L 07/13/2026 - 00:13:09: World triggered "meta_data" (matchid "26071300130990b0") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/13/2026 - 00:13:09: "stroker<27><[U:1:390970005]>" changed role to "soldier" L 07/13/2026 - 00:13:09: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/13/2026 - 00:13:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/13/2026 - 00:13:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:11: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:11: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:11: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/13/2026 - 00:13:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (realdamage "36") (weapon "quake_rl") L 07/13/2026 - 00:13:12: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11080 12058 -3351") (victim_position "-10974 12207 -3404") L 07/13/2026 - 00:13:12: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:13:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:15: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:15: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "98") (weapon "quake_rl") L 07/13/2026 - 00:13:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/13/2026 - 00:13:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "97") (weapon "quake_rl") L 07/13/2026 - 00:13:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "11") (realdamage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:16: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-11068 12518 -3063") (victim_position "-11013 11973 -3234") L 07/13/2026 - 00:13:17: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:13:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "58") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "71") (weapon "quake_rl") L 07/13/2026 - 00:13:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "58") (weapon "quake_rl") L 07/13/2026 - 00:13:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "85") (realdamage "43") (weapon "quake_rl") L 07/13/2026 - 00:13:22: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-10650 13050 -3443") (victim_position "-10895 13013 -3463") L 07/13/2026 - 00:13:22: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:13:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/13/2026 - 00:13:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "quake_rl") L 07/13/2026 - 00:13:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "37") (weapon "quake_rl") L 07/13/2026 - 00:13:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "27") (weapon "quake_rl") L 07/13/2026 - 00:13:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (realdamage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:32: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10963 12832 -3363") (victim_position "-11128 12271 -3346") L 07/13/2026 - 00:13:32: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:13:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:34: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:34: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/13/2026 - 00:13:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "36") (weapon "quake_rl") L 07/13/2026 - 00:13:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/13/2026 - 00:13:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/13/2026 - 00:13:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "36") (realdamage "19") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:39: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-11015 12231 -3351") (victim_position "-10916 12724 -3286") L 07/13/2026 - 00:13:40: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:13:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "491") L 07/13/2026 - 00:13:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:43: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:43: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 07/13/2026 - 00:13:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/13/2026 - 00:13:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "101") (realdamage "32") (weapon "quake_rl") L 07/13/2026 - 00:13:44: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-11127 12949 -3328") (victim_position "-10998 12653 -3435") L 07/13/2026 - 00:13:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:44: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:13:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/13/2026 - 00:13:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/13/2026 - 00:13:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 07/13/2026 - 00:13:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/13/2026 - 00:13:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "102") (realdamage "3") (weapon "quake_rl") L 07/13/2026 - 00:13:51: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-10935 12966 -3413") (victim_position "-11143 13213 -3415") L 07/13/2026 - 00:13:51: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:13:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "84") (weapon "quake_rl") L 07/13/2026 - 00:13:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "84") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/13/2026 - 00:13:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:55: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:55: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (realdamage "37") (weapon "quake_rl") L 07/13/2026 - 00:13:55: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11134 12489 -3442") (victim_position "-10975 12952 -3415") L 07/13/2026 - 00:13:55: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:13:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:57: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:57: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:57: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "47") (weapon "quake_rl") L 07/13/2026 - 00:13:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/13/2026 - 00:13:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:13:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:13:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:13:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "quake_rl") L 07/13/2026 - 00:13:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:13:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "79") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "69") (realdamage "12") (weapon "quake_rl") L 07/13/2026 - 00:14:02: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-11121 12911 -3292") (victim_position "-11248 13266 -3463") L 07/13/2026 - 00:14:02: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:14:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "375") L 07/13/2026 - 00:14:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/13/2026 - 00:14:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "quake_rl") L 07/13/2026 - 00:14:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "40") (weapon "quake_rl") L 07/13/2026 - 00:14:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (realdamage "17") (weapon "quake_rl") L 07/13/2026 - 00:14:14: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11690 13081 -3471") (victim_position "-11055 12886 -3415") L 07/13/2026 - 00:14:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:15: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:14:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "99") (weapon "quake_rl") L 07/13/2026 - 00:14:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 07/13/2026 - 00:14:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (realdamage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:18: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11068 12351 -3351") (victim_position "-11223 12254 -3341") L 07/13/2026 - 00:14:18: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:14:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/13/2026 - 00:14:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/13/2026 - 00:14:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "78") (realdamage "15") (weapon "quake_rl") L 07/13/2026 - 00:14:25: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-10888 12000 -3409") (victim_position "-11010 11736 -3435") L 07/13/2026 - 00:14:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/13/2026 - 00:14:25: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:14:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/13/2026 - 00:14:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "109") (realdamage "86") (weapon "quake_rl") L 07/13/2026 - 00:14:29: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11029 12038 -3300") (victim_position "-10966 11936 -3399") L 07/13/2026 - 00:14:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:29: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:14:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:33: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:33: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:33: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "278") L 07/13/2026 - 00:14:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "76") (weapon "quake_rl") L 07/13/2026 - 00:14:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:34: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (realdamage "37") (weapon "quake_rl") L 07/13/2026 - 00:14:36: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "quake_rl" (attacker_position "-10882 12364 -3463") (victim_position "-11083 12920 -3343") L 07/13/2026 - 00:14:36: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:14:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:37: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:37: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:38: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:38: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/13/2026 - 00:14:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:38: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:41: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:41: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/13/2026 - 00:14:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:42: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:42: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (realdamage "25") (weapon "quake_rl") L 07/13/2026 - 00:14:46: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11020 13107 -3351") (victim_position "-11326 12897 -3615") L 07/13/2026 - 00:14:46: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:14:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:48: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:48: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "77") (weapon "quake_rl") L 07/13/2026 - 00:14:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "281") L 07/13/2026 - 00:14:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "92") (weapon "quake_rl") L 07/13/2026 - 00:14:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (realdamage "9") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:50: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10957 12629 -3434") (victim_position "-11174 12945 -3082") L 07/13/2026 - 00:14:51: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:14:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:52: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:52: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/13/2026 - 00:14:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/13/2026 - 00:14:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:54: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:54: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:54: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/13/2026 - 00:14:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/13/2026 - 00:14:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (realdamage "1") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:56: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11274 12387 -3463") (victim_position "-11107 11867 -3415") L 07/13/2026 - 00:14:56: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:14:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:14:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/13/2026 - 00:14:59: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:14:59: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/13/2026 - 00:14:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:14:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/13/2026 - 00:14:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:00: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:01: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:01: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:01: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "quake_rl") L 07/13/2026 - 00:15:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:05: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:05: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (realdamage "44") (weapon "quake_rl") L 07/13/2026 - 00:15:05: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-10957 12463 -3429") (victim_position "-10794 13204 -3463") L 07/13/2026 - 00:15:05: "stroker<27><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/13/2026 - 00:15:05: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:15:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/13/2026 - 00:15:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:07: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "41") (weapon "quake_rl") L 07/13/2026 - 00:15:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "56") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/13/2026 - 00:15:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/13/2026 - 00:15:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:10: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:10: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "54") (realdamage "52") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:10: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-10748 12695 -3357") (victim_position "-10999 12360 -3415") L 07/13/2026 - 00:15:10: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<27><[U:1:390970005]>" L 07/13/2026 - 00:15:10: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:15:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/13/2026 - 00:15:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:13: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:13: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:13: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:14: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:14: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:14: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/13/2026 - 00:15:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:15: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/13/2026 - 00:15:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "35") (realdamage "1") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:16: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-11180 12586 -3463") (victim_position "-11123 11959 -3415") L 07/13/2026 - 00:15:16: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:15:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:20: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:20: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "89") (weapon "quake_rl") L 07/13/2026 - 00:15:20: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/13/2026 - 00:15:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:23: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:23: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:23: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "78") (realdamage "6") (weapon "quake_rl") L 07/13/2026 - 00:15:28: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11014 13031 -3351") (victim_position "-11179 12615 -3463") L 07/13/2026 - 00:15:28: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:15:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 07/13/2026 - 00:15:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/13/2026 - 00:15:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:31: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:31: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/13/2026 - 00:15:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "70") (weapon "quake_rl") L 07/13/2026 - 00:15:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/13/2026 - 00:15:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (realdamage "42") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:33: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-11166 12881 -3137") (victim_position "-10976 13167 -3314") L 07/13/2026 - 00:15:33: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:15:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "3") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/13/2026 - 00:15:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:37: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "100") (weapon "quake_rl") L 07/13/2026 - 00:15:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "61") (realdamage "20") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:37: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-11256 12558 -3354") (victim_position "-11094 12808 -3463") L 07/13/2026 - 00:15:37: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:15:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "56") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "105") (weapon "quake_rl") L 07/13/2026 - 00:15:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "73") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/13/2026 - 00:15:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:41: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:41: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (realdamage "23") (weapon "quake_rl") L 07/13/2026 - 00:15:41: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11212 12797 -3389") (victim_position "-10861 12626 -3463") L 07/13/2026 - 00:15:41: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:15:42: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:44: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:44: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:45: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:45: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "431") L 07/13/2026 - 00:15:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:45: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:45: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "82") (weapon "quake_rl") L 07/13/2026 - 00:15:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (realdamage "51") (weapon "quake_rl") L 07/13/2026 - 00:15:47: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11352 13225 -3471") (victim_position "-11181 13236 -3437") L 07/13/2026 - 00:15:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:47: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:15:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:48: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:49: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:49: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:49: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:52: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:52: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:53: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:53: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:53: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:55: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/13/2026 - 00:15:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/13/2026 - 00:15:55: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:56: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:56: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/13/2026 - 00:15:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:56: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:15:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:15:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "43") (weapon "quake_rl") L 07/13/2026 - 00:15:58: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:58: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:58: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:15:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:59: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:59: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:15:59: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "45") (realdamage "1") (weapon "shotgun_soldier") (crit "mini") L 07/13/2026 - 00:16:00: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-10876 13243 -3463") (victim_position "-10963 13058 -3463") L 07/13/2026 - 00:16:00: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:16:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:02: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:02: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:02: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "103") (weapon "quake_rl") L 07/13/2026 - 00:16:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:03: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:03: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "89") (weapon "quake_rl") L 07/13/2026 - 00:16:03: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-11108 12989 -3351") (victim_position "-11046 13069 -3351") L 07/13/2026 - 00:16:03: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:16:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:03: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:04: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:05: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:06: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:06: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:06: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 07/13/2026 - 00:16:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "68") (weapon "quake_rl") L 07/13/2026 - 00:16:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/13/2026 - 00:16:08: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:08: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:08: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "79") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:09: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:09: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:09: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:10: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:12: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:12: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:12: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "92") (realdamage "2") (weapon "shotgun_soldier") (crit "mini") L 07/13/2026 - 00:16:13: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-10962 11714 -3463") (victim_position "-10887 12026 -3463") L 07/13/2026 - 00:16:14: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:16:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/13/2026 - 00:16:16: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:16: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:16: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "109") (weapon "quake_rl") L 07/13/2026 - 00:16:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:17: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:17: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:17: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:18: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:18: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:18: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/13/2026 - 00:16:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:19: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:19: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:19: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "84") (realdamage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:19: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10974 12353 -3369") (victim_position "-11136 12236 -3387") L 07/13/2026 - 00:16:20: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:16:21: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:21: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:21: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "quake_rl") L 07/13/2026 - 00:16:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:22: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:22: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:22: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/13/2026 - 00:16:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/13/2026 - 00:16:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "77") (weapon "quake_rl") L 07/13/2026 - 00:16:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:24: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:24: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:24: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:25: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:25: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:25: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (realdamage "19") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:25: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11004 12848 -3415") (victim_position "-11164 13292 -3320") L 07/13/2026 - 00:16:25: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:16:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:26: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:26: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:26: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:27: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:27: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:27: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "47") (weapon "quake_rl") L 07/13/2026 - 00:16:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:28: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:28: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:28: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/13/2026 - 00:16:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/13/2026 - 00:16:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:29: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:29: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:29: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:30: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:30: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:30: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:31: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:32: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:32: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:32: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (realdamage "10") (weapon "shotgun_soldier") (crit "mini") L 07/13/2026 - 00:16:32: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11418 13278 -3474") (victim_position "-11242 12778 -3652") L 07/13/2026 - 00:16:33: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:16:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:35: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:35: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:35: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/13/2026 - 00:16:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:36: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:36: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:36: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/13/2026 - 00:16:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "22") (realdamage "14") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:37: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<27><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-11046 12259 -3208") (victim_position "-10896 12539 -3311") L 07/13/2026 - 00:16:37: "stroker<27><[U:1:390970005]>" spawned as "soldier" L 07/13/2026 - 00:16:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "3") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/13/2026 - 00:16:39: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:39: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:39: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "102") (weapon "quake_rl") L 07/13/2026 - 00:16:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "100") (weapon "quake_rl") L 07/13/2026 - 00:16:40: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:40: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:40: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:41: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:41: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (realdamage "14") (weapon "quake_rl") L 07/13/2026 - 00:16:41: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11061 12331 -3349") (victim_position "-11040 12789 -3392") L 07/13/2026 - 00:16:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:41: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:41: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:16:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:44: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:45: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:45: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:45: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:46: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:46: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "103") (weapon "quake_rl") L 07/13/2026 - 00:16:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:46: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "108") (weapon "quake_rl") L 07/13/2026 - 00:16:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:47: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:47: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (realdamage "46") (weapon "quake_rl") L 07/13/2026 - 00:16:47: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-11114 12228 -3264") (victim_position "-10999 12453 -3400") L 07/13/2026 - 00:16:47: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/13/2026 - 00:16:47: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:50: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:50: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:50: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "475") L 07/13/2026 - 00:16:51: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:51: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:51: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/13/2026 - 00:16:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/13/2026 - 00:16:52: "stroker<27><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:52: "stroker<27><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:52: "stroker<27><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/13/2026 - 00:16:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/13/2026 - 00:16:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<27><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/13/2026 - 00:16:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/13/2026 - 00:16:53: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1628") (new_elo "1635") L 07/13/2026 - 00:16:53: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1593") (new_elo "1586") L 07/13/2026 - 00:16:53: "stroker<27><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-11051 12067 -3351") (victim_position "-11435 12308 -3785") L 07/13/2026 - 00:16:53: World triggered "mge_match_end" (winner "[U:1:390970005]") (loser "[U:1:146245695]") (winner_score "20") (loser_score "15")