L 07/18/2026 - 15:09:11: World triggered "meta_data" (matchid "260718150911862a") (map "mge_worldchampionship_v6") (arena "Silo [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/18/2026 - 15:09:11: "4rd<6><[U:1:1317606446]>" changed role to "soldier" L 07/18/2026 - 15:09:11: "vIde<7><[U:1:1249850420]>" changed role to "soldier" L 07/18/2026 - 15:09:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:14: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:14: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 15:09:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "104") (weapon "quake_rl") L 07/18/2026 - 15:09:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:15: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:15: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:16: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "-12476 -1452 -1319") (victim_position "-12862 -1085 -1455") L 07/18/2026 - 15:09:16: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:09:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:18: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:18: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:09:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:09:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "101") (weapon "quake_rl") L 07/18/2026 - 15:09:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:21: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:21: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "68") (realdamage "57") (weapon "quake_rl") L 07/18/2026 - 15:09:21: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12631 -748 -1009") (victim_position "-12745 -726 -1197") L 07/18/2026 - 15:09:21: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:09:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "316") L 07/18/2026 - 15:09:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "102") (weapon "quake_rl") L 07/18/2026 - 15:09:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (realdamage "41") (weapon "quake_rl") L 07/18/2026 - 15:09:24: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12913 -1232 -1269") (victim_position "-12597 -1324 -1245") L 07/18/2026 - 15:09:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:25: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:09:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:27: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:27: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:27: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:27: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "42") (weapon "quake_rl") L 07/18/2026 - 15:09:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 15:09:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:09:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:09:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:31: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:31: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "70") (realdamage "20") (weapon "quake_rl") L 07/18/2026 - 15:09:31: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12747 -1103 -1159") (victim_position "-12783 -890 -1479") L 07/18/2026 - 15:09:31: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:09:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "27") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "74") (weapon "quake_rl") L 07/18/2026 - 15:09:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "47") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:09:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "49") (weapon "quake_rl") L 07/18/2026 - 15:09:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:37: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:37: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:39: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12687 -807 -1287") (victim_position "-12732 -1300 -1287") L 07/18/2026 - 15:09:39: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:09:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:41: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:41: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:09:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "107") (weapon "quake_rl") L 07/18/2026 - 15:09:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:09:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "94") (realdamage "46") (weapon "quake_rl") L 07/18/2026 - 15:09:44: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12448 -1327 -1253") (victim_position "-12655 -1169 -1287") L 07/18/2026 - 15:09:44: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:09:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:46: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:46: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "43") (weapon "quake_rl") L 07/18/2026 - 15:09:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 15:09:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:49: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:49: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "70") (realdamage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:49: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12554 -560 -1159") (victim_position "-12740 -800 -1147") L 07/18/2026 - 15:09:49: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:09:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "66") (weapon "quake_rl") L 07/18/2026 - 15:09:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "72") (weapon "quake_rl") L 07/18/2026 - 15:09:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "75") (weapon "quake_rl") L 07/18/2026 - 15:09:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "82") (realdamage "65") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:53: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12609 -722 -1055") (victim_position "-12736 -560 -1159") L 07/18/2026 - 15:09:54: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:09:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:56: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:56: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "106") (weapon "quake_rl") L 07/18/2026 - 15:09:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "45") (weapon "quake_rl") L 07/18/2026 - 15:09:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:09:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:09:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "71") (weapon "quake_rl") L 07/18/2026 - 15:09:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:09:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:09:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:10:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (realdamage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:00: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12891 -1312 -1330") (victim_position "-12744 -739 -1287") L 07/18/2026 - 15:10:00: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:10:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "39") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:10:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:10:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "50") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:10:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "98") (realdamage "28") (weapon "quake_rl") (airshot "1") (height "238") L 07/18/2026 - 15:10:05: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12429 -1026 -1351") (victim_position "-12258 -797 -1081") L 07/18/2026 - 15:10:06: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:10:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "62") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "82") (weapon "quake_rl") L 07/18/2026 - 15:10:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "63") (weapon "quake_rl") L 07/18/2026 - 15:10:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 15:10:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (realdamage "43") (weapon "quake_rl") L 07/18/2026 - 15:10:10: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12692 -428 -1287") (victim_position "-12741 -885 -1287") L 07/18/2026 - 15:10:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:10: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:10:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "79") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 15:10:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 15:10:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (realdamage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:16: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12550 -1225 -1287") (victim_position "-12127 -770 -1349") L 07/18/2026 - 15:10:16: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:10:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:18: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:18: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "86") (weapon "quake_rl") L 07/18/2026 - 15:10:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "36") (weapon "quake_rl") L 07/18/2026 - 15:10:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "27") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:21: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:21: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:10:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "41") (weapon "quake_rl") L 07/18/2026 - 15:10:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "27") (realdamage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:22: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12811 -976 -1243") (victim_position "-13211 -1356 -1415") L 07/18/2026 - 15:10:22: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:10:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "63") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "63") (weapon "quake_rl") L 07/18/2026 - 15:10:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "35") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:10:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 15:10:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "75") (realdamage "10") (weapon "quake_rl") L 07/18/2026 - 15:10:26: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12244 -347 -1291") (victim_position "-12410 -345 -1268") L 07/18/2026 - 15:10:26: "vIde<7><[U:1:1249850420]>" triggered "domination" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:10:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:26: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:10:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 15:10:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "63") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:10:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "41") (realdamage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:31: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12693 -1248 -1174") (victim_position "-12424 -1511 -1354") L 07/18/2026 - 15:10:31: "4rd<6><[U:1:1317606446]>" triggered "revenge" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:10:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:31: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:10:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "84") (weapon "quake_rl") L 07/18/2026 - 15:10:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "40") (weapon "quake_rl") L 07/18/2026 - 15:10:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "80") (weapon "quake_rl") L 07/18/2026 - 15:10:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:37: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:37: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:41: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:41: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:41: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:41: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (realdamage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:41: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-13147 -1349 -1415") (victim_position "-13212 -874 -1365") L 07/18/2026 - 15:10:41: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:10:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "66") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:10:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:10:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "45") (weapon "quake_rl") L 07/18/2026 - 15:10:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:10:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (realdamage "19") (weapon "quake_rl") L 07/18/2026 - 15:10:57: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12674 -1111 -1159") (victim_position "-12686 -694 -1479") L 07/18/2026 - 15:10:57: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:10:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:10:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:10:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "37") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:11:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "35") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "65") (weapon "quake_rl") L 07/18/2026 - 15:11:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:01: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:01: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 15:11:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:02: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:02: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "108") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "171") L 07/18/2026 - 15:11:02: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12460 -934 -1479") (victim_position "-12497 -1032 -1308") L 07/18/2026 - 15:11:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:02: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:11:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "84") (weapon "quake_rl") L 07/18/2026 - 15:11:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:06: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:06: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (weapon "quake_rl") L 07/18/2026 - 15:11:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:06: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:06: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:11:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:07: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:07: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:07: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:07: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (realdamage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:07: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12258 -886 -1319") (victim_position "-12792 -708 -1287") L 07/18/2026 - 15:11:07: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:11:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:11: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:11: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "94") (weapon "quake_rl") L 07/18/2026 - 15:11:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (weapon "quake_rl") L 07/18/2026 - 15:11:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "43") (weapon "quake_rl") L 07/18/2026 - 15:11:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:13: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:13: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (realdamage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:13: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12791 -1133 -1155") (victim_position "-13366 -1281 -1415") L 07/18/2026 - 15:11:13: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:11:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:15: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:15: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "45") (weapon "quake_rl") L 07/18/2026 - 15:11:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:18: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:18: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "49") (weapon "quake_rl") L 07/18/2026 - 15:11:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:18: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:18: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "65") (weapon "quake_rl") L 07/18/2026 - 15:11:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 15:11:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (realdamage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:19: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12599 -707 -1287") (victim_position "-12436 -353 -1346") L 07/18/2026 - 15:11:19: "vIde<7><[U:1:1249850420]>" triggered "domination" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:11:19: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:11:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "83") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "85") (realdamage "62") (weapon "quake_rl") L 07/18/2026 - 15:11:24: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12648 -1013 -1257") (victim_position "-12531 -1221 -1287") L 07/18/2026 - 15:11:24: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:11:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:27: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:27: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:11:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "65") (weapon "quake_rl") L 07/18/2026 - 15:11:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "36") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 15:11:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:35: "vIde<7><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 07/18/2026 - 15:11:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "49") (realdamage "29") (weapon "quake_rl") L 07/18/2026 - 15:11:35: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12516 -1277 -1293") (victim_position "-12882 -1182 -1324") L 07/18/2026 - 15:11:35: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:11:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:37: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:37: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:38: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:38: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:39: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:39: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:11:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:41: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:41: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (realdamage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:41: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12567 -487 -1287") (victim_position "-12898 -203 -1334") L 07/18/2026 - 15:11:41: "4rd<6><[U:1:1317606446]>" triggered "revenge" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:11:41: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:41: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "96") (weapon "quake_rl") L 07/18/2026 - 15:11:41: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:11:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 15:11:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:44: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "-12361 -950 -1393") (victim_position "-12647 -876 -1246") L 07/18/2026 - 15:11:44: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:11:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:46: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:46: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:47: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:47: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 15:11:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:49: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:49: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (realdamage "40") (weapon "quake_rl") L 07/18/2026 - 15:11:49: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-13035 -1003 -1380") (victim_position "-12325 -1118 -1415") L 07/18/2026 - 15:11:49: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:49: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "quake_rl") L 07/18/2026 - 15:11:49: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:11:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "49") (weapon "shotgun_soldier") (crit "mini") L 07/18/2026 - 15:11:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "95") (weapon "quake_rl") L 07/18/2026 - 15:11:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "71") (weapon "quake_rl") L 07/18/2026 - 15:11:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:11:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "45") (realdamage "38") (weapon "quake_rl") L 07/18/2026 - 15:11:54: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12891 -1524 -1230") (victim_position "-12739 -852 -1287") L 07/18/2026 - 15:11:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:54: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:11:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:11:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:11:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:11:59: "vIde<7><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 07/18/2026 - 15:12:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:12:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:01: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:01: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:12:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:01: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:01: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:01: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:01: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:02: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:02: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "52") (realdamage "45") (weapon "quake_rl") L 07/18/2026 - 15:12:02: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12882 -1297 -1324") (victim_position "-12715 -1062 -1287") L 07/18/2026 - 15:12:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:02: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:12:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "27") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "51") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "81") (weapon "quake_rl") L 07/18/2026 - 15:12:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "85") (realdamage "79") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:05: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12512 -1329 -1295") (victim_position "-12482 -1158 -1308") L 07/18/2026 - 15:12:05: "4rd<6><[U:1:1317606446]>" triggered "domination" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:12:05: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:12:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (weapon "quake_rl") L 07/18/2026 - 15:12:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "65") (weapon "quake_rl") L 07/18/2026 - 15:12:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:12:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:13: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:13: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:27: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:27: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:27: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (realdamage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:27: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12780 -394 -1248") (victim_position "-12360 -470 -1377") L 07/18/2026 - 15:12:27: "vIde<7><[U:1:1249850420]>" triggered "revenge" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:12:28: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:12:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "52") (weapon "quake_rl") L 07/18/2026 - 15:12:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "56") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:31: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:31: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 15:12:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:12:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "40") (realdamage "2") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:34: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12766 -951 -1287") (victim_position "-12836 -706 -1397") L 07/18/2026 - 15:12:34: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:12:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:38: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:38: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "72") (weapon "quake_rl") L 07/18/2026 - 15:12:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:12:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:40: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "-12519 -894 -1479") (victim_position "-12596 -1047 -1287") L 07/18/2026 - 15:12:40: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:12:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "457") L 07/18/2026 - 15:12:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:12:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 15:12:44: World triggered "mge_elo_delta" (player "[U:1:1249850420]") (old_elo "1676") (new_elo "1684") L 07/18/2026 - 15:12:44: World triggered "mge_elo_delta" (player "[U:1:1317606446]") (old_elo "1722") (new_elo "1714") L 07/18/2026 - 15:12:44: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "-12482 -612 -1220") (victim_position "-12753 -487 -1272") L 07/18/2026 - 15:12:44: World triggered "mge_match_end" (winner "[U:1:1249850420]") (loser "[U:1:1317606446]") (winner_score "20") (loser_score "13")