L 07/09/2026 - 16:10:36: World triggered "meta_data" (matchid "2607091610361bdb") (map "mge_league_v3") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/09/2026 - 16:10:36: "hehe xd<7><[U:1:261821252]>" changed role to "scout" L 07/09/2026 - 16:10:36: "w4ta<6><[U:1:322876627]>" changed role to "soldier" L 07/09/2026 - 16:10:36: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:10:36: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:36: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:36: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "40") (weapon "scattergun") L 07/09/2026 - 16:10:36: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:36: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:36: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:37: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "31") (weapon "scattergun") L 07/09/2026 - 16:10:37: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:37: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:37: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:38: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "scattergun") L 07/09/2026 - 16:10:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:10:38: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:10:38: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "85") (weapon "quake_rl") L 07/09/2026 - 16:10:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:38: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:38: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "23") (realdamage "6") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:38: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2565 -9259 -2860") (victim_position "2056 -9383 -2782") L 07/09/2026 - 16:10:38: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:10:39: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:10:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:40: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (weapon "scattergun") L 07/09/2026 - 16:10:40: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:40: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "25") (weapon "scattergun") L 07/09/2026 - 16:10:40: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:10:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:41: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:41: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:10:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:42: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:42: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:43: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "42") (weapon "scattergun") L 07/09/2026 - 16:10:43: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:43: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:43: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:43: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "23") (weapon "scattergun") L 07/09/2026 - 16:10:43: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:43: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:43: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:10:44: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:10:44: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:10:44: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "54") (weapon "quake_rl") L 07/09/2026 - 16:10:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:45: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:45: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "53") (realdamage "34") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:45: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2805 -9328 -2853") (victim_position "3113 -9386 -2752") L 07/09/2026 - 16:10:45: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:10:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:10:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:47: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:10:47: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:10:47: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:10:47: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:47: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:47: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:47: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:10:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:48: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:48: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "43") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:49: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:10:49: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:49: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:49: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "44") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:49: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "25") (weapon "scattergun") L 07/09/2026 - 16:10:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:50: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:10:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:50: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:50: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "33") (realdamage "12") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:50: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2647 -9018 -2856") (victim_position "2247 -8826 -2763") L 07/09/2026 - 16:10:50: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:10:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:51: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:10:51: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:10:51: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:10:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:52: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:52: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "scattergun") L 07/09/2026 - 16:10:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:52: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:52: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "30") (weapon "scattergun") L 07/09/2026 - 16:10:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:54: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:54: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:56: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "24") (weapon "scattergun") L 07/09/2026 - 16:10:56: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:56: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:56: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "52") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:57: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:10:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:57: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:57: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "36") (realdamage "30") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:57: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2417 -9330 -2851") (victim_position "2265 -9013 -2697") L 07/09/2026 - 16:10:57: "w4ta<6><[U:1:322876627]>" triggered "domination" against "hehe xd<7><[U:1:261821252]>" L 07/09/2026 - 16:10:57: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:10:58: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:10:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:58: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "43") (weapon "scattergun") L 07/09/2026 - 16:10:58: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:10:58: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 07/09/2026 - 16:10:59: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:59: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:59: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:59: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:59: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:10:59: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "32") (weapon "shotgun_soldier") L 07/09/2026 - 16:10:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:10:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:10:59: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:10:59: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:10:59: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:11:00: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:00: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "19") (weapon "scattergun") L 07/09/2026 - 16:11:00: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "38") (weapon "scattergun") L 07/09/2026 - 16:11:00: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:11:00: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:00: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:00: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:01: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "39") (weapon "scattergun") L 07/09/2026 - 16:11:01: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:01: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:11:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:02: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "pistol_scout") L 07/09/2026 - 16:11:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:02: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "pistol_scout") L 07/09/2026 - 16:11:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:02: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:02: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:03: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:03: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:03: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:04: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:04: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "48") (realdamage "33") (weapon "quake_rl") L 07/09/2026 - 16:11:04: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2636 -9034 -2831") (victim_position "2795 -8655 -2847") L 07/09/2026 - 16:11:04: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:11:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:05: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "pistol_scout") L 07/09/2026 - 16:11:05: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:05: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "pistol_scout") L 07/09/2026 - 16:11:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:07: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (weapon "pistol_scout") L 07/09/2026 - 16:11:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "67") (weapon "quake_rl") L 07/09/2026 - 16:11:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:07: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "59") (weapon "scattergun") L 07/09/2026 - 16:11:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "44") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:08: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "scattergun") L 07/09/2026 - 16:11:08: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "scattergun") L 07/09/2026 - 16:11:08: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:08: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:08: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "scattergun") L 07/09/2026 - 16:11:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:11:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:09: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:09: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (realdamage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:09: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2468 -9210 -2863") (victim_position "2230 -9559 -2831") L 07/09/2026 - 16:11:09: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:11:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:11: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:11: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 07/09/2026 - 16:11:11: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:11: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:11: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:11: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:11:11: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:11: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:11: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "46") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:12: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:11:12: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "scattergun") L 07/09/2026 - 16:11:12: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:13: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:13: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:13: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:13: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "21") (realdamage "14") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:13: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2512 -9202 -2862") (victim_position "2829 -9420 -2846") L 07/09/2026 - 16:11:13: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:11:14: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:14: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:14: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "42") (weapon "quake_rl") L 07/09/2026 - 16:11:14: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:14: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:14: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "35") (weapon "scattergun") L 07/09/2026 - 16:11:14: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:14: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:14: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:15: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:11:15: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:15: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:15: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:16: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:16: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:11:16: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:11:16: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:11:16: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:16: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:16: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:17: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "scattergun") L 07/09/2026 - 16:11:17: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:17: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:17: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "84") (realdamage "53") (weapon "quake_rl") L 07/09/2026 - 16:11:17: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2669 -8969 -2818") (victim_position "2724 -8547 -2847") L 07/09/2026 - 16:11:17: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:11:17: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:18: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:18: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "38") (weapon "scattergun") L 07/09/2026 - 16:11:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:19: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:19: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:20: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:20: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:20: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:20: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:20: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:20: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:22: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:22: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:22: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:22: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:23: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:11:23: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:23: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:23: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:23: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:11:23: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:11:23: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:11:23: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:24: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "scattergun") L 07/09/2026 - 16:11:24: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "scattergun") L 07/09/2026 - 16:11:24: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "scattergun") L 07/09/2026 - 16:11:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:25: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "52") (weapon "scattergun") L 07/09/2026 - 16:11:25: "hehe xd<7><[U:1:261821252]>" picked up item "tf_ammo_pack" L 07/09/2026 - 16:11:25: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:25: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:25: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "51") (realdamage "16") (weapon "quake_rl") L 07/09/2026 - 16:11:25: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2645 -8901 -2812") (victim_position "2760 -8614 -2847") L 07/09/2026 - 16:11:25: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:11:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:26: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:11:27: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:27: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:27: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:27: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "scattergun") L 07/09/2026 - 16:11:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:28: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:11:28: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:11:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:28: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:28: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "65") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:29: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "67") (weapon "scattergun") L 07/09/2026 - 16:11:29: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:29: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:29: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:30: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "102") (weapon "scattergun") L 07/09/2026 - 16:11:30: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:30: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:30: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "pistol_scout") L 07/09/2026 - 16:11:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:31: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (realdamage "8") (weapon "pistol_scout") L 07/09/2026 - 16:11:31: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "pistol_scout" (attacker_position "2143 -9512 -2831") (victim_position "2645 -9198 -2839") L 07/09/2026 - 16:11:31: "hehe xd<7><[U:1:261821252]>" triggered "revenge" against "w4ta<6><[U:1:322876627]>" L 07/09/2026 - 16:11:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:31: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:11:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:32: "hehe xd<7><[U:1:261821252]>" picked up item "tf_ammo_pack" L 07/09/2026 - 16:11:32: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:33: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:33: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:33: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:33: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (weapon "scattergun") L 07/09/2026 - 16:11:34: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:34: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:34: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:34: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "scattergun") L 07/09/2026 - 16:11:34: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:34: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:11:35: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:35: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:35: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:35: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:36: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:36: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:36: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:36: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:36: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:36: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:36: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:36: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:11:37: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:37: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "pistol_scout") L 07/09/2026 - 16:11:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:37: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "pistol_scout") L 07/09/2026 - 16:11:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:37: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:38: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 07/09/2026 - 16:11:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:38: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:38: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (realdamage "10") (weapon "quake_rl") L 07/09/2026 - 16:11:38: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2376 -9330 -2851") (victim_position "1889 -9291 -2970") L 07/09/2026 - 16:11:39: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:11:39: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:39: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:11:40: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:40: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:40: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "10") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:40: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "25") (weapon "scattergun") L 07/09/2026 - 16:11:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:41: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "scattergun") L 07/09/2026 - 16:11:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:41: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:41: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "28") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:42: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:42: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:42: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "97") (weapon "scattergun") L 07/09/2026 - 16:11:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:43: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:43: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 07/09/2026 - 16:11:43: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:43: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:43: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:43: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "pistol_scout") L 07/09/2026 - 16:11:44: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "59") (realdamage "50") (weapon "scattergun") L 07/09/2026 - 16:11:46: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2857 -9605 -2731") (victim_position "2614 -9419 -2842") L 07/09/2026 - 16:11:46: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:11:47: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:48: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:11:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:48: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "scattergun") L 07/09/2026 - 16:11:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:50: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "pistol_scout") L 07/09/2026 - 16:11:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:50: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "pistol_scout") L 07/09/2026 - 16:11:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:50: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "pistol_scout") L 07/09/2026 - 16:11:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:51: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:51: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:11:51: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "pistol_scout") L 07/09/2026 - 16:11:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "scattergun") L 07/09/2026 - 16:11:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "32") (weapon "scattergun") L 07/09/2026 - 16:11:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:52: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:52: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "30") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:11:53: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:53: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:53: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 07/09/2026 - 16:11:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:53: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:55: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "52") (weapon "scattergun") L 07/09/2026 - 16:11:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:55: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:55: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:11:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:11:56: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "87") (realdamage "37") (weapon "scattergun") L 07/09/2026 - 16:11:56: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2310 -9709 -2831") (victim_position "2359 -9421 -2845") L 07/09/2026 - 16:11:56: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:11:58: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:11:58: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:11:58: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "29") (weapon "quake_rl") L 07/09/2026 - 16:11:59: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:59: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:11:59: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 07/09/2026 - 16:11:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:11:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:12:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:03: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:03: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:03: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:04: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:04: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:05: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "29") (weapon "scattergun") L 07/09/2026 - 16:12:05: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:05: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:05: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "58") (realdamage "42") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:05: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2646 -8879 -2851") (victim_position "2599 -9090 -2856") L 07/09/2026 - 16:12:05: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:12:06: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:06: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:07: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "40") (weapon "scattergun") L 07/09/2026 - 16:12:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:08: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "28") (weapon "scattergun") L 07/09/2026 - 16:12:08: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:08: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:09: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:09: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:12:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:12:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "scattergun") L 07/09/2026 - 16:12:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:10: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:10: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:11: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:11: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:11: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:11: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:11: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:12:11: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "76") (realdamage "35") (weapon "quake_rl") L 07/09/2026 - 16:12:11: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2661 -9261 -2860") (victim_position "3035 -9525 -2831") L 07/09/2026 - 16:12:12: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:12:13: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:14: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:14: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:14: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:14: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:14: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:14: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "87") (weapon "scattergun") L 07/09/2026 - 16:12:15: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:15: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "23") (weapon "scattergun") L 07/09/2026 - 16:12:15: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:16: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:16: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:16: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "53") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:16: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "72") (weapon "scattergun") L 07/09/2026 - 16:12:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:17: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "79") (realdamage "50") (weapon "scattergun") L 07/09/2026 - 16:12:17: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2233 -8748 -2837") (victim_position "2487 -8886 -2851") L 07/09/2026 - 16:12:17: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:17: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:12:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:18: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:12:18: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:18: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:18: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:18: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:18: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:12:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:19: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:19: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:20: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:20: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "91") (weapon "scattergun") L 07/09/2026 - 16:12:21: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:21: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:21: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "61") (weapon "scattergun") L 07/09/2026 - 16:12:22: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:12:22: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 07/09/2026 - 16:12:22: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:22: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "37") (weapon "scattergun") L 07/09/2026 - 16:12:22: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:12:22: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "28") (realdamage "16") (weapon "scattergun") L 07/09/2026 - 16:12:22: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2260 -9384 -2774") (victim_position "2442 -9239 -2858") L 07/09/2026 - 16:12:22: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:12:25: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:25: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:25: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "49") (weapon "scattergun") L 07/09/2026 - 16:12:26: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:26: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "scattergun") L 07/09/2026 - 16:12:26: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:12:27: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:27: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:27: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "65") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:28: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "72") (weapon "scattergun") L 07/09/2026 - 16:12:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:28: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:12:28: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "68") (weapon "quake_rl") L 07/09/2026 - 16:12:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:28: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "66") (weapon "scattergun") L 07/09/2026 - 16:12:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:12:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:12:29: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "pistol_scout") L 07/09/2026 - 16:12:29: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:12:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:12:29: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:12:29: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "62") (realdamage "1") (weapon "quake_rl") L 07/09/2026 - 16:12:29: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2313 -8727 -2843") (victim_position "1802 -8729 -2927") L 07/09/2026 - 16:12:29: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:29: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:12:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:31: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:31: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:32: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "31") (weapon "scattergun") L 07/09/2026 - 16:12:32: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "scattergun") L 07/09/2026 - 16:12:33: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:33: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "89") (weapon "scattergun") L 07/09/2026 - 16:12:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:34: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "102") (realdamage "101") (weapon "scattergun") L 07/09/2026 - 16:12:34: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2622 -8968 -2859") (victim_position "2523 -8923 -2858") L 07/09/2026 - 16:12:34: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:34: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:12:35: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:36: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:36: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:36: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:36: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:37: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:37: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:37: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:37: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:38: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:38: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:38: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:38: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "62") (realdamage "59") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:38: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2475 -9183 -2862") (victim_position "2469 -8890 -2776") L 07/09/2026 - 16:12:39: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:12:40: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:40: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:12:40: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "56") (weapon "quake_rl") L 07/09/2026 - 16:12:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:40: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:41: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "54") (weapon "scattergun") L 07/09/2026 - 16:12:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:41: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:41: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "55") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:42: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "30") (weapon "scattergun") L 07/09/2026 - 16:12:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:43: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:43: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:43: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "42") (realdamage "40") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:43: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2543 -9059 -2856") (victim_position "2344 -9390 -2745") L 07/09/2026 - 16:12:43: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:12:44: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:12:44: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:44: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:44: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "39") (weapon "scattergun") L 07/09/2026 - 16:12:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:45: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:45: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (weapon "scattergun") L 07/09/2026 - 16:12:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:45: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:45: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "26") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "scattergun") L 07/09/2026 - 16:12:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:12:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:46: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:46: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "46") (weapon "scattergun") L 07/09/2026 - 16:12:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:46: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:46: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "51") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:46: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2649 -9341 -2851") (victim_position "2910 -9576 -2757") L 07/09/2026 - 16:12:47: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:12:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:48: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:12:48: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "55") (weapon "quake_rl") L 07/09/2026 - 16:12:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:48: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "scattergun") L 07/09/2026 - 16:12:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:49: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:49: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:49: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:50: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:12:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:50: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:50: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:50: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "85") (weapon "scattergun") L 07/09/2026 - 16:12:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:51: "hehe xd<7><[U:1:261821252]>" picked up item "tf_ammo_pack" L 07/09/2026 - 16:12:51: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:51: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:51: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "44") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:51: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "84") (weapon "scattergun") L 07/09/2026 - 16:12:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "67") (realdamage "34") (weapon "scattergun") L 07/09/2026 - 16:12:52: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2439 -9327 -2851") (victim_position "2629 -9419 -2842") L 07/09/2026 - 16:12:52: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:12:52: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "53") (weapon "quake_rl") L 07/09/2026 - 16:12:52: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:12:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "scattergun") L 07/09/2026 - 16:12:53: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:53: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:53: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:53: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:54: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:54: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:54: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "99") (weapon "scattergun") L 07/09/2026 - 16:12:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:54: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "58") (weapon "scattergun") L 07/09/2026 - 16:12:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:55: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "57") (weapon "scattergun") L 07/09/2026 - 16:12:56: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:56: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:56: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:56: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "43") (realdamage "5") (weapon "scattergun") L 07/09/2026 - 16:12:56: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2879 -9682 -2831") (victim_position "2903 -9183 -2874") L 07/09/2026 - 16:12:56: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:12:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:12:58: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:58: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:12:58: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 07/09/2026 - 16:12:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:12:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:12:59: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "59") (weapon "scattergun") L 07/09/2026 - 16:13:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:00: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "103") (weapon "scattergun") L 07/09/2026 - 16:13:00: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:01: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:01: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "21") (weapon "scattergun") L 07/09/2026 - 16:13:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:02: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:13:02: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 07/09/2026 - 16:13:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:02: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "49") (realdamage "46") (weapon "scattergun") L 07/09/2026 - 16:13:02: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "1836 -8612 -2920") (victim_position "2074 -8974 -2877") L 07/09/2026 - 16:13:02: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:13:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:03: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "4") (weapon "scattergun") L 07/09/2026 - 16:13:03: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:04: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "39") (weapon "scattergun") L 07/09/2026 - 16:13:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:04: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:04: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:04: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "46") (weapon "scattergun") L 07/09/2026 - 16:13:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:06: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:07: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "45") (weapon "scattergun") L 07/09/2026 - 16:13:07: "w4ta<6><[U:1:322876627]>" picked up item "tf_ammo_pack" L 07/09/2026 - 16:13:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "49") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:08: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "49") (weapon "scattergun") L 07/09/2026 - 16:13:08: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:08: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:08: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:08: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "87") (realdamage "56") (weapon "scattergun") L 07/09/2026 - 16:13:08: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2009 -8929 -2789") (victim_position "1996 -9188 -2946") L 07/09/2026 - 16:13:08: "hehe xd<7><[U:1:261821252]>" triggered "domination" against "w4ta<6><[U:1:322876627]>" L 07/09/2026 - 16:13:08: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:13:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:10: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:10: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:10: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:13:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:10: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:10: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:11: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "23") (weapon "scattergun") L 07/09/2026 - 16:13:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:11: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "54") (weapon "scattergun") L 07/09/2026 - 16:13:11: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:12: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "28") (weapon "scattergun") L 07/09/2026 - 16:13:12: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:12: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:12: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "59") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:13: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:13: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:13: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:13: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:15: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:15: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:15: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:15: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "19") (weapon "scattergun") L 07/09/2026 - 16:13:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:15: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "45") (weapon "scattergun") L 07/09/2026 - 16:13:15: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:16: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:16: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "32") (weapon "scattergun") L 07/09/2026 - 16:13:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:16: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "pistol_scout") L 07/09/2026 - 16:13:17: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:17: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:13:17: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "41") (weapon "quake_rl") L 07/09/2026 - 16:13:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:17: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (realdamage "9") (weapon "pistol_scout") L 07/09/2026 - 16:13:17: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "pistol_scout" (attacker_position "2966 -9528 -2831") (victim_position "2677 -8971 -2805") L 07/09/2026 - 16:13:17: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:13:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:19: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "pistol_scout") L 07/09/2026 - 16:13:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:19: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:19: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:20: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:20: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:20: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "pistol_scout") L 07/09/2026 - 16:13:21: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:21: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:21: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "pistol_scout") L 07/09/2026 - 16:13:21: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:21: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:21: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:21: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:21: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "pistol_scout") L 07/09/2026 - 16:13:21: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:22: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "23") (weapon "scattergun") L 07/09/2026 - 16:13:22: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:22: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:22: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "59") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:22: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:13:22: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "scattergun") L 07/09/2026 - 16:13:23: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:23: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:13:23: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:13:23: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:23: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:23: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:23: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "61") (weapon "scattergun") L 07/09/2026 - 16:13:24: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:24: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:24: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:24: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "67") (realdamage "30") (weapon "scattergun") L 07/09/2026 - 16:13:24: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2390 -9473 -2831") (victim_position "2609 -9235 -2861") L 07/09/2026 - 16:13:24: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:13:24: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:26: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:26: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:26: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:26: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "19") (weapon "scattergun") L 07/09/2026 - 16:13:27: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:27: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:27: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "scattergun") L 07/09/2026 - 16:13:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:28: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:28: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:28: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:13:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:29: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:29: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:29: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "42") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:29: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "29") (weapon "scattergun") L 07/09/2026 - 16:13:30: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:30: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:13:30: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "66") (weapon "quake_rl") L 07/09/2026 - 16:13:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:30: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "43") (weapon "scattergun") L 07/09/2026 - 16:13:30: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:30: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:30: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "16") (realdamage "6") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:30: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2426 -9181 -2836") (victim_position "2568 -9381 -2850") L 07/09/2026 - 16:13:30: "w4ta<6><[U:1:322876627]>" triggered "revenge" against "hehe xd<7><[U:1:261821252]>" L 07/09/2026 - 16:13:30: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:13:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:31: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:13:31: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:13:31: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "39") (weapon "quake_rl") L 07/09/2026 - 16:13:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "scattergun") L 07/09/2026 - 16:13:32: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:32: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:32: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:13:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:13:33: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:33: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:33: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:33: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:33: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:33: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:34: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:34: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:34: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:34: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:13:35: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:35: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:35: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:35: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:35: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:13:35: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "61") (realdamage "8") (weapon "quake_rl") L 07/09/2026 - 16:13:35: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2676 -9468 -2790") (victim_position "2934 -9684 -2831") L 07/09/2026 - 16:13:36: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:13:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:37: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "35") (weapon "scattergun") L 07/09/2026 - 16:13:37: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:38: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:38: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:38: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "54") (weapon "scattergun") L 07/09/2026 - 16:13:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:38: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "61") (weapon "scattergun") L 07/09/2026 - 16:13:39: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:39: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:39: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "73") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:39: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "44") (weapon "scattergun") L 07/09/2026 - 16:13:39: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:39: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:13:40: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:40: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "40") (realdamage "35") (weapon "scattergun") L 07/09/2026 - 16:13:40: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2555 -8599 -2847") (victim_position "2677 -9133 -2856") L 07/09/2026 - 16:13:40: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:13:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:42: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "scattergun") L 07/09/2026 - 16:13:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:42: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "scattergun") L 07/09/2026 - 16:13:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:42: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:42: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:43: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:13:43: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:43: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:43: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "50") (weapon "scattergun") L 07/09/2026 - 16:13:44: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:44: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:44: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:44: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "66") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "36") (weapon "scattergun") L 07/09/2026 - 16:13:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:13:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:45: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:45: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "pistol_scout") L 07/09/2026 - 16:13:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:46: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:46: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:13:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:13:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "pistol_scout") L 07/09/2026 - 16:13:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:46: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:46: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "33") (realdamage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:46: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2697 -8960 -2858") (victim_position "2427 -8615 -2847") L 07/09/2026 - 16:13:47: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:13:47: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:48: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "33") (weapon "scattergun") L 07/09/2026 - 16:13:48: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:13:48: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "44") (weapon "quake_rl") L 07/09/2026 - 16:13:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:48: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:48: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:48: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:13:48: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:13:49: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:49: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "24") (weapon "scattergun") L 07/09/2026 - 16:13:49: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:51: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:51: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:51: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:51: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:52: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:52: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "19") (weapon "scattergun") L 07/09/2026 - 16:13:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:54: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:13:54: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:13:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:54: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "48") (weapon "scattergun") L 07/09/2026 - 16:13:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:13:54: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "78") (weapon "scattergun") L 07/09/2026 - 16:13:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:13:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:13:56: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:00: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:00: "hehe xd<7><[U:1:261821252]>" picked up item "tf_ammo_pack" L 07/09/2026 - 16:14:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:00: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:01: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:01: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "19") (weapon "scattergun") L 07/09/2026 - 16:14:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:02: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:02: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "5") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:02: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (realdamage "7") (weapon "scattergun") L 07/09/2026 - 16:14:02: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2374 -9454 -2806") (victim_position "2356 -8816 -2856") L 07/09/2026 - 16:14:02: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:14:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:04: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:04: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:05: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "scattergun") L 07/09/2026 - 16:14:05: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:06: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "61") (weapon "scattergun") L 07/09/2026 - 16:14:06: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:08: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:08: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "pistol_scout") L 07/09/2026 - 16:14:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:09: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:09: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "36") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "19") (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:10: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:10: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:11: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "pistol_scout") L 07/09/2026 - 16:14:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:11: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "21") (weapon "pistol_scout") L 07/09/2026 - 16:14:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:11: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:11: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:11: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "58") (realdamage "57") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:11: World triggered "mge_elo_delta" (player "[U:1:322876627]") (old_elo "1880") (new_elo "1882") L 07/09/2026 - 16:14:11: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1561") (new_elo "1559") L 07/09/2026 - 16:14:11: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2580 -8772 -2863") (victim_position "2730 -8596 -2847") L 07/09/2026 - 16:14:11: World triggered "mge_match_end" (winner "[U:1:322876627]") (loser "[U:1:261821252]") (winner_score "20") (loser_score "14")