L 07/07/2026 - 15:18:43: World triggered "meta_data" (matchid "2607071518437894") (map "mge_league_v3") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/07/2026 - 15:18:43: "jebaniec<3><[U:1:248256384]>" changed role to "soldier" L 07/07/2026 - 15:18:43: "a corpse is talking<4><[U:1:131094319]>" changed role to "soldier" L 07/07/2026 - 15:18:44: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:45: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:18:45: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "47") (weapon "quake_rl") L 07/07/2026 - 15:18:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:46: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "56") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:47: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "27") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:18:47: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "47") (weapon "quake_rl") L 07/07/2026 - 15:18:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:47: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "39") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:48: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:48: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:48: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:48: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "world" (attacker_position "6611 9598 -2685") (victim_position "6637 9122 -2696") L 07/07/2026 - 15:18:48: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:48: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:18:48: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:18:48: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "39") (weapon "quake_rl") L 07/07/2026 - 15:18:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:50: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:51: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "41") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:18:52: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "77") (weapon "quake_rl") L 07/07/2026 - 15:18:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:52: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "53") (realdamage "37") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:52: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "6490 9347 -2556") (victim_position "6435 9443 -2524") L 07/07/2026 - 15:18:52: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:18:53: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:54: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:54: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:18:54: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "109") (weapon "quake_rl") L 07/07/2026 - 15:18:54: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:54: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:54: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:18:55: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "64") (weapon "quake_rl") L 07/07/2026 - 15:18:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:18:56: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "57") (weapon "quake_rl") L 07/07/2026 - 15:18:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:56: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "61") (realdamage "49") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:56: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6709 9459 -2395") (victim_position "6943 9417 -2742") L 07/07/2026 - 15:18:56: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:56: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:18:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:57: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "37") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:58: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:58: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:58: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "41") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:18:58: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "59") (weapon "quake_rl") L 07/07/2026 - 15:18:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:59: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:18:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:18:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:18:59: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "48") (weapon "quake_rl") L 07/07/2026 - 15:18:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:18:59: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "44") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:00: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "52") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:01: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:01: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:01: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "37") (realdamage "2") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:01: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6524 9279 -2487") (victim_position "6381 9219 -2821") L 07/07/2026 - 15:19:01: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:19:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:02: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:03: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 15:19:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:03: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "71") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:03: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "62") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:04: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "48") (weapon "quake_rl") L 07/07/2026 - 15:19:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:04: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "11") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:04: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "28") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:05: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:05: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:05: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "28") (realdamage "12") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:05: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6570 9469 -2556") (victim_position "6671 9435 -2006") L 07/07/2026 - 15:19:05: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:05: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:19:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:06: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:07: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "24") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:07: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "64") (weapon "quake_rl") L 07/07/2026 - 15:19:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:08: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "84") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:08: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "106") (realdamage "74") (weapon "quake_rl") L 07/07/2026 - 15:19:08: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "6627 9506 -2487") (victim_position "6426 9423 -2393") L 07/07/2026 - 15:19:08: "a corpse is talking<4><[U:1:131094319]>" triggered "domination" against "jebaniec<3><[U:1:248256384]>" L 07/07/2026 - 15:19:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:08: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "63") (weapon "quake_rl") L 07/07/2026 - 15:19:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:09: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:19:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:10: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "25") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:10: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "52") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:11: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "75") (weapon "quake_rl") L 07/07/2026 - 15:19:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:11: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:11: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "13") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:13: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "102") (realdamage "91") (weapon "quake_rl") L 07/07/2026 - 15:19:13: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "6402 9355 -2791") (victim_position "6606 9114 -2708") L 07/07/2026 - 15:19:13: "jebaniec<3><[U:1:248256384]>" triggered "revenge" against "a corpse is talking<4><[U:1:131094319]>" L 07/07/2026 - 15:19:13: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:19:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:15: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "57") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:16: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:16: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "46") (weapon "quake_rl") L 07/07/2026 - 15:19:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:17: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "52") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:18: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "56") (weapon "quake_rl") L 07/07/2026 - 15:19:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:18: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "57") (realdamage "50") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:18: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6573 9613 -2278") (victim_position "6386 9543 -2429") L 07/07/2026 - 15:19:18: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:19:19: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:20: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:20: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:20: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "59") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:21: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "68") (weapon "quake_rl") L 07/07/2026 - 15:19:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:21: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "40") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:21: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "52") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:22: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "33") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:22: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "58") (weapon "quake_rl") L 07/07/2026 - 15:19:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:22: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "45") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:23: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:23: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:23: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "68") (realdamage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:23: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6574 9411 -2556") (victim_position "6794 9272 -2355") L 07/07/2026 - 15:19:23: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:19:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:24: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "46") (weapon "quake_rl") L 07/07/2026 - 15:19:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:24: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:25: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:25: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:25: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "29") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:25: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "36") (weapon "quake_rl") L 07/07/2026 - 15:19:25: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:25: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:25: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "9") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:26: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:26: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "9") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:26: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:26: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "49") (weapon "quake_rl") L 07/07/2026 - 15:19:26: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:27: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "55") (weapon "quake_rl") L 07/07/2026 - 15:19:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:27: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "58") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:27: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "world" (attacker_position "6722 9487 -2448") (victim_position "6540 9452 -2549") L 07/07/2026 - 15:19:27: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:19:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:29: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "391") L 07/07/2026 - 15:19:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:29: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "57") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:29: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:31: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "61") (weapon "quake_rl") L 07/07/2026 - 15:19:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:31: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "53") (realdamage "37") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:31: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6605 9466 -2556") (victim_position "6412 9664 -2367") L 07/07/2026 - 15:19:31: "a corpse is talking<4><[U:1:131094319]>" triggered "domination" against "jebaniec<3><[U:1:248256384]>" L 07/07/2026 - 15:19:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:31: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:19:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:31: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "35") (weapon "quake_rl") L 07/07/2026 - 15:19:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:32: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "40") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:33: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:33: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:33: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "56") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:33: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "65") (weapon "quake_rl") L 07/07/2026 - 15:19:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:33: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "48") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:34: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "58") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:34: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 15:19:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:34: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "47") (realdamage "43") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:34: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6522 9399 -2556") (victim_position "6945 9438 -2508") L 07/07/2026 - 15:19:34: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:19:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:36: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "20") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:37: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "43") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:37: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:37: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:37: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "51") (weapon "quake_rl") L 07/07/2026 - 15:19:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:37: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "35") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:38: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "58") (weapon "quake_rl") L 07/07/2026 - 15:19:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:39: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "40") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:39: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "78") (weapon "quake_rl") L 07/07/2026 - 15:19:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:40: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "83") (realdamage "17") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:40: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "6587 9140 -2578") (victim_position "6609 8929 -2666") L 07/07/2026 - 15:19:40: "jebaniec<3><[U:1:248256384]>" triggered "revenge" against "a corpse is talking<4><[U:1:131094319]>" L 07/07/2026 - 15:19:40: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:19:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:42: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:42: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "35") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:42: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "20") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:43: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "10") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:43: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "62") (weapon "quake_rl") L 07/07/2026 - 15:19:44: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:44: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:44: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:44: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:44: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "50") (weapon "quake_rl") L 07/07/2026 - 15:19:44: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:44: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:44: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "59") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:45: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:45: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "world" (attacker_position "6566 9315 -2556") (victim_position "6154 9447 -2799") L 07/07/2026 - 15:19:45: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:19:45: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:47: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "62") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:47: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "88") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:47: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "60") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:48: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:48: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:49: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:49: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:49: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:49: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "56") (realdamage "11") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:49: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "6530 9358 -2556") (victim_position "6774 9434 -2520") L 07/07/2026 - 15:19:50: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:19:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:51: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "63") (weapon "quake_rl") L 07/07/2026 - 15:19:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:52: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "82") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:53: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:53: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:54: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:19:54: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "50") (realdamage "48") (weapon "quake_rl") L 07/07/2026 - 15:19:54: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "6607 9436 -2537") (victim_position "6591 9830 -2709") L 07/07/2026 - 15:19:54: "jebaniec<3><[U:1:248256384]>" triggered "domination" against "a corpse is talking<4><[U:1:131094319]>" L 07/07/2026 - 15:19:54: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:19:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:55: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "73") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:56: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:56: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:56: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:56: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:57: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:57: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:57: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:57: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:57: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:58: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:19:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:19:58: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "74") (realdamage "28") (weapon "shotgun_soldier") L 07/07/2026 - 15:19:58: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "6746 9473 -2486") (victim_position "6736 9300 -2644") L 07/07/2026 - 15:19:59: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:20:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:00: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "76") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:00: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "81") (weapon "quake_rl") L 07/07/2026 - 15:20:01: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:01: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:03: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "12") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:03: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:03: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "33") (weapon "quake_rl") L 07/07/2026 - 15:20:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:04: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:04: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "19") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:04: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "9") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:05: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:05: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:05: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "33") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:05: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:05: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:05: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:06: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:06: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "26") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:06: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "45") (realdamage "5") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:06: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6578 9368 -2556") (victim_position "6692 9082 -2708") L 07/07/2026 - 15:20:06: "a corpse is talking<4><[U:1:131094319]>" triggered "revenge" against "jebaniec<3><[U:1:248256384]>" L 07/07/2026 - 15:20:07: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:20:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:08: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "44") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:09: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "49") (weapon "quake_rl") L 07/07/2026 - 15:20:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:09: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "35") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:09: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "35") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:10: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:10: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 15:20:10: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "67") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "85") (realdamage "75") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:10: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6540 9419 -2556") (victim_position "6636 9294 -2442") L 07/07/2026 - 15:20:11: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:20:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:12: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:13: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "74") (weapon "quake_rl") L 07/07/2026 - 15:20:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:13: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "44") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:13: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:13: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "61") (weapon "quake_rl") L 07/07/2026 - 15:20:14: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:14: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:14: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "62") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:14: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:14: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:14: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "61") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:15: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "105") (realdamage "38") (weapon "quake_rl") (airshot "1") (height "504") L 07/07/2026 - 15:20:15: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "6608 9434 -2556") (victim_position "6781 9414 -2340") L 07/07/2026 - 15:20:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:15: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:20:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:17: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "69") (weapon "quake_rl") L 07/07/2026 - 15:20:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:17: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "25") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:17: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "43") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:18: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "112") (weapon "quake_rl") L 07/07/2026 - 15:20:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:18: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "79") (weapon "quake_rl") L 07/07/2026 - 15:20:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:18: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "77") (realdamage "35") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:18: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "6345 9665 -2141") (victim_position "6510 9692 -2178") L 07/07/2026 - 15:20:18: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:20:20: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:20: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "81") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:20: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:20: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:20: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "67") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:21: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "109") (weapon "quake_rl") L 07/07/2026 - 15:20:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:21: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "33") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:22: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "60") (weapon "quake_rl") L 07/07/2026 - 15:20:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:22: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:22: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6633 9777 -2721") (victim_position "6363 9900 -2708") L 07/07/2026 - 15:20:23: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:20:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:24: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "39") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:24: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:24: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:24: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "45") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:25: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:25: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:25: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "40") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:25: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "83") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:25: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:26: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:28: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:28: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:28: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:28: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "18") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:29: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "29") (realdamage "28") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:29: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "6480 9422 -2556") (victim_position "6706 9808 -2831") L 07/07/2026 - 15:20:29: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:20:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:30: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:31: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "57") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:31: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "79") (weapon "quake_rl") L 07/07/2026 - 15:20:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:31: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "75") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:32: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:32: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:32: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "68") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:32: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "100") (realdamage "60") (weapon "quake_rl") L 07/07/2026 - 15:20:32: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "6779 9137 -2552") (victim_position "6500 9174 -2780") L 07/07/2026 - 15:20:33: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:20:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:34: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:34: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:35: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "52") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:35: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:35: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "45") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:35: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:35: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "59") (weapon "quake_rl") L 07/07/2026 - 15:20:36: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:36: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:36: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "39") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:36: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "49") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:36: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:36: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "world" (attacker_position "6438 9375 -2556") (victim_position "6614 9740 -2820") L 07/07/2026 - 15:20:37: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:20:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:38: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "42") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:39: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:39: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "57") (weapon "quake_rl") L 07/07/2026 - 15:20:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:39: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "66") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:39: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "76") (weapon "quake_rl") L 07/07/2026 - 15:20:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:40: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "29") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:40: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "world" (attacker_position "6439 9151 -2623") (victim_position "6928 9370 -2798") L 07/07/2026 - 15:20:41: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:20:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:42: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "42") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:42: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "40") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:44: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:44: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "91") (realdamage "69") (weapon "quake_rl") L 07/07/2026 - 15:20:44: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "6535 9511 -2292") (victim_position "6360 9389 -2729") L 07/07/2026 - 15:20:44: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:20:45: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:45: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:45: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "27") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:45: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:45: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:45: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "48") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:46: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "71") (weapon "quake_rl") L 07/07/2026 - 15:20:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:46: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "51") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:46: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "47") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:48: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:48: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:49: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:49: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "65") (realdamage "47") (weapon "quake_rl") L 07/07/2026 - 15:20:49: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "6573 9293 -2556") (victim_position "6923 9357 -2805") L 07/07/2026 - 15:20:49: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:20:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:50: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:50: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:50: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "41") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:51: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "62") (weapon "quake_rl") L 07/07/2026 - 15:20:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:51: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "43") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:51: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "62") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:52: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "13") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:52: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "37") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:52: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "61") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:53: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:53: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "world" (attacker_position "6506 9335 -2556") (victim_position "6398 9024 -2820") L 07/07/2026 - 15:20:53: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:53: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:20:54: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:55: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "48") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:55: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "57") (weapon "quake_rl") L 07/07/2026 - 15:20:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:55: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "44") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:56: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:56: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "40") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:56: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:20:56: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 15:20:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:57: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "80") (realdamage "64") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:57: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6627 9661 -2394") (victim_position "6763 9486 -2245") L 07/07/2026 - 15:20:57: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:20:57: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:20:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:59: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:59: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "88") (weapon "shotgun_soldier") L 07/07/2026 - 15:20:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:20:59: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "9") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:00: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "79") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:21:00: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "74") (realdamage "40") (weapon "quake_rl") L 07/07/2026 - 15:21:00: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "6566 9465 -2405") (victim_position "6551 9459 -2556") L 07/07/2026 - 15:21:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:00: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:21:01: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:02: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:02: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:21:02: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "112") (weapon "quake_rl") L 07/07/2026 - 15:21:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:02: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "88") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:03: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "41") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:03: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "19") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:04: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "24") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:21:04: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "102") (realdamage "32") (weapon "quake_rl") (airshot "1") (height "212") L 07/07/2026 - 15:21:04: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "6645 9180 -2572") (victim_position "6618 9405 -2343") L 07/07/2026 - 15:21:04: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:21:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:06: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "57") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:06: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:07: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "20") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:07: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "12") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:07: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "3") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:21:09: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "62") (weapon "quake_rl") L 07/07/2026 - 15:21:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:09: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "36") (realdamage "17") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:09: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6661 9457 -2326") (victim_position "6824 9142 -2409") L 07/07/2026 - 15:21:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:21:09: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "209") L 07/07/2026 - 15:21:10: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:21:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:11: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "75") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:11: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "55") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:12: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:12: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "59") (realdamage "33") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:12: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "6885 9407 -2420") (victim_position "6648 9584 -2241") L 07/07/2026 - 15:21:12: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:21:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:13: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "39") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:14: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:14: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:14: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "50") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:14: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:14: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:14: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "62") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:14: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:14: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:14: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "66") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:15: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "39") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:21:15: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "63") (weapon "quake_rl") L 07/07/2026 - 15:21:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:15: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "46") (realdamage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:15: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "6751 9239 -2379") (victim_position "6483 9330 -2485") L 07/07/2026 - 15:21:15: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:21:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:17: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:17: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "66") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:18: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:19: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:19: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:19: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:19: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:19: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:21:19: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "105") (realdamage "86") (weapon "quake_rl") L 07/07/2026 - 15:21:19: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "6752 9164 -2708") (victim_position "6663 9370 -2556") L 07/07/2026 - 15:21:19: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:21:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:21: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "44") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:21: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "73") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:21: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "74") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:22: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:22: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "53") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:23: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:23: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:23: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "17") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:23: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:24: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "24") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:25: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "30") (realdamage "9") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:25: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "6583 9489 -2556") (victim_position "6761 9242 -2638") L 07/07/2026 - 15:21:25: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:21:26: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:26: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:26: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "85") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:27: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "66") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:21:27: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "66") (weapon "quake_rl") L 07/07/2026 - 15:21:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:28: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:28: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:28: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "18") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:28: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:29: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:30: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "33") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:31: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:32: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:21:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:21:32: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "28") (realdamage "17") (weapon "shotgun_soldier") L 07/07/2026 - 15:21:32: World triggered "mge_elo_delta" (player "[U:1:131094319]") (old_elo "1586") (new_elo "1595") L 07/07/2026 - 15:21:32: World triggered "mge_elo_delta" (player "[U:1:248256384]") (old_elo "1635") (new_elo "1626") L 07/07/2026 - 15:21:32: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "6057 9626 -2769") (victim_position "6523 9439 -2556") L 07/07/2026 - 15:21:32: World triggered "mge_match_end" (winner "[U:1:131094319]") (loser "[U:1:248256384]") (winner_score "20") (loser_score "18")