L 07/16/2026 - 10:33:06: World triggered "meta_data" (matchid "2607161033062933") (map "mge_worldchampionship_v6") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/16/2026 - 10:33:06: "mist.<6><[U:1:1132892888]>" changed role to "soldier" L 07/16/2026 - 10:33:06: "Vil<14><[U:1:1136595723]>" changed role to "soldier" L 07/16/2026 - 10:33:07: "Vil<14><[U:1:1136595723]>" say "this classs is penis" L 07/16/2026 - 10:33:10: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:11: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:11: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:11: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "209") L 07/16/2026 - 10:33:11: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:11: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:11: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "71") (weapon "quake_rl") L 07/16/2026 - 10:33:13: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:13: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:13: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:13: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "53") (weapon "quake_rl") L 07/16/2026 - 10:33:13: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:14: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:14: "Vil<14><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:33:15: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:15: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "50") (realdamage "46") (weapon "quake_rl") L 07/16/2026 - 10:33:15: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6442 9738 -148") (victim_position "6206 9169 -242") L 07/16/2026 - 10:33:15: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:33:17: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:17: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:17: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "92") (weapon "quake_rl") L 07/16/2026 - 10:33:17: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:18: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:18: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:18: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "70") (weapon "quake_rl") L 07/16/2026 - 10:33:19: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:19: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:19: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:19: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "576") L 07/16/2026 - 10:33:20: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:20: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:21: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:21: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "24") (weapon "quake_rl") L 07/16/2026 - 10:33:22: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:22: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:24: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:25: "Vil<14><[U:1:1136595723]>" committed suicide with "quake_rl" (attacker_position "6863 9264 -203") L 07/16/2026 - 10:33:25: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:33:26: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:27: "Vil<14><[U:1:1136595723]>" say "oh" L 07/16/2026 - 10:33:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:29: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:29: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "83") (weapon "quake_rl") L 07/16/2026 - 10:33:29: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:31: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:31: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:31: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "324") L 07/16/2026 - 10:33:31: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:32: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6743 9794 -269") (victim_position "6693 9300 16") L 07/16/2026 - 10:33:32: "Vil<14><[U:1:1136595723]>" triggered "domination" against "mist.<6><[U:1:1132892888]>" L 07/16/2026 - 10:33:32: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:33:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:34: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:34: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:34: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 07/16/2026 - 10:33:35: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:35: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:35: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "56") (weapon "quake_rl") L 07/16/2026 - 10:33:36: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:36: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:36: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:36: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "60") (weapon "quake_rl") L 07/16/2026 - 10:33:38: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:38: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:38: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:38: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "85") (weapon "quake_rl") L 07/16/2026 - 10:33:38: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:39: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:40: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:40: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "56") (realdamage "14") (weapon "quake_rl") L 07/16/2026 - 10:33:40: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6543 9373 3") (victim_position "6699 8761 -143") L 07/16/2026 - 10:33:40: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:33:42: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:42: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:42: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 07/16/2026 - 10:33:42: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:43: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:43: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:43: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "60") (weapon "quake_rl") L 07/16/2026 - 10:33:43: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:43: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:44: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:44: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:44: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:44: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "61") (weapon "quake_rl") L 07/16/2026 - 10:33:48: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:48: "mist.<6><[U:1:1132892888]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:33:49: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:49: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:49: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 07/16/2026 - 10:33:49: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:49: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:49: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "46") (weapon "quake_rl") L 07/16/2026 - 10:33:50: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:51: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:51: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "39") (weapon "quake_rl") L 07/16/2026 - 10:33:52: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:52: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:52: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "55") (realdamage "16") (weapon "quake_rl") L 07/16/2026 - 10:33:52: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6861 8941 -148") (victim_position "7221 9384 -241") L 07/16/2026 - 10:33:52: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:33:55: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:55: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "108") (weapon "quake_rl") L 07/16/2026 - 10:33:55: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:55: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:55: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:55: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 07/16/2026 - 10:33:56: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:56: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:56: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "51") (weapon "quake_rl") L 07/16/2026 - 10:33:56: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:57: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:57: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:33:57: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 07/16/2026 - 10:33:58: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:59: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:33:59: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:00: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:00: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:00: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "42") (weapon "quake_rl") L 07/16/2026 - 10:34:01: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:02: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:02: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "49") (realdamage "33") (weapon "quake_rl") L 07/16/2026 - 10:34:02: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6845 9702 -174") (victim_position "7000 9291 -133") L 07/16/2026 - 10:34:02: "mist.<6><[U:1:1132892888]>" triggered "revenge" against "Vil<14><[U:1:1136595723]>" L 07/16/2026 - 10:34:02: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:02: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:34:04: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:04: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:04: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 07/16/2026 - 10:34:04: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:05: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:05: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:05: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "76") (weapon "quake_rl") L 07/16/2026 - 10:34:06: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:06: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:06: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:06: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:06: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 07/16/2026 - 10:34:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:07: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:07: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "49") (weapon "quake_rl") L 07/16/2026 - 10:34:08: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:10: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:10: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:10: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "37") (weapon "quake_rl") L 07/16/2026 - 10:34:11: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:13: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:14: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:14: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "96") (realdamage "45") (weapon "quake_rl") L 07/16/2026 - 10:34:14: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6213 9660 -180") (victim_position "6539 9477 3") L 07/16/2026 - 10:34:14: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:34:16: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:16: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") L 07/16/2026 - 10:34:16: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:16: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:16: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:16: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "70") (weapon "quake_rl") L 07/16/2026 - 10:34:17: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:17: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:18: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:20: "mist.<6><[U:1:1132892888]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:34:20: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:21: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:21: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:21: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 07/16/2026 - 10:34:21: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:21: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "49") (weapon "quake_rl") L 07/16/2026 - 10:34:22: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:22: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:24: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:26: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:26: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:26: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "94") (weapon "quake_rl") L 07/16/2026 - 10:34:26: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6423 9292 -279") (victim_position "6452 9720 -148") L 07/16/2026 - 10:34:26: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:34:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:29: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:29: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "106") (weapon "quake_rl") L 07/16/2026 - 10:34:29: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:29: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:29: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "108") (weapon "quake_rl") L 07/16/2026 - 10:34:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:30: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:30: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:30: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 07/16/2026 - 10:34:30: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:31: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:31: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6734 9385 97") (victim_position "6399 9414 12") L 07/16/2026 - 10:34:31: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:31: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 07/16/2026 - 10:34:31: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:34:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:34: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:34: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "73") (weapon "quake_rl") L 07/16/2026 - 10:34:34: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:34: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:34: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 07/16/2026 - 10:34:35: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:35: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:35: "mist.<6><[U:1:1132892888]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:34:35: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:35: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "110") (weapon "quake_rl") L 07/16/2026 - 10:34:36: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:36: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:36: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 07/16/2026 - 10:34:36: "mist.<6><[U:1:1132892888]>" committed suicide with "quake_rl" (attacker_position "6477 9768 -148") L 07/16/2026 - 10:34:36: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:36: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:34:39: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:39: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:39: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:39: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "81") (weapon "quake_rl") L 07/16/2026 - 10:34:39: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:39: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:39: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:39: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "96") (weapon "quake_rl") L 07/16/2026 - 10:34:40: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:40: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:44: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:44: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:44: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "50") (weapon "quake_rl") L 07/16/2026 - 10:34:44: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:45: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:45: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:45: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "66") (realdamage "61") (weapon "quake_rl") L 07/16/2026 - 10:34:45: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6905 9011 -28") (victim_position "6589 9509 3") L 07/16/2026 - 10:34:45: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:34:49: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:50: "Vil<14><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:34:51: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:52: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:52: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "68") (weapon "quake_rl") L 07/16/2026 - 10:34:52: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:52: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:52: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "54") (weapon "quake_rl") L 07/16/2026 - 10:34:52: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:53: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:53: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:53: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 07/16/2026 - 10:34:53: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:53: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "102") (realdamage "29") (weapon "quake_rl") L 07/16/2026 - 10:34:53: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6633 9638 33") (victim_position "6379 9457 3") L 07/16/2026 - 10:34:53: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:53: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:34:55: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:55: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:55: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:55: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 07/16/2026 - 10:34:56: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:58: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:58: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:58: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 07/16/2026 - 10:34:59: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:59: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:59: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "83") (weapon "quake_rl") L 07/16/2026 - 10:34:59: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:34:59: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "109") (realdamage "73") (weapon "quake_rl") (airshot "1") (height "340") L 07/16/2026 - 10:34:59: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6510 9324 147") (victim_position "6645 9225 191") L 07/16/2026 - 10:34:59: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:34:59: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:35:01: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:01: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:01: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:01: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "56") (weapon "quake_rl") L 07/16/2026 - 10:35:02: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:02: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:02: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:02: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 07/16/2026 - 10:35:02: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:02: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "317") L 07/16/2026 - 10:35:03: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:04: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:04: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "33") (weapon "quake_rl") L 07/16/2026 - 10:35:04: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6717 9405 3") (victim_position "7263 9037 -178") L 07/16/2026 - 10:35:04: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:35:06: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:06: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 07/16/2026 - 10:35:06: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:06: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:07: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:07: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:07: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 07/16/2026 - 10:35:07: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:07: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "59") (weapon "quake_rl") L 07/16/2026 - 10:35:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:09: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:12: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:12: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "76") (realdamage "39") (weapon "quake_rl") L 07/16/2026 - 10:35:12: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6517 9514 37") (victim_position "6728 9435 3") L 07/16/2026 - 10:35:12: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:12: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:35:12: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:14: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:14: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 07/16/2026 - 10:35:14: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:14: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:15: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:15: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:15: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:15: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "74") (weapon "quake_rl") L 07/16/2026 - 10:35:17: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:17: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:17: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "83") (realdamage "82") (weapon "quake_rl") L 07/16/2026 - 10:35:17: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6649 9349 -76") (victim_position "6431 9867 -47") L 07/16/2026 - 10:35:17: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:17: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:35:19: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:20: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:20: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "68") (weapon "quake_rl") L 07/16/2026 - 10:35:20: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:20: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:20: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 07/16/2026 - 10:35:20: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:21: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:21: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:21: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 07/16/2026 - 10:35:21: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:22: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:26: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:26: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "47") (weapon "quake_rl") L 07/16/2026 - 10:35:27: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:27: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:27: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 07/16/2026 - 10:35:27: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:27: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:27: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "101") (realdamage "58") (weapon "quake_rl") (airshot "1") (height "293") L 07/16/2026 - 10:35:27: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6503 9406 54") (victim_position "6743 9466 296") L 07/16/2026 - 10:35:27: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:35:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:31: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:32: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:32: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "96") (weapon "quake_rl") L 07/16/2026 - 10:35:33: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:33: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:33: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 07/16/2026 - 10:35:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:34: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:34: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:34: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "95") (realdamage "42") (weapon "quake_rl") L 07/16/2026 - 10:35:34: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6604 9320 59") (victim_position "6418 9395 3") L 07/16/2026 - 10:35:34: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:34: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "83") (weapon "quake_rl") L 07/16/2026 - 10:35:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:34: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:35:36: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:37: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:37: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "82") (weapon "quake_rl") L 07/16/2026 - 10:35:37: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:37: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:37: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 07/16/2026 - 10:35:37: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:38: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:38: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:38: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6459 9380 3") (victim_position "7021 8901 -136") L 07/16/2026 - 10:35:38: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:35:40: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:40: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "241") L 07/16/2026 - 10:35:40: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:41: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:43: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:43: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:43: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "401") L 07/16/2026 - 10:35:44: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:44: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:44: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 07/16/2026 - 10:35:44: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6516 9422 12") (victim_position "7055 9390 -237") L 07/16/2026 - 10:35:44: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:35:46: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:46: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:46: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "225") L 07/16/2026 - 10:35:46: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:47: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:47: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:47: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:47: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "92") (weapon "quake_rl") L 07/16/2026 - 10:35:48: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:48: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:48: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:48: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "98") (weapon "quake_rl") L 07/16/2026 - 10:35:49: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:49: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:49: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "92") (realdamage "89") (weapon "quake_rl") L 07/16/2026 - 10:35:49: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6532 9327 45") (victim_position "6918 9194 -215") L 07/16/2026 - 10:35:49: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:35:52: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:52: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:52: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:52: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 07/16/2026 - 10:35:53: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:53: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:53: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "68") (weapon "quake_rl") L 07/16/2026 - 10:35:54: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:54: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:54: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "50") (weapon "quake_rl") L 07/16/2026 - 10:35:54: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:55: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:56: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:35:56: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 07/16/2026 - 10:35:56: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:35:58: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:00: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:00: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:03: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:03: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:03: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:05: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:05: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:08: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:08: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:08: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "54") (realdamage "16") (weapon "quake_rl") L 07/16/2026 - 10:36:08: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6512 9404 3") (victim_position "6467 9269 -287") L 07/16/2026 - 10:36:09: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:36:10: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:11: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:11: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:11: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "79") (weapon "quake_rl") L 07/16/2026 - 10:36:12: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:14: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:14: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:15: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:16: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:16: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:16: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 07/16/2026 - 10:36:17: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:17: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:17: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 07/16/2026 - 10:36:18: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:18: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:18: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "50") (weapon "quake_rl") L 07/16/2026 - 10:36:19: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:20: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:20: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:20: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "29") (weapon "quake_rl") L 07/16/2026 - 10:36:22: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:23: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:23: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:23: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "51") (realdamage "30") (weapon "quake_rl") L 07/16/2026 - 10:36:23: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6486 9537 197") (victim_position "6313 9544 -78") L 07/16/2026 - 10:36:23: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:36:25: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:25: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:25: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "54") (weapon "quake_rl") L 07/16/2026 - 10:36:26: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:26: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:26: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:26: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "317") L 07/16/2026 - 10:36:26: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:26: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "94") (weapon "quake_rl") L 07/16/2026 - 10:36:27: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:27: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:27: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:27: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 07/16/2026 - 10:36:27: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:27: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "39") (weapon "quake_rl") L 07/16/2026 - 10:36:29: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:29: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "106") (realdamage "1") (weapon "quake_rl") (airshot "1") (height "315") L 07/16/2026 - 10:36:29: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6765 9342 69") (victim_position "6724 9584 34") L 07/16/2026 - 10:36:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:29: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:36:31: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:31: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:31: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:32: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:32: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "73") (weapon "quake_rl") (airshot "1") (height "201") L 07/16/2026 - 10:36:32: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:32: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "35") (weapon "quake_rl") L 07/16/2026 - 10:36:33: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:35: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:38: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:38: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "106") (realdamage "102") (weapon "quake_rl") (airshot "1") (height "253") L 07/16/2026 - 10:36:38: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6639 9385 3") (victim_position "6613 9618 105") L 07/16/2026 - 10:36:39: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:39: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:36:41: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:41: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:41: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 07/16/2026 - 10:36:41: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:41: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:41: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:41: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "54") (weapon "quake_rl") L 07/16/2026 - 10:36:42: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:42: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:42: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "48") (weapon "quake_rl") L 07/16/2026 - 10:36:43: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:43: "mist.<6><[U:1:1132892888]>" picked up item "tf_ammo_pack" L 07/16/2026 - 10:36:44: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:44: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "35") (weapon "quake_rl") L 07/16/2026 - 10:36:45: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:46: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:47: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:47: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "27") (weapon "quake_rl") L 07/16/2026 - 10:36:47: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:49: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:49: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:49: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "47") (weapon "quake_rl") L 07/16/2026 - 10:36:49: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:51: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:52: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:52: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:52: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "128") (realdamage "28") (weapon "quake_rl") (crit "mini") L 07/16/2026 - 10:36:52: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6859 9223 -148") (victim_position "6631 8850 -170") L 07/16/2026 - 10:36:52: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:36:55: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:55: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:55: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:55: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "108") (weapon "quake_rl") L 07/16/2026 - 10:36:56: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:56: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "90") (weapon "quake_rl") L 07/16/2026 - 10:36:56: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:36:56: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "63") (weapon "quake_rl") L 07/16/2026 - 10:36:56: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:56: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:57: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:57: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:36:57: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "world" (attacker_position "6973 9474 -248") (victim_position "5975 9561 -231") L 07/16/2026 - 10:36:57: "Vil<14><[U:1:1136595723]>" triggered "domination" against "mist.<6><[U:1:1132892888]>" L 07/16/2026 - 10:36:58: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:37:00: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:00: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:00: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "104") (weapon "quake_rl") L 07/16/2026 - 10:37:02: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:03: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:04: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:04: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "85") (realdamage "79") (weapon "quake_rl") L 07/16/2026 - 10:37:04: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6503 9254 3") (victim_position "6249 9213 -216") L 07/16/2026 - 10:37:04: "mist.<6><[U:1:1132892888]>" spawned as "soldier" L 07/16/2026 - 10:37:06: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:06: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:06: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 07/16/2026 - 10:37:07: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:07: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "75") (weapon "quake_rl") L 07/16/2026 - 10:37:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:07: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:07: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:07: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 07/16/2026 - 10:37:08: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:08: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:08: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:08: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 07/16/2026 - 10:37:09: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:10: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:10: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "80") (realdamage "44") (weapon "quake_rl") L 07/16/2026 - 10:37:10: "mist.<6><[U:1:1132892888]>" killed "Vil<14><[U:1:1136595723]>" with "quake_rl" (attacker_position "6573 9348 52") (victim_position "6579 9478 3") L 07/16/2026 - 10:37:10: "mist.<6><[U:1:1132892888]>" triggered "revenge" against "Vil<14><[U:1:1136595723]>" L 07/16/2026 - 10:37:10: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:10: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 10:37:12: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:12: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:12: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "75") (weapon "quake_rl") L 07/16/2026 - 10:37:13: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:13: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:13: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:13: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "95") (weapon "quake_rl") L 07/16/2026 - 10:37:14: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:14: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:14: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:14: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 07/16/2026 - 10:37:14: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:14: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "51") (weapon "quake_rl") L 07/16/2026 - 10:37:15: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:15: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:16: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:17: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:17: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:17: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 07/16/2026 - 10:37:18: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:19: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:19: "mist.<6><[U:1:1132892888]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:19: "mist.<6><[U:1:1132892888]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 07/16/2026 - 10:37:20: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:22: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:22: "mist.<6><[U:1:1132892888]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:23: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 10:37:24: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 10:37:24: "Vil<14><[U:1:1136595723]>" triggered "damage" against "mist.<6><[U:1:1132892888]>" (damage "51") (realdamage "15") (weapon "quake_rl") L 07/16/2026 - 10:37:24: World triggered "mge_elo_delta" (player "[U:1:1136595723]") (old_elo "1642") (new_elo "1651") L 07/16/2026 - 10:37:24: World triggered "mge_elo_delta" (player "[U:1:1132892888]") (old_elo "1722") (new_elo "1713") L 07/16/2026 - 10:37:24: "Vil<14><[U:1:1136595723]>" killed "mist.<6><[U:1:1132892888]>" with "quake_rl" (attacker_position "6484 9727 -148") (victim_position "6030 9768 -217") L 07/16/2026 - 10:37:24: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:1132892888]") (winner_score "20") (loser_score "10")