L 07/18/2026 - 15:21:16: World triggered "meta_data" (matchid "260718152116d037") (map "mge_worldchampionship_v6") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/18/2026 - 15:21:16: "vIde<7><[U:1:1249850420]>" changed role to "soldier" L 07/18/2026 - 15:21:16: "4rd<6><[U:1:1317606446]>" changed role to "soldier" L 07/18/2026 - 15:21:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:18: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:18: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:19: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:19: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "quake_rl") L 07/18/2026 - 15:21:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:19: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:19: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (weapon "quake_rl") L 07/18/2026 - 15:21:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:21:20: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:21: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:21: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:21: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:21: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (realdamage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:21: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-5432 -13115 -1663") (victim_position "-5804 -12783 -1541") L 07/18/2026 - 15:21:21: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:21:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "37") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:21:23: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:23: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:23: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:21:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:26: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:26: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (realdamage "56") (weapon "quake_rl") L 07/18/2026 - 15:21:26: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-5659 -12761 -1535") (victim_position "-6073 -12519 -1649") L 07/18/2026 - 15:21:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:26: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:21:26: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "50") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "50") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:21:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 15:21:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:30: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:30: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "59") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (realdamage "54") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:31: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-5707 -13021 -1604") (victim_position "-5895 -12832 -1663") L 07/18/2026 - 15:21:31: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:21:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 15:21:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 15:21:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:35: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "world" (attacker_position "-5465 -12926 -1574") (victim_position "-5996 -12987 -1655") L 07/18/2026 - 15:21:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:21:35: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:21:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:37: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:38: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:38: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "41") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "35") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:21:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "67") (realdamage "49") (weapon "quake_rl") L 07/18/2026 - 15:21:39: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-5678 -12878 -1535") (victim_position "-5851 -13091 -1622") L 07/18/2026 - 15:21:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:39: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:21:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:41: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:41: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:41: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "52") (weapon "quake_rl") L 07/18/2026 - 15:21:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "39") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "59") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:21:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:21:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (realdamage "19") (weapon "quake_rl") L 07/18/2026 - 15:21:45: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-5287 -12911 -1573") (victim_position "-5736 -13095 -1663") L 07/18/2026 - 15:21:45: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:21:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:47: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:47: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "3") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:49: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:49: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 15:21:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "50") (weapon "quake_rl") L 07/18/2026 - 15:21:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "55") (realdamage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:51: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-5738 -12830 -1535") (victim_position "-6001 -12541 -1655") L 07/18/2026 - 15:21:51: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:21:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "42") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:21:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:55: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:21:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "88") (weapon "quake_rl") L 07/18/2026 - 15:21:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:21:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "49") (weapon "quake_rl") L 07/18/2026 - 15:21:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:21:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:59: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:59: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:21:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "43") (realdamage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:21:59: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-5512 -13388 -1535") (victim_position "-5376 -12832 -1663") L 07/18/2026 - 15:21:59: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:22:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:01: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:01: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:01: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:01: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:01: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:01: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:02: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:02: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "65") (weapon "quake_rl") L 07/18/2026 - 15:22:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "45") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "62") (weapon "quake_rl") L 07/18/2026 - 15:22:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "57") (weapon "quake_rl") L 07/18/2026 - 15:22:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:22:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:05: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:05: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "44") (realdamage "17") (weapon "quake_rl") L 07/18/2026 - 15:22:05: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-5450 -13471 -1519") (victim_position "-5805 -12964 -1663") L 07/18/2026 - 15:22:05: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:22:05: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:06: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:06: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:06: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:07: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:07: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:22:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "296") L 07/18/2026 - 15:22:08: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:08: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "84") (weapon "quake_rl") L 07/18/2026 - 15:22:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:09: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:09: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 15:22:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:12: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:12: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:12: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:12: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (realdamage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:12: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-5935 -13082 -1663") (victim_position "-5789 -13440 -1535") L 07/18/2026 - 15:22:12: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:22:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:14: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:14: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "12") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:14: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:14: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "29") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:14: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:15: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:15: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:15: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "101") (weapon "quake_rl") L 07/18/2026 - 15:22:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:15: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:15: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "98") (weapon "quake_rl") L 07/18/2026 - 15:22:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:16: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:16: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:16: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:22:16: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:16: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:16: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:18: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:18: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:18: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:18: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:20: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:20: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:20: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "35") (realdamage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:20: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-5884 -12790 -1602") (victim_position "-5532 -12404 -1663") L 07/18/2026 - 15:22:20: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:22:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "66") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "43") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:22: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "92") (weapon "quake_rl") L 07/18/2026 - 15:22:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:24: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:24: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:24: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:24: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:24: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "65") (weapon "quake_rl") L 07/18/2026 - 15:22:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:25: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:25: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:25: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "93") (realdamage "7") (weapon "quake_rl") L 07/18/2026 - 15:22:25: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-5324 -13336 -1463") (victim_position "-5170 -12940 -1663") L 07/18/2026 - 15:22:25: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:22:27: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:27: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:27: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "75") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:28: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:28: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 15:22:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:29: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:29: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:29: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "25") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "71") (weapon "quake_rl") L 07/18/2026 - 15:22:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:30: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:30: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "40") (realdamage "26") (weapon "quake_rl") L 07/18/2026 - 15:22:30: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-5714 -12249 -1535") (victim_position "-6049 -12712 -1663") L 07/18/2026 - 15:22:30: "vIde<7><[U:1:1249850420]>" triggered "domination" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:22:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:31: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:22:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:32: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:32: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "54") (weapon "quake_rl") L 07/18/2026 - 15:22:33: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:33: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:33: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "55") (weapon "quake_rl") L 07/18/2026 - 15:22:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "105") (weapon "quake_rl") L 07/18/2026 - 15:22:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "50") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:37: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:40: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:40: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:40: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:40: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "25") (realdamage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:40: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-5111 -13064 -1656") (victim_position "-5562 -12633 -1663") L 07/18/2026 - 15:22:40: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:22:42: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:42: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:42: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:42: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:42: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:42: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "81") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "40") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "76") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "103") (weapon "quake_rl") L 07/18/2026 - 15:22:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "38") (realdamage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:44: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-5606 -13041 -1438") (victim_position "-5812 -12919 -1663") L 07/18/2026 - 15:22:44: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:22:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "18") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:45: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:45: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:45: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:46: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:46: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:46: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:46: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:46: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:46: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:48: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:48: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:48: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:49: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:49: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "53") (weapon "quake_rl") L 07/18/2026 - 15:22:49: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:49: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:22:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:50: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:50: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (realdamage "14") (weapon "quake_rl") L 07/18/2026 - 15:22:50: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-5376 -12747 -1663") (victim_position "-5865 -12990 -1663") L 07/18/2026 - 15:22:50: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:22:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "67") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "61") (weapon "quake_rl") L 07/18/2026 - 15:22:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "23") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "78") (weapon "quake_rl") L 07/18/2026 - 15:22:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "38") (weapon "quake_rl") L 07/18/2026 - 15:22:55: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:55: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:55: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:55: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-6091 -12571 -1628") (victim_position "-5835 -13102 -1663") L 07/18/2026 - 15:22:55: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:22:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:56: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:56: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "16") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "19") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "101") (weapon "quake_rl") L 07/18/2026 - 15:22:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:22:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:59: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:59: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:22:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:22:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "47") (weapon "quake_rl") L 07/18/2026 - 15:22:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:59: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:22:59: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "15") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:00: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:00: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:00: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:00: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "15") (realdamage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:00: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-5543 -12767 -1535") (victim_position "-5270 -13329 -1554") L 07/18/2026 - 15:23:00: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:23:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:02: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:02: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "60") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:02: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:02: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "64") (weapon "quake_rl") L 07/18/2026 - 15:23:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:03: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:03: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:03: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:03: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:03: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:04: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:04: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "44") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:04: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:04: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:04: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:04: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:05: "4rd<6><[U:1:1317606446]>" committed suicide with "quake_rl" (attacker_position "-5736 -12808 -1535") L 07/18/2026 - 15:23:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:05: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:23:06: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:06: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:06: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "62") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:07: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:07: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:07: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "10") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:07: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:07: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:07: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:08: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:08: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:08: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:08: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "76") (weapon "quake_rl") L 07/18/2026 - 15:23:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:09: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:09: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "43") (weapon "quake_rl") L 07/18/2026 - 15:23:10: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:10: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:10: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "6") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:10: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:10: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:10: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "5") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:11: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:11: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:11: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:11: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:13: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:13: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:13: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "21") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:13: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:13: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:13: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:14: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:15: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:15: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:15: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "62") (realdamage "8") (weapon "quake_rl") L 07/18/2026 - 15:23:15: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-5160 -12902 -1663") (victim_position "-5186 -12618 -1663") L 07/18/2026 - 15:23:15: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:23:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "31") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:17: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:17: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:17: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:17: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:17: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:17: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "14") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:18: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:18: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "54") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:18: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:18: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:18: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:18: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:18: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:18: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "398") L 07/18/2026 - 15:23:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:19: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:19: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "world" (attacker_position "-5734 -12630 -1487") (victim_position "-6002 -13052 -1654") L 07/18/2026 - 15:23:19: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:23:19: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:21: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:21: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:21: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "570") L 07/18/2026 - 15:23:21: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:21: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:23:21: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:22: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:22: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:22: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "11") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:23: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "34") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:23: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:23: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "60") (weapon "quake_rl") L 07/18/2026 - 15:23:24: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:25: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:25: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:25: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "45") (weapon "quake_rl") L 07/18/2026 - 15:23:26: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:26: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:26: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "39") (realdamage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:26: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-5700 -12978 -1663") (victim_position "-5272 -12834 -1663") L 07/18/2026 - 15:23:26: "4rd<6><[U:1:1317606446]>" triggered "revenge" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:23:26: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:23:28: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:28: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:28: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "52") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:28: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:29: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:29: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:29: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:30: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:30: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:31: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:31: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 15:23:31: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:31: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:31: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:31: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "70") (weapon "quake_rl") L 07/18/2026 - 15:23:32: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:32: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:32: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:32: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "37") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:32: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:32: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "69") (realdamage "31") (weapon "quake_rl") L 07/18/2026 - 15:23:32: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-5666 -13279 -1663") (victim_position "-5994 -13106 -1663") L 07/18/2026 - 15:23:32: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:23:33: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:33: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:33: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "22") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "30") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:34: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:34: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:34: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "36") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:34: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:34: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:34: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "66") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:35: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:35: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "68") (weapon "quake_rl") L 07/18/2026 - 15:23:35: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:35: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:35: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "28") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:35: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:36: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:36: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:37: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:37: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "51") (realdamage "18") (weapon "quake_rl") L 07/18/2026 - 15:23:37: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "quake_rl" (attacker_position "-5533 -12176 -1535") (victim_position "-5993 -12584 -1615") L 07/18/2026 - 15:23:37: "4rd<6><[U:1:1317606446]>" spawned as "soldier" L 07/18/2026 - 15:23:38: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:38: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:38: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:38: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:39: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:39: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:39: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:39: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "56") (weapon "quake_rl") L 07/18/2026 - 15:23:39: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:39: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:39: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "68") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:39: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:40: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:40: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:40: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:40: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "84") (realdamage "76") (weapon "quake_rl") L 07/18/2026 - 15:23:40: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-5703 -12736 -1535") (victim_position "-5933 -12862 -1618") L 07/18/2026 - 15:23:40: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:23:41: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "82") (weapon "quake_rl") L 07/18/2026 - 15:23:43: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:43: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:43: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "56") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:43: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "58") (weapon "quake_rl") L 07/18/2026 - 15:23:44: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:44: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:44: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "38") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:44: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:44: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:44: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "26") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "84") (weapon "quake_rl") L 07/18/2026 - 15:23:45: "4rd<6><[U:1:1317606446]>" picked up item "tf_ammo_pack" L 07/18/2026 - 15:23:45: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:45: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:45: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "42") (realdamage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:45: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "shotgun_soldier" (attacker_position "-5916 -12619 -1636") (victim_position "-5643 -12878 -1519") L 07/18/2026 - 15:23:45: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:23:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "32") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:47: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:47: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:47: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "81") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:47: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:47: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:47: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "73") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:48: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:48: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "91") (weapon "quake_rl") L 07/18/2026 - 15:23:48: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-5612 -12886 -1535") (victim_position "-5382 -12945 -1663") L 07/18/2026 - 15:23:48: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:23:48: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:50: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:50: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:50: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "45") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:51: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:51: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:51: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "24") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:51: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:51: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:51: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "9") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:52: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:52: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:52: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:52: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "33") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:52: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:52: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "quake_rl") L 07/18/2026 - 15:23:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "57") (weapon "quake_rl") L 07/18/2026 - 15:23:53: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:53: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "67") (weapon "quake_rl") L 07/18/2026 - 15:23:53: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:53: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:53: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:53: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:54: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:54: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:54: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:54: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "37") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:54: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:54: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "77") (realdamage "14") (weapon "quake_rl") L 07/18/2026 - 15:23:54: "4rd<6><[U:1:1317606446]>" killed "vIde<7><[U:1:1249850420]>" with "quake_rl" (attacker_position "-5688 -12950 -1583") (victim_position "-5416 -12799 -1663") L 07/18/2026 - 15:23:54: "4rd<6><[U:1:1317606446]>" triggered "domination" against "vIde<7><[U:1:1249850420]>" L 07/18/2026 - 15:23:54: "vIde<7><[U:1:1249850420]>" spawned as "soldier" L 07/18/2026 - 15:23:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "7") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:56: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:56: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:56: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "46") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:56: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:56: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:56: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "68") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:57: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:57: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:57: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "79") (weapon "quake_rl") L 07/18/2026 - 15:23:57: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:58: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:58: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "48") (weapon "quake_rl") L 07/18/2026 - 15:23:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "96") (weapon "quake_rl") L 07/18/2026 - 15:23:58: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:58: "4rd<6><[U:1:1317606446]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:58: "4rd<6><[U:1:1317606446]>" triggered "damage" against "vIde<7><[U:1:1249850420]>" (damage "20") (weapon "shotgun_soldier") L 07/18/2026 - 15:23:58: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:23:59: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "quake_rl") L 07/18/2026 - 15:23:59: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "35") (weapon "quake_rl") L 07/18/2026 - 15:23:59: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:23:59: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:24:01: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:24:01: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:24:01: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "17") (weapon "shotgun_soldier") L 07/18/2026 - 15:24:01: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:24:02: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:24:02: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:24:03: "4rd<6><[U:1:1317606446]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:24:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "quake_rl") L 07/18/2026 - 15:24:05: "vIde<7><[U:1:1249850420]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/18/2026 - 15:24:05: "vIde<7><[U:1:1249850420]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/18/2026 - 15:24:05: "vIde<7><[U:1:1249850420]>" triggered "damage" against "4rd<6><[U:1:1317606446]>" (damage "50") (realdamage "13") (weapon "shotgun_soldier") L 07/18/2026 - 15:24:05: World triggered "mge_elo_delta" (player "[U:1:1249850420]") (old_elo "1685") (new_elo "1693") L 07/18/2026 - 15:24:05: World triggered "mge_elo_delta" (player "[U:1:1317606446]") (old_elo "1713") (new_elo "1705") L 07/18/2026 - 15:24:05: "vIde<7><[U:1:1249850420]>" killed "4rd<6><[U:1:1317606446]>" with "shotgun_soldier" (attacker_position "-5454 -12810 -1663") (victim_position "-5181 -12556 -1663") L 07/18/2026 - 15:24:05: "vIde<7><[U:1:1249850420]>" triggered "revenge" against "4rd<6><[U:1:1317606446]>" L 07/18/2026 - 15:24:05: World triggered "mge_match_end" (winner "[U:1:1249850420]") (loser "[U:1:1317606446]") (winner_score "20") (loser_score "9")