L 07/18/2026 - 15:12:51: World triggered "meta_data" (matchid "260718151251114a") (map "mge_worldchampionship_v6") (arena "Silo [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/18/2026 - 15:12:51: "4rd<6><[U:1:1317606446]>" changed role to "soldier" L 07/18/2026 - 15:12:51: "vIde<7><[U:1:1249850420]>" changed role to "soldier" L 07/18/2026 - 15:12:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:12:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "63") (weapon "quake_rl") L 07/18/2026 - 15:12:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "82") (weapon "quake_rl") L 07/18/2026 - 15:12:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:12:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:12:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "35") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:55: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:55: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "10") (realdamage "3") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:56: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12987 -707 -1415") (victim_position "-13001 -99 -1255") L 07/18/2026 - 15:12:57: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:12:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "49") (weapon "shotgun_soldier") L 07/18/2026 - 15:12:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:12:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:12:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "71") (weapon "quake_rl") L 07/18/2026 - 15:13:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:02: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:02: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 15:13:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:02: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:02: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "47") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (realdamage "36") (weapon "quake_rl") L 07/18/2026 - 15:13:04: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12627 -766 -1479") (victim_position "-12907 -388 -1341") L 07/18/2026 - 15:13:05: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:13:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:06: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:06: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:07: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:07: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "27") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:13:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "42") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (weapon "quake_rl") L 07/18/2026 - 15:13:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:13:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "49") (realdamage "26") (weapon "quake_rl") L 07/18/2026 - 15:13:11: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12792 -1299 -1287") (victim_position "-12681 -614 -1287") L 07/18/2026 - 15:13:11: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:13:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:13:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:13:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "29") (weapon "quake_rl") L 07/18/2026 - 15:13:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:18: "4rd<6><[U:1:1317606446]>" picked up item "tf_ammo_pack" L 07/18/2026 - 15:13:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 15:13:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:21: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:21: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "105") (realdamage "60") (weapon "quake_rl") L 07/18/2026 - 15:13:21: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12973 -746 -1315") (victim_position "-13049 -516 -1411") L 07/18/2026 - 15:13:21: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:13:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (weapon "quake_rl") L 07/18/2026 - 15:13:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:13:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:27: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:27: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:27: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:27: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:27: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:27: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "37") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (realdamage "1") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:28: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12561 -675 -1287") (victim_position "-12790 -1273 -1287") L 07/18/2026 - 15:13:29: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:13:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:31: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:31: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "86") (weapon "quake_rl") L 07/18/2026 - 15:13:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:32: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:32: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "76") (weapon "quake_rl") L 07/18/2026 - 15:13:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:13:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:33: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "-12508 -812 -1015") (victim_position "-12917 -785 -1459") L 07/18/2026 - 15:13:33: "vIde<7><[U:1:1249850420]>" triggered "domination" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:13:33: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:13:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:13:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "47") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:13:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:39: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:39: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "48") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:41: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:41: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:48: "vIde<7><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 07/18/2026 - 15:13:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "32") (realdamage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:50: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12682 -1206 -1242") (victim_position "-12259 -1364 -1407") L 07/18/2026 - 15:13:50: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:13:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "65") (weapon "quake_rl") L 07/18/2026 - 15:13:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "73") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "77") (realdamage "38") (weapon "quake_rl") L 07/18/2026 - 15:13:54: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12671 -547 -1159") (victim_position "-12636 -745 -1254") L 07/18/2026 - 15:13:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:54: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:13:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:56: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:56: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "102") (weapon "quake_rl") L 07/18/2026 - 15:13:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:13:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:13:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:13:59: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:13:59: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:14:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:01: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:01: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "61") (realdamage "30") (weapon "quake_rl") L 07/18/2026 - 15:14:01: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12416 -728 -1359") (victim_position "-12401 -1044 -1437") L 07/18/2026 - 15:14:01: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:14:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "49") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "80") (weapon "quake_rl") L 07/18/2026 - 15:14:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "88") (weapon "quake_rl") L 07/18/2026 - 15:14:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:06: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:06: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:06: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12748 -412 -1122") (victim_position "-12669 -802 -1073") L 07/18/2026 - 15:14:06: "4rd<6><[U:1:1317606446]>" triggered "revenge" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:14:06: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:14:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "42") (weapon "quake_rl") L 07/18/2026 - 15:14:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:14:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:11: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:11: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (weapon "quake_rl") L 07/18/2026 - 15:14:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "85") (weapon "quake_rl") L 07/18/2026 - 15:14:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:15: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:15: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "19") (realdamage "2") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:17: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12190 -538 -1366") (victim_position "-12804 -353 -1287") L 07/18/2026 - 15:14:17: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:14:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "89") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "87") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:14:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "56") (realdamage "27") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:20: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12515 -295 -1030") (victim_position "-12421 -542 -1038") L 07/18/2026 - 15:14:20: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:14:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:14:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:14:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "64") (realdamage "17") (weapon "quake_rl") L 07/18/2026 - 15:14:26: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12723 -948 -1287") (victim_position "-12897 -610 -1479") L 07/18/2026 - 15:14:26: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:14:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 15:14:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "231") L 07/18/2026 - 15:14:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "36") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "41") (weapon "quake_rl") L 07/18/2026 - 15:14:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (realdamage "18") (weapon "shotgun_soldier") (crit "mini") L 07/18/2026 - 15:14:42: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12881 -912 -1479") (victim_position "-12882 -1198 -1217") L 07/18/2026 - 15:14:42: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:14:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "71") (weapon "quake_rl") L 07/18/2026 - 15:14:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "52") (weapon "quake_rl") L 07/18/2026 - 15:14:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "76") (realdamage "30") (weapon "quake_rl") L 07/18/2026 - 15:14:46: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12537 -1439 -1287") (victim_position "-12411 -1212 -1362") L 07/18/2026 - 15:14:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:46: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:14:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:49: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:49: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:14:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:14:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 15:14:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "68") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "24") (realdamage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:58: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12251 -1320 -1415") (victim_position "-12593 -928 -1463") L 07/18/2026 - 15:14:58: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:14:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:14:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:59: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:14:59: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:01: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:01: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:15:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:01: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:01: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:15:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:15:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "42") (realdamage "32") (weapon "quake_rl") L 07/18/2026 - 15:15:05: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12605 -1237 -1287") (victim_position "-12275 -491 -1415") L 07/18/2026 - 15:15:05: "4rd<6><[U:1:1317606446]>" triggered "domination" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:15:05: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:15:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:06: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:06: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:06: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:06: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "41") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "49") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:15:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:15:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:15:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:11: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:11: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "78") (realdamage "55") (weapon "quake_rl") L 07/18/2026 - 15:15:11: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12883 -948 -1479") (victim_position "-12472 -1036 -1479") L 07/18/2026 - 15:15:11: "vIde<7><[U:1:1249850420]>" triggered "revenge" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:15:11: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:15:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:13: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:13: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:14: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:14: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:15:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:14: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:14: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:15: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:15: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 15:15:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "71") (weapon "quake_rl") L 07/18/2026 - 15:15:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:16: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:16: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "61") (realdamage "44") (weapon "quake_rl") L 07/18/2026 - 15:15:17: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12621 -552 -1096") (victim_position "-12101 -623 -1415") L 07/18/2026 - 15:15:17: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:15:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "104") (weapon "quake_rl") L 07/18/2026 - 15:15:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "75") (weapon "quake_rl") L 07/18/2026 - 15:15:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:21: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:21: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:15:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 15:15:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:27: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:27: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (realdamage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:28: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12472 -499 -1415") (victim_position "-12560 -1225 -1287") L 07/18/2026 - 15:15:28: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:15:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:32: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:32: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "81") (weapon "quake_rl") L 07/18/2026 - 15:15:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "52") (weapon "quake_rl") L 07/18/2026 - 15:15:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (realdamage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:34: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12360 -671 -1357") (victim_position "-12607 -825 -1287") L 07/18/2026 - 15:15:34: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:15:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "48") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "83") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:37: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:37: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:15:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:39: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:39: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:41: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:41: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "122") (realdamage "3") (weapon "quake_rl") (crit "mini") L 07/18/2026 - 15:15:41: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-13035 -1247 -1415") (victim_position "-12548 -1369 -1287") L 07/18/2026 - 15:15:41: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:15:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "63") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:15:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 15:15:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:46: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:46: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 15:15:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "51") (realdamage "37") (weapon "quake_rl") L 07/18/2026 - 15:15:47: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12387 -1009 -1423") (victim_position "-12479 -653 -1479") L 07/18/2026 - 15:15:47: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:15:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:49: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:49: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "69") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:49: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:49: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "41") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "63") (realdamage "40") (weapon "quake_rl") L 07/18/2026 - 15:15:50: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12773 -1176 -1287") (victim_position "-13028 -1237 -1347") L 07/18/2026 - 15:15:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:50: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:15:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "27") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "70") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "74") (weapon "quake_rl") L 07/18/2026 - 15:15:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 15:15:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:55: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:55: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "53") (realdamage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:55: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-13286 -920 -1273") (victim_position "-13113 -935 -978") L 07/18/2026 - 15:15:55: "4rd<6><[U:1:1317606446]>" triggered "domination" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:15:55: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:15:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "42") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:15:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:15:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:15:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:59: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:59: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:15:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:15:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:15:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:16:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "47") (weapon "quake_rl") L 07/18/2026 - 15:16:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "80") (realdamage "45") (weapon "quake_rl") L 07/18/2026 - 15:16:00: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12494 -629 -1297") (victim_position "-12715 -1101 -1016") L 07/18/2026 - 15:16:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:00: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:16:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "275") L 07/18/2026 - 15:16:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "103") (weapon "quake_rl") L 07/18/2026 - 15:16:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (realdamage "19") (weapon "quake_rl") L 07/18/2026 - 15:16:05: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12887 -194 -1115") (victim_position "-12808 -641 -1287") L 07/18/2026 - 15:16:05: "vIde<7><[U:1:1249850420]>" triggered "revenge" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:16:05: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:16:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "35") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "57") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "75") (weapon "quake_rl") L 07/18/2026 - 15:16:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:10: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12695 -503 -1287") (victim_position "-13081 -357 -1411") L 07/18/2026 - 15:16:10: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:16:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:11: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:11: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:11: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:11: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "37") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 15:16:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "69") (weapon "quake_rl") L 07/18/2026 - 15:16:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:14: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:14: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "92") (realdamage "10") (weapon "quake_rl") L 07/18/2026 - 15:16:14: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12941 -844 -1308") (victim_position "-12924 -1328 -1352") L 07/18/2026 - 15:16:14: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:16:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:16: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:16: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:16: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:16: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "58") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (realdamage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:22: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12742 -383 -1287") (victim_position "-12341 -546 -1415") L 07/18/2026 - 15:16:22: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:16:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 15:16:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "66") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "72") (weapon "quake_rl") L 07/18/2026 - 15:16:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:27: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "43") (weapon "quake_rl") L 07/18/2026 - 15:16:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "40") (realdamage "1") (weapon "quake_rl") L 07/18/2026 - 15:16:30: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-13035 -614 -1415") (victim_position "-12338 -566 -1415") L 07/18/2026 - 15:16:30: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:16:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:32: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:32: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "39") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:16:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:16:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "36") (weapon "quake_rl") L 07/18/2026 - 15:16:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:40: "vIde<7><[U:1:1249850420]>" picked up item "tf_ammo_pack" L 07/18/2026 - 15:16:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:41: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:41: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:41: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:41: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "43") (realdamage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:41: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12494 -398 -1307") (victim_position "-12873 -373 -1318") L 07/18/2026 - 15:16:41: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:16:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "35") (weapon "quake_rl") L 07/18/2026 - 15:16:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:16:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "81") (weapon "quake_rl") L 07/18/2026 - 15:16:46: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "-12465 -950 -1475") (victim_position "-12323 -1092 -1415") L 07/18/2026 - 15:16:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:46: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:16:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "85") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "385") L 07/18/2026 - 15:16:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:49: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:49: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "52") (weapon "quake_rl") L 07/18/2026 - 15:16:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "53") (realdamage "46") (weapon "quake_rl") L 07/18/2026 - 15:16:50: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12751 -1218 -1183") (victim_position "-12856 -984 -1218") L 07/18/2026 - 15:16:50: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:16:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:16:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "105") (weapon "quake_rl") L 07/18/2026 - 15:16:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:55: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "-12793 -570 -1159") (victim_position "-12598 -1291 -1281") L 07/18/2026 - 15:16:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "quake_rl") L 07/18/2026 - 15:16:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:56: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:16:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:16:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:16:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "111") (weapon "quake_rl") L 07/18/2026 - 15:16:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:59: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:16:59: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "90") (weapon "quake_rl") L 07/18/2026 - 15:16:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:16:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:16:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "39") (realdamage "8") (weapon "quake_rl") L 07/18/2026 - 15:17:00: World triggered "mge_elo_delta" (player "[U:1:1317606446]") (old_elo "1714") (new_elo "1721") L 07/18/2026 - 15:17:00: World triggered "mge_elo_delta" (player "[U:1:1249850420]") (old_elo "1684") (new_elo "1677") L 07/18/2026 - 15:17:00: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12395 -1274 -1055") (victim_position "-12734 -669 -1287") L 07/18/2026 - 15:17:00: World triggered "mge_match_end" (winner "[U:1:1317606446]") (loser "[U:1:1249850420]") (winner_score "20") (loser_score "16")