L 07/18/2026 - 11:28:14: World triggered "meta_data" (matchid "260718112814a0f1") (map "mge_worldchampionship_v6") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/18/2026 - 11:28:14: "Vil<24><[U:1:1136595723]>" changed role to "soldier" L 07/18/2026 - 11:28:14: "L<25><[U:1:919654615]>" changed role to "soldier" L 07/18/2026 - 11:28:14: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:14: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 11:28:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:14: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:14: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 07/18/2026 - 11:28:14: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:15: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:15: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:15: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 07/18/2026 - 11:28:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "102") (weapon "quake_rl") L 07/18/2026 - 11:28:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:16: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:16: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:17: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:17: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:17: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "83") (realdamage "68") (weapon "quake_rl") L 07/18/2026 - 11:28:17: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6410 9783 -76") (victim_position "6259 10111 -106") L 07/18/2026 - 11:28:17: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:28:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:19: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:20: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:20: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:20: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 11:28:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "111") (weapon "quake_rl") L 07/18/2026 - 11:28:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:21: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:22: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:22: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:23: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:27: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:27: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:27: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:28: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:28: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "38") (weapon "quake_rl") L 07/18/2026 - 11:28:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:28: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:28: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:28: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:29: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:29: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:29: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "29") (realdamage "4") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:29: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6855 9081 -77") (victim_position "6479 9443 3") L 07/18/2026 - 11:28:29: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:28:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:31: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:31: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:31: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 07/18/2026 - 11:28:31: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:31: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:31: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "92") (weapon "quake_rl") L 07/18/2026 - 11:28:32: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:32: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "102") (realdamage "78") (weapon "quake_rl") L 07/18/2026 - 11:28:32: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "quake_rl" (attacker_position "6590 9011 226") (victim_position "6518 9285 79") L 07/18/2026 - 11:28:32: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:28:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:34: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:35: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:35: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 07/18/2026 - 11:28:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:35: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:35: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 11:28:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 11:28:36: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:36: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "108") (weapon "quake_rl") L 07/18/2026 - 11:28:36: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "world" (attacker_position "6919 9164 -43") (victim_position "6696 9046 -144") L 07/18/2026 - 11:28:36: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:36: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:28:38: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:38: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:39: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:39: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 11:28:39: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:39: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 11:28:39: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:40: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:40: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "74") (weapon "quake_rl") L 07/18/2026 - 11:28:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:40: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:40: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "109") (weapon "quake_rl") L 07/18/2026 - 11:28:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:41: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:41: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:41: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "64") (realdamage "30") (weapon "quake_rl") L 07/18/2026 - 11:28:41: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6652 9287 208") (victim_position "6536 9297 3") L 07/18/2026 - 11:28:41: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:28:43: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:43: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:43: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 11:28:44: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:44: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 11:28:44: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:44: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:45: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:45: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "93") (weapon "quake_rl") L 07/18/2026 - 11:28:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:45: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "27") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:47: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:48: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:48: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "40") (weapon "quake_rl") L 07/18/2026 - 11:28:49: "L<25><[U:1:919654615]>" picked up item "tf_ammo_pack" L 07/18/2026 - 11:28:49: "L<25><[U:1:919654615]>" picked up item "tf_ammo_pack" L 07/18/2026 - 11:28:50: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:51: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:53: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:53: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "26") (realdamage "6") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:53: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6861 9275 -147") (victim_position "6457 9082 -226") L 07/18/2026 - 11:28:53: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:28:53: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:54: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:55: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:55: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "61") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:55: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:55: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:55: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "36") (weapon "quake_rl") L 07/18/2026 - 11:28:56: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:56: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:56: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:57: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 11:28:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:28:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 11:28:58: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:28:58: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:28:58: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "87") (weapon "quake_rl") L 07/18/2026 - 11:28:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:00: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:02: "L<25><[U:1:919654615]>" picked up item "tf_ammo_pack" L 07/18/2026 - 11:29:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:02: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:02: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "32") (realdamage "5") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:02: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6748 9540 -277") (victim_position "6429 9210 -272") L 07/18/2026 - 11:29:02: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:29:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:04: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:04: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "61") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:05: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:06: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:06: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:06: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:06: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:06: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 11:29:07: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:07: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:07: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 07/18/2026 - 11:29:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:07: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:07: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:08: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:08: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:09: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:09: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:09: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:09: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:09: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:10: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:10: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "37") (weapon "quake_rl") L 07/18/2026 - 11:29:10: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:11: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:11: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "32") (weapon "quake_rl") L 07/18/2026 - 11:29:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:13: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:13: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:13: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "60") (realdamage "16") (weapon "quake_rl") L 07/18/2026 - 11:29:13: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6619 9306 3") (victim_position "7127 9001 -242") L 07/18/2026 - 11:29:13: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:29:15: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "106") (weapon "quake_rl") L 07/18/2026 - 11:29:16: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:16: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:16: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 11:29:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:17: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:17: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:17: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 07/18/2026 - 11:29:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:17: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:17: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 11:29:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:18: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:19: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:19: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "42") (weapon "quake_rl") L 07/18/2026 - 11:29:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:20: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "18") (realdamage "5") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:20: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6898 8974 -148") (victim_position "6523 9297 3") L 07/18/2026 - 11:29:20: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:29:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:22: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:22: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:22: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 07/18/2026 - 11:29:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:23: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:23: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:23: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:23: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 11:29:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:24: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:26: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:26: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:26: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:26: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:26: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:26: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 07/18/2026 - 11:29:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:27: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:27: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "58") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:28: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:28: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:28: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:30: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:30: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "41") (realdamage "6") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:30: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6523 8971 -219") (victim_position "6471 9321 3") L 07/18/2026 - 11:29:30: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:29:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:32: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:33: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:33: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:33: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:33: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 07/18/2026 - 11:29:33: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:33: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:33: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 11:29:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:34: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:34: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:34: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:34: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:34: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "95") (weapon "quake_rl") L 07/18/2026 - 11:29:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:36: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:42: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:42: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:42: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "13") (realdamage "3") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:43: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6429 9716 -77") (victim_position "6313 9329 -227") L 07/18/2026 - 11:29:43: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:29:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:45: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:45: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:45: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 11:29:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:45: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:45: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "56") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:45: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:46: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:46: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 11:29:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:46: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:46: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:47: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:48: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:48: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:48: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:48: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "60") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:49: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:49: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:49: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:49: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:49: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "world" (attacker_position "6445 9661 -136") (victim_position "6274 9472 -235") L 07/18/2026 - 11:29:49: "Vil<24><[U:1:1136595723]>" triggered "domination" against "L<25><[U:1:919654615]>" L 07/18/2026 - 11:29:49: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:29:51: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:51: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:51: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:51: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 07/18/2026 - 11:29:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:52: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:52: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "86") (weapon "quake_rl") L 07/18/2026 - 11:29:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:52: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:53: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:53: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:53: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "88") (realdamage "79") (weapon "quake_rl") L 07/18/2026 - 11:29:53: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6427 9588 -102") (victim_position "6518 9414 52") L 07/18/2026 - 11:29:53: "L<25><[U:1:919654615]>" triggered "revenge" against "Vil<24><[U:1:1136595723]>" L 07/18/2026 - 11:29:53: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:29:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:55: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:56: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:56: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "82") (weapon "quake_rl") L 07/18/2026 - 11:29:56: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:29:56: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 11:29:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:56: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:57: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:29:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:59: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:29:59: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "3") (weapon "shotgun_soldier") L 07/18/2026 - 11:29:59: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:00: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:00: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:00: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:00: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:01: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:01: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "41") (realdamage "29") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:01: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6606 8873 -94") (victim_position "6695 9385 3") L 07/18/2026 - 11:30:01: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:01: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:30:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "358") L 07/18/2026 - 11:30:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:03: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:03: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:03: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "44") (weapon "quake_rl") L 07/18/2026 - 11:30:04: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:05: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:05: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 07/18/2026 - 11:30:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:05: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:05: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:05: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 11:30:05: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:05: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "74") (realdamage "71") (weapon "quake_rl") L 07/18/2026 - 11:30:05: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "quake_rl" (attacker_position "6727 9245 96") (victim_position "6560 9208 3") L 07/18/2026 - 11:30:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:06: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:30:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:07: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:07: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:08: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:08: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:08: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "197") L 07/18/2026 - 11:30:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:09: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:09: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "56") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:09: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:09: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:09: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 11:30:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:10: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:10: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:10: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:10: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:10: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "29") (weapon "quake_rl") L 07/18/2026 - 11:30:10: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "world" (attacker_position "6910 8938 -148") (victim_position "6605 9600 -141") L 07/18/2026 - 11:30:10: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:30:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:12: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:12: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:12: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:13: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:13: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:13: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 07/18/2026 - 11:30:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:13: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:13: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "68") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:14: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:16: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:16: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 11:30:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:17: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:17: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "86") (realdamage "17") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:17: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6833 9922 -115") (victim_position "6807 9878 -270") L 07/18/2026 - 11:30:17: "Vil<24><[U:1:1136595723]>" triggered "domination" against "L<25><[U:1:919654615]>" L 07/18/2026 - 11:30:18: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:30:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:19: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:20: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:20: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "112") (weapon "quake_rl") L 07/18/2026 - 11:30:20: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:21: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:21: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 11:30:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:21: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:21: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:22: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:22: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:22: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:23: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:23: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:23: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 07/18/2026 - 11:30:25: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:25: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:25: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "94") (realdamage "3") (weapon "quake_rl") L 07/18/2026 - 11:30:25: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6311 9345 -260") (victim_position "6458 9731 -98") L 07/18/2026 - 11:30:25: "L<25><[U:1:919654615]>" triggered "revenge" against "Vil<24><[U:1:1136595723]>" L 07/18/2026 - 11:30:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:25: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:30:28: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:28: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:28: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "102") (weapon "quake_rl") L 07/18/2026 - 11:30:29: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:29: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 07/18/2026 - 11:30:29: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:29: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:29: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "102") (weapon "quake_rl") L 07/18/2026 - 11:30:29: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:29: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:31: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:31: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:32: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:32: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:32: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "53") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:33: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:33: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:33: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 11:30:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:34: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:34: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "84") (realdamage "39") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:34: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6401 9337 133") (victim_position "6566 9329 3") L 07/18/2026 - 11:30:34: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:30:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:36: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:37: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:37: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:37: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 07/18/2026 - 11:30:37: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:37: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:38: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:38: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "44") (weapon "quake_rl") L 07/18/2026 - 11:30:38: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:38: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:38: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:38: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:38: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:38: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 11:30:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:40: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:40: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:41: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:41: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:41: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "45") (realdamage "31") (weapon "quake_rl") L 07/18/2026 - 11:30:41: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6627 9421 3") (victim_position "6719 9849 -270") L 07/18/2026 - 11:30:41: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:30:43: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:43: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:43: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "86") (weapon "quake_rl") L 07/18/2026 - 11:30:44: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:44: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:44: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 11:30:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:45: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:45: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:45: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:45: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:45: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "103") (weapon "quake_rl") L 07/18/2026 - 11:30:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 11:30:47: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:47: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:47: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "108") (realdamage "2") (weapon "quake_rl") L 07/18/2026 - 11:30:47: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6269 9412 -46") (victim_position "6464 9360 3") L 07/18/2026 - 11:30:47: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:30:49: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:49: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:50: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:50: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 07/18/2026 - 11:30:50: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:50: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:50: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:50: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 11:30:51: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:51: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:51: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:51: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 07/18/2026 - 11:30:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:52: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:52: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:53: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:53: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:53: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "51") (realdamage "17") (weapon "quake_rl") L 07/18/2026 - 11:30:53: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6668 9492 3") (victim_position "6661 9651 -279") L 07/18/2026 - 11:30:53: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:30:55: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:55: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:55: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 11:30:56: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:56: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 07/18/2026 - 11:30:56: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:56: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:30:56: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "80") (weapon "quake_rl") L 07/18/2026 - 11:30:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:57: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:58: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:30:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:30:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "27") (weapon "shotgun_soldier") L 07/18/2026 - 11:30:59: "L<25><[U:1:919654615]>" picked up item "tf_ammo_pack" L 07/18/2026 - 11:31:00: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:31:00: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:31:00: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "34") (realdamage "23") (weapon "shotgun_soldier") L 07/18/2026 - 11:31:00: "Vil<24><[U:1:1136595723]>" killed "L<25><[U:1:919654615]>" with "shotgun_soldier" (attacker_position "6306 9716 -148") (victim_position "6365 9307 -208") L 07/18/2026 - 11:31:00: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:00: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:31:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:02: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:02: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:31:02: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "103") (weapon "quake_rl") L 07/18/2026 - 11:31:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:03: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:31:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:31:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "54") (weapon "shotgun_soldier") L 07/18/2026 - 11:31:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:05: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 11:31:05: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 11:31:05: "Vil<24><[U:1:1136595723]>" triggered "damage" against "L<25><[U:1:919654615]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 11:31:05: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:31:05: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "82") (realdamage "72") (weapon "quake_rl") L 07/18/2026 - 11:31:05: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6549 9285 3") (victim_position "6191 9278 -229") L 07/18/2026 - 11:31:05: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:31:07: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:08: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:31:08: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 11:31:08: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:09: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:31:09: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 07/18/2026 - 11:31:10: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:10: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:31:10: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 11:31:10: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:11: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:31:11: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "44") (weapon "quake_rl") L 07/18/2026 - 11:31:13: "L<25><[U:1:919654615]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 11:31:13: "L<25><[U:1:919654615]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 11:31:13: "L<25><[U:1:919654615]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "50") (realdamage "22") (weapon "quake_rl") L 07/18/2026 - 11:31:13: "L<25><[U:1:919654615]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "6587 9344 3") (victim_position "6135 10083 -148") L 07/18/2026 - 11:31:13: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 07/18/2026 - 11:32:11: "Vil<24><[U:1:1136595723]>" disconnected (reason "Vil timed out") L 07/18/2026 - 11:32:11: "Vil<24><[U:1:1136595723]>" joined team "Spectator" L 07/18/2026 - 11:32:16: "L<25><[U:1:919654615]>" joined team "Spectator" L 07/18/2026 - 11:32:16: "L<25><[U:1:919654615]>" joined team "Red" L 07/18/2026 - 11:32:16: "L<25><[U:1:919654615]>" joined team "Spectator" L 07/18/2026 - 11:32:16: "L<25><[U:1:919654615]>" joined team "Red" L 07/18/2026 - 11:32:16: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:32:16: "L<25><[U:1:919654615]>" joined team "Spectator" L 07/18/2026 - 11:33:37: "L<25><[U:1:919654615]>" joined team "Blue" L 07/18/2026 - 11:33:37: "L<25><[U:1:919654615]>" spawned as "soldier" L 07/18/2026 - 11:38:05: "Vil<30><[U:1:1136595723]><>" connected, address "219.74.242.145:27005" L 07/18/2026 - 11:38:28: "Vil<30><[U:1:1136595723]>" joined team "Spectator" L 07/18/2026 - 11:38:28: "Vil<30><[U:1:1136595723]><>" entered the game L 07/18/2026 - 11:39:25: "Vil<30><[U:1:1136595723]>" say_team "!add" L 07/18/2026 - 11:39:26: "Vil<30><[U:1:1136595723]>" joined team "Red" L 07/18/2026 - 11:39:26: "Vil<30><[U:1:1136595723]>" spawned as "scout" L 07/18/2026 - 11:41:27: "Vil<30><[U:1:1136595723]>" disconnected (reason "Vil timed out") L 07/18/2026 - 11:41:27: "Vil<30><[U:1:1136595723]>" joined team "Spectator" L 07/18/2026 - 11:54:43: "Vil<37><[U:1:1136595723]><>" connected, address "219.74.242.145:27005" L 07/18/2026 - 11:56:23: "Vil<37><[U:1:1136595723]>" joined team "Spectator" L 07/18/2026 - 11:56:23: "Vil<37><[U:1:1136595723]><>" entered the game L 07/18/2026 - 11:58:00: "Vil<37><[U:1:1136595723]>" say "!add" L 07/18/2026 - 11:58:01: "Vil<37><[U:1:1136595723]>" joined team "Red" L 07/18/2026 - 11:58:01: "Vil<37><[U:1:1136595723]>" spawned as "scout" L 07/18/2026 - 11:58:35: "Vil<37><[U:1:1136595723]>" disconnected (reason "Disconnect by user.") L 07/18/2026 - 11:58:35: "Vil<37><[U:1:1136595723]>" joined team "Spectator" L 07/18/2026 - 13:00:01: World triggered "mge_match_aborted" (reason "map_change")