L 07/09/2026 - 16:16:40: World triggered "meta_data" (matchid "2607091616400c3d") (map "mge_league_v3") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/09/2026 - 16:16:40: "hehe xd<7><[U:1:261821252]>" changed role to "scout" L 07/09/2026 - 16:16:40: "w4ta<6><[U:1:322876627]>" changed role to "soldier" L 07/09/2026 - 16:16:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:40: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:40: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "75") (weapon "scattergun") L 07/09/2026 - 16:16:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:41: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:41: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:16:41: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:41: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:41: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "45") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:42: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:16:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:42: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:42: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "scattergun") L 07/09/2026 - 16:16:42: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:42: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:42: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "12") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:43: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:43: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "scattergun") L 07/09/2026 - 16:16:43: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:44: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:44: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:44: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "24") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:16:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:44: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "pistol_scout") L 07/09/2026 - 16:16:44: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:44: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "18") (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "19") (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "19") (weapon "pistol_scout") L 07/09/2026 - 16:16:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "pistol_scout") L 07/09/2026 - 16:16:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:47: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (realdamage "1") (weapon "pistol_scout") L 07/09/2026 - 16:16:47: "hehe xd<7><[U:1:261821252]>" killed "w4ta<6><[U:1:322876627]>" with "pistol_scout" (attacker_position "1945 -9134 -2954") (victim_position "2143 -9305 -2905") L 07/09/2026 - 16:16:47: "hehe xd<7><[U:1:261821252]>" triggered "revenge" against "w4ta<6><[U:1:322876627]>" L 07/09/2026 - 16:16:47: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:47: "w4ta<6><[U:1:322876627]>" spawned as "soldier" L 07/09/2026 - 16:16:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "pistol_scout") L 07/09/2026 - 16:16:49: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "pistol_scout") L 07/09/2026 - 16:16:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:51: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:52: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:52: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "11") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "42") (weapon "scattergun") L 07/09/2026 - 16:16:53: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "61") (weapon "scattergun") L 07/09/2026 - 16:16:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:54: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:54: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "102") (weapon "quake_rl") L 07/09/2026 - 16:16:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:54: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:54: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "56") (realdamage "23") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:54: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2214 -8829 -2843") (victim_position "2048 -8662 -2718") L 07/09/2026 - 16:16:54: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:16:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:56: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:16:56: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:56: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:56: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "9") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:56: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:56: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "35") (weapon "quake_rl") L 07/09/2026 - 16:16:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:56: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:56: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:16:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:57: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:16:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:57: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:57: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:57: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "53") (weapon "scattergun") L 07/09/2026 - 16:16:58: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:58: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:16:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:16:59: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:16:59: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:16:59: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:16:59: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (weapon "quake_rl") L 07/09/2026 - 16:16:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "pistol_scout") L 07/09/2026 - 16:16:59: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:59: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:16:59: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "46") (realdamage "40") (weapon "shotgun_soldier") L 07/09/2026 - 16:16:59: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2620 -9355 -2851") (victim_position "3047 -9471 -2831") L 07/09/2026 - 16:16:59: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:17:01: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:01: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "12") (weapon "scattergun") L 07/09/2026 - 16:17:01: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:01: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:01: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:02: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:02: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "8") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:02: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:02: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:17:02: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "9") (weapon "scattergun") L 07/09/2026 - 16:17:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:02: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:02: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "16") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:03: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "33") (weapon "scattergun") L 07/09/2026 - 16:17:03: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:03: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:03: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "19") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:05: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:05: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:17:05: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "59") (weapon "quake_rl") L 07/09/2026 - 16:17:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:05: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:06: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "63") (weapon "scattergun") L 07/09/2026 - 16:17:06: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:06: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:06: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "41") (realdamage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:06: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2779 -9388 -2850") (victim_position "3133 -9264 -2674") L 07/09/2026 - 16:17:06: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:17:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:07: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "40") (weapon "scattergun") L 07/09/2026 - 16:17:08: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:08: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:08: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "14") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:08: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "89") (weapon "scattergun") L 07/09/2026 - 16:17:08: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:08: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:17:08: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "50") (weapon "quake_rl") L 07/09/2026 - 16:17:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:09: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:09: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "46") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "33") (weapon "scattergun") L 07/09/2026 - 16:17:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:11: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:11: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:11: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "48") (weapon "scattergun") L 07/09/2026 - 16:17:11: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:11: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:11: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "61") (realdamage "38") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:11: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2492 -9291 -2860") (victim_position "2103 -9149 -2795") L 07/09/2026 - 16:17:11: "w4ta<6><[U:1:322876627]>" triggered "domination" against "hehe xd<7><[U:1:261821252]>" L 07/09/2026 - 16:17:12: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:17:12: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "scattergun") L 07/09/2026 - 16:17:45: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:45: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:45: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "45") (weapon "scattergun") L 07/09/2026 - 16:17:45: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:17:45: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "52") (weapon "quake_rl") L 07/09/2026 - 16:17:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:46: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:46: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "51") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:46: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:46: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "84") (weapon "scattergun") L 07/09/2026 - 16:17:46: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:17:46: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "51") (realdamage "22") (weapon "quake_rl") L 07/09/2026 - 16:17:46: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2572 -9440 -2837") (victim_position "2898 -9359 -2804") L 07/09/2026 - 16:17:46: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:46: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:17:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:48: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "49") (weapon "scattergun") L 07/09/2026 - 16:17:48: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:48: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:48: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "34") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:48: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:48: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "47") (weapon "scattergun") L 07/09/2026 - 16:17:49: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:49: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:49: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:17:49: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "8") (weapon "scattergun") L 07/09/2026 - 16:17:49: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "scattergun") L 07/09/2026 - 16:17:49: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "scattergun") L 07/09/2026 - 16:17:49: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:49: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:49: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "13") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:50: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:50: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "11") (weapon "scattergun") L 07/09/2026 - 16:17:50: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:52: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "13") (weapon "scattergun") L 07/09/2026 - 16:17:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:17:52: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "20") (weapon "scattergun") L 07/09/2026 - 16:17:52: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:52: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:52: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "38") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "14") (weapon "scattergun") L 07/09/2026 - 16:17:53: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:53: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:53: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "35") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:53: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:53: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "scattergun") L 07/09/2026 - 16:17:54: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:54: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:54: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "25") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:54: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:54: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "17") (weapon "scattergun") L 07/09/2026 - 16:17:55: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:55: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:55: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "23") (realdamage "5") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:55: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2806 -9342 -2854") (victim_position "3307 -9213 -2967") L 07/09/2026 - 16:17:55: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:17:56: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:56: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:57: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "43") (weapon "scattergun") L 07/09/2026 - 16:17:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:57: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:57: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:57: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:17:57: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "60") (weapon "scattergun") L 07/09/2026 - 16:17:57: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:57: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:57: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "15") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:58: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:58: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:17:58: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "22") (weapon "shotgun_soldier") L 07/09/2026 - 16:17:58: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:17:59: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:17:59: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:17:59: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "52") (weapon "quake_rl") L 07/09/2026 - 16:17:59: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:00: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:00: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:00: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:00: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "39") (weapon "shotgun_soldier") L 07/09/2026 - 16:18:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:01: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:18:01: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:02: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:18:02: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:18:02: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "52") (realdamage "1") (weapon "quake_rl") L 07/09/2026 - 16:18:02: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2660 -8873 -2851") (victim_position "2873 -8673 -2841") L 07/09/2026 - 16:18:02: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:18:03: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:18:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:03: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:18:03: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "5") (weapon "scattergun") L 07/09/2026 - 16:18:03: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:18:03: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "48") (weapon "quake_rl") L 07/09/2026 - 16:18:03: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:18:04: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "7") (weapon "scattergun") L 07/09/2026 - 16:18:04: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "15") (weapon "scattergun") L 07/09/2026 - 16:18:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:04: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:04: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "27") (weapon "shotgun_soldier") L 07/09/2026 - 16:18:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:04: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:18:04: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "87") (weapon "scattergun") L 07/09/2026 - 16:18:04: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:04: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:04: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (weapon "shotgun_soldier") L 07/09/2026 - 16:18:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:05: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:18:05: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "35") (weapon "scattergun") L 07/09/2026 - 16:18:05: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:05: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:05: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "62") (realdamage "30") (weapon "shotgun_soldier") L 07/09/2026 - 16:18:05: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "shotgun_soldier" (attacker_position "2454 -9219 -2864") (victim_position "2225 -9413 -2841") L 07/09/2026 - 16:18:05: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:18:06: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:18:06: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:18:06: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "51") (weapon "quake_rl") L 07/09/2026 - 16:18:06: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "7") (weapon "shotgun_soldier") L 07/09/2026 - 16:18:07: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:07: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:07: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:07: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "47") (weapon "shotgun_soldier") L 07/09/2026 - 16:18:08: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:08: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:08: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "20") (weapon "shotgun_soldier") L 07/09/2026 - 16:18:08: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:09: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:09: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "18") (weapon "shotgun_soldier") L 07/09/2026 - 16:18:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_hit" (weapon "scattergun") L 07/09/2026 - 16:18:09: "hehe xd<7><[U:1:261821252]>" triggered "damage" against "w4ta<6><[U:1:322876627]>" (damage "6") (weapon "scattergun") L 07/09/2026 - 16:18:09: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:09: "hehe xd<7><[U:1:261821252]>" triggered "shot_fired" (weapon "scattergun") L 07/09/2026 - 16:18:10: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/09/2026 - 16:18:12: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:18:13: "w4ta<6><[U:1:322876627]>" triggered "shot_fired" (weapon "quake_rl") L 07/09/2026 - 16:18:13: "w4ta<6><[U:1:322876627]>" triggered "shot_hit" (weapon "quake_rl") L 07/09/2026 - 16:18:13: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "77") (realdamage "8") (weapon "quake_rl") L 07/09/2026 - 16:18:13: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "quake_rl" (attacker_position "2376 -9254 -2851") (victim_position "1992 -9089 -2950") L 07/09/2026 - 16:18:13: "hehe xd<7><[U:1:261821252]>" say "i reset" L 07/09/2026 - 16:18:13: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:18:16: "w4ta<6><[U:1:322876627]>" say "kk" L 07/09/2026 - 16:18:17: "hehe xd<7><[U:1:261821252]>" say "1 mon" L 07/09/2026 - 16:18:23: "w4ta<6><[U:1:322876627]>" say "I think im done" L 07/09/2026 - 16:18:34: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "65") (weapon "unique_pickaxe_escape") L 07/09/2026 - 16:18:35: "w4ta<6><[U:1:322876627]>" triggered "damage" against "hehe xd<7><[U:1:261821252]>" (damage "65") (realdamage "60") (weapon "unique_pickaxe_escape") L 07/09/2026 - 16:18:35: "w4ta<6><[U:1:322876627]>" killed "hehe xd<7><[U:1:261821252]>" with "unique_pickaxe_escape" (attacker_position "3019 -9624 -2793") (victim_position "3024 -9576 -2831") L 07/09/2026 - 16:18:35: "hehe xd<7><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:18:47: "w4ta<6><[U:1:322876627]>" disconnected (reason "Disconnect by user.") L 07/09/2026 - 16:18:47: "w4ta<6><[U:1:322876627]>" joined team "Spectator" L 07/09/2026 - 16:19:27: "hehe xd<7><[U:1:261821252]>" disconnected (reason "hehe xd timed out") L 07/09/2026 - 16:19:27: "hehe xd<7><[U:1:261821252]>" joined team "Spectator" L 07/09/2026 - 16:20:27: "hehe xd<8><[U:1:261821252]><>" connected, address "91.240.132.51:27005" L 07/09/2026 - 16:20:37: "hehe xd<8><[U:1:261821252]>" joined team "Spectator" L 07/09/2026 - 16:20:37: "hehe xd<8><[U:1:261821252]><>" entered the game L 07/09/2026 - 16:20:43: "hehe xd<8><[U:1:261821252]>" say "!add" L 07/09/2026 - 16:20:47: "hehe xd<8><[U:1:261821252]>" joined team "Red" L 07/09/2026 - 16:20:47: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:20:47: "hehe xd<8><[U:1:261821252]>" spawned as "scout" L 07/09/2026 - 16:21:18: "hehe xd<8><[U:1:261821252]>" disconnected (reason "Disconnect by user.") L 07/09/2026 - 16:21:18: "hehe xd<8><[U:1:261821252]>" joined team "Spectator" L 07/09/2026 - 17:00:00: World triggered "mge_match_aborted" (reason "map_change")