L 07/12/2026 - 23:57:20: World triggered "meta_data" (matchid "260712235720816e") (map "mge_league_v3") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/12/2026 - 23:57:20: "stroker<27><[U:1:390970005]>" changed role to "soldier" L 07/12/2026 - 23:57:20: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/12/2026 - 23:57:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "419") L 07/12/2026 - 23:57:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (realdamage "8") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:23: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6377 9531 -2708") (victim_position "6662 9045 -2661") L 07/12/2026 - 23:57:23: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:57:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "81") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/12/2026 - 23:57:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 07/12/2026 - 23:57:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "93") (realdamage "3") (weapon "quake_rl") (crit "mini") L 07/12/2026 - 23:57:30: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6537 9316 -2556") (victim_position "6317 9344 -2822") L 07/12/2026 - 23:57:30: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:57:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "84") (weapon "quake_rl") L 07/12/2026 - 23:57:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "69") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "72") (weapon "quake_rl") L 07/12/2026 - 23:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "51") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (realdamage "4") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:35: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6506 9366 -2556") (victim_position "6702 9520 -2259") L 07/12/2026 - 23:57:35: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:57:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/12/2026 - 23:57:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "81") (realdamage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:44: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6514 9296 -2556") (victim_position "6308 9406 -2657") L 07/12/2026 - 23:57:44: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:57:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "94") (weapon "quake_rl") L 07/12/2026 - 23:57:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/12/2026 - 23:57:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (realdamage "33") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:49: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6760 9350 -2556") (victim_position "6687 9630 -2636") L 07/12/2026 - 23:57:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:50: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:57:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "quake_rl") L 07/12/2026 - 23:57:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "559") L 07/12/2026 - 23:57:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/12/2026 - 23:57:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:53: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "6547 9334 -2556") (victim_position "6044 9230 -2798") L 07/12/2026 - 23:57:54: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:57:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:55: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:55: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/12/2026 - 23:57:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "41") (weapon "quake_rl") L 07/12/2026 - 23:57:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/12/2026 - 23:57:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "82") (weapon "quake_rl") L 07/12/2026 - 23:57:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:57:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (weapon "quake_rl") L 07/12/2026 - 23:57:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:57:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "54") (realdamage "39") (weapon "quake_rl") L 07/12/2026 - 23:57:58: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6442 9508 -2367") (victim_position "6481 9477 -2556") L 07/12/2026 - 23:57:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:57:58: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:57:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:00: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:00: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (realdamage "34") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:02: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6449 9420 -2556") (victim_position "6724 9651 -2510") L 07/12/2026 - 23:58:02: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:58:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/12/2026 - 23:58:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (realdamage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:08: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6475 9878 -2678") (victim_position "6801 9494 -2829") L 07/12/2026 - 23:58:08: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:58:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "93") (weapon "quake_rl") L 07/12/2026 - 23:58:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "46") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "101") (realdamage "40") (weapon "quake_rl") L 07/12/2026 - 23:58:12: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6418 8857 -2692") (victim_position "6394 9185 -2780") L 07/12/2026 - 23:58:12: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:58:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:15: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:15: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:15: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "6691 9417 -2462") (victim_position "6498 9109 -2824") L 07/12/2026 - 23:58:15: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:58:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/12/2026 - 23:58:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "71") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "70") (realdamage "64") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:19: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6417 9405 -2556") (victim_position "6416 9654 -2708") L 07/12/2026 - 23:58:19: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:58:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/12/2026 - 23:58:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/12/2026 - 23:58:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "99") (realdamage "36") (weapon "quake_rl") L 07/12/2026 - 23:58:24: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6555 9305 -2556") (victim_position "6842 9301 -2804") L 07/12/2026 - 23:58:24: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:58:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/12/2026 - 23:58:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/12/2026 - 23:58:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (realdamage "49") (weapon "quake_rl") L 07/12/2026 - 23:58:30: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6679 9651 -2351") (victim_position "6566 9282 -2556") L 07/12/2026 - 23:58:30: "stroker<27><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/12/2026 - 23:58:30: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:58:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "84") (weapon "quake_rl") L 07/12/2026 - 23:58:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 07/12/2026 - 23:58:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 07/12/2026 - 23:58:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (realdamage "18") (weapon "quake_rl") L 07/12/2026 - 23:58:36: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6617 9582 -2491") (victim_position "6697 9405 -2708") L 07/12/2026 - 23:58:36: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:58:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "89") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/12/2026 - 23:58:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:42: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/12/2026 - 23:58:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "100") (realdamage "57") (weapon "quake_rl") L 07/12/2026 - 23:58:49: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6522 9182 -2484") (victim_position "6365 9313 -2785") L 07/12/2026 - 23:58:49: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:58:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/12/2026 - 23:58:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:52: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:52: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/12/2026 - 23:58:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:53: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "6503 9330 -2475") (victim_position "6440 9507 -2705") L 07/12/2026 - 23:58:53: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:58:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:55: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:55: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/12/2026 - 23:58:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/12/2026 - 23:58:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:58:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:58:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "78") (weapon "shotgun_soldier") L 07/12/2026 - 23:58:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:58:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/12/2026 - 23:58:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:00: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:00: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (realdamage "2") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:00: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6503 9654 -2535") (victim_position "6515 9339 -2708") L 07/12/2026 - 23:59:01: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:59:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "69") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (realdamage "50") (weapon "quake_rl") L 07/12/2026 - 23:59:04: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6548 9296 -2556") (victim_position "6501 9196 -2787") L 07/12/2026 - 23:59:04: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:59:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "75") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/12/2026 - 23:59:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "83") (weapon "quake_rl") L 07/12/2026 - 23:59:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "36") (realdamage "32") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:10: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6658 9500 -2556") (victim_position "6884 9054 -2701") L 07/12/2026 - 23:59:10: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<27><[U:1:390970005]>" L 07/12/2026 - 23:59:10: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:59:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "67") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "90") (weapon "quake_rl") L 07/12/2026 - 23:59:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "100") (realdamage "67") (weapon "quake_rl") L 07/12/2026 - 23:59:14: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6501 9620 -2544") (victim_position "6503 9295 -2389") L 07/12/2026 - 23:59:15: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:59:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "69") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "110") (weapon "quake_rl") L 07/12/2026 - 23:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (realdamage "30") (weapon "quake_rl") L 07/12/2026 - 23:59:20: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6631 9080 -2547") (victim_position "6961 8654 -2708") L 07/12/2026 - 23:59:20: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:59:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "87") (weapon "quake_rl") L 07/12/2026 - 23:59:25: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "6671 9536 -2556") (victim_position "6744 9528 -2801") L 07/12/2026 - 23:59:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:25: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:59:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "194") L 07/12/2026 - 23:59:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "34") (weapon "quake_rl") L 07/12/2026 - 23:59:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/12/2026 - 23:59:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "95") (realdamage "24") (weapon "quake_rl") L 07/12/2026 - 23:59:29: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6695 9309 -2510") (victim_position "6567 9272 -2556") L 07/12/2026 - 23:59:29: "stroker<27><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/12/2026 - 23:59:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:29: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/12/2026 - 23:59:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:33: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:33: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "77") (realdamage "71") (weapon "quake_rl") L 07/12/2026 - 23:59:33: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6504 9394 -2517") (victim_position "6578 9258 -2513") L 07/12/2026 - 23:59:33: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<27><[U:1:390970005]>" L 07/12/2026 - 23:59:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:33: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/12/2026 - 23:59:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/12/2026 - 23:59:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/12/2026 - 23:59:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/12/2026 - 23:59:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/12/2026 - 23:59:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/12/2026 - 23:59:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/12/2026 - 23:59:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (realdamage "58") (weapon "quake_rl") L 07/12/2026 - 23:59:37: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1632") (new_elo "1639") L 07/12/2026 - 23:59:37: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1589") (new_elo "1582") L 07/12/2026 - 23:59:37: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6514 9489 -2464") (victim_position "6657 9270 -2556") L 07/12/2026 - 23:59:37: World triggered "mge_match_end" (winner "[U:1:390970005]") (loser "[U:1:146245695]") (winner_score "20") (loser_score "6")