L 07/09/2026 - 16:14:18: World triggered "meta_data" (matchid "2607091614185ddf") (map "mge_league_v3") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/09/2026 - 16:14:18: "hehe xd<7><[U:1:261821252]>" changed role to "scout" L 07/09/2026 - 16:14:18: "w4ta<6><[U:1:322876627]>" changed role to "soldier" L 07/09/2026 - 16:14:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:18: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "19") (weapon "scattergun") L 07/09/2026 - 16:14:18: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "scattergun") L 07/09/2026 - 16:14:18: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "29") (weapon "scattergun") L 07/09/2026 - 16:14:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:19: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "90") (weapon "scattergun") L 07/09/2026 - 16:14:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:20: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "57") (realdamage "22") (weapon "scattergun") L 07/09/2026 - 16:14:20: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2929 -9482 -2783") (victim_position "2568 -9275 -2859") L 07/09/2026 - 16:14:20: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:20: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:14:20: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:14:20: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "36") (weapon "quake_rl") L 07/09/2026 - 16:14:21: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:22: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:22: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:22: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:22: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "33") (weapon "scattergun") L 07/09/2026 - 16:14:23: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:23: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:14:23: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "60") (weapon "quake_rl") L 07/09/2026 - 16:14:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:23: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "scattergun") L 07/09/2026 - 16:14:23: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:23: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:23: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:24: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "74") (weapon "scattergun") L 07/09/2026 - 16:14:24: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:24: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:25: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:14:25: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:25: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:25: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "53") (realdamage "18") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:25: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2583 -9317 -2851") (victim_position "2802 -9569 -2831") L 07/09/2026 - 16:14:25: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:14:26: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "44") (weapon "scattergun") L 07/09/2026 - 16:14:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:14:27: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:27: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:27: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "50") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "41") (weapon "scattergun") L 07/09/2026 - 16:14:27: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:27: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:27: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:29: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:29: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:29: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "40") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:30: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:30: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:30: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:31: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:14:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:31: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:31: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:31: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "53") (weapon "scattergun") L 07/09/2026 - 16:14:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "pistol_scout") L 07/09/2026 - 16:14:32: "hehe xd<7><[U:1:261821252]>" picked up item "tf_ammo_pack" L 07/09/2026 - 16:14:32: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (weapon "pistol_scout") L 07/09/2026 - 16:14:32: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:14:32: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "55") (realdamage "14") (weapon "quake_rl") L 07/09/2026 - 16:14:32: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2603 -8936 -2860") (victim_position "2678 -8542 -2847") L 07/09/2026 - 16:14:32: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:14:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:34: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "29") (weapon "scattergun") L 07/09/2026 - 16:14:34: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:34: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:34: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:34: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:34: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "32") (weapon "scattergun") L 07/09/2026 - 16:14:35: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:35: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:35: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "30") (weapon "scattergun") L 07/09/2026 - 16:14:35: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:14:35: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:35: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:14:35: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 07/09/2026 - 16:14:35: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:35: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:35: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:35: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:35: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:35: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:14:36: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:36: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:36: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:36: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "21") (weapon "scattergun") L 07/09/2026 - 16:14:36: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:36: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:36: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:37: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "50") (weapon "scattergun") L 07/09/2026 - 16:14:37: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:37: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "pistol_scout") L 07/09/2026 - 16:14:37: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:38: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "pistol_scout") L 07/09/2026 - 16:14:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:38: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "pistol_scout") L 07/09/2026 - 16:14:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:38: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:38: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "25") (realdamage "11") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:38: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2666 -9373 -2851") (victim_position "3014 -9696 -2831") L 07/09/2026 - 16:14:38: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:14:39: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:39: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:14:39: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 07/09/2026 - 16:14:40: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:40: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:14:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:40: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:40: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:40: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:41: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "scattergun") L 07/09/2026 - 16:14:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:41: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:41: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:42: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "72") (weapon "scattergun") L 07/09/2026 - 16:14:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:42: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:42: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "39") (realdamage "29") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:42: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2614 -9274 -2859") (victim_position "2748 -9540 -2803") L 07/09/2026 - 16:14:42: "w4ta<6><[U:1:322876627]>" triggered "domination" against "hehe xd<7><[U:1:261821252]>" L 07/09/2026 - 16:14:42: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:14:43: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "41") (weapon "scattergun") L 07/09/2026 - 16:14:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:14:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:45: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:14:45: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 07/09/2026 - 16:14:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:45: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:45: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "21") (weapon "scattergun") L 07/09/2026 - 16:14:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "scattergun") L 07/09/2026 - 16:14:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:14:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:14:47: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:47: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "66") (weapon "scattergun") L 07/09/2026 - 16:14:47: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:47: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:14:47: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "72") (weapon "quake_rl") L 07/09/2026 - 16:14:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:48: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:48: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "43") (realdamage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:48: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2386 -9525 -2831") (victim_position "2086 -9289 -2812") L 07/09/2026 - 16:14:48: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:14:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:49: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:14:49: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:50: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "84") (weapon "scattergun") L 07/09/2026 - 16:14:51: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:51: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "78") (weapon "scattergun") L 07/09/2026 - 16:14:51: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:51: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:51: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "87") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "92") (realdamage "61") (weapon "scattergun") L 07/09/2026 - 16:14:52: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2341 -9439 -2837") (victim_position "2566 -9342 -2851") L 07/09/2026 - 16:14:52: "hehe xd<7><[U:1:261821252]>" triggered "revenge" against "w4ta<6><[U:1:322876627]>" L 07/09/2026 - 16:14:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:52: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:14:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "48") (weapon "scattergun") L 07/09/2026 - 16:14:53: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:54: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:54: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "51") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:54: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "47") (weapon "scattergun") L 07/09/2026 - 16:14:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:55: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "34") (weapon "scattergun") L 07/09/2026 - 16:14:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:55: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "30") (weapon "scattergun") L 07/09/2026 - 16:14:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:55: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:55: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:14:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:14:56: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "30") (weapon "scattergun") L 07/09/2026 - 16:14:56: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:57: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:57: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:57: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:57: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "31") (weapon "shotgun_soldier") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:57: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "pistol_scout") L 07/09/2026 - 16:14:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:58: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "pistol_scout") L 07/09/2026 - 16:14:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:58: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:14:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:58: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:14:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:14:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:14:59: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (realdamage "2") (weapon "pistol_scout") L 07/09/2026 - 16:14:59: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "pistol_scout" (attacker_position "2128 -9591 -2756") (victim_position "2396 -9364 -2851") L 07/09/2026 - 16:15:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:00: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:15:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:01: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:02: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "scattergun") L 07/09/2026 - 16:15:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:02: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:02: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:03: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:04: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:04: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "88") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:04: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:04: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "77") (realdamage "37") (weapon "quake_rl") L 07/09/2026 - 16:15:04: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2784 -8810 -2818") (victim_position "2949 -8766 -2840") L 07/09/2026 - 16:15:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:04: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:15:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:05: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:15:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:06: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "scattergun") L 07/09/2026 - 16:15:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:07: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "24") (weapon "scattergun") L 07/09/2026 - 16:15:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:09: "w4ta<6><[U:1:322876627]>" picked up item "tf_ammo_pack" L 07/09/2026 - 16:15:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "53") (weapon "scattergun") L 07/09/2026 - 16:15:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:09: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:09: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:10: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:10: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "41") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:10: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:11: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:11: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "63") (realdamage "53") (weapon "quake_rl") L 07/09/2026 - 16:15:11: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2626 -8960 -2807") (victim_position "2593 -8588 -2847") L 07/09/2026 - 16:15:11: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:15:12: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:12: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "34") (weapon "scattergun") L 07/09/2026 - 16:15:12: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:12: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:12: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:12: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "55") (weapon "scattergun") L 07/09/2026 - 16:15:13: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:13: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:13: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:13: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:15:13: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "scattergun") L 07/09/2026 - 16:15:13: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:14: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:14: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:14: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "38") (weapon "scattergun") L 07/09/2026 - 16:15:14: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:14: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:14: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 07/09/2026 - 16:15:14: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:14: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:14: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:14: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:14: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:14: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "33") (weapon "scattergun") L 07/09/2026 - 16:15:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:15: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "32") (weapon "scattergun") L 07/09/2026 - 16:15:15: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:15: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:15: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:15: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "17") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (realdamage "12") (weapon "pistol_scout") L 07/09/2026 - 16:15:16: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "pistol_scout" (attacker_position "2392 -8646 -2847") (victim_position "2527 -8992 -2819") L 07/09/2026 - 16:15:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:17: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:15:17: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:18: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:15:19: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "pistol_scout") L 07/09/2026 - 16:15:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:19: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:19: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:15:20: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "pistol_scout") L 07/09/2026 - 16:15:20: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:20: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:15:21: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:21: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:22: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:22: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:22: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 07/09/2026 - 16:15:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:22: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:23: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:23: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "28") (weapon "scattergun") L 07/09/2026 - 16:15:23: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:24: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "24") (weapon "scattergun") L 07/09/2026 - 16:15:24: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:25: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "67") (weapon "scattergun") L 07/09/2026 - 16:15:26: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:26: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:26: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "71") (realdamage "66") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:26: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2556 -8857 -2851") (victim_position "2348 -8674 -2846") L 07/09/2026 - 16:15:26: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:15:27: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "24") (weapon "scattergun") (crit "mini") L 07/09/2026 - 16:15:27: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:27: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:27: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:27: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:27: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 07/09/2026 - 16:15:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "36") (weapon "scattergun") L 07/09/2026 - 16:15:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:28: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:28: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:28: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "43") (weapon "scattergun") L 07/09/2026 - 16:15:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:29: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:15:29: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:29: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:29: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:29: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "52") (weapon "scattergun") L 07/09/2026 - 16:15:29: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:29: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:29: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "41") (realdamage "39") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:29: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2568 -9308 -2851") (victim_position "2910 -9539 -2831") L 07/09/2026 - 16:15:30: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:15:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:31: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:31: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 07/09/2026 - 16:15:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "35") (weapon "scattergun") L 07/09/2026 - 16:15:32: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "88") (weapon "scattergun") L 07/09/2026 - 16:15:33: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:33: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "103") (weapon "scattergun") L 07/09/2026 - 16:15:33: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:34: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "78") (realdamage "8") (weapon "scattergun") L 07/09/2026 - 16:15:34: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2730 -8908 -2858") (victim_position "2628 -9050 -2856") L 07/09/2026 - 16:15:34: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:15:35: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:36: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:36: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "66") (weapon "quake_rl") L 07/09/2026 - 16:15:36: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:36: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:36: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:36: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:36: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:37: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:37: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:37: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:37: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:37: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "scattergun") L 07/09/2026 - 16:15:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:38: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:38: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:15:38: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:38: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:38: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:39: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "48") (weapon "scattergun") L 07/09/2026 - 16:15:39: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:39: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:39: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:15:39: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:39: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:39: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:40: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:15:40: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (weapon "pistol_scout") L 07/09/2026 - 16:15:40: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:40: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "50") (realdamage "28") (weapon "quake_rl") L 07/09/2026 - 16:15:40: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2334 -9369 -2863") (victim_position "2007 -9319 -2939") L 07/09/2026 - 16:15:40: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:15:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:43: "w4ta<6><[U:1:322876627]>" picked up item "tf_ammo_pack" L 07/09/2026 - 16:15:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:44: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "43") (weapon "scattergun") L 07/09/2026 - 16:15:44: "hehe xd<7><[U:1:261821252]>" picked up item "tf_ammo_pack" L 07/09/2026 - 16:15:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "28") (weapon "scattergun") L 07/09/2026 - 16:15:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "24") (weapon "scattergun") L 07/09/2026 - 16:15:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "49") (weapon "scattergun") L 07/09/2026 - 16:15:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:46: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:46: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "69") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:47: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "40") (weapon "scattergun") L 07/09/2026 - 16:15:47: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:47: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:48: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:48: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:48: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "53") (realdamage "42") (weapon "scattergun") L 07/09/2026 - 16:15:48: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "scattergun" (attacker_position "2263 -9779 -2831") (victim_position "2398 -9412 -2844") L 07/09/2026 - 16:15:48: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:15:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:50: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:50: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:51: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:15:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:51: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "33") (weapon "scattergun") L 07/09/2026 - 16:15:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:52: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:52: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "33") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "21") (weapon "scattergun") L 07/09/2026 - 16:15:53: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:53: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:53: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 07/09/2026 - 16:15:53: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "scattergun") L 07/09/2026 - 16:15:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:54: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:54: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "6") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:15:54: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "pistol_scout") L 07/09/2026 - 16:15:55: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:15:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:55: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:55: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "55") (realdamage "36") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:55: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2405 -9220 -2851") (victim_position "2084 -9449 -2749") L 07/09/2026 - 16:15:55: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:15:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:56: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:56: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:15:57: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "58") (weapon "scattergun") L 07/09/2026 - 16:15:57: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:57: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "49") (weapon "quake_rl") L 07/09/2026 - 16:15:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:57: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:57: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "65") (weapon "shotgun_soldier") L 07/09/2026 - 16:15:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:58: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:15:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:15:58: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:15:58: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "49") (realdamage "32") (weapon "quake_rl") L 07/09/2026 - 16:15:58: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2572 -9010 -2856") (victim_position "2747 -8686 -2794") L 07/09/2026 - 16:15:59: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:15:59: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:16:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:00: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:16:00: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:00: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:00: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "23") (weapon "scattergun") L 07/09/2026 - 16:16:00: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:00: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:00: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:01: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "39") (weapon "scattergun") L 07/09/2026 - 16:16:01: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:01: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:16:01: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:16:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:02: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:02: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "21") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:02: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:02: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "106") (weapon "quake_rl") L 07/09/2026 - 16:16:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:03: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:04: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "world" (attacker_position "2418 -9074 -2851") (victim_position "2562 -9038 -2852") L 07/09/2026 - 16:16:04: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:16:05: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:05: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:05: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:05: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:05: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "41") (weapon "scattergun") L 07/09/2026 - 16:16:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:06: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "80") (weapon "scattergun") L 07/09/2026 - 16:16:06: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:06: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:06: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:06: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "69") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 07/09/2026 - 16:16:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:07: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:16:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "21") (realdamage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:07: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2586 -8887 -2851") (victim_position "2666 -9288 -2788") L 07/09/2026 - 16:16:07: "w4ta<6><[U:1:322876627]>" triggered "domination" against "hehe xd<7><[U:1:261821252]>" L 07/09/2026 - 16:16:07: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:16:08: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "60") (weapon "scattergun") L 07/09/2026 - 16:16:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:10: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:10: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "54") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:10: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:10: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:10: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "25") (weapon "scattergun") L 07/09/2026 - 16:16:10: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:10: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:10: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "scattergun") L 07/09/2026 - 16:16:10: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "48") (weapon "scattergun") L 07/09/2026 - 16:16:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:11: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:11: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "100") (realdamage "93") (weapon "quake_rl") L 07/09/2026 - 16:16:11: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2662 -9314 -2851") (victim_position "2947 -9532 -2831") L 07/09/2026 - 16:16:11: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:16:11: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:12: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:12: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:12: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "16") (weapon "scattergun") L 07/09/2026 - 16:16:13: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:13: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:13: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "22") (weapon "scattergun") L 07/09/2026 - 16:16:13: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:13: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:13: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:13: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:13: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:13: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:13: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "32") (weapon "scattergun") L 07/09/2026 - 16:16:14: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:14: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:14: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:14: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "103") (weapon "quake_rl") L 07/09/2026 - 16:16:14: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:14: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:14: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:15: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "scattergun") L 07/09/2026 - 16:16:15: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:15: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:15: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "40") (weapon "scattergun") L 07/09/2026 - 16:16:16: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:16: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "pistol_scout") L 07/09/2026 - 16:16:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:16: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:16: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:16: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:16: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "61") (realdamage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:16: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2657 -8948 -2858") (victim_position "2806 -8677 -2847") L 07/09/2026 - 16:16:17: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:16:18: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:18: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "27") (weapon "scattergun") L 07/09/2026 - 16:16:18: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:18: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:18: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:18: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:18: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "31") (weapon "scattergun") L 07/09/2026 - 16:16:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:19: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:19: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:16:19: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:19: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "69") (weapon "quake_rl") L 07/09/2026 - 16:16:19: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:19: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:19: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:20: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:20: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "47") (weapon "scattergun") L 07/09/2026 - 16:16:20: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:20: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:20: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "48") (realdamage "44") (weapon "quake_rl") L 07/09/2026 - 16:16:20: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2572 -9382 -2850") (victim_position "2073 -9465 -2831") L 07/09/2026 - 16:16:20: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:20: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:16:21: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:22: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:22: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "63") (weapon "quake_rl") L 07/09/2026 - 16:16:22: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:22: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:22: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "23") (weapon "scattergun") L 07/09/2026 - 16:16:22: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:22: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:22: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "23") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:23: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:23: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:23: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:23: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "77") (realdamage "65") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:23: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2640 -8991 -2856") (victim_position "2783 -9059 -2767") L 07/09/2026 - 16:16:23: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:16:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:24: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:24: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:16:25: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:25: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:25: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:25: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:25: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:25: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "pistol_scout") L 07/09/2026 - 16:16:26: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:26: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:26: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "10") (weapon "pistol_scout") L 07/09/2026 - 16:16:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:27: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:27: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "pistol_scout") L 07/09/2026 - 16:16:27: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:28: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:28: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:28: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:16:28: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:28: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:29: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:29: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:29: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:29: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:29: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:29: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:29: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "58") (realdamage "51") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:29: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2805 -9412 -2845") (victim_position "2976 -9533 -2831") L 07/09/2026 - 16:16:30: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:16:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:31: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:31: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:16:31: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:31: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "45") (weapon "quake_rl") L 07/09/2026 - 16:16:31: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:32: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:32: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "39") (weapon "scattergun") L 07/09/2026 - 16:16:32: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:33: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:16:33: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:33: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:33: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:33: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "60") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:33: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:33: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "33") (weapon "scattergun") L 07/09/2026 - 16:16:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:34: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:34: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "41") (weapon "scattergun") L 07/09/2026 - 16:16:34: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:34: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:34: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "59") (realdamage "44") (weapon "quake_rl") L 07/09/2026 - 16:16:34: World triggered "mge_elo_delta" (player "[U:1:322876627]") (old_elo "1882") (new_elo "1884") L 07/09/2026 - 16:16:34: World triggered "mge_elo_delta" (player "[U:1:261821252]") (old_elo "1559") (new_elo "1557") L 07/09/2026 - 16:16:34: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2665 -9128 -2856") (victim_position "2827 -8760 -2855") L 07/09/2026 - 16:16:34: World triggered "mge_match_end" (winner "[U:1:322876627]") (loser "[U:1:261821252]") (winner_score "20") (loser_score "6")