L 07/07/2026 - 15:31:27: World triggered "meta_data" (matchid "2607071531272c4b") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/07/2026 - 15:31:27: "a corpse is talking<4><[U:1:131094319]>" changed role to "soldier" L 07/07/2026 - 15:31:27: "jebaniec<3><[U:1:248256384]>" changed role to "soldier" L 07/07/2026 - 15:31:28: "jebaniec<3><[U:1:248256384]>" say "is too op" L 07/07/2026 - 15:31:29: "jebaniec<3><[U:1:248256384]>" say "on this map" L 07/07/2026 - 15:31:32: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:33: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "51") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:33: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:33: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:33: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "48") (weapon "quake_rl") L 07/07/2026 - 15:31:33: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:33: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "57") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:34: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "51") (weapon "quake_rl") L 07/07/2026 - 15:31:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:34: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "73") (realdamage "50") (weapon "quake_rl") L 07/07/2026 - 15:31:34: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "-5559 -12121 -1419") (victim_position "-5634 -12412 -1642") L 07/07/2026 - 15:31:34: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:31:36: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:36: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:36: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:36: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:36: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "57") (weapon "quake_rl") L 07/07/2026 - 15:31:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:37: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "65") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:37: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:37: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:37: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:38: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "57") (weapon "quake_rl") L 07/07/2026 - 15:31:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:38: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "87") (weapon "quake_rl") L 07/07/2026 - 15:31:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:38: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:39: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "12") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:39: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:39: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "25") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:40: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "69") (realdamage "35") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:40: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "-5919 -12223 -1310") (victim_position "-5732 -12090 -1535") L 07/07/2026 - 15:31:40: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:31:41: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:42: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "10") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:42: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "20") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:43: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "60") (weapon "quake_rl") L 07/07/2026 - 15:31:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:43: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "71") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:43: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "69") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:43: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "93") (realdamage "72") (weapon "quake_rl") L 07/07/2026 - 15:31:43: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "-5573 -12251 -1490") (victim_position "-5472 -12188 -1535") L 07/07/2026 - 15:31:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:44: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:31:45: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:46: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "20") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:46: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "51") (weapon "quake_rl") L 07/07/2026 - 15:31:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:46: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "75") (weapon "quake_rl") L 07/07/2026 - 15:31:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:47: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "73") (weapon "quake_rl") L 07/07/2026 - 15:31:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:47: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "45") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:47: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "83") (weapon "quake_rl") L 07/07/2026 - 15:31:48: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:48: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:48: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "59") (realdamage "42") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:48: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5862 -12170 -1494") (victim_position "-5850 -12070 -1338") L 07/07/2026 - 15:31:48: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:48: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:31:48: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:48: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "27") (weapon "quake_rl") L 07/07/2026 - 15:31:49: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:51: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "43") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:51: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "53") (weapon "quake_rl") L 07/07/2026 - 15:31:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:51: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:51: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "72") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:52: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "56") (weapon "quake_rl") L 07/07/2026 - 15:31:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:52: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "51") (weapon "quake_rl") L 07/07/2026 - 15:31:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:53: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:53: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:53: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "45") (realdamage "33") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:53: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5602 -12518 -1395") (victim_position "-5936 -12231 -1570") L 07/07/2026 - 15:31:53: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:31:54: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:54: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:54: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "56") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:55: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "474") L 07/07/2026 - 15:31:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:55: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "29") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:55: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "17") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:56: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:56: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "40") (weapon "quake_rl") L 07/07/2026 - 15:31:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:56: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "21") (realdamage "8") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:56: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "-5402 -12604 -1492") (victim_position "-5701 -12085 -1535") L 07/07/2026 - 15:31:56: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:31:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:57: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "38") (weapon "quake_rl") L 07/07/2026 - 15:31:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:58: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:58: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:58: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:58: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "42") (weapon "quake_rl") L 07/07/2026 - 15:31:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:58: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "28") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:58: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:59: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "10") (weapon "shotgun_soldier") L 07/07/2026 - 15:31:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:31:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:31:59: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "38") (weapon "quake_rl") L 07/07/2026 - 15:31:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:31:59: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "37") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:00: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "11") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:00: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "30") (weapon "quake_rl") L 07/07/2026 - 15:32:01: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:01: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:01: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:01: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:01: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:01: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "31") (weapon "quake_rl") L 07/07/2026 - 15:32:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:02: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "13") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:02: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "15") (realdamage "12") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:02: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5700 -12217 -1496") (victim_position "-5345 -12920 -1663") L 07/07/2026 - 15:32:03: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:32:05: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:05: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:05: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:05: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "43") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:05: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:06: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "76") (weapon "quake_rl") L 07/07/2026 - 15:32:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:06: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "12") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:06: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:06: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:06: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "11") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:07: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "59") (weapon "quake_rl") L 07/07/2026 - 15:32:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:07: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "36") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:08: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "62") (weapon "quake_rl") L 07/07/2026 - 15:32:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:09: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "83") (realdamage "55") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:09: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5756 -12184 -1468") (victim_position "-5922 -12091 -1373") L 07/07/2026 - 15:32:09: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:32:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:10: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:11: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "50") (weapon "quake_rl") L 07/07/2026 - 15:32:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:11: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "46") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:11: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "88") (weapon "quake_rl") L 07/07/2026 - 15:32:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:12: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "80") (weapon "quake_rl") L 07/07/2026 - 15:32:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:12: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "25") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:12: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "39") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:13: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "89") (realdamage "87") (weapon "quake_rl") (airshot "1") (height "553") L 07/07/2026 - 15:32:13: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "-5746 -12128 -1496") (victim_position "-5789 -12110 -982") L 07/07/2026 - 15:32:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:13: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:32:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:15: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "5") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:15: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "40") (weapon "quake_rl") L 07/07/2026 - 15:32:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:15: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "16") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:16: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:18: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:18: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:19: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:19: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:19: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:19: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:19: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:19: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "75") (weapon "quake_rl") L 07/07/2026 - 15:32:20: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:20: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "84") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:22: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:23: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:23: "jebaniec<3><[U:1:248256384]>" picked up item "tf_ammo_pack" L 07/07/2026 - 15:32:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:24: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:24: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:24: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "34") (realdamage "10") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:24: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5400 -12256 -1482") (victim_position "-5480 -12352 -1623") L 07/07/2026 - 15:32:24: "jebaniec<3><[U:1:248256384]>" triggered "domination" against "a corpse is talking<4><[U:1:131094319]>" L 07/07/2026 - 15:32:24: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:32:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:26: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:26: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "56") (weapon "quake_rl") L 07/07/2026 - 15:32:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:27: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "35") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:27: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "85") (weapon "quake_rl") L 07/07/2026 - 15:32:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:27: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "53") (weapon "quake_rl") L 07/07/2026 - 15:32:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:28: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:28: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:28: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:28: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:28: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:28: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "40") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:29: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "725") L 07/07/2026 - 15:32:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:29: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "14") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:29: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "4") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:29: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "world" (attacker_position "-5549 -12725 -1102") (victim_position "-6053 -12328 -1592") L 07/07/2026 - 15:32:29: "a corpse is talking<4><[U:1:131094319]>" triggered "revenge" against "jebaniec<3><[U:1:248256384]>" L 07/07/2026 - 15:32:29: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:32:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:31: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "65") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:31: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "36") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:32: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "374") L 07/07/2026 - 15:32:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:32: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:33: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "56") (weapon "quake_rl") L 07/07/2026 - 15:32:33: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "world" (attacker_position "-6182 -12777 -1663") (victim_position "-5833 -12840 -1656") L 07/07/2026 - 15:32:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:33: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:32:33: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:35: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "16") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:35: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:35: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:35: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "42") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:36: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:36: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:36: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "72") (weapon "quake_rl") L 07/07/2026 - 15:32:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:37: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:37: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:37: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:37: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "62") (realdamage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:37: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5621 -12825 -1535") (victim_position "-5720 -13068 -1372") L 07/07/2026 - 15:32:38: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:32:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:39: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:40: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "70") (weapon "quake_rl") L 07/07/2026 - 15:32:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:40: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:40: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:41: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:41: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:41: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:41: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:41: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:41: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:41: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:41: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "12") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:42: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:42: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:43: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "14") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:43: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:43: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "16") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:44: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:44: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "27") (weapon "quake_rl") L 07/07/2026 - 15:32:44: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:46: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "24") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:47: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "43") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:47: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "39") (realdamage "38") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:47: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5480 -13459 -1535") (victim_position "-5510 -13029 -1663") L 07/07/2026 - 15:32:48: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:32:48: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:48: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:48: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "6") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:50: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "14") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:50: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:51: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "81") (weapon "quake_rl") L 07/07/2026 - 15:32:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:51: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:51: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:51: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "53") (weapon "quake_rl") L 07/07/2026 - 15:32:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:51: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "9") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:52: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "18") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:52: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:52: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "46") (weapon "quake_rl") L 07/07/2026 - 15:32:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:52: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "12") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:52: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:52: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "43") (weapon "quake_rl") L 07/07/2026 - 15:32:53: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:53: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:53: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "44") (realdamage "39") (weapon "quake_rl") L 07/07/2026 - 15:32:53: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "-5656 -12746 -1535") (victim_position "-5535 -13250 -1468") L 07/07/2026 - 15:32:53: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:32:53: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:55: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "55") (weapon "quake_rl") L 07/07/2026 - 15:32:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:55: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "250") L 07/07/2026 - 15:32:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:56: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:56: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "33") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:57: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:32:57: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:32:57: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "84") (weapon "quake_rl") L 07/07/2026 - 15:32:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:57: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "48") (realdamage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:57: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "-5473 -12948 -1545") (victim_position "-5724 -12938 -1663") L 07/07/2026 - 15:32:58: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:32:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:59: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 15:32:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:32:59: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "88") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:00: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:00: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "52") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:00: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "51") (weapon "quake_rl") L 07/07/2026 - 15:33:01: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:01: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:01: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "43") (realdamage "41") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:01: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5813 -12760 -1421") (victim_position "-5532 -12989 -1535") L 07/07/2026 - 15:33:01: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:33:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:03: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "459") L 07/07/2026 - 15:33:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:03: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "44") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:03: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "52") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:04: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "4") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:04: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "60") (realdamage "7") (weapon "quake_rl") (airshot "1") (height "782") L 07/07/2026 - 15:33:04: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "-5424 -12830 -1467") (victim_position "-5659 -12839 -753") L 07/07/2026 - 15:33:05: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:33:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:06: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "80") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:07: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "59") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:08: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "327") L 07/07/2026 - 15:33:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:09: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:09: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "32") (realdamage "28") (weapon "quake_rl") L 07/07/2026 - 15:33:09: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "-6026 -12146 -1021") (victim_position "-5736 -12787 -1535") L 07/07/2026 - 15:33:09: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:33:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:10: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:10: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "10") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:11: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "26") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:11: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "51") (weapon "quake_rl") L 07/07/2026 - 15:33:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:11: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:11: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "20") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:12: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:12: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "104") (weapon "quake_rl") L 07/07/2026 - 15:33:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:13: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:13: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "73") (weapon "quake_rl") L 07/07/2026 - 15:33:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:13: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "33") (realdamage "25") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:13: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-6101 -12521 -1561") (victim_position "-5559 -12131 -1494") L 07/07/2026 - 15:33:13: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:33:15: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:16: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:16: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:16: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:16: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:16: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "77") (weapon "quake_rl") L 07/07/2026 - 15:33:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:17: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "38") (weapon "quake_rl") L 07/07/2026 - 15:33:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:17: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:17: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "51") (weapon "quake_rl") L 07/07/2026 - 15:33:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:18: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "56") (weapon "quake_rl") L 07/07/2026 - 15:33:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:18: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "17") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:19: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:19: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:19: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:19: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "36") (realdamage "19") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:19: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "-5879 -12188 -1555") (victim_position "-6054 -12477 -1411") L 07/07/2026 - 15:33:19: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:33:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:21: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:22: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "110") (weapon "quake_rl") L 07/07/2026 - 15:33:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:22: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "56") (weapon "quake_rl") L 07/07/2026 - 15:33:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:23: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:23: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:24: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "49") (weapon "quake_rl") L 07/07/2026 - 15:33:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:24: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "35") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:24: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:24: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:24: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "66") (weapon "quake_rl") L 07/07/2026 - 15:33:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:25: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:25: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:25: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:25: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "71") (realdamage "10") (weapon "quake_rl") L 07/07/2026 - 15:33:25: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "-6067 -12300 -1601") (victim_position "-5758 -12314 -1663") L 07/07/2026 - 15:33:25: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:33:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:27: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "11") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:27: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:28: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:28: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:28: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "74") (weapon "quake_rl") L 07/07/2026 - 15:33:28: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:28: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:28: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "48") (weapon "quake_rl") L 07/07/2026 - 15:33:28: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:28: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:28: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "13") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:29: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "24") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:29: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "19") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:30: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "42") (weapon "quake_rl") L 07/07/2026 - 15:33:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:30: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "29") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:30: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "33") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:31: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "46") (realdamage "25") (weapon "quake_rl") L 07/07/2026 - 15:33:31: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "-5853 -12237 -1552") (victim_position "-5400 -12062 -1535") L 07/07/2026 - 15:33:31: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:33:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:32: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "5") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:33: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:33: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:33: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "47") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:34: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:35: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:35: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "89") (weapon "quake_rl") L 07/07/2026 - 15:33:35: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:35: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "79") (weapon "quake_rl") L 07/07/2026 - 15:33:35: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:35: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:36: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:36: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "82") (realdamage "19") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:36: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "-5554 -12343 -1006") (victim_position "-5447 -12244 -1200") L 07/07/2026 - 15:33:36: "a corpse is talking<4><[U:1:131094319]>" triggered "domination" against "jebaniec<3><[U:1:248256384]>" L 07/07/2026 - 15:33:36: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:33:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:37: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:38: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:38: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "14") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:39: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "81") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:39: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "107") (weapon "quake_rl") L 07/07/2026 - 15:33:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:40: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "108") (realdamage "79") (weapon "quake_rl") L 07/07/2026 - 15:33:40: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "-5453 -12396 -1594") (victim_position "-5455 -12294 -1415") L 07/07/2026 - 15:33:40: "jebaniec<3><[U:1:248256384]>" triggered "revenge" against "a corpse is talking<4><[U:1:131094319]>" L 07/07/2026 - 15:33:40: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:40: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 15:33:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:40: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:33:42: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:43: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:43: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "13") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:43: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "74") (weapon "quake_rl") L 07/07/2026 - 15:33:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:43: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:43: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "51") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:44: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:44: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:44: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "55") (weapon "quake_rl") L 07/07/2026 - 15:33:44: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:44: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:44: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "100") (realdamage "50") (weapon "quake_rl") L 07/07/2026 - 15:33:44: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "-5974 -12414 -1537") (victim_position "-6029 -12768 -1535") L 07/07/2026 - 15:33:44: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:33:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:46: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:46: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "10") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:46: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:47: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "19") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:47: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "84") (weapon "quake_rl") L 07/07/2026 - 15:33:47: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:47: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:48: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:48: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 15:33:48: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:48: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:48: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:49: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:49: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:49: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:49: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "50") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:49: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:49: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:49: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "37") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:49: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:50: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:50: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:50: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "48") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:50: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:50: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:50: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:50: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:50: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "15") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:51: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:51: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "73") (realdamage "2") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:51: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5761 -12200 -1535") (victim_position "-5822 -12405 -1663") L 07/07/2026 - 15:33:51: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:33:53: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:53: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:53: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:53: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "82") (weapon "quake_rl") L 07/07/2026 - 15:33:53: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:53: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:53: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "78") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:53: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:54: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:54: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:54: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "88") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:54: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:54: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:54: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "73") (weapon "quake_rl") L 07/07/2026 - 15:33:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:55: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:55: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "57") (realdamage "1") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:55: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "-5658 -12201 -1189") (victim_position "-5638 -12398 -1343") L 07/07/2026 - 15:33:55: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:55: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:33:56: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:57: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:57: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:57: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:57: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "27") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:58: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "108") (weapon "quake_rl") L 07/07/2026 - 15:33:58: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:58: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:33:59: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "89") (weapon "shotgun_soldier") L 07/07/2026 - 15:33:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:59: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "103") (realdamage "99") (weapon "quake_rl") L 07/07/2026 - 15:33:59: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "-5332 -12474 -1663") (victim_position "-5417 -12251 -1473") L 07/07/2026 - 15:33:59: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:59: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:33:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:33:59: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:33:59: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "40") (weapon "quake_rl") L 07/07/2026 - 15:34:00: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:01: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:01: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:02: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "20") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:02: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "48") (weapon "quake_rl") L 07/07/2026 - 15:34:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:02: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:02: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "49") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:02: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:03: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "41") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:03: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "48") (weapon "quake_rl") L 07/07/2026 - 15:34:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:03: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:03: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "13") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:03: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:04: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:04: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "23") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:04: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:04: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "71") (realdamage "42") (weapon "quake_rl") L 07/07/2026 - 15:34:04: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "-5677 -12347 -1591") (victim_position "-5349 -12445 -1597") L 07/07/2026 - 15:34:04: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:34:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:06: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "9") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:06: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:06: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:06: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "30") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:07: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "66") (weapon "quake_rl") L 07/07/2026 - 15:34:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:07: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:07: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "10") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:07: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "59") (weapon "quake_rl") L 07/07/2026 - 15:34:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:07: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:07: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "10") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:08: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "52") (weapon "quake_rl") L 07/07/2026 - 15:34:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:08: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:08: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "27") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:08: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:08: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "17") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:09: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:09: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "25") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:09: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:09: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "97") (realdamage "51") (weapon "quake_rl") L 07/07/2026 - 15:34:09: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "-5549 -12162 -1535") (victim_position "-5741 -12507 -1608") L 07/07/2026 - 15:34:10: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:34:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:11: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:12: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "28") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:12: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "56") (weapon "quake_rl") L 07/07/2026 - 15:34:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:12: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:12: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "44") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:12: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:13: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "65") (weapon "quake_rl") L 07/07/2026 - 15:34:13: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:13: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "111") (weapon "quake_rl") L 07/07/2026 - 15:34:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:13: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:13: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "24") (realdamage "12") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:13: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "-5739 -12056 -1404") (victim_position "-5666 -12311 -1302") L 07/07/2026 - 15:34:14: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:34:14: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:14: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:14: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "33") (weapon "quake_rl") L 07/07/2026 - 15:34:15: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:16: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:16: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:16: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "55") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:16: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:16: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "60") (weapon "quake_rl") L 07/07/2026 - 15:34:16: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:17: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "370") L 07/07/2026 - 15:34:17: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:17: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "66") (weapon "quake_rl") L 07/07/2026 - 15:34:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:17: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:17: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:18: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:18: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:18: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "32") (realdamage "21") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:18: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "shotgun_soldier" (attacker_position "-5330 -12566 -1363") (victim_position "-5500 -12251 -1077") L 07/07/2026 - 15:34:18: "a corpse is talking<4><[U:1:131094319]>" triggered "domination" against "jebaniec<3><[U:1:248256384]>" L 07/07/2026 - 15:34:18: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:34:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:20: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:20: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "33") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:20: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:20: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:20: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "18") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:21: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "71") (weapon "quake_rl") L 07/07/2026 - 15:34:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:21: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:21: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "25") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:21: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:21: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "87") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:22: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "108") (realdamage "11") (weapon "quake_rl") L 07/07/2026 - 15:34:22: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "-5804 -12124 -1495") (victim_position "-6001 -12167 -1535") L 07/07/2026 - 15:34:22: "jebaniec<3><[U:1:248256384]>" triggered "revenge" against "a corpse is talking<4><[U:1:131094319]>" L 07/07/2026 - 15:34:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:22: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "76") (weapon "quake_rl") L 07/07/2026 - 15:34:22: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:22: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:22: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:34:23: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:23: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:24: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:24: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:24: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "10") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:24: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "44") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:24: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:24: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "46") (weapon "quake_rl") L 07/07/2026 - 15:34:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:25: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:25: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "58") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:26: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:26: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:26: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "35") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:26: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:26: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "16") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:27: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:27: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "38") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:27: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:27: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "52") (realdamage "30") (weapon "quake_rl") L 07/07/2026 - 15:34:27: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "-5525 -12166 -1535") (victim_position "-6035 -12237 -1588") L 07/07/2026 - 15:34:27: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:34:28: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:29: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:29: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:29: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "40") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:30: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:30: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "85") (weapon "quake_rl") L 07/07/2026 - 15:34:30: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:30: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "55") (weapon "quake_rl") L 07/07/2026 - 15:34:30: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:31: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:31: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "59") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:31: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:31: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "58") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:32: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:32: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:32: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "43") (realdamage "19") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:32: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "shotgun_soldier" (attacker_position "-5952 -12116 -1157") (victim_position "-5773 -12526 -1387") L 07/07/2026 - 15:34:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:32: "a corpse is talking<4><[U:1:131094319]>" spawned as "soldier" L 07/07/2026 - 15:34:32: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:32: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "35") (weapon "quake_rl") L 07/07/2026 - 15:34:33: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:34: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:34: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:34: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "50") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:35: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "62") (weapon "quake_rl") L 07/07/2026 - 15:34:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:35: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "22") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:35: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:35: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:35: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "54") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:35: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:35: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "110") (realdamage "106") (weapon "quake_rl") L 07/07/2026 - 15:34:35: "a corpse is talking<4><[U:1:131094319]>" killed "jebaniec<3><[U:1:248256384]>" with "quake_rl" (attacker_position "-5622 -12277 -1389") (victim_position "-5515 -12272 -1481") L 07/07/2026 - 15:34:36: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:36: "jebaniec<3><[U:1:248256384]>" spawned as "soldier" L 07/07/2026 - 15:34:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:37: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:37: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:38: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:38: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:38: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "31") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:39: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "92") (weapon "quake_rl") L 07/07/2026 - 15:34:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:39: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:39: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "8") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:39: "a corpse is talking<4><[U:1:131094319]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/07/2026 - 15:34:39: "a corpse is talking<4><[U:1:131094319]>" triggered "damage" against "jebaniec<3><[U:1:248256384]>" (damage "7") (weapon "shotgun_soldier") L 07/07/2026 - 15:34:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_fired" (weapon "quake_rl") L 07/07/2026 - 15:34:40: "jebaniec<3><[U:1:248256384]>" triggered "shot_hit" (weapon "quake_rl") L 07/07/2026 - 15:34:40: "jebaniec<3><[U:1:248256384]>" triggered "damage" against "a corpse is talking<4><[U:1:131094319]>" (damage "102") (realdamage "101") (weapon "quake_rl") L 07/07/2026 - 15:34:40: World triggered "mge_elo_delta" (player "[U:1:248256384]") (old_elo "1646") (new_elo "1652") L 07/07/2026 - 15:34:40: World triggered "mge_elo_delta" (player "[U:1:131094319]") (old_elo "1575") (new_elo "1569") L 07/07/2026 - 15:34:40: "jebaniec<3><[U:1:248256384]>" killed "a corpse is talking<4><[U:1:131094319]>" with "quake_rl" (attacker_position "-5730 -12372 -1663") (victim_position "-5534 -12246 -1436") L 07/07/2026 - 15:34:40: World triggered "mge_match_end" (winner "[U:1:248256384]") (loser "[U:1:131094319]") (winner_score "20") (loser_score "18")