L 07/13/2026 - 00:04:01: World triggered "meta_data" (matchid "260713000401bbef") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/13/2026 - 00:04:01: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/13/2026 - 00:04:01: "stroker<27><[U:1:390970005]>" changed role to "soldier" L 07/13/2026 - 00:04:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/13/2026 - 00:04:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "516") L 07/13/2026 - 00:04:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "77") (realdamage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:06: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12578 3649 -1094") (victim_position "12706 3374 -1054") L 07/13/2026 - 00:04:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "108") (weapon "quake_rl") L 07/13/2026 - 00:04:06: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:04:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "443") L 07/13/2026 - 00:04:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (realdamage "33") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:10: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12637 3637 -1094") (victim_position "12558 3362 -901") L 07/13/2026 - 00:04:11: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:04:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/13/2026 - 00:04:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "81") (weapon "quake_rl") L 07/13/2026 - 00:04:15: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:15: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 07/13/2026 - 00:04:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "329") L 07/13/2026 - 00:04:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/13/2026 - 00:04:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:18: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "12573 3800 -1179") (victim_position "12486 3415 -1335") L 07/13/2026 - 00:04:18: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:04:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "106") (weapon "quake_rl") L 07/13/2026 - 00:04:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:23: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:23: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "107") (weapon "quake_rl") L 07/13/2026 - 00:04:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:24: "aboOod ♥<28><[U:1:146245695]>" committed suicide with "quake_rl" (attacker_position "12713 3517 -1094") L 07/13/2026 - 00:04:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:24: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:04:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/13/2026 - 00:04:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (weapon "quake_rl") L 07/13/2026 - 00:04:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:33: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:33: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "70") (realdamage "2") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:33: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12573 3797 -1066") (victim_position "12298 3740 -1168") L 07/13/2026 - 00:04:33: "stroker<27><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/13/2026 - 00:04:33: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:04:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/13/2026 - 00:04:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "70") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "56") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "35") (realdamage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:40: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12654 3482 -1094") (victim_position "12740 3718 -787") L 07/13/2026 - 00:04:40: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<27><[U:1:390970005]>" L 07/13/2026 - 00:04:40: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:04:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "68") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/13/2026 - 00:04:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "67") (weapon "quake_rl") L 07/13/2026 - 00:04:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 07/13/2026 - 00:04:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "66") (realdamage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:44: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12530 3471 -912") (victim_position "12684 3643 -893") L 07/13/2026 - 00:04:44: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:04:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "107") (weapon "quake_rl") L 07/13/2026 - 00:04:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "107") (weapon "quake_rl") L 07/13/2026 - 00:04:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "81") (realdamage "11") (weapon "quake_rl") (crit "mini") L 07/13/2026 - 00:04:50: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "12771 3579 -1094") (victim_position "12823 3738 -1298") L 07/13/2026 - 00:04:50: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:04:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "325") L 07/13/2026 - 00:04:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/13/2026 - 00:04:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:04:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/13/2026 - 00:04:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "79") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:04:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:04:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:04:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:00: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12620 3482 -1094") (victim_position "12235 3299 -1509") L 07/13/2026 - 00:05:00: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:05:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/13/2026 - 00:05:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "112") (weapon "quake_rl") L 07/13/2026 - 00:05:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/13/2026 - 00:05:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (realdamage "10") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:05: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12637 3564 -822") (victim_position "12649 3738 -1094") L 07/13/2026 - 00:05:05: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:05:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:07: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:07: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "308") L 07/13/2026 - 00:05:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 07/13/2026 - 00:05:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (realdamage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:10: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12771 3606 -1094") (victim_position "12966 3795 -1526") L 07/13/2026 - 00:05:10: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:05:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/13/2026 - 00:05:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/13/2026 - 00:05:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 07/13/2026 - 00:05:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (realdamage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:19: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12190 3448 -1378") (victim_position "12300 3171 -1573") L 07/13/2026 - 00:05:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:19: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:05:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/13/2026 - 00:05:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "quake_rl") L 07/13/2026 - 00:05:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:23: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:23: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 07/13/2026 - 00:05:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:23: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:23: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:25: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "12394 3647 -1116") (victim_position "12934 3716 -1558") L 07/13/2026 - 00:05:25: "stroker<27><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/13/2026 - 00:05:25: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:05:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "102") (weapon "quake_rl") L 07/13/2026 - 00:05:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "112") (weapon "quake_rl") L 07/13/2026 - 00:05:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (realdamage "39") (weapon "quake_rl") L 07/13/2026 - 00:05:30: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "12365 3671 -909") (victim_position "12771 3803 -1078") L 07/13/2026 - 00:05:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:30: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:05:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:33: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:33: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "81") (weapon "quake_rl") L 07/13/2026 - 00:05:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "80") (weapon "quake_rl") L 07/13/2026 - 00:05:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "79") (weapon "quake_rl") L 07/13/2026 - 00:05:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:37: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "12357 3311 -1365") (victim_position "12325 3337 -1505") L 07/13/2026 - 00:05:37: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:05:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/13/2026 - 00:05:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/13/2026 - 00:05:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:41: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:41: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 07/13/2026 - 00:05:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/13/2026 - 00:05:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "88") (realdamage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:43: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12574 3846 -1065") (victim_position "12681 3882 -1051") L 07/13/2026 - 00:05:43: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<27><[U:1:390970005]>" L 07/13/2026 - 00:05:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 07/13/2026 - 00:05:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:43: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:05:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (realdamage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:48: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12567 3593 -1094") (victim_position "12188 3647 -1123") L 07/13/2026 - 00:05:48: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:05:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/13/2026 - 00:05:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "74") (weapon "quake_rl") L 07/13/2026 - 00:05:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/13/2026 - 00:05:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (realdamage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:51: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "13175 3462 -1500") (victim_position "12805 3758 -1298") L 07/13/2026 - 00:05:52: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:05:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:55: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:55: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "70") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:05:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "88") (weapon "quake_rl") L 07/13/2026 - 00:05:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:05:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:05:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "29") (realdamage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:05:58: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12499 3655 -866") (victim_position "12790 3566 -1094") L 07/13/2026 - 00:05:59: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:06:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/13/2026 - 00:06:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "293") L 07/13/2026 - 00:06:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/13/2026 - 00:06:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "72") (realdamage "54") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:04: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12769 3665 -909") (victim_position "12668 3463 -1031") L 07/13/2026 - 00:06:04: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:06:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "quake_rl") L 07/13/2026 - 00:06:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/13/2026 - 00:06:11: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/13/2026 - 00:06:11: "stroker<27><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/13/2026 - 00:06:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "34") (realdamage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:13: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12663 3460 -1094") (victim_position "12449 3817 -1046") L 07/13/2026 - 00:06:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:13: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:06:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:15: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:15: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/13/2026 - 00:06:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "74") (weapon "quake_rl") L 07/13/2026 - 00:06:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 07/13/2026 - 00:06:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (realdamage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:19: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12260 3681 -1183") (victim_position "12637 3549 -1094") L 07/13/2026 - 00:06:19: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:06:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "111") (weapon "quake_rl") L 07/13/2026 - 00:06:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "73") (realdamage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:33: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12508 3580 -1094") (victim_position "12315 3718 -1159") L 07/13/2026 - 00:06:33: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:06:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 07/13/2026 - 00:06:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "77") (weapon "quake_rl") L 07/13/2026 - 00:06:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "86") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 07/13/2026 - 00:06:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "98") (realdamage "15") (weapon "shotgun_soldier") (crit "mini") L 07/13/2026 - 00:06:39: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12295 3881 -1089") (victim_position "12516 3768 -1022") L 07/13/2026 - 00:06:39: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:06:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:42: "stroker<27><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/13/2026 - 00:06:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/13/2026 - 00:06:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:43: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/13/2026 - 00:06:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/13/2026 - 00:06:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "83") (weapon "quake_rl") L 07/13/2026 - 00:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (realdamage "19") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:45: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12428 3993 -989") (victim_position "12381 3805 -1157") L 07/13/2026 - 00:06:45: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:06:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "72") (weapon "quake_rl") L 07/13/2026 - 00:06:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "102") (weapon "quake_rl") L 07/13/2026 - 00:06:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:51: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "12651 3776 -909") (victim_position "12531 3819 -1173") L 07/13/2026 - 00:06:51: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:06:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "98") (weapon "quake_rl") L 07/13/2026 - 00:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/13/2026 - 00:06:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "100") (realdamage "74") (weapon "quake_rl") L 07/13/2026 - 00:06:54: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "12070 3694 -1358") (victim_position "12334 3737 -1129") L 07/13/2026 - 00:06:54: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:06:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "69") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "98") (weapon "quake_rl") L 07/13/2026 - 00:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:06:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "52") (realdamage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:06:59: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "12509 3370 -1338") (victim_position "12783 3298 -1547") L 07/13/2026 - 00:07:00: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:07:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:07:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "84") (weapon "quake_rl") L 07/13/2026 - 00:07:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:04: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:07:04: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "quake_rl") L 07/13/2026 - 00:07:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "77") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "63") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:07: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:07: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:07: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:07: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (realdamage "27") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:07: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12446 3781 -1145") (victim_position "12842 3487 -1094") L 07/13/2026 - 00:07:08: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:07:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:07:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/13/2026 - 00:07:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:07:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "884") L 07/13/2026 - 00:07:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (realdamage "19") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:12: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "12797 3505 -1094") (victim_position "13105 3188 -1500") L 07/13/2026 - 00:07:12: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:07:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:15: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:07:15: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "519") L 07/13/2026 - 00:07:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:15: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:07:15: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:07:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:07:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/13/2026 - 00:07:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:07:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/13/2026 - 00:07:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:07:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:07:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (realdamage "50") (weapon "quake_rl") L 07/13/2026 - 00:07:17: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1630") (new_elo "1637") L 07/13/2026 - 00:07:17: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1591") (new_elo "1584") L 07/13/2026 - 00:07:17: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "12740 3619 -1094") (victim_position "12574 3856 -1051") L 07/13/2026 - 00:07:17: World triggered "mge_match_end" (winner "[U:1:390970005]") (loser "[U:1:146245695]") (winner_score "20") (loser_score "11")