/2026 - 07:05:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:18: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:18: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:18: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 07:05:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:18: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "21") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:19: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:19: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:19: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "70") (weapon "quake_rl") L 07/04/2026 - 07:05:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:19: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "71") (weapon "quake_rl") L 07/04/2026 - 07:05:19: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:19: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:19: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "24") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:19: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "70") (realdamage "46") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:19: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "shotgun_soldier" (attacker_position "-10842 11769 -3307") (victim_position "-10955 12040 -3280") L 07/04/2026 - 07:05:20: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:05:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:22: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:22: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:22: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:22: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "100") (weapon "quake_rl") L 07/04/2026 - 07:05:23: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:23: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:23: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "84") (weapon "quake_rl") L 07/04/2026 - 07:05:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:23: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "67") (weapon "quake_rl") L 07/04/2026 - 07:05:23: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:24: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:24: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:24: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "37") (realdamage "14") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:24: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "shotgun_soldier" (attacker_position "-11183 12153 -3282") (victim_position "-11064 11806 -2956") L 07/04/2026 - 07:05:24: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:05:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:26: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:26: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "360") L 07/04/2026 - 07:05:27: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:27: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "66") (weapon "quake_rl") L 07/04/2026 - 07:05:27: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:27: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:28: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:28: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "73") (weapon "quake_rl") L 07/04/2026 - 07:05:28: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:28: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:28: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "79") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:28: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:28: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "94") (weapon "quake_rl") L 07/04/2026 - 07:05:28: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "world" (attacker_position "-11055 13383 -3415") (victim_position "-11012 13282 -3338") L 07/04/2026 - 07:05:28: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:28: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:05:30: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:30: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:30: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:31: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:31: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:31: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "59") (weapon "quake_rl") L 07/04/2026 - 07:05:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:33: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:33: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:33: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "15") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:33: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:33: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:33: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "54") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:33: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:33: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:33: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "71") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:34: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:34: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:34: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "55") (realdamage "15") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:34: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "shotgun_soldier" (attacker_position "-11010 13603 -3463") (victim_position "-11058 13320 -3415") L 07/04/2026 - 07:05:34: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:05:35: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:36: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:36: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:36: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "77") (weapon "quake_rl") L 07/04/2026 - 07:05:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:37: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "107") (weapon "quake_rl") L 07/04/2026 - 07:05:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:37: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:37: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:37: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "393") L 07/04/2026 - 07:05:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:38: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "59") (weapon "quake_rl") L 07/04/2026 - 07:05:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:38: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:38: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "110") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "391") L 07/04/2026 - 07:05:38: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-10853 13347 -3223") (victim_position "-10875 13392 -3072") L 07/04/2026 - 07:05:38: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:38: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:05:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:40: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:41: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:41: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "72") (weapon "quake_rl") L 07/04/2026 - 07:05:41: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:41: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "49") (weapon "quake_rl") L 07/04/2026 - 07:05:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:42: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:42: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "47") (weapon "quake_rl") L 07/04/2026 - 07:05:42: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:42: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:42: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 07:05:42: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "world" (attacker_position "-11048 12097 -3351") (victim_position "-11263 11749 -3363") L 07/04/2026 - 07:05:42: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:05:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:44: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:45: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:45: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "47") (weapon "quake_rl") L 07/04/2026 - 07:05:45: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:46: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:46: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "42") (weapon "quake_rl") L 07/04/2026 - 07:05:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:46: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "41") (weapon "quake_rl") L 07/04/2026 - 07:05:46: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:47: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:47: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "47") (weapon "quake_rl") L 07/04/2026 - 07:05:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:47: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "88") (weapon "quake_rl") L 07/04/2026 - 07:05:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:47: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "6") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:48: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:48: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:48: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "6") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:48: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:48: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:48: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "54") (weapon "quake_rl") L 07/04/2026 - 07:05:48: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:48: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:48: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "42") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:49: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:49: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:49: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "22") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:49: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:50: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:51: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:51: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:51: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "76") (realdamage "23") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:51: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "shotgun_soldier" (attacker_position "-11790 12952 -3489") (victim_position "-11973 12936 -3471") L 07/04/2026 - 07:05:51: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:05:52: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:53: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:53: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:53: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "49") (weapon "quake_rl") L 07/04/2026 - 07:05:53: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:53: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:54: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:54: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "62") (weapon "quake_rl") L 07/04/2026 - 07:05:54: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:54: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:54: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "29") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:54: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:54: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:54: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "66") (weapon "quake_rl") L 07/04/2026 - 07:05:55: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:55: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:55: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "50") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:55: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:55: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:55: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:55: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "30") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:55: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:56: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:56: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "68") (weapon "quake_rl") L 07/04/2026 - 07:05:56: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:56: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:05:56: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "8") (weapon "shotgun_soldier") L 07/04/2026 - 07:05:56: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:56: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "87") (realdamage "53") (weapon "quake_rl") L 07/04/2026 - 07:05:56: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11203 13639 -3463") (victim_position "-11207 13377 -3444") L 07/04/2026 - 07:05:56: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:56: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:05:58: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:59: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:59: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:59: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "66") (weapon "quake_rl") L 07/04/2026 - 07:05:59: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:05:59: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:05:59: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "107") (weapon "quake_rl") L 07/04/2026 - 07:06:00: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:00: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:00: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "57") (weapon "quake_rl") L 07/04/2026 - 07:06:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:00: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:00: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "86") (realdamage "66") (weapon "quake_rl") L 07/04/2026 - 07:06:00: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11078 13544 -3278") (victim_position "-11005 13235 -3351") L 07/04/2026 - 07:06:00: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:01: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:06:03: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:03: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:03: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:03: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "71") (weapon "quake_rl") (airshot "1") (height "416") L 07/04/2026 - 07:06:04: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:04: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "82") (weapon "quake_rl") L 07/04/2026 - 07:06:04: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:04: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:05: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:05: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "109") (weapon "quake_rl") L 07/04/2026 - 07:06:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:05: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "67") (realdamage "52") (weapon "quake_rl") L 07/04/2026 - 07:06:05: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11046 13192 -3351") (victim_position "-11136 13050 -3415") L 07/04/2026 - 07:06:05: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:05: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:06:06: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:07: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:07: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:07: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:07: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "80") (weapon "quake_rl") L 07/04/2026 - 07:06:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:08: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "73") (weapon "quake_rl") L 07/04/2026 - 07:06:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:08: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "7") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:09: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:09: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:09: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:09: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "14") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:09: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:09: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:09: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "58") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:10: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:10: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:10: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "46") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:10: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:10: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:10: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:11: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:11: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "81") (realdamage "24") (weapon "quake_rl") L 07/04/2026 - 07:06:11: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11057 13327 -3352") (victim_position "-10874 13529 -3463") L 07/04/2026 - 07:06:11: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:06:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:13: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:13: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:13: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:13: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 07:06:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:14: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "68") (weapon "quake_rl") L 07/04/2026 - 07:06:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:15: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "50") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:15: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:15: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:15: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "82") (weapon "quake_rl") L 07/04/2026 - 07:06:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:15: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:15: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "27") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:16: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:16: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:16: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "53") (weapon "quake_rl") L 07/04/2026 - 07:06:16: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:16: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:16: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "19") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:16: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "94") (realdamage "14") (weapon "quake_rl") L 07/04/2026 - 07:06:16: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-10993 11784 -3463") (victim_position "-11017 12224 -3351") L 07/04/2026 - 07:06:16: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:06:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:18: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:19: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:19: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "78") (weapon "quake_rl") L 07/04/2026 - 07:06:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:20: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:20: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:20: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:20: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "51") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:20: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:21: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "101") (weapon "quake_rl") L 07/04/2026 - 07:06:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:21: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "75") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:21: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:21: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:21: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "8") (realdamage "4") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:21: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "shotgun_soldier" (attacker_position "-11136 11853 -3463") (victim_position "-11101 12113 -3351") L 07/04/2026 - 07:06:22: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:06:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:24: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:24: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:24: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "83") (weapon "quake_rl") L 07/04/2026 - 07:06:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:24: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "64") (weapon "quake_rl") L 07/04/2026 - 07:06:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:25: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "7") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:25: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:25: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "36") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:26: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:26: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:26: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "21") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:26: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 07:06:26: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:27: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:27: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:27: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "23") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:27: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:27: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:28: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:28: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:28: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "23") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:28: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:28: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:28: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "53") (realdamage "10") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:28: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "shotgun_soldier" (attacker_position "-11101 11922 -3415") (victim_position "-10786 11993 -3463") L 07/04/2026 - 07:06:28: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:06:29: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:30: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:30: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:30: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "51") (weapon "quake_rl") L 07/04/2026 - 07:06:30: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:31: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "88") (weapon "quake_rl") L 07/04/2026 - 07:06:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:32: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:32: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:32: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "100") (weapon "quake_rl") L 07/04/2026 - 07:06:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:32: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "22") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:32: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:32: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "15") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:32: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:33: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:33: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "104") (realdamage "83") (weapon "quake_rl") L 07/04/2026 - 07:06:33: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-11205 11921 -3463") (victim_position "-11107 11651 -3437") L 07/04/2026 - 07:06:33: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:06:34: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:35: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:35: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:35: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:35: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "322") L 07/04/2026 - 07:06:35: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:35: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "47") (weapon "quake_rl") L 07/04/2026 - 07:06:36: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:36: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:36: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "77") (weapon "quake_rl") L 07/04/2026 - 07:06:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:36: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "78") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:36: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:37: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "71") (realdamage "12") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:37: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "shotgun_soldier" (attacker_position "-11444 13123 -3482") (victim_position "-11201 12983 -3463") L 07/04/2026 - 07:06:37: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:06:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:39: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "71") (weapon "quake_rl") (airshot "1") (height "230") L 07/04/2026 - 07:06:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:39: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:40: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:40: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "41") (weapon "quake_rl") L 07/04/2026 - 07:06:40: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:40: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:40: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:40: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "38") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:40: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:41: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:41: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "55") (weapon "quake_rl") L 07/04/2026 - 07:06:41: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:41: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:41: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "72") (weapon "quake_rl") L 07/04/2026 - 07:06:42: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:42: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:42: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "79") (realdamage "37") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:42: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "shotgun_soldier" (attacker_position "-11086 13279 -3351") (victim_position "-11015 13380 -3363") L 07/04/2026 - 07:06:42: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:06:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:44: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:44: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:44: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "63") (weapon "quake_rl") L 07/04/2026 - 07:06:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:44: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:44: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "78") (weapon "quake_rl") L 07/04/2026 - 07:06:45: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:45: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:45: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:45: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "62") (weapon "quake_rl") L 07/04/2026 - 07:06:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:46: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:46: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:46: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "108") (weapon "quake_rl") L 07/04/2026 - 07:06:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:46: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:46: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "94") (weapon "quake_rl") L 07/04/2026 - 07:06:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:47: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:47: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "10") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:47: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:47: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:47: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "14") (realdamage "3") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:47: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "shotgun_soldier" (attacker_position "-11136 12093 -3413") (victim_position "-10918 11645 -3006") L 07/04/2026 - 07:06:47: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:06:49: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:49: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:50: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:50: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "81") (weapon "quake_rl") L 07/04/2026 - 07:06:50: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:51: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:51: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "67") (weapon "quake_rl") L 07/04/2026 - 07:06:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:51: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:51: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "39") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:52: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:52: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:52: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "106") (weapon "quake_rl") L 07/04/2026 - 07:06:52: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:52: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:52: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:52: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "67") (realdamage "20") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:52: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "shotgun_soldier" (attacker_position "-11007 13225 -3346") (victim_position "-11004 13419 -3434") L 07/04/2026 - 07:06:52: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:06:53: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:54: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:54: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:54: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "105") (weapon "quake_rl") L 07/04/2026 - 07:06:55: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:55: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "68") (weapon "quake_rl") L 07/04/2026 - 07:06:55: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:55: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:55: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "73") (realdamage "66") (weapon "quake_rl") L 07/04/2026 - 07:06:55: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-10975 12100 -3415") (victim_position "-11070 11986 -3351") L 07/04/2026 - 07:06:55: "cursed001<16><[U:1:10210326]>" triggered "domination" against "aerwreck<15><[U:1:1273247474]>" L 07/04/2026 - 07:06:55: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:06:55: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:56: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:57: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:57: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:58: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:58: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:06:58: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:58: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:58: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "38") (weapon "shotgun_soldier") L 07/04/2026 - 07:06:58: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:06:58: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "73") (weapon "quake_rl") L 07/04/2026 - 07:06:59: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:06:59: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:00: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:00: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "34") (weapon "quake_rl") L 07/04/2026 - 07:07:00: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:00: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:00: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "28") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:01: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:01: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:01: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "21") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:01: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:01: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:01: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:01: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "29") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:01: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:01: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:01: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "17") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "44") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "15") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "46") (realdamage "39") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:02: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "shotgun_soldier" (attacker_position "-11671 12942 -3561") (victim_position "-11952 13035 -3471") L 07/04/2026 - 07:07:03: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:07:05: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:05: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "13") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:05: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:05: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "68") (weapon "quake_rl") L 07/04/2026 - 07:07:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:05: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:05: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "52") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:06: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:06: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:07: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:07: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:07: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "15") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:08: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:08: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:08: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "40") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:08: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:08: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "94") (weapon "quake_rl") L 07/04/2026 - 07:07:09: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:09: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:09: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:09: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "104") (realdamage "71") (weapon "quake_rl") L 07/04/2026 - 07:07:09: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-10473 12513 -3522") (victim_position "-10311 12668 -3708") L 07/04/2026 - 07:07:09: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:07:11: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:11: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:12: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:12: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "111") (weapon "quake_rl") L 07/04/2026 - 07:07:12: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:12: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:12: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "62") (weapon "quake_rl") L 07/04/2026 - 07:07:13: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:13: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:13: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:13: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "54") (weapon "quake_rl") L 07/04/2026 - 07:07:13: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:13: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "76") (weapon "quake_rl") L 07/04/2026 - 07:07:13: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:14: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "52") (realdamage "6") (weapon "quake_rl") L 07/04/2026 - 07:07:14: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-11211 11774 -3463") (victim_position "-10908 11646 -3436") L 07/04/2026 - 07:07:14: "aerwreck<15><[U:1:1273247474]>" triggered "revenge" against "cursed001<16><[U:1:10210326]>" L 07/04/2026 - 07:07:14: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:14: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:07:16: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:16: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:17: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:17: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "58") (weapon "quake_rl") L 07/04/2026 - 07:07:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:17: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "51") (weapon "quake_rl") L 07/04/2026 - 07:07:17: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:17: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:18: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:18: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "45") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:18: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:18: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:18: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "102") (weapon "quake_rl") L 07/04/2026 - 07:07:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:19: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:19: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "70") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:20: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:20: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:20: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "69") (realdamage "51") (weapon "quake_rl") L 07/04/2026 - 07:07:20: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "quake_rl" (attacker_position "-10831 11875 -3463") (victim_position "-10965 11640 -3463") L 07/04/2026 - 07:07:20: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:07:22: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:23: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:23: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "77") (weapon "quake_rl") L 07/04/2026 - 07:07:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:23: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:23: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "41") (weapon "quake_rl") L 07/04/2026 - 07:07:24: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:24: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:24: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 07:07:25: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:25: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:25: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "110") (weapon "quake_rl") L 07/04/2026 - 07:07:25: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:25: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:25: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:25: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "41") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:26: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:26: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:26: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:26: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:26: "cursed001<16><[U:1:10210326]>" killed "aerwreck<15><[U:1:1273247474]>" with "shotgun_soldier" (attacker_position "-10927 13380 -3463") (victim_position "-11287 13409 -2982") L 07/04/2026 - 07:07:26: "aerwreck<15><[U:1:1273247474]>" spawned as "soldier" L 07/04/2026 - 07:07:27: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:28: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:28: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:28: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:28: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "48") (weapon "quake_rl") L 07/04/2026 - 07:07:29: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:29: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:29: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "86") (weapon "quake_rl") L 07/04/2026 - 07:07:29: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:29: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:29: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "64") (weapon "quake_rl") L 07/04/2026 - 07:07:30: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:30: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:30: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:30: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:30: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "40") (weapon "quake_rl") L 07/04/2026 - 07:07:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:31: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "35") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:31: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:31: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "37") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:32: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:32: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "52") (weapon "quake_rl") L 07/04/2026 - 07:07:32: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:33: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:33: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:34: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:34: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:34: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:34: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "41") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:34: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "shotgun_soldier" (attacker_position "-11198 12383 -3444") (victim_position "-11082 12212 -3351") L 07/04/2026 - 07:07:34: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:07:35: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:36: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:36: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:36: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:36: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "86") (weapon "quake_rl") L 07/04/2026 - 07:07:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:37: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:37: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "50") (weapon "quake_rl") L 07/04/2026 - 07:07:37: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:38: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "69") (weapon "quake_rl") L 07/04/2026 - 07:07:38: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:38: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:38: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "57") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:38: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:38: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "61") (weapon "quake_rl") L 07/04/2026 - 07:07:39: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:39: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/04/2026 - 07:07:39: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "25") (realdamage "24") (weapon "shotgun_soldier") L 07/04/2026 - 07:07:39: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "shotgun_soldier" (attacker_position "-10924 12001 -3284") (victim_position "-11106 11942 -3367") L 07/04/2026 - 07:07:39: "cursed001<16><[U:1:10210326]>" spawned as "soldier" L 07/04/2026 - 07:07:40: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:41: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:41: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "346") L 07/04/2026 - 07:07:41: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:41: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:41: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "70") (weapon "quake_rl") L 07/04/2026 - 07:07:42: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:42: "cursed001<16><[U:1:10210326]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:42: "cursed001<16><[U:1:10210326]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:42: "cursed001<16><[U:1:10210326]>" triggered "damage" against "aerwreck<15><[U:1:1273247474]>" (damage "78") (weapon "quake_rl") L 07/04/2026 - 07:07:43: "aerwreck<15><[U:1:1273247474]>" triggered "shot_fired" (weapon "quake_rl") L 07/04/2026 - 07:07:43: "aerwreck<15><[U:1:1273247474]>" triggered "shot_hit" (weapon "quake_rl") L 07/04/2026 - 07:07:43: "aerwreck<15><[U:1:1273247474]>" triggered "damage" against "cursed001<16><[U:1:10210326]>" (damage "105") (realdamage "76") (weapon "quake_rl") L 07/04/2026 - 07:07:43: World triggered "mge_elo_delta" (player "[U:1:1273247474]") (old_elo "1521") (new_elo "1532") L 07/04/2026 - 07:07:43: World triggered "mge_elo_delta" (player "[U:1:10210326]") (old_elo "1722") (new_elo "1711") L 07/04/2026 - 07:07:43: "aerwreck<15><[U:1:1273247474]>" killed "cursed001<16><[U:1:10210326]>" with "quake_rl" (attacker_position "-10953 12489 -3152") (victim_position "-10903 12571 -3405") L 07/04/2026 - 07:07:43: World triggered "mge_match_end" (winner "[U:1:1273247474]") (loser "[U:1:10210326]") (winner_score "20") (loser_score "17")