L 07/07/2026 - 03:42:59: World triggered "meta_data" (matchid "2607070342590485") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/07/2026 - 03:42:59: "r<26><[U:1:129289834]>" changed role to "scout" L 07/07/2026 - 03:42:59: "p4lly<27><[U:1:118135059]>" changed role to "soldier" L 07/07/2026 - 03:42:59: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:42:59: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:42:59: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:42:59: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "73") (weapon "scattergun") L 07/07/2026 - 03:42:59: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:42:59: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "53") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:00: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:00: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:00: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:00: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "55") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:00: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:01: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:01: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:01: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:01: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "101") (weapon "scattergun") L 07/07/2026 - 03:43:01: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:01: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:01: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:01: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "101") (realdamage "51") (weapon "scattergun") L 07/07/2026 - 03:43:01: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "scattergun" (attacker_position "-11118 13180 -3351") (victim_position "-11134 13057 -3351") L 07/07/2026 - 03:43:01: "r<26><[U:1:129289834]>" triggered "revenge" against "p4lly<27><[U:1:118135059]>" L 07/07/2026 - 03:43:02: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:43:03: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:03: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:03: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:03: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "19") (weapon "scattergun") L 07/07/2026 - 03:43:03: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:03: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "78") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:04: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:04: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:04: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "23") (weapon "scattergun") L 07/07/2026 - 03:43:04: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:05: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:05: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "63") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:05: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:05: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:05: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:06: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:06: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:06: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "102") (weapon "scattergun") L 07/07/2026 - 03:43:06: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:06: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:06: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:06: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "20") (weapon "scattergun") L 07/07/2026 - 03:43:07: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:07: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:07: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:07: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "10") (weapon "scattergun") L 07/07/2026 - 03:43:08: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:08: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:08: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "9") (weapon "scattergun") L 07/07/2026 - 03:43:09: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:09: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "56") (realdamage "8") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:09: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "tf_projectile_rocket" (attacker_position "-11283 12262 -3463") (victim_position "-11230 12298 -3447") L 07/07/2026 - 03:43:09: "p4lly<27><[U:1:118135059]>" picked up item "tf_ammo_pack" L 07/07/2026 - 03:43:09: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:09: "r<26><[U:1:129289834]>" spawned as "scout" L 07/07/2026 - 03:43:10: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:10: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:11: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:11: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:14: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:15: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:15: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:15: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "87") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:15: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:16: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:16: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:16: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "34") (weapon "scattergun") L 07/07/2026 - 03:43:16: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:16: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:16: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:16: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "14") (weapon "scattergun") L 07/07/2026 - 03:43:16: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:16: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:16: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:17: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:17: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:17: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "28") (weapon "scattergun") L 07/07/2026 - 03:43:17: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:18: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:18: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:18: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "13") (weapon "scattergun") L 07/07/2026 - 03:43:18: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:18: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:18: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "25") (realdamage "17") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:18: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-11239 12686 -3463") (victim_position "-11207 13152 -3333") L 07/07/2026 - 03:43:18: "r<26><[U:1:129289834]>" spawned as "scout" L 07/07/2026 - 03:43:20: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:20: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:20: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "57") (weapon "scattergun") L 07/07/2026 - 03:43:20: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:20: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "71") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:20: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:20: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:20: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:20: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "37") (weapon "scattergun") L 07/07/2026 - 03:43:21: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:21: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:22: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:22: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:22: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:22: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:22: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "94") (weapon "scattergun") L 07/07/2026 - 03:43:23: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:23: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:23: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "23") (weapon "scattergun") L 07/07/2026 - 03:43:23: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:24: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:24: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:24: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "28") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:24: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "pistol_scout") L 07/07/2026 - 03:43:24: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "pistol_scout") L 07/07/2026 - 03:43:24: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "17") (weapon "pistol_scout") L 07/07/2026 - 03:43:24: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "pistol_scout") L 07/07/2026 - 03:43:24: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "pistol_scout") L 07/07/2026 - 03:43:24: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "17") (realdamage "10") (weapon "pistol_scout") L 07/07/2026 - 03:43:24: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "pistol_scout" (attacker_position "-11029 13073 -3351") (victim_position "-11256 12752 -3463") L 07/07/2026 - 03:43:24: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "pistol_scout") L 07/07/2026 - 03:43:24: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:43:24: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "pistol_scout") L 07/07/2026 - 03:43:25: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:25: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:25: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "17") (weapon "scattergun") L 07/07/2026 - 03:43:25: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:26: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:26: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:26: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "49") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:26: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:26: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "80") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:26: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:26: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:26: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "66") (weapon "scattergun") L 07/07/2026 - 03:43:26: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:27: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:27: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:27: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "63") (weapon "scattergun") L 07/07/2026 - 03:43:27: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:28: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:29: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:29: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:29: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "8") (weapon "scattergun") L 07/07/2026 - 03:43:29: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:29: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:29: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "104") (realdamage "20") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:29: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "tf_projectile_rocket" (attacker_position "-10828 12388 -3463") (victim_position "-11077 12321 -3351") L 07/07/2026 - 03:43:29: "r<26><[U:1:129289834]>" spawned as "scout" L 07/07/2026 - 03:43:30: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:30: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:30: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "5") (weapon "scattergun") L 07/07/2026 - 03:43:31: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:31: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:31: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "42") (weapon "scattergun") L 07/07/2026 - 03:43:31: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:32: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:32: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:32: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "22") (weapon "scattergun") L 07/07/2026 - 03:43:32: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:32: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:34: "p4lly<27><[U:1:118135059]>" picked up item "tf_ammo_pack" L 07/07/2026 - 03:43:34: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:34: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:34: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "29") (weapon "scattergun") L 07/07/2026 - 03:43:35: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:35: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:35: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "45") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:35: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:35: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:35: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "6") (weapon "scattergun") L 07/07/2026 - 03:43:36: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:36: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:37: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:37: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:37: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "37") (weapon "scattergun") L 07/07/2026 - 03:43:37: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:37: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "44") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:37: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:37: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:37: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "34") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:38: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:38: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:38: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "26") (weapon "scattergun") L 07/07/2026 - 03:43:38: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:38: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:38: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "4") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:39: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:39: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:39: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:39: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-11074 12298 -3351") (victim_position "-10601 12593 -3529") L 07/07/2026 - 03:43:39: "r<26><[U:1:129289834]>" spawned as "scout" L 07/07/2026 - 03:43:40: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:40: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:40: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:40: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "12") (weapon "scattergun") L 07/07/2026 - 03:43:41: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:42: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:42: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:43: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:43: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:43: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:43: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "54") (weapon "scattergun") L 07/07/2026 - 03:43:43: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:43: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "109") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:43: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:44: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:44: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:44: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:44: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "26") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:45: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:45: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:45: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "9") (realdamage "2") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:45: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-11065 12201 -3351") (victim_position "-11079 12308 -3298") L 07/07/2026 - 03:43:45: "r<26><[U:1:129289834]>" spawned as "scout" L 07/07/2026 - 03:43:46: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:46: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:46: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:46: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "10") (weapon "scattergun") L 07/07/2026 - 03:43:47: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:47: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "50") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:47: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:47: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:47: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "9") (weapon "scattergun") L 07/07/2026 - 03:43:47: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:48: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:48: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:48: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "31") (weapon "scattergun") L 07/07/2026 - 03:43:48: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:48: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:48: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:48: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "78") (weapon "scattergun") L 07/07/2026 - 03:43:49: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:49: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:49: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "38") (weapon "scattergun") L 07/07/2026 - 03:43:49: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:49: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:49: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "55") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:50: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:50: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:50: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:50: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "9") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:50: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:51: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:51: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:51: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "17") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:51: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:52: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:52: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:52: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "16") (weapon "shotgun_soldier") L 07/07/2026 - 03:43:52: "r<26><[U:1:129289834]>" picked up item "tf_ammo_pack" L 07/07/2026 - 03:43:52: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:53: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:53: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:43:55: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:55: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:55: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "87") (realdamage "64") (weapon "scattergun") (crit "mini") L 07/07/2026 - 03:43:55: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "scattergun" (attacker_position "-11263 11956 -3463") (victim_position "-11136 12159 -3415") L 07/07/2026 - 03:43:55: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:43:56: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:57: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:57: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:57: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "11") (weapon "scattergun") L 07/07/2026 - 03:43:57: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:57: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:57: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "11") (weapon "scattergun") L 07/07/2026 - 03:43:58: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "scattergun") L 07/07/2026 - 03:43:58: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "scattergun") L 07/07/2026 - 03:43:58: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "44") (weapon "scattergun") L 07/07/2026 - 03:43:58: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:58: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:43:58: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "104") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:04: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:04: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:04: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:04: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "65") (weapon "quake_rl") L 07/07/2026 - 03:44:05: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:05: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:05: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "104") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:05: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:05: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:06: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:06: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:06: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:06: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "13") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:06: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:07: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:07: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:07: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "56") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:07: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:07: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:07: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "28") (realdamage "27") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:07: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-10999 12938 -3351") (victim_position "-10868 12406 -3463") L 07/07/2026 - 03:44:07: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:07: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:44:07: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:07: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "54") (weapon "quake_rl") L 07/07/2026 - 03:44:08: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:08: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:08: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "59") (weapon "tf_projectile_rocket") (airshot "1") (height "176") L 07/07/2026 - 03:44:09: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:09: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:10: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:10: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:10: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "24") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:10: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:10: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:10: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "69") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:11: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:11: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:11: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:11: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "58") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:11: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:12: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "world" (attacker_position "-10870 12860 -3463") (victim_position "-10667 12285 -3540") L 07/07/2026 - 03:44:12: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:12: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:44:12: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:12: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:12: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "48") (weapon "quake_rl") L 07/07/2026 - 03:44:14: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:15: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:15: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:15: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:16: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:16: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "57") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:16: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:16: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:16: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:16: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "52") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:17: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:17: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:17: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 03:44:17: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:17: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:17: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:17: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "32") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:18: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:18: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:18: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:18: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:18: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "75") (realdamage "64") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:18: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-10817 12831 -3459") (victim_position "-10707 12524 -3544") L 07/07/2026 - 03:44:18: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:44:21: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:21: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:21: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:21: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "66") (weapon "quake_rl") L 07/07/2026 - 03:44:22: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:23: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:23: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:23: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:23: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "86") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:23: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:24: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:24: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:24: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:24: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "94") (weapon "quake_rl") L 07/07/2026 - 03:44:24: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:24: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:24: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "78") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:24: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:25: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:25: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:25: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "9") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:25: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:25: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:25: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:25: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "37") (realdamage "5") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:25: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-11371 12252 -3369") (victim_position "-11367 12782 -3641") L 07/07/2026 - 03:44:25: "p4lly<27><[U:1:118135059]>" triggered "domination" against "r<26><[U:1:129289834]>" L 07/07/2026 - 03:44:25: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:44:27: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:27: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:28: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:28: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "46") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:28: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:28: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:28: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:28: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "54") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:29: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:30: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:30: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:30: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "112") (weapon "quake_rl") L 07/07/2026 - 03:44:30: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:31: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:31: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:31: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:31: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:31: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "13") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:33: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:33: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:33: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "19") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:34: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:34: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:34: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "111") (realdamage "20") (weapon "quake_rl") (crit "mini") L 07/07/2026 - 03:44:34: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "quake_rl" (attacker_position "-11833 13114 -3464") (victim_position "-11771 12830 -3598") L 07/07/2026 - 03:44:34: "r<26><[U:1:129289834]>" triggered "revenge" against "p4lly<27><[U:1:118135059]>" L 07/07/2026 - 03:44:34: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:44:36: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:36: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:36: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "91") (weapon "tf_projectile_rocket") (airshot "1") (height "513") L 07/07/2026 - 03:44:36: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:37: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:37: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "48") (weapon "quake_rl") L 07/07/2026 - 03:44:37: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:37: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:37: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:37: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "66") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:38: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:38: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:38: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:38: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "72") (realdamage "16") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:38: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "tf_projectile_rocket" (attacker_position "-11090 13078 -3351") (victim_position "-11202 12647 -3463") L 07/07/2026 - 03:44:39: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:44:39: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:39: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:39: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "48") (weapon "quake_rl") L 07/07/2026 - 03:44:40: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:40: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:41: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:41: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:41: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "334") L 07/07/2026 - 03:44:41: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:41: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "63") (weapon "quake_rl") L 07/07/2026 - 03:44:41: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:41: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:42: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:42: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:42: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "72") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:43: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:43: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:43: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:43: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:43: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "44") (weapon "quake_rl") L 07/07/2026 - 03:44:44: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:44: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:44: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "15") (realdamage "3") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:44: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-10926 12661 -3348") (victim_position "-10380 12104 -3471") L 07/07/2026 - 03:44:44: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:44:45: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:45: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:46: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:46: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "31") (weapon "quake_rl") L 07/07/2026 - 03:44:47: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:48: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:48: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:48: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "72") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:48: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:49: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:49: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "52") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:49: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:49: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:49: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:49: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "68") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:49: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:49: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "76") (weapon "quake_rl") L 07/07/2026 - 03:44:49: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:50: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:50: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:50: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:50: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:50: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "14") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:51: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:51: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:51: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:51: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:51: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:51: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "4") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:51: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:51: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:51: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "12") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:52: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:52: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:52: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "10") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:52: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "world" (attacker_position "-10879 12448 -3463") (victim_position "-10888 11816 -3452") L 07/07/2026 - 03:44:52: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:44:52: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:53: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:53: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:54: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:55: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:55: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 03:44:56: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:56: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:56: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:56: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "53") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:57: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:44:58: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:58: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:58: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "23") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:58: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:58: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:44:58: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "85") (weapon "quake_rl") L 07/07/2026 - 03:44:59: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:59: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:44:59: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 03:44:59: "r<26><[U:1:129289834]>" picked up item "tf_ammo_pack" L 07/07/2026 - 03:44:59: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:44:59: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:01: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:01: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:01: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:01: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "68") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:02: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:02: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:02: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "39") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:02: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:03: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:03: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:03: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "31") (realdamage "6") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:03: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-10977 12085 -3351") (victim_position "-11066 11830 -3463") L 07/07/2026 - 03:45:03: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:45:05: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:05: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:06: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:06: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:06: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:06: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "57") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:07: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:07: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:07: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "103") (weapon "quake_rl") L 07/07/2026 - 03:45:07: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:08: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:08: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:08: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:08: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:08: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:08: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:08: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:08: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "77") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:09: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:09: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:09: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:09: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:09: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:09: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "87") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:10: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:10: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:10: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:10: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:10: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "78") (realdamage "42") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:10: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "shotgun_soldier" (attacker_position "-11205 12321 -3463") (victim_position "-11088 12380 -3415") L 07/07/2026 - 03:45:10: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:45:11: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:12: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:13: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:14: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:14: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "110") (weapon "quake_rl") L 07/07/2026 - 03:45:14: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:15: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:15: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "81") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:15: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:15: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:15: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:15: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "65") (weapon "quake_rl") L 07/07/2026 - 03:45:15: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:15: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:16: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:16: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:17: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "65") (weapon "unique_pickaxe_escape") L 07/07/2026 - 03:45:17: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "unique_pickaxe_escape" (attacker_position "-10931 12711 -3463") (victim_position "-10859 12642 -3463") L 07/07/2026 - 03:45:17: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:45:19: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:20: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:20: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "56") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:20: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:21: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:21: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:22: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:22: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:22: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "76") (weapon "quake_rl") L 07/07/2026 - 03:45:22: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:23: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:23: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:23: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "69") (realdamage "63") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:23: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "tf_projectile_rocket" (attacker_position "-10744 12737 -3329") (victim_position "-11067 13052 -3351") L 07/07/2026 - 03:45:23: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:45:24: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:26: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:27: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:28: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:29: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:29: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "72") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:29: "r<26><[U:1:129289834]>" picked up item "tf_ammo_pack" L 07/07/2026 - 03:45:29: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:30: "p4lly<27><[U:1:118135059]>" picked up item "tf_ammo_pack" L 07/07/2026 - 03:45:30: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:31: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:31: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:31: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "24") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:31: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:31: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "79") (weapon "quake_rl") L 07/07/2026 - 03:45:31: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:31: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:32: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:32: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "84") (realdamage "61") (weapon "quake_rl") L 07/07/2026 - 03:45:32: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "quake_rl" (attacker_position "-11034 12966 -3289") (victim_position "-11066 12955 -3351") L 07/07/2026 - 03:45:32: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:32: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:45:33: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:34: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:35: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:35: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:37: "r<26><[U:1:129289834]>" picked up item "tf_ammo_pack" L 07/07/2026 - 03:45:37: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:37: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:38: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:38: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "48") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:38: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:38: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:38: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:38: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "64") (weapon "quake_rl") L 07/07/2026 - 03:45:40: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:40: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:40: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:40: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "13") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:42: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:42: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "66") (weapon "quake_rl") L 07/07/2026 - 03:45:42: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:42: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:42: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:42: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "53") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:43: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:43: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:43: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:43: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:43: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "world" (attacker_position "-11367 12992 -3435") (victim_position "-11409 12653 -3663") L 07/07/2026 - 03:45:43: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:43: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:45:45: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:47: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:48: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:48: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:48: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "64") (weapon "quake_rl") L 07/07/2026 - 03:45:48: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:48: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:48: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "87") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:49: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:49: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:49: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:49: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "53") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:49: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:49: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:49: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:50: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:50: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "77") (weapon "quake_rl") L 07/07/2026 - 03:45:50: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:50: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:50: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:50: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "83") (realdamage "36") (weapon "shotgun_soldier") L 07/07/2026 - 03:45:50: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "shotgun_soldier" (attacker_position "-11293 12643 -3463") (victim_position "-11195 12460 -3393") L 07/07/2026 - 03:45:50: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:45:53: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:45:57: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:57: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:57: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:45:57: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "429") L 07/07/2026 - 03:45:57: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:57: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "50") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:58: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:45:58: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:45:59: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:00: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:00: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:00: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "62") (weapon "shotgun_soldier") L 07/07/2026 - 03:46:00: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:01: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:01: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:01: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "87") (realdamage "48") (weapon "shotgun_soldier") L 07/07/2026 - 03:46:01: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-11139 13064 -3394") (victim_position "-11015 13068 -3351") L 07/07/2026 - 03:46:01: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:46:02: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:03: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:03: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:03: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:03: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "61") (weapon "quake_rl") L 07/07/2026 - 03:46:04: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:04: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:06: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:06: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:07: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:07: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "63") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:07: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:07: "p4lly<27><[U:1:118135059]>" picked up item "tf_ammo_pack" L 07/07/2026 - 03:46:09: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:10: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:11: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:11: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:13: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:14: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:15: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:17: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:17: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:18: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:18: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "60") (realdamage "53") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:18: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "tf_projectile_rocket" (attacker_position "-11129 12475 -3156") (victim_position "-11225 12458 -3463") L 07/07/2026 - 03:46:18: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:46:19: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:20: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:20: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:20: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:20: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "71") (weapon "quake_rl") L 07/07/2026 - 03:46:21: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:21: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:22: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:22: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:22: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "64") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:22: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:22: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:22: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "62") (weapon "quake_rl") L 07/07/2026 - 03:46:23: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:23: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:23: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 03:46:23: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:23: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:23: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 03:46:23: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:23: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:23: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "4") (weapon "shotgun_soldier") L 07/07/2026 - 03:46:24: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:25: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:25: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:25: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:25: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "79") (weapon "shotgun_soldier") L 07/07/2026 - 03:46:26: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:26: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:27: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:27: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:27: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:27: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "78") (realdamage "28") (weapon "shotgun_soldier") L 07/07/2026 - 03:46:27: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "shotgun_soldier" (attacker_position "-10225 12225 -3471") (victim_position "-10370 12241 -3509") L 07/07/2026 - 03:46:27: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:46:30: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:30: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:30: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:30: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "68") (weapon "quake_rl") L 07/07/2026 - 03:46:32: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:32: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "81") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:32: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:32: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:32: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:32: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 03:46:32: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "quake_rl" (attacker_position "-11136 12323 -3159") (victim_position "-10947 12034 -3450") L 07/07/2026 - 03:46:32: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:46:34: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:34: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:34: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "391") L 07/07/2026 - 03:46:34: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:35: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:35: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "70") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:35: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:36: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:36: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:37: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:37: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:37: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:37: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:37: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "80") (realdamage "60") (weapon "quake_rl") L 07/07/2026 - 03:46:37: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "quake_rl" (attacker_position "-11245 12289 -3459") (victim_position "-11136 12008 -3415") L 07/07/2026 - 03:46:37: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:37: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "103") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:38: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:46:39: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:39: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:39: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "47") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:40: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:40: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:40: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:40: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "48") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:40: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:41: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:41: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:41: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "47") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:41: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:41: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:41: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 07/07/2026 - 03:46:41: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "shotgun_soldier" (attacker_position "-10916 12825 -3357") (victim_position "-10664 12276 -3539") L 07/07/2026 - 03:46:41: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:46:43: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:44: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:44: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "82") (weapon "quake_rl") L 07/07/2026 - 03:46:44: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:44: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:44: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "109") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:44: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:45: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:45: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:45: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "86") (weapon "quake_rl") L 07/07/2026 - 03:46:45: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:45: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:45: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "97") (realdamage "46") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:45: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "tf_projectile_rocket" (attacker_position "-10701 12478 -3358") (victim_position "-11042 12318 -3200") L 07/07/2026 - 03:46:45: "r<26><[U:1:129289834]>" spawned as "soldier" L 07/07/2026 - 03:46:47: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:48: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:49: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:49: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:49: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "69") (weapon "quake_rl") L 07/07/2026 - 03:46:49: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:49: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "80") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:49: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:51: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:52: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:52: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:52: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "76") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:53: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:53: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "111") (realdamage "59") (weapon "quake_rl") L 07/07/2026 - 03:46:53: "r<26><[U:1:129289834]>" killed "p4lly<27><[U:1:118135059]>" with "quake_rl" (attacker_position "-11105 13371 -3294") (victim_position "-11104 13264 -3351") L 07/07/2026 - 03:46:53: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:53: "p4lly<27><[U:1:118135059]>" spawned as "soldier" L 07/07/2026 - 03:46:55: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:55: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:55: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:55: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "45") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:55: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:56: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:56: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:56: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:56: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "45") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:57: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:57: "p4lly<27><[U:1:118135059]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:57: "p4lly<27><[U:1:118135059]>" triggered "damage" against "r<26><[U:1:129289834]>" (damage "68") (weapon "tf_projectile_rocket") L 07/07/2026 - 03:46:57: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:59: "r<26><[U:1:129289834]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 03:46:59: "p4lly<27><[U:1:118135059]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 03:46:59: "r<26><[U:1:129289834]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 03:46:59: "r<26><[U:1:129289834]>" triggered "damage" against "p4lly<27><[U:1:118135059]>" (damage "57") (weapon "quake_rl") L 07/07/2026 - 03:46:59: World triggered "mge_elo_delta" (player "[U:1:118135059]") (old_elo "1668") (new_elo "1672") L 07/07/2026 - 03:46:59: World triggered "mge_elo_delta" (player "[U:1:129289834]") (old_elo "1481") (new_elo "1477") L 07/07/2026 - 03:46:59: "p4lly<27><[U:1:118135059]>" killed "r<26><[U:1:129289834]>" with "world" (attacker_position "-10836 13202 -3463") (victim_position "-10959 13158 -3457") L 07/07/2026 - 03:46:59: World triggered "mge_match_end" (winner "[U:1:118135059]") (loser "[U:1:129289834]") (winner_score "20") (loser_score "13")