L 07/16/2026 - 10:28:58: World triggered "meta_data" (matchid "260716102858b7e2") (map "mge_worldchampionship_v6") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/16/2026 - 10:28:58: "mist.<6><[U:1:1132892888]>" changed role to "soldier" L 07/16/2026 - 10:28:58: "Vil<14><[U:1:1136595723]>" changed role to "soldier" L 07/16/2026 - 10:28:59: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:00: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:02: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:03: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:03: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:03: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 07/16/2026 - 10:29:03: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:03: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "76") (weapon "quake_rl") L 07/16/2026 - 10:29:03: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:04: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:05: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:05: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 07/16/2026 - 10:29:05: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:07: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:07: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "83") (weapon "quake_rl") L 07/16/2026 - 10:29:09: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:09: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:09: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "49") (realdamage "25") (weapon "quake_rl") L 07/16/2026 - 10:29:09: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6895 9520 -229") (victim_position "6778 8837 -148") L 07/16/2026 - 10:29:09: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:29:11: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:11: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "93") (weapon "quake_rl") L 07/16/2026 - 10:29:11: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:12: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:12: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:12: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 07/16/2026 - 10:29:12: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:13: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:13: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:13: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "106") (weapon "quake_rl") L 07/16/2026 - 10:29:13: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:13: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:13: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "99") (weapon "quake_rl") L 07/16/2026 - 10:29:15: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:15: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:15: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:15: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "46") (realdamage "9") (weapon "quake_rl") L 07/16/2026 - 10:29:15: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6503 9378 3") (victim_position "6892 8759 -103") L 07/16/2026 - 10:29:15: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:29:17: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:17: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:17: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:17: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 07/16/2026 - 10:29:18: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:18: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:18: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "71") (weapon "quake_rl") L 07/16/2026 - 10:29:19: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:19: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:21: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:21: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "112") (weapon "quake_rl") L 07/16/2026 - 10:29:21: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:22: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:22: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:22: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "80") (realdamage "1") (weapon "quake_rl") L 07/16/2026 - 10:29:22: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6526 9464 54") (victim_position "6457 9635 -112") L 07/16/2026 - 10:29:22: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:29:24: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:24: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:24: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:24: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "69") (weapon "quake_rl") L 07/16/2026 - 10:29:25: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:25: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:25: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 07/16/2026 - 10:29:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:26: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:26: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:29: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:29: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 07/16/2026 - 10:29:29: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:29: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:29: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "75") (weapon "quake_rl") L 07/16/2026 - 10:29:30: "Vil<14><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:29:31: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:32: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:32: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:32: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "61") (realdamage "58") (weapon "quake_rl") (crit "mini") L 07/16/2026 - 10:29:32: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6395 8674 -113") (victim_position "6073 9464 -183") L 07/16/2026 - 10:29:32: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:29:35: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:36: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:36: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "110") (weapon "quake_rl") L 07/16/2026 - 10:29:36: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:36: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:37: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:37: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:37: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "225") L 07/16/2026 - 10:29:37: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:37: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 07/16/2026 - 10:29:38: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:41: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:41: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:41: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:41: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "45") (realdamage "37") (weapon "quake_rl") L 07/16/2026 - 10:29:41: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6512 9384 3") (victim_position "6729 9829 -270") L 07/16/2026 - 10:29:41: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:29:43: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:43: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:43: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:43: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "75") (weapon "quake_rl") L 07/16/2026 - 10:29:44: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:45: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:45: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:45: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 07/16/2026 - 10:29:45: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:45: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:45: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "79") (weapon "quake_rl") L 07/16/2026 - 10:29:46: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:47: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:49: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:49: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:49: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 07/16/2026 - 10:29:50: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:50: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:52: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:53: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:53: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:53: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "62") (realdamage "23") (weapon "quake_rl") L 07/16/2026 - 10:29:53: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6457 9700 -45") (victim_position "6501 9853 -89") L 07/16/2026 - 10:29:53: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:29:56: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:56: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:56: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "71") (weapon "quake_rl") L 07/16/2026 - 10:29:56: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:56: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "94") (weapon "quake_rl") L 07/16/2026 - 10:29:56: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:57: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:29:57: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "238") L 07/16/2026 - 10:29:57: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:57: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:58: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:59: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:29:59: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6151 9102 -231") (victim_position "6934 9152 -218") L 07/16/2026 - 10:29:59: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:30:01: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:01: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:01: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:01: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 07/16/2026 - 10:30:02: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:02: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:02: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "97") (weapon "quake_rl") L 07/16/2026 - 10:30:03: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:03: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:05: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:08: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:08: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:08: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 07/16/2026 - 10:30:09: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:09: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:10: "Vil<14><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:30:11: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:11: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:11: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "101") (realdamage "16") (weapon "quake_rl") L 07/16/2026 - 10:30:11: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6670 9383 65") (victim_position "6871 9421 -207") L 07/16/2026 - 10:30:11: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:30:14: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:15: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:15: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:15: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:15: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "67") (weapon "quake_rl") L 07/16/2026 - 10:30:15: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:15: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 07/16/2026 - 10:30:16: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:16: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:16: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "72") (weapon "quake_rl") L 07/16/2026 - 10:30:16: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:16: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6692 9295 3") (victim_position "6640 9343 -90") L 07/16/2026 - 10:30:16: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:30:18: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:18: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:18: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 07/16/2026 - 10:30:19: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:19: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "79") (weapon "quake_rl") L 07/16/2026 - 10:30:19: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:20: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:20: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:21: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:24: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:24: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:25: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:25: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "65") (weapon "quake_rl") L 07/16/2026 - 10:30:25: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:25: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:25: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 07/16/2026 - 10:30:26: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:27: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:28: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:28: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:28: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "103") (realdamage "39") (weapon "quake_rl") (crit "mini") L 07/16/2026 - 10:30:28: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6399 9728 -148") (victim_position "6813 9850 -236") L 07/16/2026 - 10:30:28: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:30:31: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:32: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:32: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 07/16/2026 - 10:30:32: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:32: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:32: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "73") (weapon "quake_rl") L 07/16/2026 - 10:30:32: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:33: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:33: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:33: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:33: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "68") (weapon "quake_rl") L 07/16/2026 - 10:30:35: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:37: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:38: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:38: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:40: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:41: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:41: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:41: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "51") (realdamage "23") (weapon "quake_rl") L 07/16/2026 - 10:30:41: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6645 9293 82") (victim_position "6449 9549 73") L 07/16/2026 - 10:30:42: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:30:43: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:44: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:44: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 07/16/2026 - 10:30:44: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:44: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:44: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:44: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "75") (weapon "quake_rl") L 07/16/2026 - 10:30:45: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:46: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:49: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:49: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:50: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:51: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:52: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:52: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:52: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 07/16/2026 - 10:30:52: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:52: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:52: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "70") (weapon "quake_rl") L 07/16/2026 - 10:30:54: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:55: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:55: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:55: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "39") (realdamage "22") (weapon "quake_rl") L 07/16/2026 - 10:30:55: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "5942 9754 -235") (victim_position "6478 9518 -95") L 07/16/2026 - 10:30:55: "Vil<14><[U:1:1136595723]>" triggered "domination" against "mist.<6><[U:1:1132892888]>" L 07/16/2026 - 10:30:56: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:30:58: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:30:58: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:58: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "72") (weapon "quake_rl") L 07/16/2026 - 10:30:59: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:30:59: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 07/16/2026 - 10:30:59: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:00: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:00: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 07/16/2026 - 10:31:00: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:00: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:00: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:00: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "63") (weapon "quake_rl") L 07/16/2026 - 10:31:01: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:01: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:01: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:01: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "70") (realdamage "54") (weapon "quake_rl") L 07/16/2026 - 10:31:01: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6715 9502 157") (victim_position "6531 9296 66") L 07/16/2026 - 10:31:01: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:31:03: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:03: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "109") (weapon "quake_rl") L 07/16/2026 - 10:31:03: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:03: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 07/16/2026 - 10:31:03: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:03: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:04: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:04: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:05: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:05: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:05: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:05: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 07/16/2026 - 10:31:06: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:06: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:06: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "99") (realdamage "83") (weapon "quake_rl") L 07/16/2026 - 10:31:06: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6191 9838 -148") (victim_position "6197 9482 -242") L 07/16/2026 - 10:31:06: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:31:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:09: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:09: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:09: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:09: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "62") (weapon "quake_rl") L 07/16/2026 - 10:31:10: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:10: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:10: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:10: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 07/16/2026 - 10:31:12: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:13: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:13: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:13: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 07/16/2026 - 10:31:14: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:14: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:14: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "78") (weapon "quake_rl") L 07/16/2026 - 10:31:14: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:14: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 07/16/2026 - 10:31:14: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:15: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:16: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6532 9674 58") (victim_position "6528 9244 7") L 07/16/2026 - 10:31:16: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:31:16: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:18: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:18: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:18: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 07/16/2026 - 10:31:18: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:18: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:18: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:18: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "86") (weapon "quake_rl") L 07/16/2026 - 10:31:19: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:19: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:20: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:20: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "63") (weapon "quake_rl") L 07/16/2026 - 10:31:20: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:23: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:23: "Vil<14><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:31:24: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:25: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:25: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "79") (realdamage "17") (weapon "quake_rl") L 07/16/2026 - 10:31:25: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6528 9590 58") (victim_position "6876 9657 -127") L 07/16/2026 - 10:31:25: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:31:28: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:28: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:28: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "75") (weapon "quake_rl") L 07/16/2026 - 10:31:29: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:29: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:29: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 07/16/2026 - 10:31:29: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:30: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:30: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 07/16/2026 - 10:31:30: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:31: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:33: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:33: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:33: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "45") (weapon "quake_rl") L 07/16/2026 - 10:31:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:34: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:34: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "58") (realdamage "47") (weapon "quake_rl") L 07/16/2026 - 10:31:34: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6680 9201 72") (victim_position "6402 8915 -222") L 07/16/2026 - 10:31:34: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:31:36: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:36: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "110") (weapon "quake_rl") L 07/16/2026 - 10:31:36: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:36: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:36: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:36: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 07/16/2026 - 10:31:37: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:40: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:42: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:42: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:42: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "57") (weapon "quake_rl") L 07/16/2026 - 10:31:43: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:43: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:43: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:43: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 07/16/2026 - 10:31:44: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:44: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:44: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "53") (realdamage "3") (weapon "quake_rl") L 07/16/2026 - 10:31:44: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6611 9940 166") (victim_position "6546 9292 3") L 07/16/2026 - 10:31:44: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:44: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:31:47: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:47: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:47: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:47: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "89") (weapon "quake_rl") L 07/16/2026 - 10:31:47: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:47: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 07/16/2026 - 10:31:48: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:48: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:48: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "52") (weapon "quake_rl") L 07/16/2026 - 10:31:48: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:48: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:50: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:50: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:50: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "30") (weapon "quake_rl") L 07/16/2026 - 10:31:50: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:51: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:51: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "37") (weapon "quake_rl") L 07/16/2026 - 10:31:51: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:52: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:53: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:54: "mist.<6><[U:1:1132892888]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:31:55: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:55: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:55: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:55: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "75") (realdamage "26") (weapon "quake_rl") L 07/16/2026 - 10:31:55: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6385 9264 -178") (victim_position "6568 9087 -270") L 07/16/2026 - 10:31:55: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:31:57: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:31:58: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:31:58: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "112") (weapon "quake_rl") L 07/16/2026 - 10:31:58: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:00: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:01: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:01: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "108") (realdamage "66") (weapon "quake_rl") L 07/16/2026 - 10:32:01: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6733 9352 198") (victim_position "6699 9386 3") L 07/16/2026 - 10:32:01: "mist.<6><[U:1:1132892888]>" triggered "revenge" against "Vil<14><[U:1:1136595723]>" L 07/16/2026 - 10:32:01: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:01: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:32:03: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:03: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:03: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "64") (weapon "quake_rl") L 07/16/2026 - 10:32:03: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:04: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:04: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:04: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:04: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 07/16/2026 - 10:32:05: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:05: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:05: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "48") (weapon "quake_rl") L 07/16/2026 - 10:32:07: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:08: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:09: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:09: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:09: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "51") (realdamage "22") (weapon "quake_rl") L 07/16/2026 - 10:32:09: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6824 8963 130") (victim_position "6760 9276 75") L 07/16/2026 - 10:32:09: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:32:11: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:11: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:11: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:11: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "71") (weapon "quake_rl") L 07/16/2026 - 10:32:13: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:13: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:15: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:16: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:16: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "109") (weapon "quake_rl") L 07/16/2026 - 10:32:16: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:18: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:20: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:20: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:20: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:20: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "60") (realdamage "25") (weapon "quake_rl") L 07/16/2026 - 10:32:20: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6313 9529 40") (victim_position "6559 9345 57") L 07/16/2026 - 10:32:20: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:32:22: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:22: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:22: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:22: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 07/16/2026 - 10:32:23: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:27: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:27: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:27: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:27: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 07/16/2026 - 10:32:28: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:28: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:28: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "64") (weapon "quake_rl") L 07/16/2026 - 10:32:28: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:28: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:28: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "73") (weapon "quake_rl") L 07/16/2026 - 10:32:30: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:30: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:33: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:33: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:33: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:33: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "60") (realdamage "3") (weapon "quake_rl") L 07/16/2026 - 10:32:33: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6890 9041 -5") (victim_position "6975 8832 -78") L 07/16/2026 - 10:32:33: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:32:35: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:36: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:36: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:36: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 07/16/2026 - 10:32:36: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:36: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 07/16/2026 - 10:32:36: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:36: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "89") (weapon "quake_rl") L 07/16/2026 - 10:32:37: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:37: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:38: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:39: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:40: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:40: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:40: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 07/16/2026 - 10:32:41: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:41: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "109") (realdamage "7") (weapon "quake_rl") L 07/16/2026 - 10:32:41: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6388 9346 43") (victim_position "6564 9383 3") L 07/16/2026 - 10:32:41: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:42: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:32:44: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:44: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:44: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "91") (weapon "quake_rl") L 07/16/2026 - 10:32:44: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:44: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:44: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "78") (weapon "quake_rl") L 07/16/2026 - 10:32:44: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:45: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:45: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:46: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:46: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:46: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 07/16/2026 - 10:32:47: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:47: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:47: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "61") (weapon "quake_rl") L 07/16/2026 - 10:32:48: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6758 9251 -148") (victim_position "6517 9777 -144") L 07/16/2026 - 10:32:48: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:49: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:49: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:32:51: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:51: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:51: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:51: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "80") (weapon "quake_rl") L 07/16/2026 - 10:32:52: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:52: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:53: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:53: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:55: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:55: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:55: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 07/16/2026 - 10:32:56: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:56: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "55") (weapon "quake_rl") L 07/16/2026 - 10:32:56: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:57: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:57: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:57: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 07/16/2026 - 10:32:58: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:32:58: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:32:58: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "53") (weapon "quake_rl") L 07/16/2026 - 10:32:59: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:00: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:00: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "32") (realdamage "16") (weapon "quake_rl") L 07/16/2026 - 10:33:00: World triggered "mge_elo_delta" (player "[U:1:1136595723]") (old_elo "1632") (new_elo "1642") L 07/16/2026 - 10:33:00: World triggered "mge_elo_delta" (player "[U:1:1132892888]") (old_elo "1732") (new_elo "1722") L 07/16/2026 - 10:33:00: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6542 9367 3") (victim_position "7185 9788 -97") L 07/16/2026 - 10:33:00: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:1132892888]") (winner_score "20") (loser_score "6")