L 07/12/2026 - 23:59:43: World triggered "meta_data" (matchid "2607122359439def") (map "mge_league_v3") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/12/2026 - 23:59:43: "stroker<27><[U:1:390970005]>" changed role to "soldier" L 07/12/2026 - 23:59:43: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/13/2026 - 00:00:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "110") (weapon "quake_rl") L 07/13/2026 - 00:00:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:19: "aboOod ♥<28><[U:1:146245695]>" committed suicide with "quake_rl" (attacker_position "6883 8662 -2708") L 07/13/2026 - 00:00:20: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:00:21: "stroker<27><[U:1:390970005]>" committed suicide with "world" (attacker_position "6352 9475 -2535") L 07/13/2026 - 00:00:21: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:00:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/13/2026 - 00:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "107") (weapon "quake_rl") L 07/13/2026 - 00:00:24: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6498 9391 -2528") (victim_position "6640 9265 -2400") L 07/13/2026 - 00:00:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:24: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:00:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "98") (weapon "quake_rl") L 07/13/2026 - 00:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "73") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "77") (realdamage "44") (weapon "quake_rl") L 07/13/2026 - 00:00:28: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6654 9459 -2409") (victim_position "6432 9584 -2672") L 07/13/2026 - 00:00:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:28: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:00:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:30: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/13/2026 - 00:00:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 07/13/2026 - 00:00:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/13/2026 - 00:00:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/13/2026 - 00:00:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "95") (weapon "quake_rl") L 07/13/2026 - 00:00:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (realdamage "1") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:40: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6452 9781 -2660") (victim_position "6757 9578 -2831") L 07/13/2026 - 00:00:40: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:00:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:41: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:41: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "75") (weapon "quake_rl") L 07/13/2026 - 00:00:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "61") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:45: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:45: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "47") (realdamage "2") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:45: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6887 9025 -2708") (victim_position "6516 9172 -2531") L 07/13/2026 - 00:00:46: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:00:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "84") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") (crit "mini") L 07/13/2026 - 00:00:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "40") (weapon "quake_rl") L 07/13/2026 - 00:00:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (realdamage "6") (weapon "shotgun_soldier") (crit "mini") L 07/13/2026 - 00:00:51: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6432 9980 -2628") (victim_position "6796 9404 -2842") L 07/13/2026 - 00:00:51: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:00:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:55: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:55: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "86") (weapon "quake_rl") L 07/13/2026 - 00:00:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:55: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:55: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:00:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:00:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "40") (weapon "quake_rl") L 07/13/2026 - 00:00:57: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "6238 9552 -2619") (victim_position "6817 9346 -2808") L 07/13/2026 - 00:00:57: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:00:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/13/2026 - 00:00:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:59: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:00:59: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "107") (weapon "quake_rl") L 07/13/2026 - 00:01:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:00: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:00: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "107") (weapon "quake_rl") L 07/13/2026 - 00:01:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (realdamage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:00: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6633 9301 -2489") (victim_position "6360 9495 -2614") L 07/13/2026 - 00:01:00: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:01:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "98") (weapon "quake_rl") L 07/13/2026 - 00:01:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "93") (realdamage "66") (weapon "quake_rl") L 07/13/2026 - 00:01:03: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6613 9523 -2556") (victim_position "6218 9528 -2801") L 07/13/2026 - 00:01:03: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "80") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 07/13/2026 - 00:01:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "86") (realdamage "49") (weapon "quake_rl") (airshot "1") (height "172") L 07/13/2026 - 00:01:07: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6263 8863 -2286") (victim_position "6577 9298 -2384") L 07/13/2026 - 00:01:07: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:01:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "70") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "68") (weapon "quake_rl") L 07/13/2026 - 00:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") (crit "mini") L 07/13/2026 - 00:01:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "78") (realdamage "3") (weapon "quake_rl") L 07/13/2026 - 00:01:13: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6838 9458 -2830") (victim_position "6738 9469 -2556") L 07/13/2026 - 00:01:13: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<27><[U:1:390970005]>" L 07/13/2026 - 00:01:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:13: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:01:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "58") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "80") (weapon "quake_rl") L 07/13/2026 - 00:01:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "31") (realdamage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:17: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6502 9386 -2556") (victim_position "6365 9587 -2708") L 07/13/2026 - 00:01:17: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:01:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "66") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "92") (weapon "quake_rl") L 07/13/2026 - 00:01:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "78") (weapon "quake_rl") L 07/13/2026 - 00:01:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "70") (realdamage "43") (weapon "quake_rl") L 07/13/2026 - 00:01:22: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6304 9302 -2543") (victim_position "6537 9357 -2520") L 07/13/2026 - 00:01:22: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:01:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "69") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "83") (weapon "quake_rl") L 07/13/2026 - 00:01:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/13/2026 - 00:01:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (realdamage "14") (weapon "quake_rl") L 07/13/2026 - 00:01:28: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6426 9492 -2485") (victim_position "6646 9487 -2708") L 07/13/2026 - 00:01:28: "stroker<27><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/13/2026 - 00:01:29: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:01:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "75") (weapon "quake_rl") L 07/13/2026 - 00:01:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "101") (weapon "quake_rl") L 07/13/2026 - 00:01:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:33: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:33: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (realdamage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:33: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6530 9614 -2277") (victim_position "6813 9419 -2394") L 07/13/2026 - 00:01:33: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:01:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/13/2026 - 00:01:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "72") (weapon "quake_rl") L 07/13/2026 - 00:01:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/13/2026 - 00:01:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (realdamage "49") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:38: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6574 9564 -2312") (victim_position "6471 9408 -2556") L 07/13/2026 - 00:01:39: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:01:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/13/2026 - 00:01:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "46") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "70") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/13/2026 - 00:01:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "24") (realdamage "9") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:44: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6608 9292 -2146") (victim_position "7109 9565 -2478") L 07/13/2026 - 00:01:44: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:01:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/13/2026 - 00:01:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "58") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/13/2026 - 00:01:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "57") (realdamage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:48: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6473 9380 -2483") (victim_position "6713 9347 -2483") L 07/13/2026 - 00:01:48: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:01:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/13/2026 - 00:01:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "178") L 07/13/2026 - 00:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "61") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (realdamage "3") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:51: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6592 9614 -2417") (victim_position "6790 9168 -2619") L 07/13/2026 - 00:01:51: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:01:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "207") L 07/13/2026 - 00:01:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:54: "stroker<27><[U:1:390970005]>" committed suicide with "quake_rl" (attacker_position "6523 9605 -2665") L 07/13/2026 - 00:01:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:54: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:01:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:01:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 07/13/2026 - 00:01:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:01:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:01:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:01:58: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "6553 9510 -2293") (victim_position "6723 10081 -2672") L 07/13/2026 - 00:01:58: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:02:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "95") (weapon "quake_rl") L 07/13/2026 - 00:02:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/13/2026 - 00:02:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 07/13/2026 - 00:02:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "111") (realdamage "81") (weapon "quake_rl") L 07/13/2026 - 00:02:03: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6572 9415 -2484") (victim_position "6611 9509 -2556") L 07/13/2026 - 00:02:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:03: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:02:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/13/2026 - 00:02:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "73") (realdamage "63") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:06: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6748 9345 -2522") (victim_position "6513 9273 -2448") L 07/13/2026 - 00:02:06: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:02:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:07: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:07: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 07/13/2026 - 00:02:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/13/2026 - 00:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "91") (realdamage "55") (weapon "quake_rl") (airshot "1") (height "434") L 07/13/2026 - 00:02:10: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6766 9195 -2507") (victim_position "6351 9435 -2389") L 07/13/2026 - 00:02:11: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:02:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "quake_rl") L 07/13/2026 - 00:02:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:15: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:15: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (realdamage "4") (weapon "shotgun_soldier") (crit "mini") L 07/13/2026 - 00:02:17: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6762 9291 -2399") (victim_position "6823 9335 -2815") L 07/13/2026 - 00:02:17: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:02:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "74") (weapon "quake_rl") L 07/13/2026 - 00:02:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/13/2026 - 00:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "78") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "34") (realdamage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:21: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6733 9349 -2556") (victim_position "6910 8974 -2570") L 07/13/2026 - 00:02:21: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:02:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:23: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:23: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "81") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 07/13/2026 - 00:02:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (realdamage "56") (weapon "quake_rl") L 07/13/2026 - 00:02:25: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "5984 9772 -2735") (victim_position "6530 9284 -2556") L 07/13/2026 - 00:02:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:25: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:02:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "64") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/13/2026 - 00:02:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:30: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "world" (attacker_position "6737 9279 -2708") (victim_position "6221 9967 -2696") L 07/13/2026 - 00:02:30: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:02:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "83") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:33: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:33: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:36: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "world" (attacker_position "6299 9346 -2815") (victim_position "6760 9486 -2829") L 07/13/2026 - 00:02:36: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:02:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/13/2026 - 00:02:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (realdamage "1") (weapon "shotgun_soldier") (crit "mini") L 07/13/2026 - 00:02:44: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6232 8964 -2798") (victim_position "6660 9377 -2808") L 07/13/2026 - 00:02:44: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:02:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "59") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "259") L 07/13/2026 - 00:02:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/13/2026 - 00:02:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (realdamage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:48: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6259 9700 -2708") (victim_position "6695 9333 -2288") L 07/13/2026 - 00:02:48: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:02:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/13/2026 - 00:02:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/13/2026 - 00:02:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:52: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "6962 8968 -2410") (victim_position "6361 9388 -2827") L 07/13/2026 - 00:02:52: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:02:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "46") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "37") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:55: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:55: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "94") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "356") L 07/13/2026 - 00:02:55: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "6541 9233 -2486") (victim_position "6695 9654 -2484") L 07/13/2026 - 00:02:55: "stroker<27><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/13/2026 - 00:02:55: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:02:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "66") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:02:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 07/13/2026 - 00:02:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:59: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:59: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:02:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:59: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:02:59: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (realdamage "2") (weapon "shotgun_soldier") L 07/13/2026 - 00:02:59: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "6342 9432 -2759") (victim_position "6603 9822 -2500") L 07/13/2026 - 00:02:59: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:03:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "82") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:03:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/13/2026 - 00:03:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:03:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:03:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:03:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "64") (realdamage "31") (weapon "quake_rl") L 07/13/2026 - 00:03:03: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6823 9119 -2436") (victim_position "6537 9511 -2507") L 07/13/2026 - 00:03:03: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<27><[U:1:390970005]>" L 07/13/2026 - 00:03:03: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:03:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "71") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:03:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:03:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:03:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (realdamage "40") (weapon "quake_rl") L 07/13/2026 - 00:03:06: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6687 9366 -2556") (victim_position "6698 9578 -2847") L 07/13/2026 - 00:03:06: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:03:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "70") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:03:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:03:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/13/2026 - 00:03:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:03:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (realdamage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:10: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "6562 9203 -2556") (victim_position "6174 9592 -2781") L 07/13/2026 - 00:03:10: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:03:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:03:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:03:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/13/2026 - 00:03:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:03:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "61") (weapon "shotgun_soldier") L 07/13/2026 - 00:03:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:03:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:03:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:03:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "64") (realdamage "49") (weapon "quake_rl") L 07/13/2026 - 00:03:14: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1582") (new_elo "1591") L 07/13/2026 - 00:03:14: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1639") (new_elo "1630") L 07/13/2026 - 00:03:14: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "6671 9466 -2509") (victim_position "6429 9405 -2556") L 07/13/2026 - 00:03:14: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<27><[U:1:390970005]>" L 07/13/2026 - 00:03:14: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:390970005]") (winner_score "20") (loser_score "19")