L 07/18/2026 - 15:05:24: World triggered "meta_data" (matchid "2607181505245df5") (map "mge_worldchampionship_v6") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/18/2026 - 15:05:24: "4rd<6><[U:1:1317606446]>" changed role to "soldier" L 07/18/2026 - 15:05:24: "vIde<7><[U:1:1249850420]>" changed role to "soldier" L 07/18/2026 - 15:05:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "58") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "63") (weapon "quake_rl") L 07/18/2026 - 15:05:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 15:05:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:32: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:32: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:05:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:32: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:32: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (realdamage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:35: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "12708 3419 -1094") (victim_position "12800 3317 -1602") L 07/18/2026 - 15:05:35: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:05:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:37: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:37: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:05:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:38: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:38: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "56") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 15:05:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "102") (weapon "quake_rl") L 07/18/2026 - 15:05:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:40: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:40: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "99") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "231") L 07/18/2026 - 15:05:40: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "12425 3704 -1128") (victim_position "12582 3476 -862") L 07/18/2026 - 15:05:40: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:05:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:05:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "52") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "86") (weapon "quake_rl") L 07/18/2026 - 15:05:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "87") (weapon "quake_rl") L 07/18/2026 - 15:05:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "61") (realdamage "59") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:44: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "12708 3599 -902") (victim_position "12402 3663 -935") L 07/18/2026 - 15:05:44: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:05:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:46: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:46: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "80") (weapon "quake_rl") L 07/18/2026 - 15:05:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:47: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:47: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "71") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:05:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "87") (weapon "quake_rl") L 07/18/2026 - 15:05:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:49: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:49: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:49: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:49: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:05:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:05:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:05:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:01: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:01: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "39") (realdamage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:01: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "12642 3392 -1094") (victim_position "12297 3456 -1373") L 07/18/2026 - 15:06:01: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:06:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:06:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "41") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:06:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "84") (weapon "quake_rl") L 07/18/2026 - 15:06:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "90") (weapon "quake_rl") L 07/18/2026 - 15:06:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:06: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:06: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:09: "4rd<6><[U:1:1317606446]>" picked up item "tf_ammo_pack" L 07/18/2026 - 15:06:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (realdamage "27") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:17: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "11953 3556 -1462") (victim_position "12351 3422 -1364") L 07/18/2026 - 15:06:17: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:06:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "35") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "69") (weapon "quake_rl") L 07/18/2026 - 15:06:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 15:06:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:06:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:21: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:21: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "108") (realdamage "102") (weapon "quake_rl") L 07/18/2026 - 15:06:23: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "12411 3536 -1200") (victim_position "12567 3545 -1094") L 07/18/2026 - 15:06:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "65") (weapon "quake_rl") L 07/18/2026 - 15:06:23: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:06:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "103") (weapon "quake_rl") L 07/18/2026 - 15:06:27: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "53") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "45") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "99") (realdamage "74") (weapon "quake_rl") L 07/18/2026 - 15:06:30: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "12318 3777 -1188") (victim_position "12631 3612 -1094") L 07/18/2026 - 15:06:30: "4rd<6><[U:1:1317606446]>" triggered "domination" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:06:30: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:06:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "89") (weapon "quake_rl") L 07/18/2026 - 15:06:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:06:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "107") (weapon "quake_rl") L 07/18/2026 - 15:06:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "85") (weapon "quake_rl") L 07/18/2026 - 15:06:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:37: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:37: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "107") (realdamage "44") (weapon "quake_rl") L 07/18/2026 - 15:06:37: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "12071 3745 -1354") (victim_position "12195 3549 -1384") L 07/18/2026 - 15:06:37: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:06:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:41: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:41: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "107") (weapon "quake_rl") L 07/18/2026 - 15:06:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "65") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:42: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "world" (attacker_position "12603 3528 -1094") (victim_position "12377 3261 -1562") L 07/18/2026 - 15:06:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:42: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:06:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "96") (weapon "quake_rl") L 07/18/2026 - 15:06:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:47: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:47: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:06:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (realdamage "45") (weapon "quake_rl") L 07/18/2026 - 15:06:47: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "12736 3479 -1094") (victim_position "12749 3530 -1038") L 07/18/2026 - 15:06:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:47: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:06:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "66") (weapon "quake_rl") L 07/18/2026 - 15:06:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "73") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:06:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "75") (realdamage "67") (weapon "quake_rl") L 07/18/2026 - 15:06:51: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "12415 3656 -1030") (victim_position "12562 3495 -1036") L 07/18/2026 - 15:06:51: "vIde<7><[U:1:1249850420]>" triggered "revenge" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:06:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:52: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:06:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:06:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:55: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:55: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 15:06:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "109") (weapon "quake_rl") L 07/18/2026 - 15:06:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:56: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:56: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (weapon "shotgun_soldier") L 07/18/2026 - 15:06:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (realdamage "19") (weapon "quake_rl") L 07/18/2026 - 15:06:57: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "12320 3474 -1006") (victim_position "12474 3816 -1162") L 07/18/2026 - 15:06:57: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:06:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:06:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:06:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "103") (weapon "quake_rl") L 07/18/2026 - 15:06:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:06:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "81") (weapon "quake_rl") L 07/18/2026 - 15:07:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:01: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:01: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:01: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:01: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:07:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:01: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:01: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (realdamage "3") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:01: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "12445 3629 -1108") (victim_position "12707 3163 -1209") L 07/18/2026 - 15:07:01: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:07:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "94") (weapon "quake_rl") L 07/18/2026 - 15:07:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:07:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "74") (weapon "quake_rl") L 07/18/2026 - 15:07:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:06: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:06: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "56") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:06: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:06: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 15:07:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:07: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:07: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "32") (realdamage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:07: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "12445 3810 -1154") (victim_position "12744 3639 -848") L 07/18/2026 - 15:07:07: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:07:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "29") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "67") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:07:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "45") (weapon "quake_rl") L 07/18/2026 - 15:07:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "70") (realdamage "13") (weapon "quake_rl") L 07/18/2026 - 15:07:14: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "12368 3415 -1363") (victim_position "12194 3309 -1512") L 07/18/2026 - 15:07:14: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:07:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "85") (weapon "quake_rl") L 07/18/2026 - 15:07:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "90") (weapon "quake_rl") L 07/18/2026 - 15:07:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "58") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:18: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:18: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:07:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "49") (weapon "quake_rl") L 07/18/2026 - 15:07:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "56") (realdamage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:20: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "12278 3678 -1237") (victim_position "12511 3710 -1094") L 07/18/2026 - 15:07:20: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:07:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "49") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "80") (weapon "quake_rl") L 07/18/2026 - 15:07:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "37") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:07:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "52") (weapon "quake_rl") L 07/18/2026 - 15:07:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (realdamage "28") (weapon "quake_rl") L 07/18/2026 - 15:07:26: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "12763 3460 -1094") (victim_position "12604 3866 -1176") L 07/18/2026 - 15:07:26: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:07:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:07:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:07:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "111") (weapon "quake_rl") L 07/18/2026 - 15:07:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:07:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:31: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:31: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:31: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:31: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "39") (realdamage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:31: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "12144 3562 -1212") (victim_position "12555 3908 -1071") L 07/18/2026 - 15:07:32: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:07:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "93") (weapon "quake_rl") L 07/18/2026 - 15:07:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "52") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "75") (weapon "quake_rl") L 07/18/2026 - 15:07:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "102") (realdamage "87") (weapon "quake_rl") L 07/18/2026 - 15:07:36: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "12652 3627 -923") (victim_position "12515 3789 -1168") L 07/18/2026 - 15:07:36: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:07:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:39: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:39: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:40: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:40: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "69") (weapon "quake_rl") L 07/18/2026 - 15:07:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:40: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:40: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "65") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:40: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:40: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "41") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:07:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "87") (realdamage "77") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:42: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "12456 3682 -1098") (victim_position "12483 3818 -1123") L 07/18/2026 - 15:07:42: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:07:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "106") (weapon "quake_rl") L 07/18/2026 - 15:07:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:46: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:46: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "65") (weapon "quake_rl") L 07/18/2026 - 15:07:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:47: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:47: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:47: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:47: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "80") (realdamage "44") (weapon "quake_rl") L 07/18/2026 - 15:07:48: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "12393 3657 -1118") (victim_position "12687 3677 -1094") L 07/18/2026 - 15:07:48: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:07:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:49: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:49: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "29") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "47") (weapon "quake_rl") L 07/18/2026 - 15:07:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "52") (weapon "quake_rl") L 07/18/2026 - 15:07:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:55: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:55: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "85") (weapon "quake_rl") L 07/18/2026 - 15:07:56: "vIde<7><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 07/18/2026 - 15:07:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:07:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:07:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:07:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:07:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:07:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:02: "vIde<7><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 07/18/2026 - 15:08:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "25") (realdamage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:03: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "12455 3590 -1104") (victim_position "12498 3773 -1158") L 07/18/2026 - 15:08:03: "4rd<6><[U:1:1317606446]>" triggered "domination" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:08:03: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:08:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "36") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (weapon "quake_rl") L 07/18/2026 - 15:08:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:06: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:06: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:06: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:06: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "219") L 07/18/2026 - 15:08:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:08:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (realdamage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:08: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "12411 3690 -1044") (victim_position "12278 3974 -1368") L 07/18/2026 - 15:08:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:08: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:08:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "112") (weapon "quake_rl") L 07/18/2026 - 15:08:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "100") (weapon "quake_rl") L 07/18/2026 - 15:08:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:13: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:13: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "66") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:08:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (realdamage "1") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:14: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "12283 3634 -1197") (victim_position "12582 3683 -1094") L 07/18/2026 - 15:08:14: "vIde<7><[U:1:1249850420]>" triggered "revenge" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:08:14: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:08:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 15:08:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "76") (weapon "quake_rl") L 07/18/2026 - 15:08:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:18: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:18: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "105") (weapon "quake_rl") L 07/18/2026 - 15:08:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:18: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:18: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "54") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "52") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (realdamage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:20: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "12381 3447 -1309") (victim_position "12583 3583 -1094") L 07/18/2026 - 15:08:20: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:08:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "57") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 15:08:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "62") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "107") (weapon "quake_rl") L 07/18/2026 - 15:08:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "67") (realdamage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:30: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "12269 3684 -1237") (victim_position "12410 3867 -994") L 07/18/2026 - 15:08:30: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:08:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "35") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "35") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "171") L 07/18/2026 - 15:08:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:34: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "world" (attacker_position "12310 3713 -1236") (victim_position "12579 3956 -1533") L 07/18/2026 - 15:08:34: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:08:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "49") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 15:08:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 15:08:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:38: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:38: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "82") (weapon "quake_rl") L 07/18/2026 - 15:08:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:38: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:38: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "29") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:39: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:39: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:08:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:40: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:40: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:40: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:40: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "45") (realdamage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:40: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "12707 3753 -909") (victim_position "12521 3507 -1034") L 07/18/2026 - 15:08:40: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:08:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:41: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:41: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "71") (weapon "quake_rl") L 07/18/2026 - 15:08:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "36") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "91") (weapon "quake_rl") L 07/18/2026 - 15:08:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "76") (weapon "quake_rl") L 07/18/2026 - 15:08:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "39") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:46: "vIde<7><[U:1:1249850420]>" committed suicide with "quake_rl" (attacker_position "12396 3839 -1188") L 07/18/2026 - 15:08:46: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:08:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:49: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:49: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:49: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:49: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "280") L 07/18/2026 - 15:08:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:49: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:49: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:08:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "103") (weapon "quake_rl") L 07/18/2026 - 15:08:51: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "12673 3569 -1094") (victim_position "12345 3506 -1235") L 07/18/2026 - 15:08:51: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:08:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "76") (weapon "quake_rl") L 07/18/2026 - 15:08:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:08:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:08:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:08:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:08:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "98") (realdamage "75") (weapon "quake_rl") L 07/18/2026 - 15:08:58: World triggered "mge_elo_delta" (player "[U:1:1317606446]") (old_elo "1715") (new_elo "1722") L 07/18/2026 - 15:08:58: World triggered "mge_elo_delta" (player "[U:1:1249850420]") (old_elo "1683") (new_elo "1676") L 07/18/2026 - 15:08:58: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "12673 3468 -1094") (victim_position "12723 3809 -909") L 07/18/2026 - 15:08:58: World triggered "mge_match_end" (winner "[U:1:1317606446]") (loser "[U:1:1249850420]") (winner_score "20") (loser_score "11")