L 07/12/2026 - 23:10:01: World triggered "meta_data" (matchid "260712231001c1e6") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/12/2026 - 23:10:01: "stroker<27><[U:1:390970005]>" changed role to "soldier" L 07/12/2026 - 23:10:01: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/12/2026 - 23:10:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "575") L 07/12/2026 - 23:10:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (realdamage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:03: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5790 -12823 -1298") (victim_position "-5605 -12723 -881") L 07/12/2026 - 23:10:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:04: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:10:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:07: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:07: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/12/2026 - 23:10:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "46") (weapon "quake_rl") L 07/12/2026 - 23:10:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/12/2026 - 23:10:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "96") (realdamage "10") (weapon "quake_rl") L 07/12/2026 - 23:10:10: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5394 -13247 -1663") (victim_position "-5479 -12842 -1615") L 07/12/2026 - 23:10:10: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:10:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "96") (weapon "quake_rl") L 07/12/2026 - 23:10:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "59") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "53") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:15: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-5649 -12704 -1494") (victim_position "-5815 -12750 -1628") L 07/12/2026 - 23:10:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:15: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:10:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "90") (weapon "quake_rl") L 07/12/2026 - 23:10:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "45") (weapon "quake_rl") L 07/12/2026 - 23:10:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "106") (realdamage "93") (weapon "quake_rl") L 07/12/2026 - 23:10:19: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5775 -13386 -1535") (victim_position "-5632 -13224 -1663") L 07/12/2026 - 23:10:19: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:10:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 07/12/2026 - 23:10:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "67") (weapon "quake_rl") L 07/12/2026 - 23:10:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/12/2026 - 23:10:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/12/2026 - 23:10:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "40") (realdamage "9") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:26: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5416 -12803 -1631") (victim_position "-5038 -13160 -1490") L 07/12/2026 - 23:10:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "77") (weapon "quake_rl") L 07/12/2026 - 23:10:26: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:10:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "101") (weapon "quake_rl") L 07/12/2026 - 23:10:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "88") (realdamage "13") (weapon "quake_rl") L 07/12/2026 - 23:10:30: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5490 -12774 -1535") (victim_position "-5491 -13304 -1535") L 07/12/2026 - 23:10:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/12/2026 - 23:10:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:30: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:10:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 07/12/2026 - 23:10:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "282") L 07/12/2026 - 23:10:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/12/2026 - 23:10:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (realdamage "33") (weapon "quake_rl") L 07/12/2026 - 23:10:34: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5643 -12943 -1535") (victim_position "-6144 -12946 -1561") L 07/12/2026 - 23:10:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/12/2026 - 23:10:34: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:10:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "92") (weapon "quake_rl") L 07/12/2026 - 23:10:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:38: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-5684 -12953 -1363") (victim_position "-5771 -12643 -1659") L 07/12/2026 - 23:10:38: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:10:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "71") (weapon "quake_rl") L 07/12/2026 - 23:10:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:41: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:41: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "211") L 07/12/2026 - 23:10:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/12/2026 - 23:10:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "97") (realdamage "7") (weapon "quake_rl") L 07/12/2026 - 23:10:44: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5395 -12969 -1604") (victim_position "-5082 -13223 -1535") L 07/12/2026 - 23:10:44: "stroker<27><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/12/2026 - 23:10:44: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:10:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/12/2026 - 23:10:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/12/2026 - 23:10:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (realdamage "35") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:51: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5724 -13163 -1663") (victim_position "-5417 -13307 -1476") L 07/12/2026 - 23:10:51: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<27><[U:1:390970005]>" L 07/12/2026 - 23:10:52: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:52: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "97") (weapon "quake_rl") L 07/12/2026 - 23:10:52: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:10:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "97") (weapon "quake_rl") L 07/12/2026 - 23:10:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (realdamage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:54: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5599 -12764 -1386") (victim_position "-5577 -13061 -1635") L 07/12/2026 - 23:10:54: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:10:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:10:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "72") (weapon "quake_rl") L 07/12/2026 - 23:10:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "51") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:10:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:59: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:10:59: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:10:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (realdamage "3") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:02: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5564 -12818 -1535") (victim_position "-5877 -12960 -1663") L 07/12/2026 - 23:11:02: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:11:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 07/12/2026 - 23:11:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (realdamage "28") (weapon "quake_rl") L 07/12/2026 - 23:11:06: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5619 -12665 -1406") (victim_position "-5547 -12879 -1535") L 07/12/2026 - 23:11:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "106") (weapon "quake_rl") L 07/12/2026 - 23:11:07: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:11:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "64") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/12/2026 - 23:11:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "64") (realdamage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:10: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5435 -12651 -1626") (victim_position "-5581 -12672 -1415") L 07/12/2026 - 23:11:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "58") (weapon "quake_rl") L 07/12/2026 - 23:11:11: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:11:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "53") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/12/2026 - 23:11:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "71") (weapon "quake_rl") L 07/12/2026 - 23:11:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (realdamage "28") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:14: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5899 -12364 -1552") (victim_position "-5564 -12714 -1535") L 07/12/2026 - 23:11:14: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:11:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 07/12/2026 - 23:11:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "68") (weapon "quake_rl") L 07/12/2026 - 23:11:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "37") (realdamage "34") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:18: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5743 -12617 -1370") (victim_position "-5504 -12211 -1496") L 07/12/2026 - 23:11:18: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:11:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 07/12/2026 - 23:11:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:23: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:23: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (realdamage "4") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:23: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5238 -12448 -1663") (victim_position "-5556 -12805 -1535") L 07/12/2026 - 23:11:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:23: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:11:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/12/2026 - 23:11:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (realdamage "64") (weapon "quake_rl") L 07/12/2026 - 23:11:28: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5628 -12744 -1132") (victim_position "-5658 -12826 -1484") L 07/12/2026 - 23:11:28: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:11:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "66") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "67") (weapon "quake_rl") L 07/12/2026 - 23:11:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "319") L 07/12/2026 - 23:11:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "54") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "100") (realdamage "5") (weapon "quake_rl") L 07/12/2026 - 23:11:32: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5526 -12833 -1535") (victim_position "-5647 -12515 -1663") L 07/12/2026 - 23:11:33: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:11:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/12/2026 - 23:11:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 07/12/2026 - 23:11:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "quake_rl") L 07/12/2026 - 23:11:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/12/2026 - 23:11:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/12/2026 - 23:11:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (realdamage "28") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:40: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5291 -13455 -1535") (victim_position "-5392 -13028 -1635") L 07/12/2026 - 23:11:40: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:11:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "53") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/12/2026 - 23:11:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "71") (weapon "quake_rl") L 07/12/2026 - 23:11:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:45: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:45: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "91") (realdamage "34") (weapon "quake_rl") (airshot "1") (height "248") L 07/12/2026 - 23:11:45: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5603 -12723 -1535") (victim_position "-6070 -12811 -1415") L 07/12/2026 - 23:11:45: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:11:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 07/12/2026 - 23:11:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "88") (weapon "quake_rl") L 07/12/2026 - 23:11:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "70") (realdamage "60") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:49: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5726 -12858 -1535") (victim_position "-5608 -12891 -1478") L 07/12/2026 - 23:11:49: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:11:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/12/2026 - 23:11:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "76") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:52: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:52: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "220") L 07/12/2026 - 23:11:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (realdamage "51") (weapon "quake_rl") L 07/12/2026 - 23:11:53: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5729 -12634 -1570") (victim_position "-5861 -12874 -1615") L 07/12/2026 - 23:11:54: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:11:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "102") (weapon "quake_rl") L 07/12/2026 - 23:11:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/12/2026 - 23:11:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:11:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:11:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "42") (realdamage "34") (weapon "quake_rl") L 07/12/2026 - 23:11:58: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5535 -12724 -1012") (victim_position "-5541 -13057 -1618") L 07/12/2026 - 23:11:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:59: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:11:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:11:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/12/2026 - 23:12:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "105") (weapon "quake_rl") L 07/12/2026 - 23:12:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (realdamage "33") (weapon "quake_rl") L 07/12/2026 - 23:12:03: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5741 -12505 -1663") (victim_position "-5311 -13006 -1663") L 07/12/2026 - 23:12:03: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:12:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "222") L 07/12/2026 - 23:12:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:07: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:07: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "107") (weapon "quake_rl") L 07/12/2026 - 23:12:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (realdamage "16") (weapon "quake_rl") L 07/12/2026 - 23:12:08: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5759 -12692 -1466") (victim_position "-5535 -12948 -1485") L 07/12/2026 - 23:12:08: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<27><[U:1:390970005]>" L 07/12/2026 - 23:12:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:08: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:12:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/12/2026 - 23:12:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "93") (weapon "quake_rl") L 07/12/2026 - 23:12:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "41") (weapon "quake_rl") L 07/12/2026 - 23:12:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (realdamage "2") (weapon "shotgun_soldier") (crit "mini") L 07/12/2026 - 23:12:14: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5929 -12500 -1663") (victim_position "-5570 -13182 -1635") L 07/12/2026 - 23:12:14: "stroker<27><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/12/2026 - 23:12:14: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:12:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "109") (weapon "quake_rl") L 07/12/2026 - 23:12:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (realdamage "31") (weapon "quake_rl") L 07/12/2026 - 23:12:19: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5671 -13091 -1423") (victim_position "-5370 -12679 -1663") L 07/12/2026 - 23:12:19: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:12:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "342") L 07/12/2026 - 23:12:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/12/2026 - 23:12:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "35") (weapon "quake_rl") L 07/12/2026 - 23:12:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (realdamage "3") (weapon "quake_rl") L 07/12/2026 - 23:12:26: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5889 -13100 -1628") (victim_position "-5463 -12496 -1620") L 07/12/2026 - 23:12:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:26: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:12:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/12/2026 - 23:12:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/12/2026 - 23:12:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/12/2026 - 23:12:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:35: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/12/2026 - 23:12:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "97") (realdamage "90") (weapon "quake_rl") L 07/12/2026 - 23:12:36: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-5308 -12646 -1663") (victim_position "-5597 -12886 -1535") L 07/12/2026 - 23:12:36: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:12:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "429") L 07/12/2026 - 23:12:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "101") (weapon "quake_rl") L 07/12/2026 - 23:12:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (realdamage "31") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:40: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5993 -12806 -1473") (victim_position "-5649 -12734 -1535") L 07/12/2026 - 23:12:41: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:12:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/12/2026 - 23:12:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:45: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:45: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "88") (weapon "quake_rl") L 07/12/2026 - 23:12:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/12/2026 - 23:12:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/12/2026 - 23:12:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (realdamage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:47: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5410 -13356 -1468") (victim_position "-5512 -13216 -1663") L 07/12/2026 - 23:12:47: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:12:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "354") L 07/12/2026 - 23:12:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "83") (weapon "quake_rl") L 07/12/2026 - 23:12:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:52: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:52: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "104") (realdamage "96") (weapon "quake_rl") L 07/12/2026 - 23:12:52: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5423 -12750 -1634") (victim_position "-5530 -12867 -1407") L 07/12/2026 - 23:12:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:52: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:12:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/12/2026 - 23:12:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:12:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "94") (weapon "quake_rl") L 07/12/2026 - 23:12:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:55: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:12:55: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/12/2026 - 23:12:58: "stroker<27><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/12/2026 - 23:12:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:12:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/12/2026 - 23:13:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:13:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:13:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (realdamage "40") (weapon "quake_rl") L 07/12/2026 - 23:13:04: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5813 -12299 -1475") (victim_position "-5864 -12380 -1663") L 07/12/2026 - 23:13:04: "stroker<27><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/12/2026 - 23:13:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:13:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/12/2026 - 23:13:04: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:13:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/12/2026 - 23:13:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:07: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:07: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:13:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:13:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/12/2026 - 23:13:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:13:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/12/2026 - 23:13:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:13:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/12/2026 - 23:13:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:13:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (realdamage "71") (weapon "quake_rl") L 07/12/2026 - 23:13:09: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1599") (new_elo "1607") L 07/12/2026 - 23:13:09: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1622") (new_elo "1614") L 07/12/2026 - 23:13:09: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5731 -12584 -1481") (victim_position "-5537 -12764 -1535") L 07/12/2026 - 23:13:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:13:09: World triggered "mge_match_end" (winner "[U:1:390970005]") (loser "[U:1:146245695]") (winner_score "20") (loser_score "15")