L 07/12/2026 - 23:06:25: World triggered "meta_data" (matchid "26071223062525b5") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/12/2026 - 23:06:25: "stroker<27><[U:1:390970005]>" changed role to "soldier" L 07/12/2026 - 23:06:25: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/12/2026 - 23:06:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/12/2026 - 23:06:33: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:33: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 07/12/2026 - 23:06:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:33: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:33: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:37: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-5484 -13383 -1535") (victim_position "-5930 -12655 -1663") L 07/12/2026 - 23:06:37: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:06:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "88") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "89") (weapon "quake_rl") L 07/12/2026 - 23:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "105") (realdamage "60") (weapon "quake_rl") L 07/12/2026 - 23:06:43: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5696 -12949 -1484") (victim_position "-5523 -12762 -1535") L 07/12/2026 - 23:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:43: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "84") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:45: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:45: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "97") (realdamage "89") (weapon "quake_rl") L 07/12/2026 - 23:06:45: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5641 -12921 -1360") (victim_position "-5647 -12648 -1663") L 07/12/2026 - 23:06:46: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:06:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "100") (weapon "quake_rl") L 07/12/2026 - 23:06:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "88") (weapon "quake_rl") L 07/12/2026 - 23:06:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "61") (realdamage "11") (weapon "quake_rl") L 07/12/2026 - 23:06:49: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5625 -13002 -1646") (victim_position "-5714 -12804 -1454") L 07/12/2026 - 23:06:49: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:06:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "56") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:52: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:52: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/12/2026 - 23:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "41") (realdamage "29") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:53: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5241 -12766 -1535") (victim_position "-5632 -12892 -1481") L 07/12/2026 - 23:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<27><[U:1:390970005]>" L 07/12/2026 - 23:06:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:53: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:06:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/12/2026 - 23:06:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:59: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:59: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 07/12/2026 - 23:06:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:59: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:06:59: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/12/2026 - 23:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "84") (realdamage "80") (weapon "quake_rl") L 07/12/2026 - 23:06:59: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5193 -13153 -1631") (victim_position "-5551 -13044 -1657") L 07/12/2026 - 23:06:59: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/12/2026 - 23:07:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "102") (weapon "quake_rl") L 07/12/2026 - 23:07:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/12/2026 - 23:07:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (realdamage "60") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:04: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5332 -12974 -1647") (victim_position "-5131 -13034 -1663") L 07/12/2026 - 23:07:04: "stroker<27><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/12/2026 - 23:07:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "86") (weapon "quake_rl") L 07/12/2026 - 23:07:04: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:07:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (weapon "quake_rl") L 07/12/2026 - 23:07:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/12/2026 - 23:07:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:09: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5430 -12585 -1202") (victim_position "-5523 -12912 -1535") L 07/12/2026 - 23:07:09: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:07:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "102") (weapon "quake_rl") L 07/12/2026 - 23:07:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/12/2026 - 23:07:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/12/2026 - 23:07:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (realdamage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:14: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5617 -13497 -1535") (victim_position "-5607 -13216 -1612") L 07/12/2026 - 23:07:15: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:07:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 07/12/2026 - 23:07:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "67") (weapon "quake_rl") L 07/12/2026 - 23:07:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:22: "stroker<27><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/12/2026 - 23:07:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "37") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (realdamage "38") (weapon "quake_rl") L 07/12/2026 - 23:07:28: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5927 -13163 -1617") (victim_position "-5894 -12727 -1593") L 07/12/2026 - 23:07:28: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:07:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/12/2026 - 23:07:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "41") (realdamage "31") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:34: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-4986 -12890 -1631") (victim_position "-5393 -12853 -1312") L 07/12/2026 - 23:07:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 07/12/2026 - 23:07:34: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:07:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 07/12/2026 - 23:07:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/12/2026 - 23:07:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:41: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:41: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "quake_rl") L 07/12/2026 - 23:07:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:41: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:41: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "quake_rl") L 07/12/2026 - 23:07:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "24") (realdamage "11") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:43: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5096 -13058 -1658") (victim_position "-5696 -13288 -1663") L 07/12/2026 - 23:07:43: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:07:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/12/2026 - 23:07:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "38") (weapon "quake_rl") L 07/12/2026 - 23:07:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/12/2026 - 23:07:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/12/2026 - 23:07:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (realdamage "20") (weapon "quake_rl") L 07/12/2026 - 23:07:49: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5332 -12981 -1663") (victim_position "-5426 -12424 -1614") L 07/12/2026 - 23:07:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:49: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:07:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "64") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:52: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:52: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/12/2026 - 23:07:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "110") (weapon "quake_rl") L 07/12/2026 - 23:07:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "76") (realdamage "19") (weapon "quake_rl") L 07/12/2026 - 23:07:53: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5844 -12733 -1546") (victim_position "-5724 -12561 -1663") L 07/12/2026 - 23:07:53: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<27><[U:1:390970005]>" L 07/12/2026 - 23:07:53: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:07:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/12/2026 - 23:07:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 07/12/2026 - 23:07:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:07:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:07:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:07:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (realdamage "30") (weapon "quake_rl") L 07/12/2026 - 23:07:59: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5615 -13176 -1663") (victim_position "-5220 -13076 -1617") L 07/12/2026 - 23:07:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:07:59: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:07:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "110") (weapon "quake_rl") L 07/12/2026 - 23:08:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (realdamage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:02: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5647 -12609 -1316") (victim_position "-5681 -12886 -1535") L 07/12/2026 - 23:08:02: "stroker<27><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/12/2026 - 23:08:02: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:08:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "179") L 07/12/2026 - 23:08:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "76") (realdamage "69") (weapon "quake_rl") L 07/12/2026 - 23:08:05: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5398 -13242 -1567") (victim_position "-5574 -12658 -1468") L 07/12/2026 - 23:08:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:05: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:08:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:07: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:07: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 07/12/2026 - 23:08:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "76") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/12/2026 - 23:08:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (realdamage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:10: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5578 -12766 -1407") (victim_position "-5644 -12978 -1407") L 07/12/2026 - 23:08:10: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:08:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/12/2026 - 23:08:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "78") (weapon "quake_rl") L 07/12/2026 - 23:08:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "54") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "64") (realdamage "58") (weapon "quake_rl") L 07/12/2026 - 23:08:15: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5543 -13038 -1663") (victim_position "-5480 -13018 -1615") L 07/12/2026 - 23:08:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:15: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:08:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "53") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "282") L 07/12/2026 - 23:08:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "87") (weapon "quake_rl") L 07/12/2026 - 23:08:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "82") (realdamage "64") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:19: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5589 -12712 -1535") (victim_position "-5748 -12561 -1589") L 07/12/2026 - 23:08:19: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:08:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/12/2026 - 23:08:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:23: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:23: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/12/2026 - 23:08:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (realdamage "47") (weapon "quake_rl") L 07/12/2026 - 23:08:24: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5544 -13061 -1481") (victim_position "-5650 -12777 -1535") L 07/12/2026 - 23:08:24: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:08:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/12/2026 - 23:08:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 07/12/2026 - 23:08:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "31") (weapon "quake_rl") L 07/12/2026 - 23:08:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/12/2026 - 23:08:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (realdamage "11") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:30: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5645 -12743 -1535") (victim_position "-5540 -12338 -1521") L 07/12/2026 - 23:08:30: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:08:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "370") L 07/12/2026 - 23:08:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/12/2026 - 23:08:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "87") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "78") (realdamage "49") (weapon "quake_rl") L 07/12/2026 - 23:08:36: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5518 -12498 -1663") (victim_position "-5605 -12730 -1487") L 07/12/2026 - 23:08:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:36: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:08:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 07/12/2026 - 23:08:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "71") (weapon "quake_rl") L 07/12/2026 - 23:08:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:41: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:41: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (realdamage "56") (weapon "quake_rl") L 07/12/2026 - 23:08:41: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5759 -12721 -1478") (victim_position "-5689 -13042 -1663") L 07/12/2026 - 23:08:41: "stroker<27><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/12/2026 - 23:08:42: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:08:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "45") (weapon "quake_rl") L 07/12/2026 - 23:08:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:45: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:45: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/12/2026 - 23:08:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "47") (weapon "quake_rl") L 07/12/2026 - 23:08:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 07/12/2026 - 23:08:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (realdamage "18") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:47: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5556 -12994 -1644") (victim_position "-5361 -12545 -1663") L 07/12/2026 - 23:08:47: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:08:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "243") L 07/12/2026 - 23:08:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "26") (weapon "quake_rl") L 07/12/2026 - 23:08:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (realdamage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:56: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5297 -13130 -1559") (victim_position "-5796 -13044 -1248") L 07/12/2026 - 23:08:56: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:08:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:08:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:08:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:08:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:08:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/12/2026 - 23:08:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "46") (weapon "quake_rl") L 07/12/2026 - 23:09:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (realdamage "56") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:02: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-6077 -12507 -1647") (victim_position "-5748 -12578 -1544") L 07/12/2026 - 23:09:02: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<27><[U:1:390970005]>" L 07/12/2026 - 23:09:02: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:09:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "111") (weapon "quake_rl") L 07/12/2026 - 23:09:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/12/2026 - 23:09:05: "aboOod ♥<28><[U:1:146245695]>" committed suicide with "quake_rl" (attacker_position "-5541 -12797 -1517") L 07/12/2026 - 23:09:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:05: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:09:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "94") (weapon "quake_rl") L 07/12/2026 - 23:09:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (realdamage "55") (weapon "quake_rl") L 07/12/2026 - 23:09:10: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5488 -12810 -1529") (victim_position "-5631 -12597 -1663") L 07/12/2026 - 23:09:10: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:09:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/12/2026 - 23:09:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "37") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "397") L 07/12/2026 - 23:09:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:15: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-5628 -12465 -1660") (victim_position "-6138 -12882 -1634") L 07/12/2026 - 23:09:15: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:09:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/12/2026 - 23:09:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "quake_rl") L 07/12/2026 - 23:09:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/12/2026 - 23:09:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/12/2026 - 23:09:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (realdamage "4") (weapon "quake_rl") L 07/12/2026 - 23:09:20: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5624 -12740 -1535") (victim_position "-5480 -13210 -1469") L 07/12/2026 - 23:09:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:21: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:09:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:23: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:23: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "76") (weapon "quake_rl") L 07/12/2026 - 23:09:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/12/2026 - 23:09:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "94") (weapon "quake_rl") L 07/12/2026 - 23:09:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "58") (weapon "quake_rl") L 07/12/2026 - 23:09:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (realdamage "4") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:27: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5682 -12847 -1535") (victim_position "-5118 -13108 -1629") L 07/12/2026 - 23:09:27: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:09:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 07/12/2026 - 23:09:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (realdamage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:34: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5884 -13205 -1663") (victim_position "-5391 -12818 -1663") L 07/12/2026 - 23:09:34: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:09:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "105") (weapon "quake_rl") L 07/12/2026 - 23:09:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "77") (realdamage "63") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:38: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5619 -12774 -1417") (victim_position "-5624 -12923 -1357") L 07/12/2026 - 23:09:38: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:09:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "56") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "37") (realdamage "24") (weapon "quake_rl") L 07/12/2026 - 23:09:44: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5146 -13043 -1660") (victim_position "-5536 -12312 -1593") L 07/12/2026 - 23:09:44: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:09:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:45: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:45: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/12/2026 - 23:09:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:09:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 07/12/2026 - 23:09:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "3") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "3") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:09:54: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/12/2026 - 23:09:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:55: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:55: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:09:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (realdamage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:09:55: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1615") (new_elo "1622") L 07/12/2026 - 23:09:55: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1606") (new_elo "1599") L 07/12/2026 - 23:09:55: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5853 -12827 -1663") (victim_position "-6114 -12448 -1634") L 07/12/2026 - 23:09:55: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:390970005]") (winner_score "20") (loser_score "16")