L 07/18/2026 - 15:17:07: World triggered "meta_data" (matchid "260718151707f82b") (map "mge_worldchampionship_v6") (arena "Silo [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/18/2026 - 15:17:07: "4rd<6><[U:1:1317606446]>" changed role to "soldier" L 07/18/2026 - 15:17:07: "vIde<7><[U:1:1249850420]>" changed role to "soldier" L 07/18/2026 - 15:17:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:17:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:11: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:11: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 15:17:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:13: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:13: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:14: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:14: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "29") (weapon "quake_rl") L 07/18/2026 - 15:17:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:17: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12699 -770 -1287") (victim_position "-12937 -1355 -1360") L 07/18/2026 - 15:17:17: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:17:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "85") (weapon "quake_rl") L 07/18/2026 - 15:17:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "77") (weapon "quake_rl") L 07/18/2026 - 15:17:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:21: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:21: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:17:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:21: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:21: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (realdamage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:22: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12629 -1268 -1287") (victim_position "-12651 -1029 -1287") L 07/18/2026 - 15:17:22: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:17:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "66") (weapon "quake_rl") L 07/18/2026 - 15:17:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "86") (weapon "quake_rl") L 07/18/2026 - 15:17:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 15:17:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "81") (realdamage "64") (weapon "quake_rl") L 07/18/2026 - 15:17:26: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12921 -909 -1417") (victim_position "-12721 -1003 -1271") L 07/18/2026 - 15:17:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:26: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:17:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "45") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:17:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "47") (weapon "quake_rl") L 07/18/2026 - 15:17:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:31: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:31: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "38") (realdamage "30") (weapon "quake_rl") L 07/18/2026 - 15:17:31: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12580 -1292 -1287") (victim_position "-12597 -455 -1287") L 07/18/2026 - 15:17:32: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:17:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 15:17:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "63") (weapon "quake_rl") L 07/18/2026 - 15:17:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (realdamage "26") (weapon "quake_rl") (crit "mini") L 07/18/2026 - 15:17:46: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12653 -565 -1159") (victim_position "-12575 -874 -1479") L 07/18/2026 - 15:17:46: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:17:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") (airshot "1") (height "221") L 07/18/2026 - 15:17:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:49: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:49: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "3") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "36") (weapon "quake_rl") L 07/18/2026 - 15:17:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:17:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (realdamage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:53: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12696 -535 -1159") (victim_position "-12871 -1023 -1328") L 07/18/2026 - 15:17:53: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:17:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:55: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:55: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:17:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:56: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:56: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 15:17:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "306") L 07/18/2026 - 15:17:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:17:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "52") (weapon "quake_rl") L 07/18/2026 - 15:17:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:17:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "27") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:17:59: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "world" (attacker_position "-12635 -469 -1205") (victim_position "-12749 -879 -1277") L 07/18/2026 - 15:17:59: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:18:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:01: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:01: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "62") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:01: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:01: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "53") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:02: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:02: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "101") (weapon "quake_rl") L 07/18/2026 - 15:18:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:06: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:06: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:06: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:06: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:07: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:07: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "18") (realdamage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:10: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12062 -692 -1391") (victim_position "-12477 -389 -1318") L 07/18/2026 - 15:18:10: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:18:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "54") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:13: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:13: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 15:18:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:13: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:13: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 15:18:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (realdamage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:14: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12469 -670 -1222") (victim_position "-12384 -968 -1010") L 07/18/2026 - 15:18:15: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:18:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:16: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:16: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "41") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:18: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:18: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:18:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:18: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:18: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:18:19: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12644 -1041 -1121") (victim_position "-12629 -1525 -1255") L 07/18/2026 - 15:18:19: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:18:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:21: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:21: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:21: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:21: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "51") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 15:18:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:18:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:27: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:27: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:27: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "72") (realdamage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:27: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12310 -454 -1415") (victim_position "-12605 -666 -1479") L 07/18/2026 - 15:18:28: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:18:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "50") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "74") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:31: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:31: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "52") (weapon "quake_rl") L 07/18/2026 - 15:18:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "66") (weapon "quake_rl") L 07/18/2026 - 15:18:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:38: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:38: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 07/18/2026 - 15:18:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:39: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:39: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "40") (realdamage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:39: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-13268 -644 -1415") (victim_position "-12747 -610 -1287") L 07/18/2026 - 15:18:39: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:18:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:41: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:41: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "8") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:41: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:41: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "67") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 15:18:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (realdamage "29") (weapon "quake_rl") L 07/18/2026 - 15:18:43: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12659 -738 -1287") (victim_position "-12532 -867 -1241") L 07/18/2026 - 15:18:43: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:18:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:18:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:46: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:46: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "76") (weapon "quake_rl") L 07/18/2026 - 15:18:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 15:18:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:48: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "world" (attacker_position "-12610 -1192 -1190") (victim_position "-12588 -458 -1278") L 07/18/2026 - 15:18:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:48: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:18:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "45") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "65") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:18:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "54") (realdamage "11") (weapon "quake_rl") L 07/18/2026 - 15:18:52: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12619 -899 -1287") (victim_position "-12467 -715 -1479") L 07/18/2026 - 15:18:53: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:18:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:18:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:55: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:55: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "60") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:56: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:56: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "63") (weapon "quake_rl") L 07/18/2026 - 15:18:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 15:18:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:18:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:18:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (realdamage "35") (weapon "quake_rl") L 07/18/2026 - 15:18:57: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12934 -694 -1371") (victim_position "-12613 -1001 -1479") L 07/18/2026 - 15:18:57: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:18:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:18:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:18:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:59: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:18:59: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "37") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "81") (weapon "quake_rl") L 07/18/2026 - 15:19:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:02: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:02: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:19:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "41") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (realdamage "3") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:05: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12764 -399 -1287") (victim_position "-12451 -562 -1354") L 07/18/2026 - 15:19:05: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:19:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:07: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:07: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "57") (weapon "quake_rl") L 07/18/2026 - 15:19:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:19:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:19:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:11: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:11: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "66") (weapon "quake_rl") L 07/18/2026 - 15:19:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:11: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:11: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:12: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:12: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (realdamage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:12: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12850 -1430 -1302") (victim_position "-12702 -1095 -1287") L 07/18/2026 - 15:19:12: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:19:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:14: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:14: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "57") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:15: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:15: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "111") (weapon "quake_rl") L 07/18/2026 - 15:19:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:16: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:16: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "28") (realdamage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:17: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12739 -1122 -1159") (victim_position "-13020 -713 -927") L 07/18/2026 - 15:19:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:17: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:19:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:18: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:18: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "89") (weapon "quake_rl") L 07/18/2026 - 15:19:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (weapon "quake_rl") L 07/18/2026 - 15:19:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:20: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:20: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:21: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:21: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "43") (weapon "quake_rl") L 07/18/2026 - 15:19:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "37") (weapon "quake_rl") L 07/18/2026 - 15:19:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "75") (realdamage "48") (weapon "quake_rl") L 07/18/2026 - 15:19:23: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12694 -560 -1287") (victim_position "-13192 -395 -1415") L 07/18/2026 - 15:19:23: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:19:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:19:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "29") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "107") (weapon "quake_rl") L 07/18/2026 - 15:19:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "59") (weapon "quake_rl") L 07/18/2026 - 15:19:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:27: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:27: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:27: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "79") (realdamage "65") (weapon "quake_rl") L 07/18/2026 - 15:19:27: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12583 -1026 -1287") (victim_position "-12728 -1292 -1121") L 07/18/2026 - 15:19:27: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:19:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "288") L 07/18/2026 - 15:19:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (weapon "quake_rl") L 07/18/2026 - 15:19:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "76") (weapon "quake_rl") L 07/18/2026 - 15:19:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:32: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:32: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "95") (realdamage "71") (weapon "quake_rl") L 07/18/2026 - 15:19:32: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12723 -953 -1287") (victim_position "-13021 -1246 -1415") L 07/18/2026 - 15:19:32: "vIde<7><[U:1:1249850420]>" triggered "domination" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:19:33: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:19:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:19:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "199") L 07/18/2026 - 15:19:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "39") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "107") (realdamage "24") (weapon "quake_rl") L 07/18/2026 - 15:19:37: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12593 -836 -1200") (victim_position "-12560 -629 -1287") L 07/18/2026 - 15:19:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:37: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:37: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "84") (weapon "quake_rl") L 07/18/2026 - 15:19:37: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:19:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:38: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:38: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 15:19:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:38: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:38: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:40: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:40: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 15:19:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:40: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:40: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "69") (weapon "quake_rl") L 07/18/2026 - 15:19:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:41: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:41: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (realdamage "42") (weapon "quake_rl") L 07/18/2026 - 15:19:41: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12664 -640 -1287") (victim_position "-13034 -705 -1319") L 07/18/2026 - 15:19:41: "4rd<6><[U:1:1317606446]>" triggered "revenge" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:19:41: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:41: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "77") (weapon "quake_rl") L 07/18/2026 - 15:19:41: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:19:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 15:19:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 15:19:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "71") (realdamage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:50: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12550 -558 -1091") (victim_position "-12579 -826 -994") L 07/18/2026 - 15:19:50: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:19:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "52") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:19:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "74") (weapon "quake_rl") L 07/18/2026 - 15:19:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "27") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:55: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:55: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:55: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:55: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "83") (realdamage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:55: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12757 -326 -1287") (victim_position "-12952 -343 -1370") L 07/18/2026 - 15:19:56: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:19:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "36") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:19:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:19:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:19:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:00: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:00: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "83") (weapon "quake_rl") L 07/18/2026 - 15:20:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:01: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:01: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "43") (realdamage "33") (weapon "quake_rl") L 07/18/2026 - 15:20:01: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12756 -664 -1287") (victim_position "-12805 -1188 -1162") L 07/18/2026 - 15:20:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:01: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:20:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "42") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "77") (weapon "quake_rl") L 07/18/2026 - 15:20:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:20:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:20:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:06: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:06: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "95") (realdamage "55") (weapon "quake_rl") L 07/18/2026 - 15:20:06: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-12678 -727 -1287") (victim_position "-12265 -867 -1319") L 07/18/2026 - 15:20:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:06: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:20:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:09: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:09: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "76") (weapon "quake_rl") L 07/18/2026 - 15:20:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:20:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:11: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:11: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 15:20:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "111") (realdamage "104") (weapon "quake_rl") L 07/18/2026 - 15:20:11: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12807 -600 -1238") (victim_position "-12707 -607 -1287") L 07/18/2026 - 15:20:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:11: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:20:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:13: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:13: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "66") (weapon "quake_rl") L 07/18/2026 - 15:20:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:15: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:15: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:16: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:16: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:20:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "41") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:20:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "49") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:18: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:18: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (realdamage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:18: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12811 -618 -1479") (victim_position "-13022 -779 -1415") L 07/18/2026 - 15:20:18: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:20:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "68") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:21: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:21: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:21: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:21: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:20:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:21: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:21: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "86") (weapon "quake_rl") L 07/18/2026 - 15:20:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "48") (realdamage "39") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:23: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12469 -1005 -1479") (victim_position "-12605 -753 -1189") L 07/18/2026 - 15:20:23: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:20:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "65") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:20:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "32") (realdamage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:26: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12489 -965 -1475") (victim_position "-12616 -724 -1434") L 07/18/2026 - 15:20:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:20:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:26: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:20:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "69") (weapon "quake_rl") L 07/18/2026 - 15:20:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:32: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:32: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "72") (weapon "quake_rl") L 07/18/2026 - 15:20:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "40") (weapon "quake_rl") L 07/18/2026 - 15:20:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "36") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:34: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-12351 -1473 -1402") (victim_position "-12640 -1127 -1159") L 07/18/2026 - 15:20:34: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:20:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:36: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:36: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "36") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:36: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:36: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:37: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:37: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "29") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:40: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:40: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "77") (weapon "quake_rl") L 07/18/2026 - 15:20:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:40: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:40: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:40: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:40: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "105") (realdamage "99") (weapon "quake_rl") L 07/18/2026 - 15:20:40: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12880 -1446 -1246") (victim_position "-12752 -1205 -1279") L 07/18/2026 - 15:20:41: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:20:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:20:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "97") (weapon "quake_rl") L 07/18/2026 - 15:20:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:20:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:46: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "-12726 -1067 -1287") (victim_position "-12899 -1237 -1326") L 07/18/2026 - 15:20:46: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:20:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:47: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:47: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 15:20:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:49: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:49: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "88") (weapon "quake_rl") L 07/18/2026 - 15:20:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "73") (weapon "quake_rl") L 07/18/2026 - 15:20:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:50: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "67") (realdamage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:50: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-12746 -729 -1080") (victim_position "-12523 -472 -1063") L 07/18/2026 - 15:20:50: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:20:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "42") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 15:20:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:20:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (weapon "shotgun_soldier") L 07/18/2026 - 15:20:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:57: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:20:57: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 15:20:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:20:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "59") (realdamage "57") (weapon "quake_rl") L 07/18/2026 - 15:21:00: World triggered "mge_elo_delta" (player "[U:1:1249850420]") (old_elo "1677") (new_elo "1685") L 07/18/2026 - 15:21:00: World triggered "mge_elo_delta" (player "[U:1:1317606446]") (old_elo "1721") (new_elo "1713") L 07/18/2026 - 15:21:00: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-12901 -1003 -1227") (victim_position "-12756 -845 -1479") L 07/18/2026 - 15:21:00: "vIde<7><[U:1:1249850420]>" triggered "domination" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:21:00: World triggered "mge_match_end" (winner "[U:1:1249850420]") (loser "[U:1:1317606446]") (winner_score "20") (loser_score "17")