L 07/16/2026 - 11:07:56: World triggered "meta_data" (matchid "26071611075691be") (map "mge_worldchampionship_v6") (arena "Gullywash Middle Autumn [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/16/2026 - 11:07:56: "Vil<14><[U:1:1136595723]>" changed role to "soldier" L 07/16/2026 - 11:07:56: "I sip sand<17><[U:1:366074601]>" changed role to "soldier" L 07/16/2026 - 11:08:01: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:02: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:02: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:02: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "85") (weapon "quake_rl") L 07/16/2026 - 11:08:03: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:04: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:04: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "34") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:04: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:06: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:07: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:08: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:08: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:08: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "50") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:10: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:10: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:10: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "79") (realdamage "28") (weapon "quake_rl") L 07/16/2026 - 11:08:10: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "5149 2834 -3196") (victim_position "5023 2697 -3202") L 07/16/2026 - 11:08:10: "Vil<14><[U:1:1136595723]>" triggered "domination" against "I sip sand<17><[U:1:366074601]>" L 07/16/2026 - 11:08:10: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:10: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:08:12: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:13: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:13: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:13: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "62") (weapon "quake_rl") L 07/16/2026 - 11:08:14: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:14: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:14: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "41") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:15: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:16: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:16: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "107") (realdamage "93") (weapon "quake_rl") L 07/16/2026 - 11:08:16: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "5179 2816 -3322") (victim_position "5023 2703 -3202") L 07/16/2026 - 11:08:16: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:16: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:08:18: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:18: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "528") L 07/16/2026 - 11:08:18: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:18: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:19: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:19: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:20: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:20: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "41") (weapon "quake_rl") L 07/16/2026 - 11:08:20: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:21: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:21: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "49") (realdamage "40") (weapon "quake_rl") L 07/16/2026 - 11:08:21: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "4944 2721 -3263") (victim_position "4599 3041 -3563") L 07/16/2026 - 11:08:21: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:08:21: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:23: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:23: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:23: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:23: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "76") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:24: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:24: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:24: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "83") (weapon "quake_rl") L 07/16/2026 - 11:08:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:25: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:26: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:26: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "73") (weapon "quake_rl") L 07/16/2026 - 11:08:26: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:27: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:28: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:28: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:28: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "80") (realdamage "38") (weapon "quake_rl") (airshot "1") (height "465") L 07/16/2026 - 11:08:28: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "4980 2982 -3420") (victim_position "5229 2792 -2926") L 07/16/2026 - 11:08:28: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:08:31: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:31: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:31: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:31: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "58") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:32: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:32: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:32: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "87") (weapon "quake_rl") L 07/16/2026 - 11:08:32: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:32: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:32: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "58") (weapon "quake_rl") L 07/16/2026 - 11:08:33: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:34: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:34: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:34: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "65") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:34: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:34: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "95") (realdamage "63") (weapon "quake_rl") L 07/16/2026 - 11:08:34: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "4877 2549 -3391") (victim_position "5011 2131 -3384") L 07/16/2026 - 11:08:34: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:08:37: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:37: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:37: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "68") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:38: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:38: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:38: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "86") (weapon "quake_rl") L 07/16/2026 - 11:08:38: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:39: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:39: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:39: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:39: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "63") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:40: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:40: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:40: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:40: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "50") (weapon "quake_rl") L 07/16/2026 - 11:08:42: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:42: "Vil<14><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 07/16/2026 - 11:08:43: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:44: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:44: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:44: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "51") (weapon "quake_rl") L 07/16/2026 - 11:08:47: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:47: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:47: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:47: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "34") (realdamage "20") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:47: "I sip sand<17><[U:1:366074601]>" killed "Vil<14><[U:1:1136595723]>" with "tf_projectile_rocket" (attacker_position "5596 3320 -3327") (victim_position "5083 2639 -3263") L 07/16/2026 - 11:08:47: "I sip sand<17><[U:1:366074601]>" triggered "revenge" against "Vil<14><[U:1:1136595723]>" L 07/16/2026 - 11:08:47: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 11:08:50: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:50: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:51: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:51: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "91") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:51: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:52: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:52: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:52: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "66") (weapon "quake_rl") L 07/16/2026 - 11:08:52: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:54: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:54: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:54: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "51") (weapon "quake_rl") L 07/16/2026 - 11:08:57: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:08:57: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:08:57: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "81") (realdamage "45") (weapon "quake_rl") L 07/16/2026 - 11:08:57: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "5150 2745 -3275") (victim_position "5040 2792 -3255") L 07/16/2026 - 11:08:58: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:08:58: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:08:58: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:00: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:00: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:00: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "471") L 07/16/2026 - 11:09:00: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:00: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:00: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "59") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:01: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:01: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:01: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "48") (weapon "quake_rl") L 07/16/2026 - 11:09:02: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:02: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:02: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:02: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "33") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:04: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:04: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:04: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "81") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:04: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "world" (attacker_position "4916 2642 -3192") (victim_position "4982 2702 -3259") L 07/16/2026 - 11:09:04: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:09:06: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:06: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:06: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:06: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "69") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:07: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:07: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "103") (weapon "quake_rl") L 07/16/2026 - 11:09:08: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:08: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:08: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:08: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "94") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:10: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:10: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:10: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "107") (realdamage "73") (weapon "quake_rl") L 07/16/2026 - 11:09:10: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "4971 2725 -3263") (victim_position "5103 2558 -3226") L 07/16/2026 - 11:09:10: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:09:13: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:13: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:13: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:13: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "82") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:14: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:14: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "66") (weapon "quake_rl") L 07/16/2026 - 11:09:14: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:14: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:14: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:15: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:16: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:16: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "81") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:16: "I sip sand<17><[U:1:366074601]>" committed suicide with "tf_projectile_rocket" (attacker_position "4882 2811 -3391") L 07/16/2026 - 11:09:16: "Vil<14><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 07/16/2026 - 11:09:16: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:16: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:09:19: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:19: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:20: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:20: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "51") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:20: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:20: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:20: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "72") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:21: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:21: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:21: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "49") (weapon "quake_rl") L 07/16/2026 - 11:09:22: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:22: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "105") (realdamage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "290") L 07/16/2026 - 11:09:22: "I sip sand<17><[U:1:366074601]>" killed "Vil<14><[U:1:1136595723]>" with "tf_projectile_rocket" (attacker_position "5618 2742 -3239") (victim_position "5415 2669 -3101") L 07/16/2026 - 11:09:23: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:23: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 11:09:25: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:25: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:25: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "211") L 07/16/2026 - 11:09:26: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:26: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:26: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:26: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "173") L 07/16/2026 - 11:09:26: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:26: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "50") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:27: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:27: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:27: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:27: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "41") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:29: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "world" (attacker_position "5362 2673 -3391") (victim_position "4965 2760 -3263") L 07/16/2026 - 11:09:29: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:09:32: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:32: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:32: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:33: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:33: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "72") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:33: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:33: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "59") (weapon "quake_rl") L 07/16/2026 - 11:09:33: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:34: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:34: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "56") (weapon "quake_rl") L 07/16/2026 - 11:09:34: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:35: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:36: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "world" (attacker_position "5202 2601 -3337") (victim_position "5026 3279 -3491") L 07/16/2026 - 11:09:36: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:09:39: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:41: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:41: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:41: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "64") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:41: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:42: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:42: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "64") (weapon "quake_rl") L 07/16/2026 - 11:09:43: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:44: "I sip sand<17><[U:1:366074601]>" picked up item "tf_ammo_pack" L 07/16/2026 - 11:09:45: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:45: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:45: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "63") (weapon "quake_rl") L 07/16/2026 - 11:09:46: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:46: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "74") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:46: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:47: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:47: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:47: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "62") (realdamage "39") (weapon "quake_rl") L 07/16/2026 - 11:09:47: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "4755 2624 -3120") (victim_position "4964 2378 -3432") L 07/16/2026 - 11:09:47: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:09:49: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:49: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:49: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "62") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:50: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:50: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:50: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "93") (weapon "quake_rl") L 07/16/2026 - 11:09:50: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:51: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:51: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "45") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:51: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:52: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:52: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:52: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "61") (weapon "quake_rl") L 07/16/2026 - 11:09:53: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:53: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:09:53: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "89") (realdamage "57") (weapon "quake_rl") L 07/16/2026 - 11:09:53: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "4942 2492 -3299") (victim_position "5082 2668 -3232") L 07/16/2026 - 11:09:53: "Vil<14><[U:1:1136595723]>" triggered "domination" against "I sip sand<17><[U:1:366074601]>" L 07/16/2026 - 11:09:53: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:09:56: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:56: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:56: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:56: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "48") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:57: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:59: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:09:59: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:59: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "109") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:09:59: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:00: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:00: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:00: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "72") (weapon "quake_rl") L 07/16/2026 - 11:10:00: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:00: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:00: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "57") (realdamage "43") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:00: "I sip sand<17><[U:1:366074601]>" killed "Vil<14><[U:1:1136595723]>" with "tf_projectile_rocket" (attacker_position "5319 2704 -3391") (victim_position "5649 2911 -3340") L 07/16/2026 - 11:10:00: "I sip sand<17><[U:1:366074601]>" triggered "revenge" against "Vil<14><[U:1:1136595723]>" L 07/16/2026 - 11:10:00: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 11:10:02: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:03: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:04: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:04: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:04: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "68") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:04: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:04: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:04: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "104") (weapon "quake_rl") L 07/16/2026 - 11:10:05: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:06: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:09: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:09: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:09: "Vil<14><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 07/16/2026 - 11:10:10: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:10: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:10: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "46") (weapon "quake_rl") L 07/16/2026 - 11:10:11: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:12: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:12: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:13: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:13: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:13: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "69") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:14: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:15: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:15: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "57") (realdamage "37") (weapon "quake_rl") L 07/16/2026 - 11:10:15: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "4946 2522 -3391") (victim_position "5517 2603 -3369") L 07/16/2026 - 11:10:15: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:10:17: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:17: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "54") (weapon "quake_rl") L 07/16/2026 - 11:10:17: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:17: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:17: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "66") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:17: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:18: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:19: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:19: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "210") L 07/16/2026 - 11:10:19: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:20: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:21: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:21: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:21: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "101") (realdamage "38") (weapon "quake_rl") L 07/16/2026 - 11:10:21: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "5355 2699 -3325") (victim_position "5108 2503 -3235") L 07/16/2026 - 11:10:21: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:10:23: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:23: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:23: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "273") L 07/16/2026 - 11:10:23: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:23: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:23: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "50") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:24: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:24: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:24: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "45") (weapon "quake_rl") L 07/16/2026 - 11:10:25: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:25: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "103") (realdamage "27") (weapon "quake_rl") (airshot "1") (height "215") L 07/16/2026 - 11:10:25: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "5251 2738 -3391") (victim_position "5057 2848 -3176") L 07/16/2026 - 11:10:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:25: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:10:28: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:28: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:28: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:28: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "66") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:28: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:28: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:28: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "64") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:28: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:28: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "85") (weapon "quake_rl") L 07/16/2026 - 11:10:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:29: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:29: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:29: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:29: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "79") (weapon "quake_rl") L 07/16/2026 - 11:10:29: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:29: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "102") (realdamage "91") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:29: "I sip sand<17><[U:1:366074601]>" killed "Vil<14><[U:1:1136595723]>" with "tf_projectile_rocket" (attacker_position "4966 2771 -3188") (victim_position "5247 2741 -3336") L 07/16/2026 - 11:10:30: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 11:10:31: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:31: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:31: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "74") (weapon "quake_rl") L 07/16/2026 - 11:10:33: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:33: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:34: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:34: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "85") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:35: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:35: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:35: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "35") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:36: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:37: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:37: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:37: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "78") (weapon "quake_rl") L 07/16/2026 - 11:10:37: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:38: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:38: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "99") (realdamage "41") (weapon "quake_rl") L 07/16/2026 - 11:10:38: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "5272 2361 -3532") (victim_position "5175 2478 -3391") L 07/16/2026 - 11:10:38: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:38: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:10:38: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:39: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:40: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:40: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:40: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:40: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "56") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:42: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:42: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:43: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:43: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:43: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "64") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:44: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:48: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:49: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:50: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:51: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:54: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:54: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:54: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "81") (realdamage "49") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:54: "I sip sand<17><[U:1:366074601]>" killed "Vil<14><[U:1:1136595723]>" with "tf_projectile_rocket" (attacker_position "4883 2525 -3228") (victim_position "4884 2577 -3200") L 07/16/2026 - 11:10:54: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:54: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 11:10:57: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:10:57: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:10:57: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "79") (weapon "quake_rl") L 07/16/2026 - 11:10:57: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:58: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:10:59: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:05: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:05: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:05: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "99") (realdamage "32") (weapon "quake_rl") (airshot "1") (height "399") L 07/16/2026 - 11:11:05: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "5002 2643 -3263") (victim_position "5261 2682 -2992") L 07/16/2026 - 11:11:05: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:11:07: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:07: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:07: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "430") L 07/16/2026 - 11:11:07: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:07: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:07: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "70") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:08: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:09: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:09: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:09: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:09: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "51") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:10: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:10: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:10: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "42") (weapon "quake_rl") L 07/16/2026 - 11:11:11: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:12: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:13: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:13: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "46") (weapon "quake_rl") L 07/16/2026 - 11:11:13: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:14: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:17: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:19: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:20: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:22: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:22: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:22: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "34") (realdamage "1") (weapon "quake_rl") L 07/16/2026 - 11:11:22: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "4943 2743 -3263") (victim_position "4248 3086 -3343") L 07/16/2026 - 11:11:23: "I sip sand<17><[U:1:366074601]>" spawned as "soldier" L 07/16/2026 - 11:11:25: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:25: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:25: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "415") L 07/16/2026 - 11:11:25: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:26: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:26: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:27: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:27: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:27: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:27: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "64") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:30: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:30: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:30: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "98") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:31: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:31: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:31: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "78") (weapon "quake_rl") L 07/16/2026 - 11:11:31: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:32: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:32: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:32: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:32: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "60") (realdamage "59") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:32: "I sip sand<17><[U:1:366074601]>" killed "Vil<14><[U:1:1136595723]>" with "tf_projectile_rocket" (attacker_position "4704 2943 -3583") (victim_position "5199 2791 -3320") L 07/16/2026 - 11:11:32: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 11:11:32: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:34: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:35: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:35: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:35: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "42") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:36: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:36: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:36: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "45") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:37: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:37: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:37: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "80") (weapon "quake_rl") L 07/16/2026 - 11:11:37: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:37: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:37: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "107") (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:37: "I sip sand<17><[U:1:366074601]>" killed "Vil<14><[U:1:1136595723]>" with "world" (attacker_position "5301 2770 -3343") (victim_position "5309 2916 -3597") L 07/16/2026 - 11:11:37: "Vil<14><[U:1:1136595723]>" spawned as "soldier" L 07/16/2026 - 11:11:39: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:39: "I sip sand<17><[U:1:366074601]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:39: "I sip sand<17><[U:1:366074601]>" triggered "damage" against "Vil<14><[U:1:1136595723]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "411") L 07/16/2026 - 11:11:39: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:39: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:39: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "76") (weapon "quake_rl") L 07/16/2026 - 11:11:41: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:41: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:42: "I sip sand<17><[U:1:366074601]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/16/2026 - 11:11:42: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:42: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "51") (weapon "quake_rl") L 07/16/2026 - 11:11:42: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:43: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:43: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "71") (weapon "quake_rl") L 07/16/2026 - 11:11:43: "Vil<14><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/16/2026 - 11:11:44: "Vil<14><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/16/2026 - 11:11:44: "Vil<14><[U:1:1136595723]>" triggered "damage" against "I sip sand<17><[U:1:366074601]>" (damage "46") (realdamage "38") (weapon "quake_rl") L 07/16/2026 - 11:11:44: World triggered "mge_elo_delta" (player "[U:1:1136595723]") (old_elo "1676") (new_elo "1683") L 07/16/2026 - 11:11:44: World triggered "mge_elo_delta" (player "[U:1:366074601]") (old_elo "1645") (new_elo "1638") L 07/16/2026 - 11:11:44: "Vil<14><[U:1:1136595723]>" killed "I sip sand<17><[U:1:366074601]>" with "quake_rl" (attacker_position "5474 2592 -3348") (victim_position "5150 2251 -3503") L 07/16/2026 - 11:11:44: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:366074601]") (winner_score "20") (loser_score "7")