L 07/11/2026 - 01:20:02: World triggered "meta_data" (matchid "2607110120021cae") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/11/2026 - 01:20:02: "aboOod ♥<8><[U:1:146245695]>" changed role to "soldier" L 07/11/2026 - 01:20:02: "stroker<4><[U:1:390970005]>" changed role to "soldier" L 07/11/2026 - 01:20:04: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:04: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:04: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:04: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:04: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:04: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:04: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:04: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:04: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:05: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:05: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:05: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:05: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "83") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:05: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "71") (weapon "quake_rl") L 07/11/2026 - 01:20:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:05: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:06: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:06: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:06: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "26") (weapon "quake_rl") L 07/11/2026 - 01:20:06: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:06: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:06: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:08: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:08: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:09: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:09: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "44") (realdamage "13") (weapon "quake_rl") L 07/11/2026 - 01:20:09: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "quake_rl" (attacker_position "-5097 -13043 -1660") (victim_position "-5915 -12361 -1586") L 07/11/2026 - 01:20:09: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:09: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:09: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:20:11: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:11: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:11: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:11: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:11: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:11: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:11: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:12: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "83") (weapon "quake_rl") L 07/11/2026 - 01:20:12: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:12: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:12: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:12: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:12: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:14: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:14: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:14: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:14: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:14: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:15: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:15: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:16: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:16: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:16: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:16: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "63") (realdamage "56") (weapon "quake_rl") L 07/11/2026 - 01:20:16: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "quake_rl" (attacker_position "-5255 -13229 -1604") (victim_position "-5286 -12952 -1592") L 07/11/2026 - 01:20:16: "aboOod ♥<8><[U:1:146245695]>" triggered "revenge" against "stroker<4><[U:1:390970005]>" L 07/11/2026 - 01:20:16: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:20:16: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:17: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:18: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:18: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:18: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:18: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:18: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:19: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:19: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/11/2026 - 01:20:19: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:19: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:19: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:19: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:20: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:20: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:20: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:20: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:20: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:20: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/11/2026 - 01:20:20: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:21: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:22: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:22: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/11/2026 - 01:20:22: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:22: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:22: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:22: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:22: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:22: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:22: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:23: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:23: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:23: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "48") (realdamage "31") (weapon "quake_rl") L 07/11/2026 - 01:20:23: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "quake_rl" (attacker_position "-5538 -12850 -1491") (victim_position "-5773 -13137 -1663") L 07/11/2026 - 01:20:23: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:23: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:20:24: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:24: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:24: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/11/2026 - 01:20:24: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:24: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:24: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:25: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:25: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:25: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:25: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "27") (weapon "quake_rl") L 07/11/2026 - 01:20:26: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:26: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:27: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:27: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:27: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "71") (weapon "quake_rl") L 07/11/2026 - 01:20:27: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:27: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/11/2026 - 01:20:27: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:28: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:28: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:28: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:28: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:28: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:28: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:28: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:29: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:30: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:30: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:30: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:30: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:30: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:30: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:30: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "24") (realdamage "3") (weapon "shotgun_soldier") (crit "mini") L 07/11/2026 - 01:20:30: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5508 -13329 -1535") (victim_position "-6075 -13063 -1596") L 07/11/2026 - 01:20:30: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:20:33: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:33: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:33: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:33: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/11/2026 - 01:20:33: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:33: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:33: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:34: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:34: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:34: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:34: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:34: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:34: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/11/2026 - 01:20:34: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:34: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "79") (weapon "quake_rl") L 07/11/2026 - 01:20:34: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:35: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:35: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:35: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:35: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:35: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:35: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "world" (attacker_position "-5458 -12490 -1188") (victim_position "-6127 -12751 -1656") L 07/11/2026 - 01:20:35: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:36: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:20:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:37: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:37: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:37: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:37: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:38: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:38: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:38: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:38: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:38: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:38: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:38: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:38: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:39: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:39: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:39: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:39: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:39: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "36") (weapon "quake_rl") L 07/11/2026 - 01:20:39: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:40: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:40: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:40: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:40: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:40: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:40: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:40: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:40: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:41: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:41: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:41: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:41: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:42: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:42: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:42: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:42: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:43: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:43: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/11/2026 - 01:20:43: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:43: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:43: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:43: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:43: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:43: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "69") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:43: "stroker<4><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/11/2026 - 01:20:43: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:44: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:44: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:44: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "30") (realdamage "6") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:44: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5677 -12217 -1535") (victim_position "-5824 -12496 -1663") L 07/11/2026 - 01:20:44: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:20:45: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:45: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:46: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:46: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:46: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 07/11/2026 - 01:20:46: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:46: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:46: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:46: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:47: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:47: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:47: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:47: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/11/2026 - 01:20:47: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:47: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:47: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:47: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:47: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:47: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "58") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:48: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:48: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:48: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:48: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "62") (realdamage "55") (weapon "quake_rl") L 07/11/2026 - 01:20:48: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "quake_rl" (attacker_position "-5537 -12297 -1465") (victim_position "-5623 -12442 -1663") L 07/11/2026 - 01:20:48: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:20:50: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:50: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:50: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:50: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:50: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:50: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:50: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:50: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:50: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:50: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/11/2026 - 01:20:51: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:51: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:52: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:52: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:52: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/11/2026 - 01:20:52: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:52: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:53: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:53: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:54: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:54: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:54: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "34") (weapon "quake_rl") L 07/11/2026 - 01:20:55: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:55: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:55: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "25") (weapon "quake_rl") L 07/11/2026 - 01:20:56: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:57: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:57: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:57: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "44") (weapon "quake_rl") L 07/11/2026 - 01:20:58: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:58: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:20:59: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:20:59: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:20:59: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "56") (realdamage "49") (weapon "quake_rl") L 07/11/2026 - 01:20:59: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "quake_rl" (attacker_position "-5678 -12402 -1307") (victim_position "-6013 -12308 -1510") L 07/11/2026 - 01:20:59: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:20:59: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:00: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:01: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:01: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:01: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:01: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:01: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:01: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "111") (weapon "quake_rl") L 07/11/2026 - 01:21:01: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:01: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:02: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:02: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:03: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/11/2026 - 01:21:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:03: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:03: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:03: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:03: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:04: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:04: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/11/2026 - 01:21:04: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:04: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:04: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:04: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:04: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:05: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:05: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:05: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:06: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:06: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:06: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "106") (realdamage "10") (weapon "shotgun_soldier") (crit "mini") L 07/11/2026 - 01:21:06: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5752 -12239 -1535") (victim_position "-5713 -12511 -1595") L 07/11/2026 - 01:21:06: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:21:07: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:08: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:08: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:08: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:08: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:08: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:08: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "84") (weapon "quake_rl") L 07/11/2026 - 01:21:08: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:08: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:08: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "72") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:09: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:09: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "225") L 07/11/2026 - 01:21:09: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:09: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:09: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:09: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:09: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:09: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:10: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:10: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:10: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:10: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:10: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:11: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:11: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:11: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 07/11/2026 - 01:21:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:13: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:14: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:14: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:14: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:15: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:15: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:15: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:15: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:15: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:15: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:15: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "6") (realdamage "3") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:15: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5991 -13055 -1663") (victim_position "-5517 -12199 -1535") L 07/11/2026 - 01:21:15: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:21:17: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:17: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:17: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:17: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "65") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:17: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:17: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:17: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:18: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/11/2026 - 01:21:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:18: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:18: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:19: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:19: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:19: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:19: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:19: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:20: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:20: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:20: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:21: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:21: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 07/11/2026 - 01:21:21: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:21: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:21: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:21: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "81") (realdamage "65") (weapon "shotgun_soldier") (crit "mini") L 07/11/2026 - 01:21:21: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5574 -12715 -1535") (victim_position "-5527 -13052 -1544") L 07/11/2026 - 01:21:21: "aboOod ♥<8><[U:1:146245695]>" triggered "domination" against "stroker<4><[U:1:390970005]>" L 07/11/2026 - 01:21:21: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:21: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 07/11/2026 - 01:21:21: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:21:23: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:23: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:23: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:23: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:23: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:23: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:23: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/11/2026 - 01:21:24: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:24: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:24: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:24: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:24: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:25: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:25: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "98") (weapon "quake_rl") L 07/11/2026 - 01:21:25: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:25: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:25: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:25: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:25: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:26: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:26: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:26: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:26: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:26: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "42") (realdamage "37") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:26: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5904 -13047 -1565") (victim_position "-5418 -12910 -1586") L 07/11/2026 - 01:21:26: "stroker<4><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<8><[U:1:146245695]>" L 07/11/2026 - 01:21:26: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:21:27: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:27: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:27: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/11/2026 - 01:21:27: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:27: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:27: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:28: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:29: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:29: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:29: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:29: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:29: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:29: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:30: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:30: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 07/11/2026 - 01:21:30: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:30: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:30: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "95") (weapon "quake_rl") L 07/11/2026 - 01:21:30: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:30: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:31: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:31: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:31: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:31: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:31: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:31: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:33: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:34: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:35: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:35: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:36: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:36: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "24") (weapon "quake_rl") L 07/11/2026 - 01:21:36: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:37: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:38: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:39: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:39: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:40: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:40: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:41: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:43: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:44: "stroker<4><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/11/2026 - 01:21:45: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:46: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:46: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:46: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:46: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:46: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:46: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:46: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:46: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:46: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "35") (weapon "quake_rl") L 07/11/2026 - 01:21:46: "aboOod ♥<8><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/11/2026 - 01:21:47: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:47: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:47: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:47: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:47: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "49") (realdamage "6") (weapon "shotgun_soldier") (crit "mini") L 07/11/2026 - 01:21:47: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5571 -12504 -1663") (victim_position "-6152 -12271 -1533") L 07/11/2026 - 01:21:47: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:21:49: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:49: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:49: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:49: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:49: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:49: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:49: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:49: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:49: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:49: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:50: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:50: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:50: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:50: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:50: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:50: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:50: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:50: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:50: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:50: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/11/2026 - 01:21:51: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:51: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:51: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:51: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/11/2026 - 01:21:51: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:51: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:51: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:52: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:52: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:52: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "81") (realdamage "34") (weapon "quake_rl") L 07/11/2026 - 01:21:52: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "quake_rl" (attacker_position "-5176 -13081 -1604") (victim_position "-5622 -12714 -1535") L 07/11/2026 - 01:21:52: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:21:52: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:53: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:53: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:53: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:53: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:54: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:54: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:54: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:54: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:54: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:55: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:55: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:55: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:55: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:55: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "80") (weapon "quake_rl") L 07/11/2026 - 01:21:55: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:55: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:56: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:56: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "40") (weapon "quake_rl") L 07/11/2026 - 01:21:56: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:56: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:56: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:56: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:56: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 07/11/2026 - 01:21:56: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:56: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:56: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:56: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:57: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:21:57: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:57: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:57: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:57: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:21:57: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/11/2026 - 01:21:57: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:57: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:57: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:58: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:58: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:58: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:58: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:58: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:21:58: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/11/2026 - 01:21:59: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:00: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:00: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:00: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "24") (realdamage "6") (weapon "shotgun_soldier") (crit "mini") L 07/11/2026 - 01:22:00: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-6004 -12444 -1622") (victim_position "-5493 -12715 -1663") L 07/11/2026 - 01:22:00: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:22:01: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:01: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:01: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:02: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:02: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:02: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/11/2026 - 01:22:03: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:03: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "30") (weapon "quake_rl") L 07/11/2026 - 01:22:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:03: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:04: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:04: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:04: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "38") (weapon "quake_rl") L 07/11/2026 - 01:22:04: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:04: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:04: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:04: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:05: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:05: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "78") (weapon "quake_rl") L 07/11/2026 - 01:22:05: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:05: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:05: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:05: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:06: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:06: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:06: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:06: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "50") (realdamage "3") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:06: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5525 -12526 -1663") (victim_position "-5482 -12207 -1292") L 07/11/2026 - 01:22:06: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:22:08: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:08: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:08: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:08: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:08: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:08: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:08: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:08: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:09: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:09: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 07/11/2026 - 01:22:09: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:09: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:09: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:09: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "world" (attacker_position "-5704 -12821 -1535") (victim_position "-5956 -12663 -1605") L 07/11/2026 - 01:22:09: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:22:10: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:11: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:11: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:11: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:11: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:11: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:11: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/11/2026 - 01:22:11: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:12: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:12: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:12: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:12: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:12: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "89") (weapon "quake_rl") L 07/11/2026 - 01:22:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:13: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:13: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:13: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:13: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:13: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:13: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:13: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:13: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:13: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:14: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:14: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:14: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:14: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:14: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:14: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "29") (weapon "quake_rl") L 07/11/2026 - 01:22:15: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:15: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:15: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:15: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "12") (realdamage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:15: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5215 -13327 -1595") (victim_position "-5501 -12629 -1387") L 07/11/2026 - 01:22:15: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:22:16: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:16: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:16: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:16: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:17: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:17: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:17: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:17: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:18: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "77") (weapon "quake_rl") L 07/11/2026 - 01:22:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:18: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "81") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:19: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:19: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/11/2026 - 01:22:19: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:19: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:19: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:19: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:19: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:20: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "world" (attacker_position "-5412 -12914 -1492") (victim_position "-5584 -12640 -1537") L 07/11/2026 - 01:22:20: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:22:20: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:21: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:21: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:21: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:22: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:22: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:22: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:22: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:22: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:23: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:23: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:23: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:23: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:23: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:23: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:23: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:23: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:23: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:23: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "99") (weapon "quake_rl") L 07/11/2026 - 01:22:24: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:24: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:25: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:25: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:25: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:25: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:25: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:25: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:25: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:25: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:26: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:26: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:26: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:26: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:26: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:26: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:28: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:28: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:28: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:28: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "41") (realdamage "21") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:28: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5654 -12681 -1482") (victim_position "-5215 -12913 -1663") L 07/11/2026 - 01:22:29: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:22:30: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:30: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:31: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:31: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:31: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:31: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:31: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:31: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:31: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:31: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:31: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/11/2026 - 01:22:31: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:32: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:32: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "372") L 07/11/2026 - 01:22:32: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:32: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:32: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:32: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:32: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:32: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/11/2026 - 01:22:33: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:33: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:33: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:33: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:33: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:33: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5608 -12987 -1449") (victim_position "-5366 -12694 -1630") L 07/11/2026 - 01:22:33: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:22:35: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:35: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:35: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:35: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:35: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:35: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:35: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:35: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:35: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "59") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:35: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:36: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:36: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/11/2026 - 01:22:36: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:36: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:36: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "63") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:36: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:36: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:36: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/11/2026 - 01:22:36: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:37: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "57") (realdamage "42") (weapon "quake_rl") L 07/11/2026 - 01:22:37: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "quake_rl" (attacker_position "-5875 -12697 -1663") (victim_position "-5574 -12468 -1624") L 07/11/2026 - 01:22:37: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:22:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:38: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:38: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:38: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:38: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:39: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:39: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:39: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "71") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:39: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:39: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:39: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:39: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:40: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:40: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:40: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/11/2026 - 01:22:40: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:40: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:40: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:40: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "30") (realdamage "22") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:40: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5720 -12699 -1535") (victim_position "-5494 -12845 -1318") L 07/11/2026 - 01:22:40: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:40: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/11/2026 - 01:22:40: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:22:42: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:42: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:42: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:42: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:42: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:43: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:43: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:43: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:43: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:43: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:43: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:43: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:44: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:44: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:44: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/11/2026 - 01:22:44: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:44: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:44: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:44: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:44: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:44: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:45: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:45: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:45: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:45: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:46: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:47: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:47: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:47: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:47: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:47: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:47: "stroker<4><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/11/2026 - 01:22:47: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:47: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/11/2026 - 01:22:48: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:48: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:48: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:48: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:49: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:49: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:49: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:49: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "41") (realdamage "11") (weapon "shotgun_soldier") (crit "mini") L 07/11/2026 - 01:22:49: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-6213 -12382 -1535") (victim_position "-5688 -12249 -1535") L 07/11/2026 - 01:22:49: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:22:50: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:51: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:51: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:51: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "3") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:51: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:51: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:51: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 07/11/2026 - 01:22:51: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:51: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:51: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:51: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:52: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:52: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/11/2026 - 01:22:52: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:52: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:52: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:52: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "80") (weapon "quake_rl") L 07/11/2026 - 01:22:53: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:53: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:53: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:53: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:53: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:53: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "79") (realdamage "61") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:53: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5980 -12327 -1591") (victim_position "-5758 -12205 -1472") L 07/11/2026 - 01:22:53: "aboOod ♥<8><[U:1:146245695]>" triggered "domination" against "stroker<4><[U:1:390970005]>" L 07/11/2026 - 01:22:53: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:22:54: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:54: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:54: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:54: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:55: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:55: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:55: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:55: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:55: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:55: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:55: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/11/2026 - 01:22:56: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:56: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:56: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:22:56: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/11/2026 - 01:22:56: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:56: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:56: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:56: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:56: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:56: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:57: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:57: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:57: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:57: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:57: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:58: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:58: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:58: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:58: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:22:59: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:59: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:59: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "46") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:59: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:59: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:59: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:22:59: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "76") (realdamage "18") (weapon "shotgun_soldier") L 07/11/2026 - 01:22:59: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5546 -12247 -1535") (victim_position "-5631 -12374 -1663") L 07/11/2026 - 01:22:59: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:23:01: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:01: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:01: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:01: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:01: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:02: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:02: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "45") (weapon "quake_rl") L 07/11/2026 - 01:23:02: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:02: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:02: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:02: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:02: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:02: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:03: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:03: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/11/2026 - 01:23:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:03: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:03: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "70") (realdamage "62") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:03: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5839 -12437 -1490") (victim_position "-5595 -12618 -1499") L 07/11/2026 - 01:23:03: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:23:04: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:05: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:05: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:05: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:05: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:05: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:05: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:06: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:06: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:06: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/11/2026 - 01:23:06: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:06: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:06: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:06: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:07: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:07: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:07: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/11/2026 - 01:23:07: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:07: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:07: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:07: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:07: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:07: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:08: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:08: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:08: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:08: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:08: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:09: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:10: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:11: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:11: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:11: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:12: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:12: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:12: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:13: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:13: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:13: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:13: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:13: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:14: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:14: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "92") (realdamage "50") (weapon "quake_rl") L 07/11/2026 - 01:23:14: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "quake_rl" (attacker_position "-6111 -12516 -1602") (victim_position "-5848 -12121 -1535") L 07/11/2026 - 01:23:14: "stroker<4><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<8><[U:1:146245695]>" L 07/11/2026 - 01:23:14: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:14: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/11/2026 - 01:23:14: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:23:14: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:16: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:16: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:16: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:16: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:17: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:17: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:17: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:17: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/11/2026 - 01:23:17: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:18: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:18: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:18: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:18: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:18: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:19: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:19: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:20: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:20: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/11/2026 - 01:23:20: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:20: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:20: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:20: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:20: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:21: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:21: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:21: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "47") (realdamage "11") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:21: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5597 -12771 -1535") (victim_position "-5355 -12680 -1663") L 07/11/2026 - 01:23:21: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:23:22: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:22: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:22: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/11/2026 - 01:23:23: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:23: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:23: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:23: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:23: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:23: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:23: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:24: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:24: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:24: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "70") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:24: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:24: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:24: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "77") (realdamage "43") (weapon "quake_rl") L 07/11/2026 - 01:23:24: "stroker<4><[U:1:390970005]>" killed "aboOod ♥<8><[U:1:146245695]>" with "quake_rl" (attacker_position "-5642 -12727 -1535") (victim_position "-5282 -12694 -1663") L 07/11/2026 - 01:23:24: "aboOod ♥<8><[U:1:146245695]>" spawned as "soldier" L 07/11/2026 - 01:23:24: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:25: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:26: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:27: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:27: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:27: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:27: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:27: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:27: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/11/2026 - 01:23:27: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:28: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:28: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/11/2026 - 01:23:29: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:29: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:29: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:29: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:29: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:30: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:30: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:30: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:30: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:30: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:30: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 07/11/2026 - 01:23:30: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:30: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:30: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:30: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:30: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:30: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "47") (realdamage "41") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:30: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5374 -13095 -1663") (victim_position "-5723 -13156 -1434") L 07/11/2026 - 01:23:30: "stroker<4><[U:1:390970005]>" spawned as "soldier" L 07/11/2026 - 01:23:32: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:32: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:32: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:32: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:32: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:33: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:33: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:33: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:33: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/11/2026 - 01:23:33: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:33: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:33: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:34: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:34: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:34: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:34: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "87") (weapon "quake_rl") L 07/11/2026 - 01:23:34: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/11/2026 - 01:23:34: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 07/11/2026 - 01:23:35: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:35: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:35: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:35: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:35: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:35: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:35: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:36: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:36: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:36: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:36: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/11/2026 - 01:23:36: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:36: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:36: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:36: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:36: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:36: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:37: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:37: "stroker<4><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:37: "stroker<4><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:37: "stroker<4><[U:1:390970005]>" triggered "damage" against "aboOod ♥<8><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:37: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:37: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:38: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:38: "aboOod ♥<8><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/11/2026 - 01:23:38: "aboOod ♥<8><[U:1:146245695]>" triggered "damage" against "stroker<4><[U:1:390970005]>" (damage "29") (realdamage "11") (weapon "shotgun_soldier") L 07/11/2026 - 01:23:38: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1604") (new_elo "1612") L 07/11/2026 - 01:23:38: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1606") (new_elo "1598") L 07/11/2026 - 01:23:38: "aboOod ♥<8><[U:1:146245695]>" killed "stroker<4><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5214 -12558 -1663") (victim_position "-5710 -12353 -1663") L 07/11/2026 - 01:23:38: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:390970005]") (winner_score "20") (loser_score "12")